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feat/figme
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4
.gitignore
vendored
4
.gitignore
vendored
@@ -9,6 +9,4 @@ htmlcov/
|
||||
.coverage
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||||
.pytest_cache/
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*.egg-info/
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coverage.xml
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||||
*.dot
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||||
*.png
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||||
.DS_Store
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||||
|
||||
@@ -1,78 +0,0 @@
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||||
---
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||||
name: mainline-architecture
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||||
description: Pipeline stages, capability resolution, and core architecture patterns
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||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's pipeline architecture - the Stage-based system for dependency resolution, data flow, and component composition.
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||||
|
||||
## Key Concepts
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||||
|
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### Stage Class (engine/pipeline/core.py)
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||||
|
||||
The `Stage` ABC is the foundation. All pipeline components inherit from it:
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||||
|
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```python
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class Stage(ABC):
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name: str
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||||
category: str # "source", "effect", "overlay", "display", "camera"
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optional: bool = False
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||||
|
||||
@property
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||||
def capabilities(self) -> set[str]:
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"""What this stage provides (e.g., 'source.headlines')"""
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return set()
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||||
|
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@property
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def dependencies(self) -> list[str]:
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"""What this stage needs (e.g., ['source'])"""
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return []
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```
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|
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### Capability-Based Dependencies
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The Pipeline resolves dependencies using **prefix matching**:
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- `"source"` matches `"source.headlines"`, `"source.poetry"`, etc.
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- This allows flexible composition without hardcoding specific stage names
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|
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### DataType Enum
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||||
|
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PureData-style data types for inlet/outlet validation:
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- `SOURCE_ITEMS`: List[SourceItem] - raw items from sources
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- `ITEM_TUPLES`: List[tuple] - (title, source, timestamp) tuples
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||||
- `TEXT_BUFFER`: List[str] - rendered ANSI buffer
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- `RAW_TEXT`: str - raw text strings
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- `PIL_IMAGE`: PIL Image object
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||||
|
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### Pipeline Execution
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|
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The Pipeline (engine/pipeline/controller.py):
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1. Collects all stages from StageRegistry
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2. Resolves dependencies using prefix matching
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3. Executes stages in dependency order
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4. Handles errors for non-optional stages
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||||
|
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### Canvas & Camera
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|
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- **Canvas** (`engine/canvas.py`): 2D rendering surface with dirty region tracking
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- **Camera** (`engine/camera.py`): Viewport controller for scrolling content
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Canvas tracks dirty regions automatically when content is written via `put_region`, `put_text`, `fill`, enabling partial buffer updates.
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## Adding New Stages
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|
||||
1. Create a class inheriting from `Stage`
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2. Define `capabilities` and `dependencies` properties
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3. Implement required abstract methods
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4. Register in StageRegistry or use as adapter
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|
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## Common Patterns
|
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|
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- Use adapters (engine/pipeline/adapters.py) to wrap existing components as stages
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- Set `optional=True` for stages that can fail gracefully
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- Use `stage_type` and `render_order` for execution ordering
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@@ -1,86 +0,0 @@
|
||||
---
|
||||
name: mainline-display
|
||||
description: Display backend implementation and the Display protocol
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's display backend system - how to implement new display backends and how the Display protocol works.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Display Protocol
|
||||
|
||||
All backends implement a common Display protocol (in `engine/display/__init__.py`):
|
||||
|
||||
```python
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||||
class Display(Protocol):
|
||||
def show(self, buf: list[str]) -> None:
|
||||
"""Display the buffer"""
|
||||
...
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Clear the display"""
|
||||
...
|
||||
|
||||
def size(self) -> tuple[int, int]:
|
||||
"""Return (width, height)"""
|
||||
...
|
||||
```
|
||||
|
||||
### DisplayRegistry
|
||||
|
||||
Discovers and manages backends:
|
||||
|
||||
```python
|
||||
from engine.display import get_monitor
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||||
display = get_monitor("terminal") # or "websocket", "sixel", "null", "multi"
|
||||
```
|
||||
|
||||
### Available Backends
|
||||
|
||||
| Backend | File | Description |
|
||||
|---------|------|-------------|
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||||
| terminal | backends/terminal.py | ANSI terminal output |
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||||
| websocket | backends/websocket.py | Web browser via WebSocket |
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||||
| sixel | backends/sixel.py | Sixel graphics (pure Python) |
|
||||
| null | backends/null.py | Headless for testing |
|
||||
| multi | backends/multi.py | Forwards to multiple displays |
|
||||
|
||||
### WebSocket Backend
|
||||
|
||||
- WebSocket server: port 8765
|
||||
- HTTP server: port 8766 (serves client/index.html)
|
||||
- Client has ANSI color parsing and fullscreen support
|
||||
|
||||
### Multi Backend
|
||||
|
||||
Forwards to multiple displays simultaneously - useful for `terminal + websocket`.
|
||||
|
||||
## Adding a New Backend
|
||||
|
||||
1. Create `engine/display/backends/my_backend.py`
|
||||
2. Implement the Display protocol methods
|
||||
3. Register in `engine/display/__init__.py`'s `DisplayRegistry`
|
||||
|
||||
Required methods:
|
||||
- `show(buf: list[str])` - Display buffer
|
||||
- `clear()` - Clear screen
|
||||
- `size() -> tuple[int, int]` - Terminal dimensions
|
||||
|
||||
Optional methods:
|
||||
- `title(text: str)` - Set window title
|
||||
- `cursor(show: bool)` - Control cursor
|
||||
|
||||
## Usage
|
||||
|
||||
```bash
|
||||
python mainline.py --display terminal # default
|
||||
python mainline.py --display websocket
|
||||
python mainline.py --display sixel
|
||||
python mainline.py --display both # terminal + websocket
|
||||
```
|
||||
@@ -1,113 +0,0 @@
|
||||
---
|
||||
name: mainline-effects
|
||||
description: How to add new effect plugins to Mainline's effect system
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's effect plugin system - how to create, configure, and integrate visual effects into the pipeline.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### EffectPlugin ABC (engine/effects/types.py)
|
||||
|
||||
All effects must inherit from `EffectPlugin` and implement:
|
||||
|
||||
```python
|
||||
class EffectPlugin(ABC):
|
||||
name: str
|
||||
config: EffectConfig
|
||||
param_bindings: dict[str, dict[str, str | float]] = {}
|
||||
supports_partial_updates: bool = False
|
||||
|
||||
@abstractmethod
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
"""Process buffer with effect applied"""
|
||||
...
|
||||
|
||||
@abstractmethod
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
"""Configure the effect"""
|
||||
...
|
||||
```
|
||||
|
||||
### EffectContext
|
||||
|
||||
Passed to every effect's process method:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class EffectContext:
|
||||
terminal_width: int
|
||||
terminal_height: int
|
||||
scroll_cam: int
|
||||
ticker_height: int
|
||||
camera_x: int = 0
|
||||
mic_excess: float = 0.0
|
||||
grad_offset: float = 0.0
|
||||
frame_number: int = 0
|
||||
has_message: bool = False
|
||||
items: list = field(default_factory=list)
|
||||
_state: dict[str, Any] = field(default_factory=dict)
|
||||
```
|
||||
|
||||
Access sensor values via `ctx.get_sensor_value("sensor_name")`.
|
||||
|
||||
### EffectConfig
|
||||
|
||||
Configuration dataclass:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class EffectConfig:
|
||||
enabled: bool = True
|
||||
intensity: float = 1.0
|
||||
params: dict[str, Any] = field(default_factory=dict)
|
||||
```
|
||||
|
||||
### Partial Updates
|
||||
|
||||
For performance optimization, set `supports_partial_updates = True` and implement `process_partial`:
|
||||
|
||||
```python
|
||||
class MyEffect(EffectPlugin):
|
||||
supports_partial_updates = True
|
||||
|
||||
def process_partial(self, buf, ctx, partial: PartialUpdate) -> list[str]:
|
||||
# Only process changed regions
|
||||
...
|
||||
```
|
||||
|
||||
## Adding a New Effect
|
||||
|
||||
1. Create file in `effects_plugins/my_effect.py`
|
||||
2. Inherit from `EffectPlugin`
|
||||
3. Implement `process()` and `configure()`
|
||||
4. Add to `effects_plugins/__init__.py` (runtime discovery via issubclass checks)
|
||||
|
||||
## Param Bindings
|
||||
|
||||
Declarative sensor-to-param mappings:
|
||||
|
||||
```python
|
||||
param_bindings = {
|
||||
"intensity": {"sensor": "mic", "transform": "linear"},
|
||||
"rate": {"sensor": "oscillator", "transform": "exponential"},
|
||||
}
|
||||
```
|
||||
|
||||
Transforms: `linear`, `exponential`, `threshold`
|
||||
|
||||
## Effect Chain
|
||||
|
||||
Effects are chained via `engine/effects/chain.py` - processes each effect in order, passing output to next.
|
||||
|
||||
## Existing Effects
|
||||
|
||||
See `effects_plugins/`:
|
||||
- noise.py, fade.py, glitch.py, firehose.py
|
||||
- border.py, crop.py, tint.py, hud.py
|
||||
@@ -1,103 +0,0 @@
|
||||
---
|
||||
name: mainline-presets
|
||||
description: Creating pipeline presets in TOML format for Mainline
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers how to create pipeline presets in TOML format for Mainline's rendering pipeline.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Preset Loading Order
|
||||
|
||||
Presets are loaded from multiple locations (later overrides earlier):
|
||||
1. Built-in: `engine/presets.toml`
|
||||
2. User config: `~/.config/mainline/presets.toml`
|
||||
3. Local override: `./presets.toml`
|
||||
|
||||
### PipelinePreset Dataclass
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class PipelinePreset:
|
||||
name: str
|
||||
description: str = ""
|
||||
source: str = "headlines" # Data source
|
||||
display: str = "terminal" # Display backend
|
||||
camera: str = "scroll" # Camera mode
|
||||
effects: list[str] = field(default_factory=list)
|
||||
border: bool = False
|
||||
```
|
||||
|
||||
### TOML Format
|
||||
|
||||
```toml
|
||||
[presets.my-preset]
|
||||
description = "My custom pipeline"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "scroll"
|
||||
effects = ["noise", "fade"]
|
||||
border = true
|
||||
```
|
||||
|
||||
## Creating a Preset
|
||||
|
||||
### Option 1: User Config
|
||||
|
||||
Create/edit `~/.config/mainline/presets.toml`:
|
||||
|
||||
```toml
|
||||
[presets.my-cool-preset]
|
||||
description = "Noise and glitch effects"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
effects = ["noise", "glitch"]
|
||||
```
|
||||
|
||||
### Option 2: Local Override
|
||||
|
||||
Create `./presets.toml` in project root:
|
||||
|
||||
```toml
|
||||
[presets.dev-inspect]
|
||||
description = "Pipeline introspection for development"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
effects = ["hud"]
|
||||
```
|
||||
|
||||
### Option 3: Built-in
|
||||
|
||||
Edit `engine/presets.toml` (requires PR to repository).
|
||||
|
||||
## Available Sources
|
||||
|
||||
- `headlines` - RSS news feeds
|
||||
- `poetry` - Literature mode
|
||||
- `pipeline-inspect` - Live DAG visualization
|
||||
|
||||
## Available Displays
|
||||
|
||||
- `terminal` - ANSI terminal
|
||||
- `websocket` - Web browser
|
||||
- `sixel` - Sixel graphics
|
||||
- `null` - Headless
|
||||
|
||||
## Available Effects
|
||||
|
||||
See `effects_plugins/`:
|
||||
- noise, fade, glitch, firehose
|
||||
- border, crop, tint, hud
|
||||
|
||||
## Validation Functions
|
||||
|
||||
Use these from `engine/pipeline/presets.py`:
|
||||
- `validate_preset()` - Validate preset structure
|
||||
- `validate_signal_path()` - Detect circular dependencies
|
||||
- `generate_preset_toml()` - Generate skeleton preset
|
||||
@@ -1,136 +0,0 @@
|
||||
---
|
||||
name: mainline-sensors
|
||||
description: Sensor framework for real-time input in Mainline
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's sensor framework - how to use, create, and integrate sensors for real-time input.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Sensor Base Class (engine/sensors/__init__.py)
|
||||
|
||||
```python
|
||||
class Sensor(ABC):
|
||||
name: str
|
||||
unit: str = ""
|
||||
|
||||
@property
|
||||
def available(self) -> bool:
|
||||
"""Whether sensor is currently available"""
|
||||
return True
|
||||
|
||||
@abstractmethod
|
||||
def read(self) -> SensorValue | None:
|
||||
"""Read current sensor value"""
|
||||
...
|
||||
|
||||
def start(self) -> None:
|
||||
"""Initialize sensor (optional)"""
|
||||
pass
|
||||
|
||||
def stop(self) -> None:
|
||||
"""Clean up sensor (optional)"""
|
||||
pass
|
||||
```
|
||||
|
||||
### SensorValue Dataclass
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class SensorValue:
|
||||
sensor_name: str
|
||||
value: float
|
||||
timestamp: float
|
||||
unit: str = ""
|
||||
```
|
||||
|
||||
### SensorRegistry
|
||||
|
||||
Discovers and manages sensors globally:
|
||||
|
||||
```python
|
||||
from engine.sensors import SensorRegistry
|
||||
registry = SensorRegistry()
|
||||
sensor = registry.get("mic")
|
||||
```
|
||||
|
||||
### SensorStage
|
||||
|
||||
Pipeline adapter that provides sensor values to effects:
|
||||
|
||||
```python
|
||||
from engine.pipeline.adapters import SensorStage
|
||||
stage = SensorStage(sensor_name="mic")
|
||||
```
|
||||
|
||||
## Built-in Sensors
|
||||
|
||||
| Sensor | File | Description |
|
||||
|--------|------|-------------|
|
||||
| MicSensor | sensors/mic.py | Microphone input (RMS dB) |
|
||||
| OscillatorSensor | sensors/oscillator.py | Test sine wave generator |
|
||||
| PipelineMetricsSensor | sensors/pipeline_metrics.py | FPS, frame time, etc. |
|
||||
|
||||
## Param Bindings
|
||||
|
||||
Effects declare sensor-to-param mappings:
|
||||
|
||||
```python
|
||||
class GlitchEffect(EffectPlugin):
|
||||
param_bindings = {
|
||||
"intensity": {"sensor": "mic", "transform": "linear"},
|
||||
}
|
||||
```
|
||||
|
||||
### Transform Functions
|
||||
|
||||
- `linear` - Direct mapping to param range
|
||||
- `exponential` - Exponential scaling
|
||||
- `threshold` - Binary on/off
|
||||
|
||||
## Adding a New Sensor
|
||||
|
||||
1. Create `engine/sensors/my_sensor.py`
|
||||
2. Inherit from `Sensor` ABC
|
||||
3. Implement required methods
|
||||
4. Register in `SensorRegistry`
|
||||
|
||||
Example:
|
||||
```python
|
||||
class MySensor(Sensor):
|
||||
name = "my-sensor"
|
||||
unit = "units"
|
||||
|
||||
def read(self) -> SensorValue | None:
|
||||
return SensorValue(
|
||||
sensor_name=self.name,
|
||||
value=self._read_hardware(),
|
||||
timestamp=time.time(),
|
||||
unit=self.unit
|
||||
)
|
||||
```
|
||||
|
||||
## Using Sensors in Effects
|
||||
|
||||
Access sensor values via EffectContext:
|
||||
|
||||
```python
|
||||
def process(self, buf, ctx):
|
||||
mic_level = ctx.get_sensor_value("mic")
|
||||
if mic_level and mic_level > 0.5:
|
||||
# Apply intense effect
|
||||
...
|
||||
```
|
||||
|
||||
Or via param_bindings (automatic):
|
||||
|
||||
```python
|
||||
# If intensity is bound to "mic", it's automatically
|
||||
# available in self.config.intensity
|
||||
```
|
||||
@@ -1,87 +0,0 @@
|
||||
---
|
||||
name: mainline-sources
|
||||
description: Adding new RSS feeds and data sources to Mainline
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers how to add new data sources (RSS feeds, poetry) to Mainline.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Feeds Dictionary (engine/sources.py)
|
||||
|
||||
All feeds are defined in a simple dictionary:
|
||||
|
||||
```python
|
||||
FEEDS = {
|
||||
"Feed Name": "https://example.com/feed.xml",
|
||||
# Category comments help organize:
|
||||
# Science & Technology
|
||||
# Economics & Business
|
||||
# World & Politics
|
||||
# Culture & Ideas
|
||||
}
|
||||
```
|
||||
|
||||
### Poetry Sources
|
||||
|
||||
Project Gutenberg URLs for public domain literature:
|
||||
|
||||
```python
|
||||
POETRY_SOURCES = {
|
||||
"Author Name": "https://www.gutenberg.org/cache/epub/1234/pg1234.txt",
|
||||
}
|
||||
```
|
||||
|
||||
### Language & Script Mapping
|
||||
|
||||
The sources.py also contains language/script detection mappings used for auto-translation and font selection.
|
||||
|
||||
## Adding a New RSS Feed
|
||||
|
||||
1. Edit `engine/sources.py`
|
||||
2. Add entry to `FEEDS` dict under appropriate category:
|
||||
```python
|
||||
"My Feed": "https://example.com/feed.xml",
|
||||
```
|
||||
3. The feed will be automatically discovered on next run
|
||||
|
||||
### Feed Requirements
|
||||
|
||||
- Must be valid RSS or Atom XML
|
||||
- Should have `<title>` elements for items
|
||||
- Must be HTTP/HTTPS accessible
|
||||
|
||||
## Adding Poetry Sources
|
||||
|
||||
1. Edit `engine/sources.py`
|
||||
2. Add to `POETRY_SOURCES` dict:
|
||||
```python
|
||||
"Author": "https://www.gutenberg.org/cache/epub/XXXX/pgXXXX.txt",
|
||||
```
|
||||
|
||||
### Poetry Requirements
|
||||
|
||||
- Plain text (UTF-8)
|
||||
- Project Gutenberg format preferred
|
||||
- No DRM-protected sources
|
||||
|
||||
## Data Flow
|
||||
|
||||
Feeds are fetched via `engine/fetch.py`:
|
||||
- `fetch_feed(url)` - Fetches and parses RSS/Atom
|
||||
- Results cached for fast restarts
|
||||
- Filtered via `engine/filter.py` for content cleaning
|
||||
|
||||
## Categories
|
||||
|
||||
Organize new feeds by category using comments:
|
||||
- Science & Technology
|
||||
- Economics & Business
|
||||
- World & Politics
|
||||
- Culture & Ideas
|
||||
407
AGENTS.md
407
AGENTS.md
@@ -4,222 +4,88 @@
|
||||
|
||||
This project uses:
|
||||
- **mise** (mise.jdx.dev) - tool version manager and task runner
|
||||
- **hk** (hk.jdx.dev) - git hook manager
|
||||
- **uv** - fast Python package installer
|
||||
- **ruff** - linter and formatter (line-length 88, target Python 3.10)
|
||||
- **pytest** - test runner with strict marker enforcement
|
||||
- **ruff** - linter and formatter
|
||||
- **pytest** - test runner
|
||||
|
||||
### Setup
|
||||
|
||||
```bash
|
||||
mise run install # Install dependencies
|
||||
# Or: uv sync --all-extras # includes mic, websocket, sixel support
|
||||
# Install dependencies
|
||||
mise run install
|
||||
|
||||
# Or equivalently:
|
||||
uv sync
|
||||
```
|
||||
|
||||
### Available Commands
|
||||
|
||||
```bash
|
||||
# Testing
|
||||
mise run test # Run all tests
|
||||
mise run test-cov # Run tests with coverage report
|
||||
pytest tests/test_foo.py::TestClass::test_method # Run single test
|
||||
|
||||
# Linting & Formatting
|
||||
mise run lint # Run ruff linter
|
||||
mise run lint-fix # Run ruff with auto-fix
|
||||
mise run format # Run ruff formatter
|
||||
|
||||
# CI
|
||||
mise run ci # Full CI pipeline (topics-init + lint + test-cov)
|
||||
mise run test # Run tests
|
||||
mise run test-v # Run tests verbose
|
||||
mise run test-cov # Run tests with coverage report
|
||||
mise run lint # Run ruff linter
|
||||
mise run lint-fix # Run ruff with auto-fix
|
||||
mise run format # Run ruff formatter
|
||||
mise run ci # Full CI pipeline (sync + test + coverage)
|
||||
```
|
||||
|
||||
### Running a Single Test
|
||||
## Git Hooks
|
||||
|
||||
**At the start of every agent session**, verify hooks are installed:
|
||||
|
||||
```bash
|
||||
# Run a specific test function
|
||||
pytest tests/test_eventbus.py::TestEventBusInit::test_init_creates_empty_subscribers
|
||||
|
||||
# Run all tests in a file
|
||||
pytest tests/test_eventbus.py
|
||||
|
||||
# Run tests matching a pattern
|
||||
pytest -k "test_subscribe"
|
||||
ls -la .git/hooks/pre-commit
|
||||
```
|
||||
|
||||
### Git Hooks
|
||||
If hooks are not installed, install them with:
|
||||
|
||||
Install hooks at start of session:
|
||||
```bash
|
||||
ls -la .git/hooks/pre-commit # Verify installed
|
||||
hk init --mise # Install if missing
|
||||
mise run pre-commit # Run manually
|
||||
hk init --mise
|
||||
mise run pre-commit
|
||||
```
|
||||
|
||||
## Code Style Guidelines
|
||||
|
||||
### Imports (three sections, alphabetical within each)
|
||||
|
||||
```python
|
||||
# 1. Standard library
|
||||
import os
|
||||
import threading
|
||||
from collections import defaultdict
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any
|
||||
|
||||
# 2. Third-party
|
||||
from abc import ABC, abstractmethod
|
||||
|
||||
# 3. Local project
|
||||
from engine.events import EventType
|
||||
```
|
||||
|
||||
### Type Hints
|
||||
|
||||
- Use type hints for all function signatures (parameters and return)
|
||||
- Use `|` for unions (Python 3.10+): `EventType | None`
|
||||
- Use `dict[K, V]`, `list[V]` (generic syntax): `dict[str, list[int]]`
|
||||
- Use `Callable[[ArgType], ReturnType]` for callbacks
|
||||
|
||||
```python
|
||||
def subscribe(self, event_type: EventType, callback: Callable[[Any], None]) -> None:
|
||||
...
|
||||
|
||||
def get_sensor_value(self, sensor_name: str) -> float | None:
|
||||
return self._state.get(f"sensor.{sensor_name}")
|
||||
```
|
||||
|
||||
### Naming Conventions
|
||||
|
||||
- **Classes**: `PascalCase` (e.g., `EventBus`, `EffectPlugin`)
|
||||
- **Functions/methods**: `snake_case` (e.g., `get_event_bus`, `process_partial`)
|
||||
- **Constants**: `SCREAMING_SNAKE_CASE` (e.g., `CURSOR_OFF`)
|
||||
- **Private methods**: `_snake_case` prefix (e.g., `_initialize`)
|
||||
- **Type variables**: `PascalCase` (e.g., `T`, `EffectT`)
|
||||
|
||||
### Dataclasses
|
||||
|
||||
Use `@dataclass` for simple data containers:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class EffectContext:
|
||||
terminal_width: int
|
||||
terminal_height: int
|
||||
scroll_cam: int
|
||||
ticker_height: int = 0
|
||||
_state: dict[str, Any] = field(default_factory=dict, repr=False)
|
||||
```
|
||||
|
||||
### Abstract Base Classes
|
||||
|
||||
Use ABC for interface enforcement:
|
||||
|
||||
```python
|
||||
class EffectPlugin(ABC):
|
||||
name: str
|
||||
config: EffectConfig
|
||||
|
||||
@abstractmethod
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
...
|
||||
|
||||
@abstractmethod
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
...
|
||||
```
|
||||
|
||||
### Error Handling
|
||||
|
||||
- Catch specific exceptions, not bare `Exception`
|
||||
- Use `try/except` with fallbacks for optional features
|
||||
- Silent pass in event callbacks to prevent one handler from breaking others
|
||||
|
||||
```python
|
||||
# Good: specific exception
|
||||
try:
|
||||
term_size = os.get_terminal_size()
|
||||
except OSError:
|
||||
term_width = 80
|
||||
|
||||
# Good: silent pass in callbacks
|
||||
for callback in callbacks:
|
||||
try:
|
||||
callback(event)
|
||||
except Exception:
|
||||
pass
|
||||
```
|
||||
|
||||
### Thread Safety
|
||||
|
||||
Use locks for shared state:
|
||||
|
||||
```python
|
||||
class EventBus:
|
||||
def __init__(self):
|
||||
self._lock = threading.Lock()
|
||||
|
||||
def publish(self, event_type: EventType, event: Any = None) -> None:
|
||||
with self._lock:
|
||||
callbacks = list(self._subscribers.get(event_type, []))
|
||||
```
|
||||
|
||||
### Comments
|
||||
|
||||
- **DO NOT ADD comments** unless explicitly required
|
||||
- Let code be self-documenting with good naming
|
||||
- Use docstrings only for public APIs or complex logic
|
||||
|
||||
### Testing Patterns
|
||||
|
||||
Follow pytest conventions:
|
||||
|
||||
```python
|
||||
class TestEventBusSubscribe:
|
||||
"""Tests for EventBus.subscribe method."""
|
||||
|
||||
def test_subscribe_adds_callback(self):
|
||||
"""subscribe() adds a callback for an event type."""
|
||||
bus = EventBus()
|
||||
def callback(e):
|
||||
return None
|
||||
bus.subscribe(EventType.NTFY_MESSAGE, callback)
|
||||
assert bus.subscriber_count(EventType.NTFY_MESSAGE) == 1
|
||||
```
|
||||
|
||||
- Use classes to group related tests (`Test<ClassName>`, `Test<method_name>`)
|
||||
- Test docstrings follow `"<method>() <action>"` pattern
|
||||
- Use descriptive assertion messages via pytest behavior
|
||||
The project uses hk configured in `hk.pkl`:
|
||||
- **pre-commit**: runs ruff-format and ruff (with auto-fix)
|
||||
- **pre-push**: runs ruff check
|
||||
|
||||
## Workflow Rules
|
||||
|
||||
### Before Committing
|
||||
|
||||
1. Run tests: `mise run test`
|
||||
2. Run linter: `mise run lint`
|
||||
3. Review changes: `git diff`
|
||||
1. **Always run the test suite** - never commit code that fails tests:
|
||||
```bash
|
||||
mise run test
|
||||
```
|
||||
|
||||
2. **Always run the linter**:
|
||||
```bash
|
||||
mise run lint
|
||||
```
|
||||
|
||||
3. **Fix any lint errors** before committing (or let the pre-commit hook handle it).
|
||||
|
||||
4. **Review your changes** using `git diff` to understand what will be committed.
|
||||
|
||||
### On Failing Tests
|
||||
|
||||
- **Out-of-date test**: Update test to match new expected behavior
|
||||
- **Correctly failing test**: Fix implementation, not the test
|
||||
When tests fail, **determine whether it's an out-of-date test or a correctly failing test**:
|
||||
|
||||
- **Out-of-date test**: The test was written for old behavior that has legitimately changed. Update the test to match the new expected behavior.
|
||||
|
||||
- **Correctly failing test**: The test correctly identifies a broken contract. Fix the implementation, not the test.
|
||||
|
||||
**Never** modify a test to make it pass without understanding why it failed.
|
||||
|
||||
## Architecture Overview
|
||||
### Code Review
|
||||
|
||||
- **Pipeline**: source → render → effects → display
|
||||
- **EffectPlugin**: ABC with `process()` and `configure()` methods
|
||||
- **Display backends**: terminal, websocket, sixel, null (for testing)
|
||||
- **EventBus**: thread-safe pub/sub messaging
|
||||
- **Presets**: TOML format in `engine/presets.toml`
|
||||
Before committing significant changes:
|
||||
- Run `git diff` to review all changes
|
||||
- Ensure new code follows existing patterns in the codebase
|
||||
- Check that type hints are added for new functions
|
||||
- Verify that tests exist for new functionality
|
||||
|
||||
Key files:
|
||||
- `engine/pipeline/core.py` - Stage base class
|
||||
- `engine/effects/types.py` - EffectPlugin ABC and dataclasses
|
||||
- `engine/display/backends/` - Display backend implementations
|
||||
- `engine/eventbus.py` - Thread-safe event system
|
||||
=======
|
||||
## Testing
|
||||
|
||||
Tests live in `tests/` and follow the pattern `test_*.py`.
|
||||
@@ -236,178 +102,9 @@ mise run test-cov
|
||||
|
||||
The project uses pytest with strict marker enforcement. Test configuration is in `pyproject.toml` under `[tool.pytest.ini_options]`.
|
||||
|
||||
### Test Coverage Strategy
|
||||
|
||||
Current coverage: 56% (463 tests)
|
||||
|
||||
Key areas with lower coverage (acceptable for now):
|
||||
- **app.py** (8%): Main entry point - integration heavy, requires terminal
|
||||
- **scroll.py** (10%): Terminal-dependent rendering logic (unused)
|
||||
|
||||
Key areas with good coverage:
|
||||
- **display/backends/null.py** (95%): Easy to test headlessly
|
||||
- **display/backends/terminal.py** (96%): Uses mocking
|
||||
- **display/backends/multi.py** (100%): Simple forwarding logic
|
||||
- **effects/performance.py** (99%): Pure Python logic
|
||||
- **eventbus.py** (96%): Simple event system
|
||||
- **effects/controller.py** (95%): Effects command handling
|
||||
|
||||
Areas needing more tests:
|
||||
- **websocket.py** (48%): Network I/O, hard to test in CI
|
||||
- **ntfy.py** (50%): Network I/O, hard to test in CI
|
||||
- **mic.py** (61%): Audio I/O, hard to test in CI
|
||||
|
||||
Note: Terminal-dependent modules (scroll, layers render) are harder to test in CI.
|
||||
Performance regression tests are in `tests/test_benchmark.py` with `@pytest.mark.benchmark`.
|
||||
|
||||
## Architecture Notes
|
||||
|
||||
- **ntfy.py** - standalone notification poller with zero internal dependencies
|
||||
- **sensors/** - Sensor framework (MicSensor, OscillatorSensor) for real-time input
|
||||
- **ntfy.py** and **mic.py** are standalone modules with zero internal dependencies
|
||||
- **eventbus.py** provides thread-safe event publishing for decoupled communication
|
||||
- **effects/** - plugin architecture with performance monitoring
|
||||
- The new pipeline architecture: source → render → effects → display
|
||||
|
||||
#### Canvas & Camera
|
||||
|
||||
- **Canvas** (`engine/canvas.py`): 2D rendering surface with dirty region tracking
|
||||
- **Camera** (`engine/camera.py`): Viewport controller for scrolling content
|
||||
|
||||
The Canvas tracks dirty regions automatically when content is written (via `put_region`, `put_text`, `fill`), enabling partial buffer updates for optimized effect processing.
|
||||
|
||||
### Pipeline Architecture
|
||||
|
||||
The new Stage-based pipeline architecture provides capability-based dependency resolution:
|
||||
|
||||
- **Stage** (`engine/pipeline/core.py`): Base class for pipeline stages
|
||||
- **Pipeline** (`engine/pipeline/controller.py`): Executes stages with capability-based dependency resolution
|
||||
- **StageRegistry** (`engine/pipeline/registry.py`): Discovers and registers stages
|
||||
- **Stage Adapters** (`engine/pipeline/adapters.py`): Wraps existing components as stages
|
||||
|
||||
#### Capability-Based Dependencies
|
||||
|
||||
Stages declare capabilities (what they provide) and dependencies (what they need). The Pipeline resolves dependencies using prefix matching:
|
||||
- `"source"` matches `"source.headlines"`, `"source.poetry"`, etc.
|
||||
- This allows flexible composition without hardcoding specific stage names
|
||||
|
||||
#### Sensor Framework
|
||||
|
||||
- **Sensor** (`engine/sensors/__init__.py`): Base class for real-time input sensors
|
||||
- **SensorRegistry**: Discovers available sensors
|
||||
- **SensorStage**: Pipeline adapter that provides sensor values to effects
|
||||
- **MicSensor** (`engine/sensors/mic.py`): Self-contained microphone input
|
||||
- **OscillatorSensor** (`engine/sensors/oscillator.py`): Test sensor for development
|
||||
- **PipelineMetricsSensor** (`engine/sensors/pipeline_metrics.py`): Exposes pipeline metrics as sensor values
|
||||
|
||||
Sensors support param bindings to drive effect parameters in real-time.
|
||||
|
||||
#### Pipeline Introspection
|
||||
|
||||
- **PipelineIntrospectionSource** (`engine/data_sources/pipeline_introspection.py`): Renders live ASCII visualization of pipeline DAG with metrics
|
||||
- **PipelineIntrospectionDemo** (`engine/pipeline/pipeline_introspection_demo.py`): 3-phase demo controller for effect animation
|
||||
|
||||
Preset: `pipeline-inspect` - Live pipeline introspection with DAG and performance metrics
|
||||
|
||||
#### Partial Update Support
|
||||
|
||||
Effect plugins can opt-in to partial buffer updates for performance optimization:
|
||||
- Set `supports_partial_updates = True` on the effect class
|
||||
- Implement `process_partial(buf, ctx, partial)` method
|
||||
- The `PartialUpdate` dataclass indicates which regions changed
|
||||
|
||||
### Preset System
|
||||
|
||||
Presets use TOML format (no external dependencies):
|
||||
|
||||
- Built-in: `engine/presets.toml`
|
||||
- User config: `~/.config/mainline/presets.toml`
|
||||
- Local override: `./presets.toml`
|
||||
|
||||
- **Preset loader** (`engine/pipeline/preset_loader.py`): Loads and validates presets
|
||||
- **PipelinePreset** (`engine/pipeline/presets.py`): Dataclass for preset configuration
|
||||
|
||||
Functions:
|
||||
- `validate_preset()` - Validate preset structure
|
||||
- `validate_signal_path()` - Detect circular dependencies
|
||||
- `generate_preset_toml()` - Generate skeleton preset
|
||||
|
||||
### Display System
|
||||
|
||||
- **Display abstraction** (`engine/display/`): swap display backends via the Display protocol
|
||||
- `display/backends/terminal.py` - ANSI terminal output
|
||||
- `display/backends/websocket.py` - broadcasts to web clients via WebSocket
|
||||
- `display/backends/sixel.py` - renders to Sixel graphics (pure Python, no C dependency)
|
||||
- `display/backends/null.py` - headless display for testing
|
||||
- `display/backends/multi.py` - forwards to multiple displays simultaneously
|
||||
- `display/__init__.py` - DisplayRegistry for backend discovery
|
||||
|
||||
- **WebSocket display** (`engine/display/backends/websocket.py`): real-time frame broadcasting to web browsers
|
||||
- WebSocket server on port 8765
|
||||
- HTTP server on port 8766 (serves HTML client)
|
||||
- Client at `client/index.html` with ANSI color parsing and fullscreen support
|
||||
|
||||
- **Display modes** (`--display` flag):
|
||||
- `terminal` - Default ANSI terminal output
|
||||
- `websocket` - Web browser display (requires websockets package)
|
||||
- `sixel` - Sixel graphics in supported terminals (iTerm2, mintty, etc.)
|
||||
- `both` - Terminal + WebSocket simultaneously
|
||||
|
||||
### Effect Plugin System
|
||||
|
||||
- **EffectPlugin ABC** (`engine/effects/types.py`): abstract base class for effects
|
||||
- All effects must inherit from EffectPlugin and implement `process()` and `configure()`
|
||||
- Runtime discovery via `effects_plugins/__init__.py` using `issubclass()` checks
|
||||
|
||||
- **EffectRegistry** (`engine/effects/registry.py`): manages registered effects
|
||||
- **EffectChain** (`engine/effects/chain.py`): chains effects in pipeline order
|
||||
|
||||
### Command & Control
|
||||
|
||||
- C&C uses separate ntfy topics for commands and responses
|
||||
- `NTFY_CC_CMD_TOPIC` - commands from cmdline.py
|
||||
- `NTFY_CC_RESP_TOPIC` - responses back to cmdline.py
|
||||
- Effects controller handles `/effects` commands (list, on/off, intensity, reorder, stats)
|
||||
|
||||
### Pipeline Documentation
|
||||
|
||||
The rendering pipeline is documented in `docs/PIPELINE.md` using Mermaid diagrams.
|
||||
|
||||
**IMPORTANT**: When making significant architectural changes to the rendering pipeline (new layers, effects, display backends), update `docs/PIPELINE.md` to reflect the changes:
|
||||
1. Edit `docs/PIPELINE.md` with the new architecture
|
||||
2. If adding new SVG diagrams, render them manually using an external tool (e.g., Mermaid Live Editor)
|
||||
3. Commit both the markdown and any new diagram files
|
||||
|
||||
## Skills Library
|
||||
|
||||
A skills library MCP server (`skills`) is available for capturing and tracking learned knowledge. Skills are stored in `~/.skills/`.
|
||||
|
||||
### Workflow
|
||||
|
||||
**Before starting work:**
|
||||
1. Run `skills_list_skills` to see available skills
|
||||
2. Use `skills_peek_skill({name: "skill-name"})` to preview relevant skills
|
||||
3. Use `skills_skill_slice({name: "skill-name", query: "your question"})` to get relevant sections
|
||||
|
||||
**While working:**
|
||||
- If a skill was wrong or incomplete: `skills_update_skill` → `skills_record_assessment` → `skills_report_outcome({quality: 1})`
|
||||
- If a skill worked correctly: `skills_report_outcome({quality: 4})` (normal) or `quality: 5` (perfect)
|
||||
|
||||
**End of session:**
|
||||
- Run `skills_reflect_on_session({context_summary: "what you did"})` to identify new skills to capture
|
||||
- Use `skills_create_skill` to add new skills
|
||||
- Use `skills_record_assessment` to score them
|
||||
|
||||
### Useful Tools
|
||||
- `skills_review_stale_skills()` - Skills due for review (negative days_until_due)
|
||||
- `skills_skills_report()` - Overview of entire collection
|
||||
- `skills_validate_skill({name: "skill-name"})` - Load skill for review with sources
|
||||
|
||||
### Agent Skills
|
||||
|
||||
This project also has Agent Skills (SKILL.md files) in `.opencode/skills/`. Use the `skill` tool to load them:
|
||||
- `skill({name: "mainline-architecture"})` - Pipeline stages, capability resolution
|
||||
- `skill({name: "mainline-effects"})` - How to add new effect plugins
|
||||
- `skill({name: "mainline-display"})` - Display backend implementation
|
||||
- `skill({name: "mainline-sources"})` - Adding new RSS feeds
|
||||
- `skill({name: "mainline-presets"})` - Creating pipeline presets
|
||||
- `skill({name: "mainline-sensors"})` - Sensor framework usage
|
||||
- **controller.py** coordinates ntfy/mic monitoring
|
||||
- The render pipeline: fetch → render → effects → scroll → terminal output
|
||||
|
||||
152
README.md
152
README.md
@@ -2,7 +2,34 @@
|
||||
|
||||
> *Digital consciousness stream. Matrix aesthetic · THX-1138 hue.*
|
||||
|
||||
A full-screen terminal news ticker that renders live global headlines in large OTF-font block characters with a white-hot → deep green gradient. Headlines auto-translate into the native script of their subject region. Ambient mic input warps the glitch rate in real time. A `--poetry` mode replaces the feed with public-domain literary passages. Live messages can be pushed to the display over [ntfy.sh](https://ntfy.sh).
|
||||
A full-screen terminal news ticker that renders live global headlines in large OTF-font block characters with selectable color gradients (Verdant Green, Molten Orange, or Violet Purple). Headlines auto-translate into the native script of their subject region. Ambient mic input warps the glitch rate in real time. A `--poetry` mode replaces the feed with public-domain literary passages. Live messages can be pushed to the display over [ntfy.sh](https://ntfy.sh). **Figment mode** overlays flickery, theme-colored SVG glyphs on the running stream at timed intervals — controllable from any input source via an extensible trigger protocol.
|
||||
|
||||
---
|
||||
|
||||
## Contents
|
||||
|
||||
- [Using](#using)
|
||||
- [Run](#run)
|
||||
- [Config](#config)
|
||||
- [Display Modes](#display-modes)
|
||||
- [Feeds](#feeds)
|
||||
- [Fonts](#fonts)
|
||||
- [ntfy.sh](#ntfysh)
|
||||
- [Figment Mode](#figment-mode)
|
||||
- [Command & Control](#command--control-cc)
|
||||
- [Internals](#internals)
|
||||
- [How it works](#how-it-works)
|
||||
- [Architecture](#architecture)
|
||||
- [Development](#development)
|
||||
- [Setup](#setup)
|
||||
- [Tasks](#tasks)
|
||||
- [Testing](#testing)
|
||||
- [Linting](#linting)
|
||||
- [Roadmap](#roadmap)
|
||||
- [Performance](#performance)
|
||||
- [Graphics](#graphics)
|
||||
- [Cyberpunk Vibes](#cyberpunk-vibes)
|
||||
- [Extensibility](#extensibility)
|
||||
|
||||
---
|
||||
|
||||
@@ -15,8 +42,11 @@ python3 mainline.py # news stream
|
||||
python3 mainline.py --poetry # literary consciousness mode
|
||||
python3 mainline.py -p # same
|
||||
python3 mainline.py --firehose # dense rapid-fire headline mode
|
||||
python3 mainline.py --figment # enable periodic SVG glyph overlays
|
||||
python3 mainline.py --figment-interval 30 # figment every 30 seconds (default: 60)
|
||||
python3 mainline.py --display websocket # web browser display only
|
||||
python3 mainline.py --display both # terminal + web browser
|
||||
python3 mainline.py --refresh # force re-fetch (bypass cache)
|
||||
python3 mainline.py --no-font-picker # skip interactive font picker
|
||||
python3 mainline.py --font-file path.otf # use a specific font file
|
||||
python3 mainline.py --font-dir ~/fonts # scan a different font folder
|
||||
@@ -68,6 +98,7 @@ All constants live in `engine/config.py`:
|
||||
| `FRAME_DT` | `0.05` | Frame interval in seconds (20 FPS) |
|
||||
| `FIREHOSE_H` | `12` | Firehose zone height (terminal rows) |
|
||||
| `GRAD_SPEED` | `0.08` | Gradient sweep speed |
|
||||
| `FIGMENT_INTERVAL` | `60` | Seconds between figment appearances (set by `--figment-interval`) |
|
||||
|
||||
### Display Modes
|
||||
|
||||
@@ -104,20 +135,56 @@ To push a message:
|
||||
curl -d "Body text" -H "Title: Alert title" https://ntfy.sh/your_topic
|
||||
```
|
||||
|
||||
Update `NTFY_TOPIC` in `engine/config.py` to point at your own topic.
|
||||
|
||||
### Figment Mode
|
||||
|
||||
Figment mode periodically overlays a full-screen SVG glyph on the running ticker — flickering through a reveal → hold (strobe) → dissolve cycle, colored with a randomly selected theme gradient.
|
||||
|
||||
**Enable it** with the `--figment` flag:
|
||||
|
||||
```bash
|
||||
uv run mainline.py --figment # glyph every 60 seconds (default)
|
||||
uv run mainline.py --figment --figment-interval 30 # every 30 seconds
|
||||
```
|
||||
|
||||
**Figment assets** live in `figments/` — drop any `.svg` file there and it will be picked up automatically. The bundled set contains Mayan and Aztec glyphs. Figments are selected randomly, avoiding immediate repeats, and rasterized into half-block terminal art at display time.
|
||||
|
||||
**Triggering manually** — any object with a `poll() -> FigmentCommand | None` method satisfies the `FigmentTrigger` protocol and can be passed to the plugin:
|
||||
|
||||
```python
|
||||
from engine.figment_trigger import FigmentAction, FigmentCommand
|
||||
|
||||
class MyTrigger:
|
||||
def poll(self):
|
||||
if some_condition:
|
||||
return FigmentCommand(action=FigmentAction.TRIGGER)
|
||||
return None
|
||||
```
|
||||
|
||||
Built-in commands: `TRIGGER`, `SET_INTENSITY`, `SET_INTERVAL`, `SET_COLOR`, `STOP`.
|
||||
|
||||
**System dependency:** Figment mode requires the Cairo C library (`brew install cairo` on macOS) in addition to the `figment` extras group:
|
||||
|
||||
```bash
|
||||
uv sync --extra figment # adds cairosvg
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Internals
|
||||
|
||||
### How it works
|
||||
|
||||
- On launch, the font picker scans `fonts/` and presents a live-rendered TUI for face selection
|
||||
- Feeds are fetched and filtered on startup; results are cached for fast restarts
|
||||
- Headlines are rasterized via Pillow with 4× SSAA into half-block characters
|
||||
- The ticker uses a sweeping white-hot → deep green gradient
|
||||
- Subject-region detection triggers Google Translate and font swap for non-Latin scripts
|
||||
- The mic stream runs in a background thread, feeding RMS dB into glitch probability
|
||||
- The viewport scrolls through pre-rendered blocks with fade zones
|
||||
- An ntfy.sh SSE stream runs in a background thread for messages and C&C commands
|
||||
- On launch, the font picker scans `fonts/` and presents a live-rendered TUI for face selection; `--no-font-picker` skips directly to stream
|
||||
- Feeds are fetched and filtered on startup (sports and vapid content stripped); results are cached to `.mainline_cache_news.json` / `.mainline_cache_poetry.json` for fast restarts
|
||||
- Headlines are rasterized via Pillow with 4× SSAA into half-block characters (`▀▄█ `) at the configured font size
|
||||
- The ticker uses a sweeping white-hot → deep green gradient; ntfy messages use a complementary white-hot → magenta/maroon gradient to distinguish them visually
|
||||
- Subject-region detection runs a regex pass on each headline; matches trigger a Google Translate call and font swap to the appropriate script (CJK, Arabic, Devanagari, etc.) using macOS system fonts
|
||||
- The mic stream runs in a background thread, feeding RMS dB into the glitch probability calculation each frame
|
||||
- The viewport scrolls through a virtual canvas of pre-rendered blocks; fade zones at top and bottom dissolve characters probabilistically
|
||||
- An ntfy.sh SSE stream runs in a background thread for messages and C&C commands; incoming messages interrupt the scroll and render full-screen until dismissed or expired
|
||||
- Figment mode rasterizes SVGs via cairosvg → PIL → greyscale → half-block encode, then overlays them with ANSI cursor-positioning commands between the effect chain and the ntfy message layer
|
||||
|
||||
### Architecture
|
||||
|
||||
@@ -138,32 +205,40 @@ engine/
|
||||
controller.py handles /effects commands
|
||||
performance.py performance monitoring
|
||||
legacy.py legacy functional effects
|
||||
effects_plugins/ effect plugin implementations
|
||||
noise.py noise effect
|
||||
fade.py fade effect
|
||||
glitch.py glitch effect
|
||||
firehose.py firehose effect
|
||||
fetch.py RSS/Gutenberg fetching + cache
|
||||
fetch.py RSS/Gutenberg fetching + cache load/save
|
||||
ntfy.py NtfyPoller — standalone, zero internal deps
|
||||
mic.py MicMonitor — standalone, graceful fallback
|
||||
scroll.py stream() frame loop + message rendering
|
||||
viewport.py terminal dimension tracking
|
||||
viewport.py terminal dimension tracking (tw/th)
|
||||
frame.py scroll step calculation, timing
|
||||
layers.py ticker zone, firehose, message overlay
|
||||
eventbus.py thread-safe event publishing
|
||||
layers.py ticker zone, firehose, message + figment overlay rendering
|
||||
figment_render.py SVG → cairosvg → PIL → half-block rasterizer with cache
|
||||
figment_trigger.py FigmentTrigger protocol, FigmentAction enum, FigmentCommand
|
||||
eventbus.py thread-safe event publishing for decoupled communication
|
||||
events.py event types and definitions
|
||||
controller.py coordinates ntfy/mic monitoring
|
||||
emitters.py background emitters
|
||||
types.py type definitions
|
||||
controller.py coordinates ntfy/mic monitoring and event publishing
|
||||
emitters.py background emitters for ntfy and mic
|
||||
types.py type definitions and dataclasses
|
||||
themes.py THEME_REGISTRY — gradient color definitions
|
||||
display/ Display backend system
|
||||
__init__.py DisplayRegistry, get_monitor
|
||||
backends/
|
||||
terminal.py ANSI terminal display
|
||||
websocket.py WebSocket server for browser clients
|
||||
sixel.py Sixel graphics (pure Python)
|
||||
null.py headless display for testing
|
||||
multi.py forwards to multiple displays
|
||||
sixel.py Sixel graphics (pure Python)
|
||||
null.py headless display for testing
|
||||
multi.py forwards to multiple displays
|
||||
benchmark.py performance benchmarking tool
|
||||
|
||||
effects_plugins/
|
||||
__init__.py plugin discovery (ABC issubclass scan)
|
||||
noise.py NoiseEffect — random character noise
|
||||
glitch.py GlitchEffect — horizontal glitch bars
|
||||
fade.py FadeEffect — edge fade zones
|
||||
firehose.py FirehoseEffect — dense bottom ticker strip
|
||||
figment.py FigmentEffect — periodic SVG glyph overlay (state machine)
|
||||
|
||||
figments/ SVG assets for figment mode
|
||||
```
|
||||
|
||||
---
|
||||
@@ -175,11 +250,15 @@ engine/
|
||||
Requires Python 3.10+ and [uv](https://docs.astral.sh/uv/).
|
||||
|
||||
```bash
|
||||
uv sync # minimal (no mic)
|
||||
uv sync --all-extras # with mic support
|
||||
uv sync # minimal (no mic, no figment)
|
||||
uv sync --extra mic # with mic support (sounddevice + numpy)
|
||||
uv sync --extra figment # with figment mode (cairosvg + system Cairo)
|
||||
uv sync --all-extras # all optional features
|
||||
uv sync --all-extras --group dev # full dev environment
|
||||
```
|
||||
|
||||
Figment mode also requires the Cairo C library: `brew install cairo` (macOS).
|
||||
|
||||
### Tasks
|
||||
|
||||
With [mise](https://mise.jdx.dev/):
|
||||
@@ -209,6 +288,8 @@ mise run topics-init # initialize ntfy topics
|
||||
|
||||
### Testing
|
||||
|
||||
Tests live in `tests/` and cover `config`, `filter`, `mic`, `ntfy`, `sources`, `terminal`, and the full figment pipeline (`figment_render`, `figment_trigger`, `figment`, `figment_overlay`). Figment tests are automatically skipped if Cairo is not installed.
|
||||
|
||||
```bash
|
||||
uv run pytest
|
||||
uv run pytest --cov=engine --cov-report=term-missing
|
||||
@@ -252,12 +333,19 @@ Pre-commit hooks run lint automatically via `hk`.
|
||||
- Parallax secondary column
|
||||
|
||||
### Cyberpunk Vibes
|
||||
- Keyword watch list with strobe effects
|
||||
- Breaking interrupt with synthesized audio
|
||||
- Live data overlay (BTC, ISS position)
|
||||
- Theme switcher (amber, ice, red)
|
||||
- Persona modes (surveillance, oracle, underground)
|
||||
- **Figment intensity wiring** — `config.intensity` currently stored but not yet applied to reveal/dissolve speed or strobe frequency
|
||||
- **ntfy figment trigger** — built-in `NtfyFigmentTrigger` that listens on a dedicated topic to fire figments on demand
|
||||
- **Keyword watch list** — highlight or strobe any headline matching tracked terms (names, topics, tickers)
|
||||
- **Breaking interrupt** — full-screen flash + synthesized blip when a high-priority keyword hits
|
||||
- **Live data overlay** — secondary ticker strip at screen edge: BTC price, ISS position, geomagnetic index
|
||||
- **Theme switcher** — `--amber` (phosphor), `--ice` (electric cyan), `--red` (alert state) palette modes via CLI flag
|
||||
- **Persona modes** — `--surveillance`, `--oracle`, `--underground` as feed presets with matching color themes and boot copy
|
||||
- **Synthesized audio** — short static bursts tied to glitch events, independent of mic input
|
||||
|
||||
### Extensibility
|
||||
- **serve.py** — HTTP server that imports `engine.render` and `engine.fetch` directly to stream 1-bit bitmaps to an ESP32 display
|
||||
- **Rust port** — `ntfy.py` and `render.py` are the natural first targets; clear module boundaries make incremental porting viable
|
||||
|
||||
---
|
||||
|
||||
*Python 3.10+. Primary display font is user-selectable via bundled `fonts/` picker.*
|
||||
*Python 3.10+. Primary display font is user-selectable via bundled `fonts/` picker.*
|
||||
|
||||
@@ -1,18 +1,11 @@
|
||||
#
|
||||
|
||||
Refactor mainline\.py into modular package
|
||||
|
||||
# Refactor mainline\.py into modular package
|
||||
## Problem
|
||||
|
||||
`mainline.py` is a single 1085\-line file with ~10 interleaved concerns\. This prevents:
|
||||
|
||||
* Reusing the ntfy doorbell interrupt in other visualizers
|
||||
* Importing the render pipeline from `serve.py` \(future ESP32 HTTP server\)
|
||||
* Testing any concern in isolation
|
||||
* Porting individual layers to Rust independently
|
||||
|
||||
## Target structure
|
||||
|
||||
```warp-runnable-command
|
||||
mainline.py # thin entrypoint: venv bootstrap → engine.app.main()
|
||||
engine/
|
||||
@@ -30,11 +23,8 @@ engine/
|
||||
scroll.py # stream() frame loop + message rendering
|
||||
app.py # main(), TITLE art, boot sequence, signal handler
|
||||
```
|
||||
|
||||
The package is named `engine/` to avoid a naming conflict with the `mainline.py` entrypoint\.
|
||||
|
||||
## Module dependency graph
|
||||
|
||||
```warp-runnable-command
|
||||
config ← (nothing)
|
||||
sources ← (nothing)
|
||||
@@ -49,92 +39,64 @@ mic ← (nothing — sounddevice only)
|
||||
scroll ← config, terminal, render, effects, ntfy, mic
|
||||
app ← everything above
|
||||
```
|
||||
|
||||
Critical property: **ntfy\.py and mic\.py have zero internal dependencies**, making ntfy reusable by any visualizer\.
|
||||
|
||||
## Module details
|
||||
|
||||
### mainline\.py \(entrypoint — slimmed down\)
|
||||
|
||||
Keeps only the venv bootstrap \(lines 10\-38\) which must run before any third\-party imports\. After bootstrap, delegates to `engine.app.main()`\.
|
||||
|
||||
### engine/config\.py
|
||||
|
||||
From current mainline\.py:
|
||||
|
||||
* `HEADLINE_LIMIT`, `FEED_TIMEOUT`, `MIC_THRESHOLD_DB` \(lines 55\-57\)
|
||||
* `MODE`, `FIREHOSE` CLI flag parsing \(lines 58\-59\)
|
||||
* `NTFY_TOPIC`, `NTFY_POLL_INTERVAL`, `MESSAGE_DISPLAY_SECS` \(lines 62\-64\)
|
||||
* `_FONT_PATH`, `_FONT_SZ`, `_RENDER_H` \(lines 147\-150\)
|
||||
* `_SCROLL_DUR`, `_FRAME_DT`, `FIREHOSE_H` \(lines 505\-507\)
|
||||
* `GLITCH`, `KATA` glyph tables \(lines 143\-144\)
|
||||
|
||||
### engine/sources\.py
|
||||
|
||||
Pure data, no logic:
|
||||
|
||||
* `FEEDS` dict \(lines 102\-140\)
|
||||
* `POETRY_SOURCES` dict \(lines 67\-80\)
|
||||
* `SOURCE_LANGS` dict \(lines 258\-266\)
|
||||
* `_LOCATION_LANGS` dict \(lines 269\-289\)
|
||||
* `_SCRIPT_FONTS` dict \(lines 153\-165\)
|
||||
* `_NO_UPPER` set \(line 167\)
|
||||
|
||||
### engine/terminal\.py
|
||||
|
||||
ANSI primitives and terminal I/O:
|
||||
|
||||
* All ANSI constants: `RST`, `BOLD`, `DIM`, `G_HI`, `G_MID`, `G_LO`, `G_DIM`, `W_COOL`, `W_DIM`, `W_GHOST`, `C_DIM`, `CLR`, `CURSOR_OFF`, `CURSOR_ON` \(lines 83\-99\)
|
||||
* `tw()`, `th()` \(lines 223\-234\)
|
||||
* `type_out()`, `slow_print()`, `boot_ln()` \(lines 355\-386\)
|
||||
|
||||
### engine/filter\.py
|
||||
|
||||
* `_Strip` HTML parser class \(lines 205\-214\)
|
||||
* `strip_tags()` \(lines 217\-220\)
|
||||
* `_SKIP_RE` compiled regex \(lines 322\-346\)
|
||||
* `_skip()` predicate \(lines 349\-351\)
|
||||
|
||||
### engine/translate\.py
|
||||
|
||||
* `_TRANSLATE_CACHE` \(line 291\)
|
||||
* `_detect_location_language()` \(lines 294\-300\) — imports `_LOCATION_LANGS` from sources
|
||||
* `_translate_headline()` \(lines 303\-319\)
|
||||
|
||||
### engine/render\.py
|
||||
|
||||
The OTF→terminal pipeline\. This is exactly what `serve.py` will import to produce 1\-bit bitmaps for the ESP32\.
|
||||
|
||||
* `_GRAD_COLS` gradient table \(lines 169\-182\)
|
||||
* `_font()`, `_font_for_lang()` with lazy\-load \+ cache \(lines 185\-202\)
|
||||
* `_render_line()` — OTF text → half\-block terminal rows \(lines 567\-605\)
|
||||
* `_big_wrap()` — word\-wrap \+ render \(lines 608\-636\)
|
||||
* `_lr_gradient()` — apply left→right color gradient \(lines 639\-656\)
|
||||
* `_make_block()` — composite: translate → render → colorize a headline \(lines 718\-756\)\. Imports from translate, sources\.
|
||||
|
||||
### engine/effects\.py
|
||||
|
||||
Visual effects applied during the frame loop:
|
||||
|
||||
* `noise()` \(lines 237\-245\)
|
||||
* `glitch_bar()` \(lines 248\-252\)
|
||||
* `_fade_line()` — probabilistic character dissolve \(lines 659\-680\)
|
||||
* `_vis_trunc()` — ANSI\-aware width truncation \(lines 683\-701\)
|
||||
* `_firehose_line()` \(lines 759\-801\) — imports config\.MODE, sources\.FEEDS/POETRY\_SOURCES
|
||||
* `_next_headline()` — pool management \(lines 704\-715\)
|
||||
|
||||
### engine/fetch\.py
|
||||
|
||||
* `fetch_feed()` \(lines 390\-396\)
|
||||
* `fetch_all()` \(lines 399\-426\) — imports filter\.\_skip, filter\.strip\_tags, terminal\.boot\_ln
|
||||
* `_fetch_gutenberg()` \(lines 429\-456\)
|
||||
* `fetch_poetry()` \(lines 459\-472\)
|
||||
* `_cache_path()`, `_load_cache()`, `_save_cache()` \(lines 476\-501\)
|
||||
|
||||
### engine/ntfy\.py — standalone, reusable
|
||||
|
||||
Refactored from the current globals \+ thread \(lines 531\-564\) and the message rendering section of `stream()` \(lines 845\-909\) into a class:
|
||||
|
||||
```python
|
||||
class NtfyPoller:
|
||||
def __init__(self, topic_url, poll_interval=15, display_secs=30):
|
||||
@@ -146,10 +108,8 @@ class NtfyPoller:
|
||||
def dismiss(self):
|
||||
"""Manually dismiss current message."""
|
||||
```
|
||||
|
||||
Dependencies: `urllib.request`, `json`, `threading`, `time` — all stdlib\. No internal imports\.
|
||||
Other visualizers use it like:
|
||||
|
||||
```python
|
||||
from engine.ntfy import NtfyPoller
|
||||
poller = NtfyPoller("https://ntfy.sh/my_topic/json?since=20s&poll=1")
|
||||
@@ -160,11 +120,8 @@ if msg:
|
||||
title, body, ts = msg
|
||||
render_my_message(title, body) # visualizer-specific
|
||||
```
|
||||
|
||||
### engine/mic\.py — standalone
|
||||
|
||||
Refactored from the current globals \(lines 508\-528\) into a class:
|
||||
|
||||
```python
|
||||
class MicMonitor:
|
||||
def __init__(self, threshold_db=50):
|
||||
@@ -180,75 +137,41 @@ class MicMonitor:
|
||||
def excess(self) -> float:
|
||||
"""dB above threshold (clamped to 0)."""
|
||||
```
|
||||
|
||||
Dependencies: `sounddevice`, `numpy` \(both optional — graceful fallback\)\.
|
||||
|
||||
### engine/scroll\.py
|
||||
|
||||
The `stream()` function \(lines 804\-990\)\. Receives its dependencies via arguments or imports:
|
||||
|
||||
* `stream(items, ntfy_poller, mic_monitor, config)` or similar
|
||||
* Message rendering \(lines 855\-909\) stays here since it's terminal\-display\-specific — a different visualizer would render messages differently
|
||||
|
||||
### engine/app\.py
|
||||
|
||||
The orchestrator:
|
||||
|
||||
* `TITLE` ASCII art \(lines 994\-1001\)
|
||||
* `main()` \(lines 1004\-1084\): CLI handling, signal setup, boot animation, fetch, wire up ntfy/mic/scroll
|
||||
|
||||
## Execution order
|
||||
|
||||
### Step 1: Create engine/ package skeleton
|
||||
|
||||
Create `engine/__init__.py` and all empty module files\.
|
||||
|
||||
### Step 2: Extract pure data modules \(zero\-dep\)
|
||||
|
||||
Move constants and data dicts into `config.py`, `sources.py`\. These have no logic dependencies\.
|
||||
|
||||
### Step 3: Extract terminal\.py
|
||||
|
||||
Move ANSI codes and terminal I/O helpers\. No internal deps\.
|
||||
|
||||
### Step 4: Extract filter\.py and translate\.py
|
||||
|
||||
Both are small, self\-contained\. translate imports from sources\.
|
||||
|
||||
### Step 5: Extract render\.py
|
||||
|
||||
Font loading \+ the OTF→half\-block pipeline\. Imports from config, terminal, sources\. This is the module `serve.py` will later import\.
|
||||
|
||||
### Step 6: Extract effects\.py
|
||||
|
||||
Visual effects\. Imports from config, terminal, sources\.
|
||||
|
||||
### Step 7: Extract fetch\.py
|
||||
|
||||
Feed/Gutenberg fetching \+ caching\. Imports from config, sources, filter, terminal\.
|
||||
|
||||
### Step 8: Extract ntfy\.py and mic\.py
|
||||
|
||||
Refactor globals\+threads into classes\. Zero internal deps\.
|
||||
|
||||
### Step 9: Extract scroll\.py
|
||||
|
||||
The frame loop\. Last to extract because it depends on everything above\.
|
||||
|
||||
### Step 10: Extract app\.py
|
||||
|
||||
The `main()` function, boot sequence, signal handler\. Wire up all modules\.
|
||||
|
||||
### Step 11: Slim down mainline\.py
|
||||
|
||||
Keep only venv bootstrap \+ `from engine.app import main; main()`\.
|
||||
|
||||
### Step 12: Verify
|
||||
|
||||
Run `python3 mainline.py`, `python3 mainline.py --poetry`, and `python3 mainline.py --firehose` to confirm identical behavior\. No behavioral changes in this refactor\.
|
||||
|
||||
## What this enables
|
||||
|
||||
* **serve\.py** \(future\): `from engine.render import _render_line, _big_wrap` \+ `from engine.fetch import fetch_all` — imports the pipeline directly
|
||||
* **Other visualizers**: `from engine.ntfy import NtfyPoller` — doorbell feature with no coupling to mainline's scroll engine
|
||||
* **Rust port**: Clear boundaries for what to port first \(ntfy client, render pipeline\) vs what stays in Python \(fetching, caching — the server side\)
|
||||
9
TODO.md
9
TODO.md
@@ -1,9 +0,0 @@
|
||||
# Tasks
|
||||
|
||||
- [ ] Add entropy/chaos score metadata to effects for auto-categorization and intensity control
|
||||
- [ ] Finish ModernGL display backend: integrate window system, implement glyph caching, add event handling, and support border modes.
|
||||
- [x] Integrate UIPanel with pipeline: register stages, link parameter schemas, handle events, implement hot-reload.
|
||||
- [x] Move cached fixture headlines to engine/fixtures/headlines.json and update default source to use fixture.
|
||||
- [x] Add interactive UI panel for pipeline configuration (right-side panel) with stage toggles and param sliders.
|
||||
- [x] Enumerate all effect plugin parameters automatically for UI control (intensity, decay, etc.)
|
||||
- [ ] Implement pipeline hot-rebuild when stage toggles or params change, preserving camera and display state.
|
||||
@@ -1,366 +0,0 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Mainline Terminal</title>
|
||||
<style>
|
||||
* {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
body {
|
||||
background: #0a0a0a;
|
||||
color: #ccc;
|
||||
font-family: 'Fira Code', 'Cascadia Code', 'Consolas', monospace;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
min-height: 100vh;
|
||||
padding: 20px;
|
||||
}
|
||||
body.fullscreen {
|
||||
padding: 0;
|
||||
}
|
||||
body.fullscreen #controls {
|
||||
display: none;
|
||||
}
|
||||
#container {
|
||||
position: relative;
|
||||
}
|
||||
canvas {
|
||||
background: #000;
|
||||
border: 1px solid #333;
|
||||
image-rendering: pixelated;
|
||||
image-rendering: crisp-edges;
|
||||
}
|
||||
body.fullscreen canvas {
|
||||
border: none;
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
max-width: 100vw;
|
||||
max-height: 100vh;
|
||||
}
|
||||
#controls {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
margin-top: 10px;
|
||||
align-items: center;
|
||||
}
|
||||
#controls button {
|
||||
background: #333;
|
||||
color: #ccc;
|
||||
border: 1px solid #555;
|
||||
padding: 5px 12px;
|
||||
cursor: pointer;
|
||||
font-family: inherit;
|
||||
font-size: 12px;
|
||||
}
|
||||
#controls button:hover {
|
||||
background: #444;
|
||||
}
|
||||
#controls input {
|
||||
width: 60px;
|
||||
background: #222;
|
||||
color: #ccc;
|
||||
border: 1px solid #444;
|
||||
padding: 4px 8px;
|
||||
font-family: inherit;
|
||||
text-align: center;
|
||||
}
|
||||
#status {
|
||||
margin-top: 10px;
|
||||
font-size: 12px;
|
||||
color: #666;
|
||||
}
|
||||
#status.connected {
|
||||
color: #4f4;
|
||||
}
|
||||
#status.disconnected {
|
||||
color: #f44;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div id="container">
|
||||
<canvas id="terminal"></canvas>
|
||||
</div>
|
||||
<div id="controls">
|
||||
<label>Cols: <input type="number" id="cols" value="80" min="20" max="200"></label>
|
||||
<label>Rows: <input type="number" id="rows" value="24" min="10" max="60"></label>
|
||||
<button id="apply">Apply</button>
|
||||
<button id="fullscreen">Fullscreen</button>
|
||||
</div>
|
||||
<div id="status" class="disconnected">Connecting...</div>
|
||||
|
||||
<script>
|
||||
const canvas = document.getElementById('terminal');
|
||||
const ctx = canvas.getContext('2d');
|
||||
const status = document.getElementById('status');
|
||||
const colsInput = document.getElementById('cols');
|
||||
const rowsInput = document.getElementById('rows');
|
||||
const applyBtn = document.getElementById('apply');
|
||||
const fullscreenBtn = document.getElementById('fullscreen');
|
||||
|
||||
const CHAR_WIDTH = 9;
|
||||
const CHAR_HEIGHT = 16;
|
||||
|
||||
const ANSI_COLORS = {
|
||||
0: '#000000', 1: '#cd3131', 2: '#0dbc79', 3: '#e5e510',
|
||||
4: '#2472c8', 5: '#bc3fbc', 6: '#11a8cd', 7: '#e5e5e5',
|
||||
8: '#666666', 9: '#f14c4c', 10: '#23d18b', 11: '#f5f543',
|
||||
12: '#3b8eea', 13: '#d670d6', 14: '#29b8db', 15: '#ffffff',
|
||||
};
|
||||
|
||||
let cols = 80;
|
||||
let rows = 24;
|
||||
let ws = null;
|
||||
|
||||
function resizeCanvas() {
|
||||
canvas.width = cols * CHAR_WIDTH;
|
||||
canvas.height = rows * CHAR_HEIGHT;
|
||||
}
|
||||
|
||||
function parseAnsi(text) {
|
||||
if (!text) return [];
|
||||
|
||||
const tokens = [];
|
||||
let currentText = '';
|
||||
let fg = '#cccccc';
|
||||
let bg = '#000000';
|
||||
let bold = false;
|
||||
let i = 0;
|
||||
let inEscape = false;
|
||||
let escapeCode = '';
|
||||
|
||||
while (i < text.length) {
|
||||
const char = text[i];
|
||||
|
||||
if (inEscape) {
|
||||
if (char >= '0' && char <= '9' || char === ';' || char === '[') {
|
||||
escapeCode += char;
|
||||
}
|
||||
|
||||
if (char === 'm') {
|
||||
const codes = escapeCode.replace('\x1b[', '').split(';');
|
||||
|
||||
for (const code of codes) {
|
||||
const num = parseInt(code) || 0;
|
||||
|
||||
if (num === 0) {
|
||||
fg = '#cccccc';
|
||||
bg = '#000000';
|
||||
bold = false;
|
||||
} else if (num === 1) {
|
||||
bold = true;
|
||||
} else if (num === 22) {
|
||||
bold = false;
|
||||
} else if (num === 39) {
|
||||
fg = '#cccccc';
|
||||
} else if (num === 49) {
|
||||
bg = '#000000';
|
||||
} else if (num >= 30 && num <= 37) {
|
||||
fg = ANSI_COLORS[num - 30 + (bold ? 8 : 0)] || '#cccccc';
|
||||
} else if (num >= 40 && num <= 47) {
|
||||
bg = ANSI_COLORS[num - 40] || '#000000';
|
||||
} else if (num >= 90 && num <= 97) {
|
||||
fg = ANSI_COLORS[num - 90 + 8] || '#cccccc';
|
||||
} else if (num >= 100 && num <= 107) {
|
||||
bg = ANSI_COLORS[num - 100 + 8] || '#000000';
|
||||
} else if (num >= 1 && num <= 256) {
|
||||
// 256 colors
|
||||
if (num < 16) {
|
||||
fg = ANSI_COLORS[num] || '#cccccc';
|
||||
} else if (num < 232) {
|
||||
const c = num - 16;
|
||||
const r = Math.floor(c / 36) * 51;
|
||||
const g = Math.floor((c % 36) / 6) * 51;
|
||||
const b = (c % 6) * 51;
|
||||
fg = `#${r.toString(16).padStart(2,'0')}${g.toString(16).padStart(2,'0')}${b.toString(16).padStart(2,'0')}`;
|
||||
} else {
|
||||
const gray = (num - 232) * 10 + 8;
|
||||
fg = `#${gray.toString(16).repeat(2)}`;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (currentText) {
|
||||
tokens.push({ text: currentText, fg, bg, bold });
|
||||
currentText = '';
|
||||
}
|
||||
inEscape = false;
|
||||
escapeCode = '';
|
||||
}
|
||||
} else if (char === '\x1b' && text[i + 1] === '[') {
|
||||
if (currentText) {
|
||||
tokens.push({ text: currentText, fg, bg, bold });
|
||||
currentText = '';
|
||||
}
|
||||
inEscape = true;
|
||||
escapeCode = '';
|
||||
i++;
|
||||
} else {
|
||||
currentText += char;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
if (currentText) {
|
||||
tokens.push({ text: currentText, fg, bg, bold });
|
||||
}
|
||||
|
||||
return tokens;
|
||||
}
|
||||
|
||||
function renderLine(text, x, y, lineHeight) {
|
||||
const tokens = parseAnsi(text);
|
||||
let xOffset = x;
|
||||
|
||||
for (const token of tokens) {
|
||||
if (token.text) {
|
||||
if (token.bold) {
|
||||
ctx.font = 'bold 16px monospace';
|
||||
} else {
|
||||
ctx.font = '16px monospace';
|
||||
}
|
||||
|
||||
const metrics = ctx.measureText(token.text);
|
||||
|
||||
if (token.bg !== '#000000') {
|
||||
ctx.fillStyle = token.bg;
|
||||
ctx.fillRect(xOffset, y - 2, metrics.width + 1, lineHeight);
|
||||
}
|
||||
|
||||
ctx.fillStyle = token.fg;
|
||||
ctx.fillText(token.text, xOffset, y);
|
||||
xOffset += metrics.width;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function connect() {
|
||||
const protocol = window.location.protocol === 'https:' ? 'wss:' : 'ws:';
|
||||
const wsUrl = `${protocol}//${window.location.hostname}:8765`;
|
||||
|
||||
ws = new WebSocket(wsUrl);
|
||||
|
||||
ws.onopen = () => {
|
||||
status.textContent = 'Connected';
|
||||
status.className = 'connected';
|
||||
sendSize();
|
||||
};
|
||||
|
||||
ws.onclose = () => {
|
||||
status.textContent = 'Disconnected - Reconnecting...';
|
||||
status.className = 'disconnected';
|
||||
setTimeout(connect, 1000);
|
||||
};
|
||||
|
||||
ws.onerror = () => {
|
||||
status.textContent = 'Connection error';
|
||||
status.className = 'disconnected';
|
||||
};
|
||||
|
||||
ws.onmessage = (event) => {
|
||||
try {
|
||||
const data = JSON.parse(event.data);
|
||||
|
||||
if (data.type === 'frame') {
|
||||
cols = data.width || 80;
|
||||
rows = data.height || 24;
|
||||
colsInput.value = cols;
|
||||
rowsInput.value = rows;
|
||||
resizeCanvas();
|
||||
render(data.lines || []);
|
||||
} else if (data.type === 'clear') {
|
||||
ctx.fillStyle = '#000';
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('Failed to parse message:', e);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
function sendSize() {
|
||||
if (ws && ws.readyState === WebSocket.OPEN) {
|
||||
ws.send(JSON.stringify({
|
||||
type: 'resize',
|
||||
width: parseInt(colsInput.value),
|
||||
height: parseInt(rowsInput.value)
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
function render(lines) {
|
||||
ctx.fillStyle = '#000';
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
ctx.font = '16px monospace';
|
||||
ctx.textBaseline = 'top';
|
||||
|
||||
const lineHeight = CHAR_HEIGHT;
|
||||
const maxLines = Math.min(lines.length, rows);
|
||||
|
||||
for (let i = 0; i < maxLines; i++) {
|
||||
const line = lines[i] || '';
|
||||
renderLine(line, 0, i * lineHeight, lineHeight);
|
||||
}
|
||||
}
|
||||
|
||||
function calculateViewportSize() {
|
||||
const isFullscreen = document.fullscreenElement !== null;
|
||||
const padding = isFullscreen ? 0 : 40;
|
||||
const controlsHeight = isFullscreen ? 0 : 60;
|
||||
const availableWidth = window.innerWidth - padding;
|
||||
const availableHeight = window.innerHeight - controlsHeight;
|
||||
cols = Math.max(20, Math.floor(availableWidth / CHAR_WIDTH));
|
||||
rows = Math.max(10, Math.floor(availableHeight / CHAR_HEIGHT));
|
||||
colsInput.value = cols;
|
||||
rowsInput.value = rows;
|
||||
resizeCanvas();
|
||||
console.log('Fullscreen:', isFullscreen, 'Size:', cols, 'x', rows);
|
||||
sendSize();
|
||||
}
|
||||
|
||||
applyBtn.addEventListener('click', () => {
|
||||
cols = parseInt(colsInput.value);
|
||||
rows = parseInt(rowsInput.value);
|
||||
resizeCanvas();
|
||||
sendSize();
|
||||
});
|
||||
|
||||
fullscreenBtn.addEventListener('click', () => {
|
||||
if (!document.fullscreenElement) {
|
||||
document.body.classList.add('fullscreen');
|
||||
document.documentElement.requestFullscreen().then(() => {
|
||||
calculateViewportSize();
|
||||
});
|
||||
} else {
|
||||
document.exitFullscreen().then(() => {
|
||||
calculateViewportSize();
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
document.addEventListener('fullscreenchange', () => {
|
||||
if (!document.fullscreenElement) {
|
||||
document.body.classList.remove('fullscreen');
|
||||
calculateViewportSize();
|
||||
}
|
||||
});
|
||||
|
||||
window.addEventListener('resize', () => {
|
||||
if (document.fullscreenElement) {
|
||||
calculateViewportSize();
|
||||
}
|
||||
});
|
||||
|
||||
// Initial setup
|
||||
resizeCanvas();
|
||||
connect();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -1,5 +1,4 @@
|
||||
#!/usr/bin/env python3
|
||||
# -*- coding: utf-8 -*-
|
||||
"""
|
||||
Command-line utility for interacting with mainline via ntfy.
|
||||
|
||||
@@ -21,11 +20,6 @@ C&C works like a serial port:
|
||||
3. Cmdline polls for response
|
||||
"""
|
||||
|
||||
import os
|
||||
|
||||
os.environ["FORCE_COLOR"] = "1"
|
||||
os.environ["TERM"] = "xterm-256color"
|
||||
|
||||
import argparse
|
||||
import json
|
||||
import sys
|
||||
|
||||
@@ -1,156 +0,0 @@
|
||||
# Mainline Architecture Diagrams
|
||||
|
||||
> These diagrams use Mermaid. Render with: `npx @mermaid-js/mermaid-cli -i ARCHITECTURE.md` or view in GitHub/GitLab/Notion.
|
||||
|
||||
## Class Hierarchy (Mermaid)
|
||||
|
||||
```mermaid
|
||||
classDiagram
|
||||
class Stage {
|
||||
<<abstract>>
|
||||
+str name
|
||||
+set[str] capabilities
|
||||
+set[str] dependencies
|
||||
+process(data, ctx) Any
|
||||
}
|
||||
|
||||
Stage <|-- DataSourceStage
|
||||
Stage <|-- CameraStage
|
||||
Stage <|-- FontStage
|
||||
Stage <|-- ViewportFilterStage
|
||||
Stage <|-- EffectPluginStage
|
||||
Stage <|-- DisplayStage
|
||||
Stage <|-- SourceItemsToBufferStage
|
||||
Stage <|-- PassthroughStage
|
||||
Stage <|-- ImageToTextStage
|
||||
Stage <|-- CanvasStage
|
||||
|
||||
class EffectPlugin {
|
||||
<<abstract>>
|
||||
+str name
|
||||
+EffectConfig config
|
||||
+process(buf, ctx) list[str]
|
||||
+configure(config) None
|
||||
}
|
||||
|
||||
EffectPlugin <|-- NoiseEffect
|
||||
EffectPlugin <|-- FadeEffect
|
||||
EffectPlugin <|-- GlitchEffect
|
||||
EffectPlugin <|-- FirehoseEffect
|
||||
EffectPlugin <|-- CropEffect
|
||||
EffectPlugin <|-- TintEffect
|
||||
|
||||
class Display {
|
||||
<<protocol>>
|
||||
+int width
|
||||
+int height
|
||||
+init(width, height, reuse)
|
||||
+show(buffer, border)
|
||||
+clear() None
|
||||
+cleanup() None
|
||||
}
|
||||
|
||||
Display <|.. TerminalDisplay
|
||||
Display <|.. NullDisplay
|
||||
Display <|.. PygameDisplay
|
||||
Display <|.. WebSocketDisplay
|
||||
Display <|.. SixelDisplay
|
||||
|
||||
class Camera {
|
||||
+int viewport_width
|
||||
+int viewport_height
|
||||
+CameraMode mode
|
||||
+apply(buffer, width, height) list[str]
|
||||
}
|
||||
|
||||
class Pipeline {
|
||||
+dict[str, Stage] stages
|
||||
+PipelineContext context
|
||||
+execute(data) StageResult
|
||||
}
|
||||
|
||||
Pipeline --> Stage
|
||||
Stage --> Display
|
||||
```
|
||||
|
||||
## Data Flow (Mermaid)
|
||||
|
||||
```mermaid
|
||||
flowchart LR
|
||||
DataSource[Data Source] --> DataSourceStage
|
||||
DataSourceStage --> FontStage
|
||||
FontStage --> CameraStage
|
||||
CameraStage --> EffectStages
|
||||
EffectStages --> DisplayStage
|
||||
DisplayStage --> TerminalDisplay
|
||||
DisplayStage --> BrowserWebSocket
|
||||
DisplayStage --> SixelDisplay
|
||||
DisplayStage --> NullDisplay
|
||||
```
|
||||
|
||||
## Effect Chain (Mermaid)
|
||||
|
||||
```mermaid
|
||||
flowchart LR
|
||||
InputBuffer --> NoiseEffect
|
||||
NoiseEffect --> FadeEffect
|
||||
FadeEffect --> GlitchEffect
|
||||
GlitchEffect --> FirehoseEffect
|
||||
FirehoseEffect --> Output
|
||||
```
|
||||
|
||||
> **Note:** Each effect must preserve buffer dimensions (line count and visible width).
|
||||
|
||||
## Stage Capabilities
|
||||
|
||||
```mermaid
|
||||
flowchart TB
|
||||
subgraph "Capability Resolution"
|
||||
D[DataSource<br/>provides: source.*]
|
||||
C[Camera<br/>provides: render.output]
|
||||
E[Effects<br/>provides: render.effect]
|
||||
DIS[Display<br/>provides: display.output]
|
||||
end
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Legacy ASCII Diagrams
|
||||
|
||||
### Stage Inheritance
|
||||
```
|
||||
Stage(ABC)
|
||||
├── DataSourceStage
|
||||
├── CameraStage
|
||||
├── FontStage
|
||||
├── ViewportFilterStage
|
||||
├── EffectPluginStage
|
||||
├── DisplayStage
|
||||
├── SourceItemsToBufferStage
|
||||
├── PassthroughStage
|
||||
├── ImageToTextStage
|
||||
└── CanvasStage
|
||||
```
|
||||
|
||||
### Display Backends
|
||||
```
|
||||
Display(Protocol)
|
||||
├── TerminalDisplay
|
||||
├── NullDisplay
|
||||
├── PygameDisplay
|
||||
├── WebSocketDisplay
|
||||
├── SixelDisplay
|
||||
├── KittyDisplay
|
||||
└── MultiDisplay
|
||||
```
|
||||
|
||||
### Camera Modes
|
||||
```
|
||||
Camera
|
||||
├── FEED # Static view
|
||||
├── SCROLL # Horizontal scroll
|
||||
├── VERTICAL # Vertical scroll
|
||||
├── HORIZONTAL # Same as scroll
|
||||
├── OMNI # Omnidirectional
|
||||
├── FLOATING # Floating particles
|
||||
└── BOUNCE # Bouncing camera
|
||||
199
docs/PIPELINE.md
199
docs/PIPELINE.md
@@ -1,199 +0,0 @@
|
||||
# Mainline Pipeline
|
||||
|
||||
## Architecture Overview
|
||||
|
||||
```
|
||||
Sources (static/dynamic) → Fetch → Prepare → Scroll → Effects → Render → Display
|
||||
↓
|
||||
NtfyPoller ← MicMonitor (async)
|
||||
```
|
||||
|
||||
### Data Source Abstraction (sources_v2.py)
|
||||
|
||||
- **Static sources**: Data fetched once and cached (HeadlinesDataSource, PoetryDataSource)
|
||||
- **Dynamic sources**: Idempotent fetch for runtime updates (PipelineDataSource)
|
||||
- **SourceRegistry**: Discovery and management of data sources
|
||||
|
||||
### Camera Modes
|
||||
|
||||
- **Vertical**: Scroll up (default)
|
||||
- **Horizontal**: Scroll left
|
||||
- **Omni**: Diagonal scroll
|
||||
- **Floating**: Sinusoidal bobbing
|
||||
- **Trace**: Follow network path node-by-node (for pipeline viz)
|
||||
|
||||
## Content to Display Rendering Pipeline
|
||||
|
||||
```mermaid
|
||||
flowchart TD
|
||||
subgraph Sources["Data Sources (v2)"]
|
||||
Headlines[HeadlinesDataSource]
|
||||
Poetry[PoetryDataSource]
|
||||
Pipeline[PipelineDataSource]
|
||||
Registry[SourceRegistry]
|
||||
end
|
||||
|
||||
subgraph SourcesLegacy["Data Sources (legacy)"]
|
||||
RSS[("RSS Feeds")]
|
||||
PoetryFeed[("Poetry Feed")]
|
||||
Ntfy[("Ntfy Messages")]
|
||||
Mic[("Microphone")]
|
||||
end
|
||||
|
||||
subgraph Fetch["Fetch Layer"]
|
||||
FC[fetch_all]
|
||||
FP[fetch_poetry]
|
||||
Cache[(Cache)]
|
||||
end
|
||||
|
||||
subgraph Prepare["Prepare Layer"]
|
||||
MB[make_block]
|
||||
Strip[strip_tags]
|
||||
Trans[translate]
|
||||
end
|
||||
|
||||
subgraph Scroll["Scroll Engine"]
|
||||
SC[StreamController]
|
||||
CAM[Camera]
|
||||
RTZ[render_ticker_zone]
|
||||
Msg[render_message_overlay]
|
||||
Grad[lr_gradient]
|
||||
VT[vis_trunc / vis_offset]
|
||||
end
|
||||
|
||||
subgraph Effects["Effect Pipeline"]
|
||||
subgraph EffectsPlugins["Effect Plugins"]
|
||||
Noise[NoiseEffect]
|
||||
Fade[FadeEffect]
|
||||
Glitch[GlitchEffect]
|
||||
Firehose[FirehoseEffect]
|
||||
Hud[HudEffect]
|
||||
end
|
||||
EC[EffectChain]
|
||||
ER[EffectRegistry]
|
||||
end
|
||||
|
||||
subgraph Render["Render Layer"]
|
||||
BW[big_wrap]
|
||||
RL[render_line]
|
||||
end
|
||||
|
||||
subgraph Display["Display Backends"]
|
||||
TD[TerminalDisplay]
|
||||
PD[PygameDisplay]
|
||||
SD[SixelDisplay]
|
||||
KD[KittyDisplay]
|
||||
WSD[WebSocketDisplay]
|
||||
ND[NullDisplay]
|
||||
end
|
||||
|
||||
subgraph Async["Async Sources"]
|
||||
NTFY[NtfyPoller]
|
||||
MIC[MicMonitor]
|
||||
end
|
||||
|
||||
subgraph Animation["Animation System"]
|
||||
AC[AnimationController]
|
||||
PR[Preset]
|
||||
end
|
||||
|
||||
Sources --> Fetch
|
||||
RSS --> FC
|
||||
PoetryFeed --> FP
|
||||
FC --> Cache
|
||||
FP --> Cache
|
||||
Cache --> MB
|
||||
Strip --> MB
|
||||
Trans --> MB
|
||||
MB --> SC
|
||||
NTFY --> SC
|
||||
SC --> RTZ
|
||||
CAM --> RTZ
|
||||
Grad --> RTZ
|
||||
VT --> RTZ
|
||||
RTZ --> EC
|
||||
EC --> ER
|
||||
ER --> EffectsPlugins
|
||||
EffectsPlugins --> BW
|
||||
BW --> RL
|
||||
RL --> Display
|
||||
Ntfy --> RL
|
||||
Mic --> RL
|
||||
MIC --> RL
|
||||
|
||||
style Sources fill:#f9f,stroke:#333
|
||||
style Fetch fill:#bbf,stroke:#333
|
||||
style Prepare fill:#bff,stroke:#333
|
||||
style Scroll fill:#bfb,stroke:#333
|
||||
style Effects fill:#fbf,stroke:#333
|
||||
style Render fill:#ffb,stroke:#333
|
||||
style Display fill:#bbf,stroke:#333
|
||||
style Async fill:#fbb,stroke:#333
|
||||
style Animation fill:#bfb,stroke:#333
|
||||
```
|
||||
|
||||
## Animation & Presets
|
||||
|
||||
```mermaid
|
||||
flowchart LR
|
||||
subgraph Preset["Preset"]
|
||||
PP[PipelineParams]
|
||||
AC[AnimationController]
|
||||
end
|
||||
|
||||
subgraph AnimationController["AnimationController"]
|
||||
Clock[Clock]
|
||||
Events[Events]
|
||||
Triggers[Triggers]
|
||||
end
|
||||
|
||||
subgraph Triggers["Trigger Types"]
|
||||
TIME[TIME]
|
||||
FRAME[FRAME]
|
||||
CYCLE[CYCLE]
|
||||
COND[CONDITION]
|
||||
MANUAL[MANUAL]
|
||||
end
|
||||
|
||||
PP --> AC
|
||||
Clock --> AC
|
||||
Events --> AC
|
||||
Triggers --> Events
|
||||
```
|
||||
|
||||
## Camera Modes
|
||||
|
||||
```mermaid
|
||||
stateDiagram-v2
|
||||
[*] --> Vertical
|
||||
Vertical --> Horizontal: mode change
|
||||
Horizontal --> Omni: mode change
|
||||
Omni --> Floating: mode change
|
||||
Floating --> Trace: mode change
|
||||
Trace --> Vertical: mode change
|
||||
|
||||
state Vertical {
|
||||
[*] --> ScrollUp
|
||||
ScrollUp --> ScrollUp: +y each frame
|
||||
}
|
||||
|
||||
state Horizontal {
|
||||
[*] --> ScrollLeft
|
||||
ScrollLeft --> ScrollLeft: +x each frame
|
||||
}
|
||||
|
||||
state Omni {
|
||||
[*] --> Diagonal
|
||||
Diagonal --> Diagonal: +x, +y each frame
|
||||
}
|
||||
|
||||
state Floating {
|
||||
[*] --> Bobbing
|
||||
Bobbing --> Bobbing: sin(time) for x,y
|
||||
}
|
||||
|
||||
state Trace {
|
||||
[*] --> FollowPath
|
||||
FollowPath --> FollowPath: node by node
|
||||
}
|
||||
```
|
||||
894
docs/superpowers/plans/2026-03-16-color-scheme-implementation.md
Normal file
894
docs/superpowers/plans/2026-03-16-color-scheme-implementation.md
Normal file
@@ -0,0 +1,894 @@
|
||||
# Color Scheme Switcher Implementation Plan
|
||||
|
||||
> **For agentic workers:** REQUIRED: Use superpowers:subagent-driven-development (if subagents available) or superpowers:executing-plans to implement this plan. Steps use checkbox (`- [ ]`) syntax for tracking.
|
||||
|
||||
**Goal:** Implement interactive color theme picker at startup that lets users choose between green, orange, or purple gradients with complementary message queue colors.
|
||||
|
||||
**Architecture:** New `themes.py` data module defines Theme class and THEME_REGISTRY. Config adds `ACTIVE_THEME` global set by picker. Render functions read from active theme instead of hardcoded constants. App adds picker UI that mirrors font picker pattern.
|
||||
|
||||
**Tech Stack:** Python 3.10+, ANSI 256-color codes, existing terminal I/O utilities
|
||||
|
||||
---
|
||||
|
||||
## File Structure
|
||||
|
||||
| File | Purpose | Change Type |
|
||||
|------|---------|------------|
|
||||
| `engine/themes.py` | Theme class, THEME_REGISTRY, color codes | Create |
|
||||
| `engine/config.py` | ACTIVE_THEME global, set_active_theme() | Modify |
|
||||
| `engine/render.py` | Replace GRAD_COLS/MSG_GRAD_COLS with config lookup | Modify |
|
||||
| `engine/scroll.py` | Update message gradient call | Modify |
|
||||
| `engine/app.py` | pick_color_theme(), call in main() | Modify |
|
||||
| `tests/test_themes.py` | Theme class and registry unit tests | Create |
|
||||
|
||||
---
|
||||
|
||||
## Chunk 1: Theme Data Module
|
||||
|
||||
### Task 1: Create themes.py with Theme class and registry
|
||||
|
||||
**Files:**
|
||||
- Create: `engine/themes.py`
|
||||
- Test: `tests/test_themes.py`
|
||||
|
||||
- [ ] **Step 1: Write failing test for Theme class**
|
||||
|
||||
Create `tests/test_themes.py`:
|
||||
|
||||
```python
|
||||
"""Test color themes and registry."""
|
||||
from engine.themes import Theme, THEME_REGISTRY, get_theme
|
||||
|
||||
|
||||
def test_theme_construction():
|
||||
"""Theme stores name and gradient lists."""
|
||||
main = ["\033[1;38;5;231m"] * 12
|
||||
msg = ["\033[1;38;5;225m"] * 12
|
||||
theme = Theme(name="Test Green", main_gradient=main, message_gradient=msg)
|
||||
|
||||
assert theme.name == "Test Green"
|
||||
assert theme.main_gradient == main
|
||||
assert theme.message_gradient == msg
|
||||
|
||||
|
||||
def test_gradient_length():
|
||||
"""Each gradient must have exactly 12 ANSI codes."""
|
||||
for theme_id, theme in THEME_REGISTRY.items():
|
||||
assert len(theme.main_gradient) == 12, f"{theme_id} main gradient wrong length"
|
||||
assert len(theme.message_gradient) == 12, f"{theme_id} message gradient wrong length"
|
||||
|
||||
|
||||
def test_theme_registry_has_three_themes():
|
||||
"""Registry contains green, orange, purple."""
|
||||
assert len(THEME_REGISTRY) == 3
|
||||
assert "green" in THEME_REGISTRY
|
||||
assert "orange" in THEME_REGISTRY
|
||||
assert "purple" in THEME_REGISTRY
|
||||
|
||||
|
||||
def test_get_theme_valid():
|
||||
"""get_theme returns Theme object for valid ID."""
|
||||
theme = get_theme("green")
|
||||
assert isinstance(theme, Theme)
|
||||
assert theme.name == "Verdant Green"
|
||||
|
||||
|
||||
def test_get_theme_invalid():
|
||||
"""get_theme raises KeyError for invalid ID."""
|
||||
with pytest.raises(KeyError):
|
||||
get_theme("invalid_theme")
|
||||
|
||||
|
||||
def test_green_theme_unchanged():
|
||||
"""Green theme uses original green → magenta colors."""
|
||||
green_theme = get_theme("green")
|
||||
# First color should be white (bold)
|
||||
assert green_theme.main_gradient[0] == "\033[1;38;5;231m"
|
||||
# Last deep green
|
||||
assert green_theme.main_gradient[9] == "\033[38;5;22m"
|
||||
# Message gradient is magenta
|
||||
assert green_theme.message_gradient[9] == "\033[38;5;89m"
|
||||
```
|
||||
|
||||
Run: `pytest tests/test_themes.py -v`
|
||||
Expected: FAIL (module doesn't exist)
|
||||
|
||||
- [ ] **Step 2: Create themes.py with Theme class and finalized gradients**
|
||||
|
||||
Create `engine/themes.py`:
|
||||
|
||||
```python
|
||||
"""Color theme definitions and registry."""
|
||||
from typing import Optional
|
||||
|
||||
|
||||
class Theme:
|
||||
"""Encapsulates a color scheme: name, main gradient, message gradient."""
|
||||
|
||||
def __init__(self, name: str, main_gradient: list[str], message_gradient: list[str]):
|
||||
"""Initialize theme with display name and gradient lists.
|
||||
|
||||
Args:
|
||||
name: Display name (e.g., "Verdant Green")
|
||||
main_gradient: List of 12 ANSI 256-color codes (white → primary color)
|
||||
message_gradient: List of 12 ANSI codes (white → complementary color)
|
||||
"""
|
||||
self.name = name
|
||||
self.main_gradient = main_gradient
|
||||
self.message_gradient = message_gradient
|
||||
|
||||
|
||||
# ─── FINALIZED GRADIENTS ──────────────────────────────────────────────────
|
||||
# Each gradient: white → primary/complementary, 12 steps total
|
||||
# Format: "\033[<brightness>;<color>m" where color is 38;5;<colorcode>
|
||||
|
||||
_GREEN_MAIN = [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;195m", # pale white-tint
|
||||
"\033[38;5;123m", # bright cyan
|
||||
"\033[38;5;118m", # bright lime
|
||||
"\033[38;5;82m", # lime
|
||||
"\033[38;5;46m", # bright green
|
||||
"\033[38;5;40m", # green
|
||||
"\033[38;5;34m", # medium green
|
||||
"\033[38;5;28m", # dark green
|
||||
"\033[38;5;22m", # deep green
|
||||
"\033[2;38;5;22m", # dim deep green
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
_GREEN_MESSAGE = [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;225m", # pale pink-white
|
||||
"\033[38;5;219m", # bright pink
|
||||
"\033[38;5;213m", # hot pink
|
||||
"\033[38;5;207m", # magenta
|
||||
"\033[38;5;201m", # bright magenta
|
||||
"\033[38;5;165m", # orchid-red
|
||||
"\033[38;5;161m", # ruby-magenta
|
||||
"\033[38;5;125m", # dark magenta
|
||||
"\033[38;5;89m", # deep maroon-magenta
|
||||
"\033[2;38;5;89m", # dim deep maroon-magenta
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
_ORANGE_MAIN = [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;215m", # pale orange-white
|
||||
"\033[38;5;209m", # bright orange
|
||||
"\033[38;5;208m", # vibrant orange
|
||||
"\033[38;5;202m", # orange
|
||||
"\033[38;5;166m", # dark orange
|
||||
"\033[38;5;130m", # burnt orange
|
||||
"\033[38;5;94m", # rust
|
||||
"\033[38;5;58m", # dark rust
|
||||
"\033[38;5;94m", # rust (hold)
|
||||
"\033[2;38;5;94m", # dim rust
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
_ORANGE_MESSAGE = [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;195m", # pale cyan-white
|
||||
"\033[38;5;33m", # bright blue
|
||||
"\033[38;5;27m", # blue
|
||||
"\033[38;5;21m", # deep blue
|
||||
"\033[38;5;21m", # deep blue (hold)
|
||||
"\033[38;5;21m", # deep blue (hold)
|
||||
"\033[38;5;18m", # navy
|
||||
"\033[38;5;18m", # navy (hold)
|
||||
"\033[38;5;18m", # navy (hold)
|
||||
"\033[2;38;5;18m", # dim navy
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
_PURPLE_MAIN = [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;225m", # pale purple-white
|
||||
"\033[38;5;177m", # bright purple
|
||||
"\033[38;5;171m", # vibrant purple
|
||||
"\033[38;5;165m", # purple
|
||||
"\033[38;5;135m", # medium purple
|
||||
"\033[38;5;129m", # purple
|
||||
"\033[38;5;93m", # dark purple
|
||||
"\033[38;5;57m", # deep purple
|
||||
"\033[38;5;57m", # deep purple (hold)
|
||||
"\033[2;38;5;57m", # dim deep purple
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
_PURPLE_MESSAGE = [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;226m", # pale yellow-white
|
||||
"\033[38;5;226m", # bright yellow
|
||||
"\033[38;5;220m", # yellow
|
||||
"\033[38;5;220m", # yellow (hold)
|
||||
"\033[38;5;184m", # dark yellow
|
||||
"\033[38;5;184m", # dark yellow (hold)
|
||||
"\033[38;5;178m", # olive-yellow
|
||||
"\033[38;5;178m", # olive-yellow (hold)
|
||||
"\033[38;5;172m", # golden
|
||||
"\033[2;38;5;172m", # dim golden
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
# ─── THEME REGISTRY ───────────────────────────────────────────────────────
|
||||
|
||||
THEME_REGISTRY = {
|
||||
"green": Theme(
|
||||
name="Verdant Green",
|
||||
main_gradient=_GREEN_MAIN,
|
||||
message_gradient=_GREEN_MESSAGE,
|
||||
),
|
||||
"orange": Theme(
|
||||
name="Molten Orange",
|
||||
main_gradient=_ORANGE_MAIN,
|
||||
message_gradient=_ORANGE_MESSAGE,
|
||||
),
|
||||
"purple": Theme(
|
||||
name="Violet Purple",
|
||||
main_gradient=_PURPLE_MAIN,
|
||||
message_gradient=_PURPLE_MESSAGE,
|
||||
),
|
||||
}
|
||||
|
||||
|
||||
def get_theme(theme_id: str) -> Theme:
|
||||
"""Retrieve a theme by ID.
|
||||
|
||||
Args:
|
||||
theme_id: One of "green", "orange", "purple"
|
||||
|
||||
Returns:
|
||||
Theme object
|
||||
|
||||
Raises:
|
||||
KeyError: If theme_id not found in registry
|
||||
"""
|
||||
if theme_id not in THEME_REGISTRY:
|
||||
raise KeyError(f"Unknown theme: {theme_id}. Available: {list(THEME_REGISTRY.keys())}")
|
||||
return THEME_REGISTRY[theme_id]
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Run tests to verify they pass**
|
||||
|
||||
Run: `pytest tests/test_themes.py -v`
|
||||
Expected: PASS (all 6 tests)
|
||||
|
||||
- [ ] **Step 4: Commit**
|
||||
|
||||
```bash
|
||||
git add engine/themes.py tests/test_themes.py
|
||||
git commit -m "feat: create Theme class and registry with finalized color gradients
|
||||
|
||||
- Define Theme class to encapsulate name and main/message gradients
|
||||
- Create THEME_REGISTRY with green, orange, purple themes
|
||||
- Each gradient has 12 ANSI 256-color codes finalized
|
||||
- Complementary color pairs: green/magenta, orange/blue, purple/yellow
|
||||
- Add get_theme() lookup with error handling
|
||||
- Add comprehensive unit tests"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Chunk 2: Config Integration
|
||||
|
||||
### Task 2: Add ACTIVE_THEME global and set_active_theme() to config.py
|
||||
|
||||
**Files:**
|
||||
- Modify: `engine/config.py:1-30`
|
||||
- Test: `tests/test_config.py` (expand existing)
|
||||
|
||||
- [ ] **Step 1: Write failing tests for config changes**
|
||||
|
||||
Add to `tests/test_config.py`:
|
||||
|
||||
```python
|
||||
def test_active_theme_initially_none():
|
||||
"""ACTIVE_THEME is None before initialization."""
|
||||
# This test may fail if config is already initialized
|
||||
# We'll set it to None first for testing
|
||||
import engine.config
|
||||
engine.config.ACTIVE_THEME = None
|
||||
assert engine.config.ACTIVE_THEME is None
|
||||
|
||||
|
||||
def test_set_active_theme_green():
|
||||
"""set_active_theme('green') sets ACTIVE_THEME to green theme."""
|
||||
from engine.config import set_active_theme
|
||||
from engine.themes import get_theme
|
||||
|
||||
set_active_theme("green")
|
||||
|
||||
assert config.ACTIVE_THEME is not None
|
||||
assert config.ACTIVE_THEME.name == "Verdant Green"
|
||||
assert config.ACTIVE_THEME == get_theme("green")
|
||||
|
||||
|
||||
def test_set_active_theme_default():
|
||||
"""set_active_theme() with no args defaults to green."""
|
||||
from engine.config import set_active_theme
|
||||
|
||||
set_active_theme()
|
||||
|
||||
assert config.ACTIVE_THEME.name == "Verdant Green"
|
||||
|
||||
|
||||
def test_set_active_theme_invalid():
|
||||
"""set_active_theme() with invalid ID raises KeyError."""
|
||||
from engine.config import set_active_theme
|
||||
|
||||
with pytest.raises(KeyError):
|
||||
set_active_theme("invalid")
|
||||
```
|
||||
|
||||
Run: `pytest tests/test_config.py -v`
|
||||
Expected: FAIL (functions don't exist yet)
|
||||
|
||||
- [ ] **Step 2: Add ACTIVE_THEME global and set_active_theme() to config.py**
|
||||
|
||||
Edit `engine/config.py`, add after line 30 (after `_resolve_font_path` function):
|
||||
|
||||
```python
|
||||
# ─── COLOR THEME ──────────────────────────────────────────────────────────
|
||||
ACTIVE_THEME = None # set by set_active_theme() after picker
|
||||
|
||||
|
||||
def set_active_theme(theme_id: str = "green"):
|
||||
"""Set the active color theme. Defaults to 'green' if not specified.
|
||||
|
||||
Args:
|
||||
theme_id: One of "green", "orange", "purple"
|
||||
|
||||
Raises:
|
||||
KeyError: If theme_id is invalid
|
||||
"""
|
||||
global ACTIVE_THEME
|
||||
from engine import themes
|
||||
ACTIVE_THEME = themes.get_theme(theme_id)
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Remove hardcoded GRAD_COLS and MSG_GRAD_COLS from render.py**
|
||||
|
||||
Edit `engine/render.py`, find and delete lines 20-49 (the hardcoded gradient arrays):
|
||||
|
||||
```python
|
||||
# DELETED:
|
||||
# GRAD_COLS = [...]
|
||||
# MSG_GRAD_COLS = [...]
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run tests to verify they pass**
|
||||
|
||||
Run: `pytest tests/test_config.py::test_active_theme_initially_none -v`
|
||||
Run: `pytest tests/test_config.py::test_set_active_theme_green -v`
|
||||
Run: `pytest tests/test_config.py::test_set_active_theme_default -v`
|
||||
Run: `pytest tests/test_config.py::test_set_active_theme_invalid -v`
|
||||
|
||||
Expected: PASS (all 4 new tests)
|
||||
|
||||
- [ ] **Step 5: Verify existing config tests still pass**
|
||||
|
||||
Run: `pytest tests/test_config.py -v`
|
||||
|
||||
Expected: PASS (all existing + new tests)
|
||||
|
||||
- [ ] **Step 6: Commit**
|
||||
|
||||
```bash
|
||||
git add engine/config.py tests/test_config.py
|
||||
git commit -m "feat: add ACTIVE_THEME global and set_active_theme() to config
|
||||
|
||||
- Add ACTIVE_THEME global (initialized to None)
|
||||
- Add set_active_theme(theme_id) function with green default
|
||||
- Remove hardcoded GRAD_COLS and MSG_GRAD_COLS (move to themes.py)
|
||||
- Add comprehensive tests for theme setting"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Chunk 3: Render Pipeline Integration
|
||||
|
||||
### Task 3: Update render.py to use config.ACTIVE_THEME
|
||||
|
||||
**Files:**
|
||||
- Modify: `engine/render.py:15-220`
|
||||
- Test: `tests/test_render.py` (expand existing)
|
||||
|
||||
- [ ] **Step 1: Write failing test for lr_gradient with theme**
|
||||
|
||||
Add to `tests/test_render.py`:
|
||||
|
||||
```python
|
||||
def test_lr_gradient_uses_active_theme(monkeypatch):
|
||||
"""lr_gradient uses config.ACTIVE_THEME when cols=None."""
|
||||
from engine import config, render
|
||||
from engine.themes import get_theme
|
||||
|
||||
# Set orange theme
|
||||
config.set_active_theme("orange")
|
||||
|
||||
# Create simple rows
|
||||
rows = ["test row"]
|
||||
result = render.lr_gradient(rows, offset=0, cols=None)
|
||||
|
||||
# Result should start with first color from orange main gradient
|
||||
assert result[0].startswith("\033[1;38;5;231m") # white (same for all)
|
||||
|
||||
|
||||
def test_lr_gradient_fallback_when_no_theme(monkeypatch):
|
||||
"""lr_gradient uses fallback when ACTIVE_THEME is None."""
|
||||
from engine import config, render
|
||||
|
||||
# Clear active theme
|
||||
config.ACTIVE_THEME = None
|
||||
|
||||
rows = ["test row"]
|
||||
result = render.lr_gradient(rows, offset=0, cols=None)
|
||||
|
||||
# Should not crash and should return something
|
||||
assert result is not None
|
||||
assert len(result) > 0
|
||||
|
||||
|
||||
def test_default_green_gradient_length():
|
||||
"""_default_green_gradient returns 12 colors."""
|
||||
from engine import render
|
||||
|
||||
colors = render._default_green_gradient()
|
||||
assert len(colors) == 12
|
||||
```
|
||||
|
||||
Run: `pytest tests/test_render.py::test_lr_gradient_uses_active_theme -v`
|
||||
Expected: FAIL (function signature doesn't match)
|
||||
|
||||
- [ ] **Step 2: Update lr_gradient() to use config.ACTIVE_THEME**
|
||||
|
||||
Edit `engine/render.py`, find the `lr_gradient()` function (around line 194) and update it:
|
||||
|
||||
```python
|
||||
def lr_gradient(rows, offset, cols=None):
|
||||
"""
|
||||
Render rows through a left-to-right color sweep.
|
||||
|
||||
Args:
|
||||
rows: List of text rows to colorize
|
||||
offset: Gradient position offset (for animation)
|
||||
cols: Optional list of color codes. If None, uses active theme.
|
||||
|
||||
Returns:
|
||||
List of colorized rows
|
||||
"""
|
||||
if cols is None:
|
||||
from engine import config
|
||||
cols = (
|
||||
config.ACTIVE_THEME.main_gradient
|
||||
if config.ACTIVE_THEME
|
||||
else _default_green_gradient()
|
||||
)
|
||||
|
||||
# ... rest of function unchanged ...
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Add _default_green_gradient() fallback function**
|
||||
|
||||
Add to `engine/render.py` before `lr_gradient()`:
|
||||
|
||||
```python
|
||||
def _default_green_gradient():
|
||||
"""Fallback green gradient (original colors) for initialization."""
|
||||
return [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;195m", # pale white-tint
|
||||
"\033[38;5;123m", # bright cyan
|
||||
"\033[38;5;118m", # bright lime
|
||||
"\033[38;5;82m", # lime
|
||||
"\033[38;5;46m", # bright green
|
||||
"\033[38;5;40m", # green
|
||||
"\033[38;5;34m", # medium green
|
||||
"\033[38;5;28m", # dark green
|
||||
"\033[38;5;22m", # deep green
|
||||
"\033[2;38;5;22m", # dim deep green
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
|
||||
def _default_magenta_gradient():
|
||||
"""Fallback magenta gradient (original message colors) for initialization."""
|
||||
return [
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;225m", # pale pink-white
|
||||
"\033[38;5;219m", # bright pink
|
||||
"\033[38;5;213m", # hot pink
|
||||
"\033[38;5;207m", # magenta
|
||||
"\033[38;5;201m", # bright magenta
|
||||
"\033[38;5;165m", # orchid-red
|
||||
"\033[38;5;161m", # ruby-magenta
|
||||
"\033[38;5;125m", # dark magenta
|
||||
"\033[38;5;89m", # deep maroon-magenta
|
||||
"\033[2;38;5;89m", # dim deep maroon-magenta
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Run tests to verify they pass**
|
||||
|
||||
Run: `pytest tests/test_render.py::test_lr_gradient_uses_active_theme -v`
|
||||
Run: `pytest tests/test_render.py::test_lr_gradient_fallback_when_no_theme -v`
|
||||
Run: `pytest tests/test_render.py::test_default_green_gradient_length -v`
|
||||
|
||||
Expected: PASS (all 3 new tests)
|
||||
|
||||
- [ ] **Step 5: Run full render test suite**
|
||||
|
||||
Run: `pytest tests/test_render.py -v`
|
||||
|
||||
Expected: PASS (existing tests may need adjustment for mocking)
|
||||
|
||||
- [ ] **Step 6: Commit**
|
||||
|
||||
```bash
|
||||
git add engine/render.py tests/test_render.py
|
||||
git commit -m "feat: update lr_gradient to use config.ACTIVE_THEME
|
||||
|
||||
- Update lr_gradient(cols=None) to check config.ACTIVE_THEME
|
||||
- Add _default_green_gradient() and _default_magenta_gradient() fallbacks
|
||||
- Fallback used when ACTIVE_THEME is None (non-interactive init)
|
||||
- Add tests for theme-aware and fallback gradient rendering"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Chunk 4: Message Gradient Integration
|
||||
|
||||
### Task 4: Update scroll.py to use message gradient from config
|
||||
|
||||
**Files:**
|
||||
- Modify: `engine/scroll.py:85-95`
|
||||
- Test: existing `tests/test_scroll.py`
|
||||
|
||||
- [ ] **Step 1: Locate message gradient calls in scroll.py**
|
||||
|
||||
Run: `grep -n "MSG_GRAD_COLS\|lr_gradient_opposite" /Users/genejohnson/Dev/mainline/engine/scroll.py`
|
||||
|
||||
Expected: Should find line(s) where `MSG_GRAD_COLS` or similar is used
|
||||
|
||||
- [ ] **Step 2: Update scroll.py to use theme message gradient**
|
||||
|
||||
Edit `engine/scroll.py`, find the line that uses message gradients (around line 89 based on spec) and update:
|
||||
|
||||
Old code:
|
||||
```python
|
||||
# Some variation of:
|
||||
rows = lr_gradient(rows, offset, MSG_GRAD_COLS)
|
||||
```
|
||||
|
||||
New code:
|
||||
```python
|
||||
from engine import config
|
||||
msg_cols = (
|
||||
config.ACTIVE_THEME.message_gradient
|
||||
if config.ACTIVE_THEME
|
||||
else render._default_magenta_gradient()
|
||||
)
|
||||
rows = lr_gradient(rows, offset, msg_cols)
|
||||
```
|
||||
|
||||
Or use the helper approach (create `msg_gradient()` in render.py):
|
||||
|
||||
```python
|
||||
def msg_gradient(rows, offset):
|
||||
"""Apply message (ntfy) gradient using theme complementary colors."""
|
||||
from engine import config
|
||||
cols = (
|
||||
config.ACTIVE_THEME.message_gradient
|
||||
if config.ACTIVE_THEME
|
||||
else _default_magenta_gradient()
|
||||
)
|
||||
return lr_gradient(rows, offset, cols)
|
||||
```
|
||||
|
||||
Then in scroll.py:
|
||||
```python
|
||||
rows = render.msg_gradient(rows, offset)
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Run existing scroll tests**
|
||||
|
||||
Run: `pytest tests/test_scroll.py -v`
|
||||
|
||||
Expected: PASS (existing functionality unchanged)
|
||||
|
||||
- [ ] **Step 4: Commit**
|
||||
|
||||
```bash
|
||||
git add engine/scroll.py engine/render.py
|
||||
git commit -m "feat: update scroll.py to use theme message gradient
|
||||
|
||||
- Replace MSG_GRAD_COLS reference with config.ACTIVE_THEME.message_gradient
|
||||
- Use fallback magenta gradient when theme not initialized
|
||||
- Ensure ntfy messages render in complementary color from selected theme"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Chunk 5: Color Picker UI
|
||||
|
||||
### Task 5: Create pick_color_theme() function in app.py
|
||||
|
||||
**Files:**
|
||||
- Modify: `engine/app.py:1-300`
|
||||
- Test: manual/integration (interactive)
|
||||
|
||||
- [ ] **Step 1: Write helper functions for color picker UI**
|
||||
|
||||
Edit `engine/app.py`, add before `pick_font_face()` function:
|
||||
|
||||
```python
|
||||
def _draw_color_picker(themes_list, selected):
|
||||
"""Draw the color theme picker menu."""
|
||||
import sys
|
||||
from engine.terminal import CLR, W_GHOST, G_HI, G_DIM, tw
|
||||
|
||||
print(CLR, end="")
|
||||
print()
|
||||
print(f" {G_HI}▼ COLOR THEME{W_GHOST} ─ ↑/↓ or j/k to move, Enter/q to select{G_DIM}")
|
||||
print(f" {W_GHOST}{'─' * (tw() - 4)}\n")
|
||||
|
||||
for i, (theme_id, theme) in enumerate(themes_list):
|
||||
prefix = " ▶ " if i == selected else " "
|
||||
color = G_HI if i == selected else ""
|
||||
reset = "" if i == selected else W_GHOST
|
||||
print(f"{prefix}{color}{theme.name}{reset}")
|
||||
|
||||
print()
|
||||
```
|
||||
|
||||
- [ ] **Step 2: Create pick_color_theme() function**
|
||||
|
||||
Edit `engine/app.py`, add after helper function:
|
||||
|
||||
```python
|
||||
def pick_color_theme():
|
||||
"""Interactive color theme picker. Defaults to 'green' if not TTY."""
|
||||
import sys
|
||||
import termios
|
||||
import tty
|
||||
from engine import config, themes
|
||||
|
||||
# Non-interactive fallback: use green
|
||||
if not sys.stdin.isatty():
|
||||
config.set_active_theme("green")
|
||||
return
|
||||
|
||||
themes_list = list(themes.THEME_REGISTRY.items())
|
||||
selected = 0
|
||||
|
||||
fd = sys.stdin.fileno()
|
||||
old_settings = termios.tcgetattr(fd)
|
||||
try:
|
||||
tty.setcbreak(fd)
|
||||
while True:
|
||||
_draw_color_picker(themes_list, selected)
|
||||
key = _read_picker_key()
|
||||
if key == "up":
|
||||
selected = max(0, selected - 1)
|
||||
elif key == "down":
|
||||
selected = min(len(themes_list) - 1, selected + 1)
|
||||
elif key == "enter":
|
||||
break
|
||||
elif key == "interrupt":
|
||||
raise KeyboardInterrupt
|
||||
finally:
|
||||
termios.tcsetattr(fd, termios.TCSADRAIN, old_settings)
|
||||
|
||||
selected_theme_id = themes_list[selected][0]
|
||||
config.set_active_theme(selected_theme_id)
|
||||
|
||||
theme_name = themes_list[selected][1].name
|
||||
print(f" {G_DIM}> using {theme_name}{RST}")
|
||||
time.sleep(0.8)
|
||||
print(CLR, end="")
|
||||
print(CURSOR_OFF, end="")
|
||||
print()
|
||||
```
|
||||
|
||||
- [ ] **Step 3: Update main() to call pick_color_theme() before pick_font_face()**
|
||||
|
||||
Edit `engine/app.py`, find the `main()` function and locate where `pick_font_face()` is called (around line 265). Add before it:
|
||||
|
||||
```python
|
||||
def main():
|
||||
# ... existing signal handler setup ...
|
||||
|
||||
pick_color_theme() # NEW LINE - before font picker
|
||||
pick_font_face()
|
||||
|
||||
# ... rest of main unchanged ...
|
||||
```
|
||||
|
||||
- [ ] **Step 4: Manual test - run in interactive terminal**
|
||||
|
||||
Run: `python3 mainline.py`
|
||||
|
||||
Expected:
|
||||
- See color theme picker menu before font picker
|
||||
- Can navigate with ↑/↓ or j/k
|
||||
- Can select with Enter or q
|
||||
- Selected theme applies to scrolling headlines
|
||||
- Can select different themes and see colors change
|
||||
|
||||
- [ ] **Step 5: Manual test - run in non-interactive environment**
|
||||
|
||||
Run: `echo "" | python3 mainline.py`
|
||||
|
||||
Expected:
|
||||
- No color picker menu shown
|
||||
- Defaults to green theme
|
||||
- App runs without error
|
||||
|
||||
- [ ] **Step 6: Commit**
|
||||
|
||||
```bash
|
||||
git add engine/app.py
|
||||
git commit -m "feat: add pick_color_theme() UI and integration
|
||||
|
||||
- Create _draw_color_picker() to render menu
|
||||
- Create pick_color_theme() function mirroring font picker pattern
|
||||
- Integrate into main() before font picker
|
||||
- Fallback to green theme in non-interactive environments
|
||||
- Support arrow keys and j/k navigation"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Chunk 6: Integration & Validation
|
||||
|
||||
### Task 6: End-to-end testing and cleanup
|
||||
|
||||
**Files:**
|
||||
- Test: All modified files
|
||||
- Verify: App functionality
|
||||
|
||||
- [ ] **Step 1: Run full test suite**
|
||||
|
||||
Run: `pytest tests/ -v`
|
||||
|
||||
Expected: PASS (all tests, including new ones)
|
||||
|
||||
- [ ] **Step 2: Run linter**
|
||||
|
||||
Run: `ruff check engine/ mainline.py`
|
||||
|
||||
Expected: No errors (fix any style issues)
|
||||
|
||||
- [ ] **Step 3: Manual integration test - green theme**
|
||||
|
||||
Run: `python3 mainline.py`
|
||||
|
||||
Then select "Verdant Green" from picker.
|
||||
|
||||
Expected:
|
||||
- Headlines render in green → deep green
|
||||
- ntfy messages render in magenta gradient
|
||||
- Both work correctly during streaming
|
||||
|
||||
- [ ] **Step 4: Manual integration test - orange theme**
|
||||
|
||||
Run: `python3 mainline.py`
|
||||
|
||||
Then select "Molten Orange" from picker.
|
||||
|
||||
Expected:
|
||||
- Headlines render in orange → deep orange
|
||||
- ntfy messages render in blue gradient
|
||||
- Colors are visually distinct from green
|
||||
|
||||
- [ ] **Step 5: Manual integration test - purple theme**
|
||||
|
||||
Run: `python3 mainline.py`
|
||||
|
||||
Then select "Violet Purple" from picker.
|
||||
|
||||
Expected:
|
||||
- Headlines render in purple → deep purple
|
||||
- ntfy messages render in yellow gradient
|
||||
- Colors are visually distinct from green and orange
|
||||
|
||||
- [ ] **Step 6: Test poetry mode with color picker**
|
||||
|
||||
Run: `python3 mainline.py --poetry`
|
||||
|
||||
Then select "orange" from picker.
|
||||
|
||||
Expected:
|
||||
- Poetry mode works with color picker
|
||||
- Colors apply to poetry rendering
|
||||
|
||||
- [ ] **Step 7: Test code mode with color picker**
|
||||
|
||||
Run: `python3 mainline.py --code`
|
||||
|
||||
Then select "purple" from picker.
|
||||
|
||||
Expected:
|
||||
- Code mode works with color picker
|
||||
- Colors apply to code rendering
|
||||
|
||||
- [ ] **Step 8: Verify acceptance criteria**
|
||||
|
||||
✓ Color picker displays 3 theme options at startup
|
||||
✓ Selection applies to all headline and message gradients
|
||||
✓ Boot UI (title, status) uses hardcoded green (not theme)
|
||||
✓ Scrolling headlines and ntfy messages use theme gradients
|
||||
✓ No persistence between runs (each run picks fresh)
|
||||
✓ Non-TTY environments default to green without error
|
||||
✓ Architecture supports future random/animation modes
|
||||
✓ All gradient color codes finalized with no TBD values
|
||||
|
||||
- [ ] **Step 9: Final commit**
|
||||
|
||||
```bash
|
||||
git add -A
|
||||
git commit -m "feat: color scheme switcher implementation complete
|
||||
|
||||
Closes color-pick feature with:
|
||||
- Three selectable color themes (green, orange, purple)
|
||||
- Interactive menu at startup (mirrors font picker UI)
|
||||
- Complementary colors for ntfy message queue
|
||||
- Fallback to green in non-interactive environments
|
||||
- All tests passing, manual validation complete"
|
||||
```
|
||||
|
||||
- [ ] **Step 10: Create feature branch PR summary**
|
||||
|
||||
```
|
||||
## Color Scheme Switcher
|
||||
|
||||
Implements interactive color theme selection for Mainline news ticker.
|
||||
|
||||
### What's New
|
||||
- 3 color themes: Verdant Green, Molten Orange, Violet Purple
|
||||
- Interactive picker at startup (↑/↓ or j/k, Enter to select)
|
||||
- Complementary gradients for ntfy messages (magenta, blue, yellow)
|
||||
- Fresh theme selection each run (no persistence)
|
||||
|
||||
### Files Changed
|
||||
- `engine/themes.py` (new)
|
||||
- `engine/config.py` (ACTIVE_THEME, set_active_theme)
|
||||
- `engine/render.py` (theme-aware gradients)
|
||||
- `engine/scroll.py` (message gradient integration)
|
||||
- `engine/app.py` (pick_color_theme UI)
|
||||
- `tests/test_themes.py` (new theme tests)
|
||||
- `README.md` (documentation)
|
||||
|
||||
### Acceptance Criteria
|
||||
All met. App fully tested and ready for merge.
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Testing Checklist
|
||||
|
||||
- [ ] Unit tests: `pytest tests/test_themes.py -v`
|
||||
- [ ] Unit tests: `pytest tests/test_config.py -v`
|
||||
- [ ] Unit tests: `pytest tests/test_render.py -v`
|
||||
- [ ] Full suite: `pytest tests/ -v`
|
||||
- [ ] Linting: `ruff check engine/ mainline.py`
|
||||
- [ ] Manual: Green theme selection
|
||||
- [ ] Manual: Orange theme selection
|
||||
- [ ] Manual: Purple theme selection
|
||||
- [ ] Manual: Poetry mode with colors
|
||||
- [ ] Manual: Code mode with colors
|
||||
- [ ] Manual: Non-TTY fallback
|
||||
|
||||
---
|
||||
|
||||
## Notes
|
||||
|
||||
- `themes.py` is data-only; never import config or render to prevent cycles
|
||||
- `ACTIVE_THEME` initialized to None; guaranteed non-None before stream() via pick_color_theme()
|
||||
- Font picker UI remains hardcoded green; title/subtitle use G_HI/G_DIM constants (not theme)
|
||||
- Message gradients use complementary colors; lookup in scroll.py
|
||||
- Each gradient has 12 colors; verify length in tests
|
||||
- No persistence; fresh picker each run
|
||||
1110
docs/superpowers/plans/2026-03-19-figment-mode.md
Normal file
1110
docs/superpowers/plans/2026-03-19-figment-mode.md
Normal file
File diff suppressed because it is too large
Load Diff
145
docs/superpowers/specs/2026-03-15-readme-update-design.md
Normal file
145
docs/superpowers/specs/2026-03-15-readme-update-design.md
Normal file
@@ -0,0 +1,145 @@
|
||||
# README Update Design — 2026-03-15
|
||||
|
||||
## Goal
|
||||
|
||||
Restructure and expand `README.md` to:
|
||||
1. Align with the current codebase (Python 3.10+, uv/mise/pytest/ruff toolchain, 6 new fonts)
|
||||
2. Add extensibility-focused content (`Extending` section)
|
||||
3. Add developer workflow coverage (`Development` section)
|
||||
4. Improve navigability via top-level grouping (Approach C)
|
||||
|
||||
---
|
||||
|
||||
## Proposed Structure
|
||||
|
||||
```
|
||||
# MAINLINE
|
||||
> tagline + description
|
||||
|
||||
## Using
|
||||
### Run
|
||||
### Config
|
||||
### Feeds
|
||||
### Fonts
|
||||
### ntfy.sh
|
||||
|
||||
## Internals
|
||||
### How it works
|
||||
### Architecture
|
||||
|
||||
## Extending
|
||||
### NtfyPoller
|
||||
### MicMonitor
|
||||
### Render pipeline
|
||||
|
||||
## Development
|
||||
### Setup
|
||||
### Tasks
|
||||
### Testing
|
||||
### Linting
|
||||
|
||||
## Roadmap
|
||||
|
||||
---
|
||||
*footer*
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Section-by-section design
|
||||
|
||||
### Using
|
||||
|
||||
All existing content preserved verbatim. Two changes:
|
||||
- **Run**: add `uv run mainline.py` as an alternative invocation; expand bootstrap note to mention `uv sync` / `uv sync --all-extras`
|
||||
- **ntfy.sh**: remove `NtfyPoller` reuse code example (moves to Extending); keep push instructions and topic config
|
||||
|
||||
Subsections moved into Using (currently standalone):
|
||||
- `Feeds` — it's configuration, not a concept
|
||||
- `ntfy.sh` (usage half)
|
||||
|
||||
### Internals
|
||||
|
||||
All existing content preserved verbatim. One change:
|
||||
- **Architecture**: append `tests/` directory listing to the module tree
|
||||
|
||||
### Extending
|
||||
|
||||
Entirely new section. Three subsections:
|
||||
|
||||
**NtfyPoller**
|
||||
- Minimal working import + usage example
|
||||
- Note: stdlib only dependencies
|
||||
|
||||
```python
|
||||
from engine.ntfy import NtfyPoller
|
||||
|
||||
poller = NtfyPoller("https://ntfy.sh/my_topic/json?since=20s&poll=1")
|
||||
poller.start()
|
||||
|
||||
# in your render loop:
|
||||
msg = poller.get_active_message() # → (title, body, timestamp) or None
|
||||
if msg:
|
||||
title, body, ts = msg
|
||||
render_my_message(title, body) # visualizer-specific
|
||||
```
|
||||
|
||||
**MicMonitor**
|
||||
- Minimal working import + usage example
|
||||
- Note: sounddevice/numpy optional, degrades gracefully
|
||||
|
||||
```python
|
||||
from engine.mic import MicMonitor
|
||||
|
||||
mic = MicMonitor(threshold_db=50)
|
||||
if mic.start(): # returns False if sounddevice unavailable
|
||||
excess = mic.excess # dB above threshold, clamped to 0
|
||||
db = mic.db # raw RMS dB level
|
||||
```
|
||||
|
||||
**Render pipeline**
|
||||
- Brief prose about `engine.render` as importable pipeline
|
||||
- Minimal sketch of serve.py / ESP32 usage pattern
|
||||
- Reference to `Mainline Renderer + ntfy Message Queue for ESP32.md`
|
||||
|
||||
### Development
|
||||
|
||||
Entirely new section. Four subsections:
|
||||
|
||||
**Setup**
|
||||
- Hard requirements: Python 3.10+, uv
|
||||
- `uv sync` / `uv sync --all-extras` / `uv sync --group dev`
|
||||
|
||||
**Tasks** (via mise)
|
||||
- `mise run test`, `test-cov`, `lint`, `lint-fix`, `format`, `run`, `run-poetry`, `run-firehose`
|
||||
|
||||
**Testing**
|
||||
- Tests in `tests/` covering config, filter, mic, ntfy, sources, terminal
|
||||
- `uv run pytest` and `uv run pytest --cov=engine --cov-report=term-missing`
|
||||
|
||||
**Linting**
|
||||
- `uv run ruff check` and `uv run ruff format`
|
||||
- Note: pre-commit hooks run lint via `hk`
|
||||
|
||||
### Roadmap
|
||||
|
||||
Existing `## Ideas / Future` content preserved verbatim. Only change: rename heading to `## Roadmap`.
|
||||
|
||||
### Footer
|
||||
|
||||
Update `Python 3.9+` → `Python 3.10+`.
|
||||
|
||||
---
|
||||
|
||||
## Files changed
|
||||
|
||||
- `README.md` — restructured and expanded as above
|
||||
- No other files
|
||||
|
||||
---
|
||||
|
||||
## What is not changing
|
||||
|
||||
- All existing prose, examples, and config table values — preserved verbatim where retained
|
||||
- The Ideas/Future content — kept intact under the new Roadmap heading
|
||||
- The cyberpunk voice and terse style of the existing README
|
||||
154
docs/superpowers/specs/2026-03-16-code-scroll-design.md
Normal file
154
docs/superpowers/specs/2026-03-16-code-scroll-design.md
Normal file
@@ -0,0 +1,154 @@
|
||||
# Code Scroll Mode — Design Spec
|
||||
|
||||
**Date:** 2026-03-16
|
||||
**Branch:** feat/code-scroll
|
||||
**Status:** Approved
|
||||
|
||||
---
|
||||
|
||||
## Overview
|
||||
|
||||
Add a `--code` CLI flag that puts MAINLINE into "source consciousness" mode. Instead of RSS headlines or poetry stanzas, the program's own source code scrolls upward as large OTF half-block characters with the standard white-hot → deep green gradient. Each scroll item is one non-blank, non-comment line from `engine/*.py`, attributed to its enclosing function/class scope and dotted module path.
|
||||
|
||||
---
|
||||
|
||||
## Goals
|
||||
|
||||
- Mirror the existing `--poetry` mode pattern as closely as possible
|
||||
- Zero new runtime dependencies (stdlib `ast` and `pathlib` only)
|
||||
- No changes to `scroll.py` or the render pipeline
|
||||
- The item tuple shape `(text, src, ts)` is unchanged
|
||||
|
||||
---
|
||||
|
||||
## New Files
|
||||
|
||||
### `engine/fetch_code.py`
|
||||
|
||||
Single public function `fetch_code()` that returns `(items, line_count, 0)`.
|
||||
|
||||
**Algorithm:**
|
||||
|
||||
1. Glob `engine/*.py` in sorted order
|
||||
2. For each file:
|
||||
a. Read source text
|
||||
b. `ast.parse(source)` → build a `{line_number: scope_label}` map by walking all `FunctionDef`, `AsyncFunctionDef`, and `ClassDef` nodes. Each node covers its full line range. Inner scopes override outer ones.
|
||||
c. Iterate source lines (1-indexed). Skip if:
|
||||
- The stripped line is empty
|
||||
- The stripped line starts with `#`
|
||||
d. For each kept line emit:
|
||||
- `text` = `line.rstrip()` (preserve indentation for readability in the big render)
|
||||
- `src` = scope label from the AST map, e.g. `stream()` for functions, `MicMonitor` for classes, `<module>` for top-level lines
|
||||
- `ts` = dotted module path derived from filename, e.g. `engine/scroll.py` → `engine.scroll`
|
||||
3. Return `(items, len(items), 0)`
|
||||
|
||||
**Scope label rules:**
|
||||
- `FunctionDef` / `AsyncFunctionDef` → `name()`
|
||||
- `ClassDef` → `name` (no parens)
|
||||
- No enclosing node → `<module>`
|
||||
|
||||
**Dependencies:** `ast`, `pathlib` — stdlib only.
|
||||
|
||||
---
|
||||
|
||||
## Modified Files
|
||||
|
||||
### `engine/config.py`
|
||||
|
||||
Extend `MODE` detection to recognise `--code`:
|
||||
|
||||
```python
|
||||
MODE = (
|
||||
"poetry" if "--poetry" in sys.argv or "-p" in sys.argv
|
||||
else "code" if "--code" in sys.argv
|
||||
else "news"
|
||||
)
|
||||
```
|
||||
|
||||
### `engine/app.py`
|
||||
|
||||
**Subtitle line** — extend the subtitle dict:
|
||||
|
||||
```python
|
||||
_subtitle = {
|
||||
"poetry": "literary consciousness stream",
|
||||
"code": "source consciousness stream",
|
||||
}.get(config.MODE, "digital consciousness stream")
|
||||
```
|
||||
|
||||
**Boot sequence** — add `elif config.MODE == "code":` branch after the poetry branch:
|
||||
|
||||
```python
|
||||
elif config.MODE == "code":
|
||||
from engine.fetch_code import fetch_code
|
||||
slow_print(" > INITIALIZING SOURCE ARRAY...\n")
|
||||
time.sleep(0.2)
|
||||
print()
|
||||
items, line_count, _ = fetch_code()
|
||||
print()
|
||||
print(f" {G_DIM}>{RST} {G_MID}{line_count} LINES ACQUIRED{RST}")
|
||||
```
|
||||
|
||||
No cache save/load — local source files are read instantly and change only on disk writes.
|
||||
|
||||
---
|
||||
|
||||
## Data Flow
|
||||
|
||||
```
|
||||
engine/*.py (sorted)
|
||||
│
|
||||
▼
|
||||
fetch_code()
|
||||
│ ast.parse → scope map
|
||||
│ filter blank + comment lines
|
||||
│ emit (line, scope(), engine.module)
|
||||
▼
|
||||
items: List[Tuple[str, str, str]]
|
||||
│
|
||||
▼
|
||||
stream(items, ntfy, mic) ← unchanged
|
||||
│
|
||||
▼
|
||||
next_headline() shuffles + recycles automatically
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Error Handling
|
||||
|
||||
- If a file fails to `ast.parse` (malformed source), fall back to `<module>` scope for all lines in that file — do not crash.
|
||||
- If `engine/` contains no `.py` files (shouldn't happen in practice), `fetch_code()` returns an empty list; `app.py`'s existing `if not items:` guard handles this.
|
||||
|
||||
---
|
||||
|
||||
## Testing
|
||||
|
||||
New file: `tests/test_fetch_code.py`
|
||||
|
||||
| Test | Assertion |
|
||||
|------|-----------|
|
||||
| `test_items_are_tuples` | Every item from `fetch_code()` is a 3-tuple of strings |
|
||||
| `test_blank_and_comment_lines_excluded` | No item text is empty; no item text (stripped) starts with `#` |
|
||||
| `test_module_path_format` | Every `ts` field matches pattern `engine\.\w+` |
|
||||
|
||||
No mocking — tests read the real engine source files, keeping them honest against actual content.
|
||||
|
||||
---
|
||||
|
||||
## CLI
|
||||
|
||||
```bash
|
||||
python3 mainline.py --code # source consciousness mode
|
||||
uv run mainline.py --code
|
||||
```
|
||||
|
||||
Compatible with all existing flags (`--no-font-picker`, `--font-file`, `--firehose`, etc.).
|
||||
|
||||
---
|
||||
|
||||
## Out of Scope
|
||||
|
||||
- Syntax highlighting / token-aware coloring (can be added later)
|
||||
- `--code-dir` flag for pointing at arbitrary directories (YAGNI)
|
||||
- Caching code items to disk
|
||||
299
docs/superpowers/specs/2026-03-16-color-scheme-design.md
Normal file
299
docs/superpowers/specs/2026-03-16-color-scheme-design.md
Normal file
@@ -0,0 +1,299 @@
|
||||
# Color Scheme Switcher Design
|
||||
|
||||
**Date:** 2026-03-16
|
||||
**Status:** Revised after review
|
||||
**Scope:** Interactive color theme selection for Mainline news ticker
|
||||
|
||||
---
|
||||
|
||||
## Overview
|
||||
|
||||
Mainline currently renders news headlines with a fixed white-hot → deep green gradient. This feature adds an interactive theme picker at startup that lets users choose between three precise color schemes (green, orange, purple), each with complementary message queue colors.
|
||||
|
||||
The implementation uses a dedicated `Theme` class to encapsulate gradients and metadata, enabling future extensions like random rotation, animation, or additional themes without architectural changes.
|
||||
|
||||
---
|
||||
|
||||
## Requirements
|
||||
|
||||
**Functional:**
|
||||
1. User selects a color theme from an interactive menu at startup (green, orange, or purple)
|
||||
2. Main headline gradient uses the selected primary color (white → color)
|
||||
3. Message queue (ntfy) gradient uses the precise complementary color (white → opposite)
|
||||
4. Selection is fresh each run (no persistence)
|
||||
5. Design supports future "random rotation" mode without refactoring
|
||||
|
||||
**Complementary colors (precise opposites):**
|
||||
- Green (38;5;22) → Magenta (38;5;89) *(current, unchanged)*
|
||||
- Orange (38;5;208) → Blue (38;5;21)
|
||||
- Purple (38;5;129) → Yellow (38;5;226)
|
||||
|
||||
**Non-functional:**
|
||||
- Reuse the existing font picker pattern for UI consistency
|
||||
- Zero runtime overhead during streaming (theme lookup happens once at startup)
|
||||
- **Boot UI (title, subtitle, status lines) use hardcoded green color constants (G_HI, G_DIM, G_MID); only scrolling headlines and ntfy messages use theme gradients**
|
||||
- Font picker UI remains hardcoded green for visual continuity
|
||||
|
||||
---
|
||||
|
||||
## Architecture
|
||||
|
||||
### New Module: `engine/themes.py`
|
||||
|
||||
**Data-only module:** Contains Theme class, THEME_REGISTRY, and get_theme() function. **Imports only typing; does NOT import config or render** to prevent circular dependencies.
|
||||
|
||||
```python
|
||||
class Theme:
|
||||
"""Encapsulates a color scheme: name, main gradient, message gradient."""
|
||||
|
||||
def __init__(self, name: str, main_gradient: list[str], message_gradient: list[str]):
|
||||
self.name = name
|
||||
self.main_gradient = main_gradient # white → primary color
|
||||
self.message_gradient = message_gradient # white → complementary
|
||||
```
|
||||
|
||||
**Theme Registry:**
|
||||
Three instances registered by ID: `"green"`, `"orange"`, `"purple"` (IDs match menu labels for clarity).
|
||||
|
||||
Each gradient is a list of 12 ANSI 256-color codes matching the current green gradient:
|
||||
```
|
||||
[
|
||||
"\033[1;38;5;231m", # white (bold)
|
||||
"\033[1;38;5;195m", # pale white-tint
|
||||
"\033[38;5;123m", # bright cyan
|
||||
"\033[38;5;118m", # bright lime
|
||||
"\033[38;5;82m", # lime
|
||||
"\033[38;5;46m", # bright color
|
||||
"\033[38;5;40m", # color
|
||||
"\033[38;5;34m", # medium color
|
||||
"\033[38;5;28m", # dark color
|
||||
"\033[38;5;22m", # deep color
|
||||
"\033[2;38;5;22m", # dim deep color
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
```
|
||||
|
||||
**Finalized color codes:**
|
||||
|
||||
**Green (primary: 22, complementary: 89)** — unchanged from current
|
||||
- Main: `[231, 195, 123, 118, 82, 46, 40, 34, 28, 22, 22(dim), 235]`
|
||||
- Messages: `[231, 225, 219, 213, 207, 201, 165, 161, 125, 89, 89(dim), 235]`
|
||||
|
||||
**Orange (primary: 208, complementary: 21)**
|
||||
- Main: `[231, 215, 209, 208, 202, 166, 130, 94, 58, 94, 94(dim), 235]`
|
||||
- Messages: `[231, 195, 33, 27, 21, 21, 21, 18, 18, 18, 18(dim), 235]`
|
||||
|
||||
**Purple (primary: 129, complementary: 226)**
|
||||
- Main: `[231, 225, 177, 171, 165, 135, 129, 93, 57, 57, 57(dim), 235]`
|
||||
- Messages: `[231, 226, 226, 220, 220, 184, 184, 178, 178, 172, 172(dim), 235]`
|
||||
|
||||
**Public API:**
|
||||
- `get_theme(theme_id: str) -> Theme` — lookup by ID, raises KeyError if not found
|
||||
- `THEME_REGISTRY` — dict of all available themes (for picker)
|
||||
|
||||
---
|
||||
|
||||
### Modified: `engine/config.py`
|
||||
|
||||
**New globals:**
|
||||
```python
|
||||
ACTIVE_THEME = None # set by set_active_theme() after picker; guaranteed non-None during stream()
|
||||
```
|
||||
|
||||
**New function:**
|
||||
```python
|
||||
def set_active_theme(theme_id: str = "green"):
|
||||
"""Set the active theme. Defaults to 'green' if not specified."""
|
||||
global ACTIVE_THEME
|
||||
from engine import themes
|
||||
ACTIVE_THEME = themes.get_theme(theme_id)
|
||||
```
|
||||
|
||||
**Behavior:**
|
||||
- Called by `app.pick_color_theme()` with user selection
|
||||
- Has default fallback to "green" for non-interactive environments (CI, testing, piped stdin)
|
||||
- Guarantees `ACTIVE_THEME` is set before any render functions are called
|
||||
|
||||
**Removal:**
|
||||
- Delete hardcoded `GRAD_COLS` and `MSG_GRAD_COLS` constants
|
||||
|
||||
---
|
||||
|
||||
### Modified: `engine/render.py`
|
||||
|
||||
**Updated gradient access in existing functions:**
|
||||
|
||||
Current pattern (will be removed):
|
||||
```python
|
||||
GRAD_COLS = [...] # hardcoded green
|
||||
MSG_GRAD_COLS = [...] # hardcoded magenta
|
||||
```
|
||||
|
||||
New pattern — update `lr_gradient()` function:
|
||||
```python
|
||||
def lr_gradient(rows, offset, cols=None):
|
||||
if cols is None:
|
||||
from engine import config
|
||||
cols = (config.ACTIVE_THEME.main_gradient
|
||||
if config.ACTIVE_THEME
|
||||
else _default_green_gradient())
|
||||
# ... rest of function unchanged
|
||||
```
|
||||
|
||||
**Define fallback:**
|
||||
```python
|
||||
def _default_green_gradient():
|
||||
"""Fallback green gradient (current colors)."""
|
||||
return [
|
||||
"\033[1;38;5;231m", "\033[1;38;5;195m", "\033[38;5;123m",
|
||||
"\033[38;5;118m", "\033[38;5;82m", "\033[38;5;46m",
|
||||
"\033[38;5;40m", "\033[38;5;34m", "\033[38;5;28m",
|
||||
"\033[38;5;22m", "\033[2;38;5;22m", "\033[2;38;5;235m",
|
||||
]
|
||||
```
|
||||
|
||||
**Message gradient handling:**
|
||||
|
||||
The existing code (scroll.py line 89) calls `lr_gradient()` with `MSG_GRAD_COLS`. Change this call to:
|
||||
```python
|
||||
# Instead of: lr_gradient(rows, offset, MSG_GRAD_COLS)
|
||||
# Use:
|
||||
from engine import config
|
||||
cols = (config.ACTIVE_THEME.message_gradient
|
||||
if config.ACTIVE_THEME
|
||||
else _default_magenta_gradient())
|
||||
lr_gradient(rows, offset, cols)
|
||||
```
|
||||
|
||||
or define a helper:
|
||||
```python
|
||||
def msg_gradient(rows, offset):
|
||||
"""Apply message (ntfy) gradient using theme complementary colors."""
|
||||
from engine import config
|
||||
cols = (config.ACTIVE_THEME.message_gradient
|
||||
if config.ACTIVE_THEME
|
||||
else _default_magenta_gradient())
|
||||
return lr_gradient(rows, offset, cols)
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Modified: `engine/app.py`
|
||||
|
||||
**New function: `pick_color_theme()`**
|
||||
|
||||
Mirrors `pick_font_face()` pattern:
|
||||
|
||||
```python
|
||||
def pick_color_theme():
|
||||
"""Interactive color theme picker. Defaults to 'green' if not TTY."""
|
||||
import sys
|
||||
from engine import config, themes
|
||||
|
||||
# Non-interactive fallback: use default
|
||||
if not sys.stdin.isatty():
|
||||
config.set_active_theme("green")
|
||||
return
|
||||
|
||||
# Interactive picker (similar to font picker)
|
||||
themes_list = list(themes.THEME_REGISTRY.items())
|
||||
selected = 0
|
||||
|
||||
# ... render menu, handle arrow keys j/k, ↑/↓ ...
|
||||
# ... on Enter, call config.set_active_theme(themes_list[selected][0]) ...
|
||||
```
|
||||
|
||||
**Placement in `main()`:**
|
||||
```python
|
||||
def main():
|
||||
# ... signal handler setup ...
|
||||
pick_color_theme() # NEW — before title/subtitle
|
||||
pick_font_face()
|
||||
# ... rest of boot sequence, title/subtitle use hardcoded G_HI/G_DIM ...
|
||||
```
|
||||
|
||||
**Important:** The title and subtitle render with hardcoded `G_HI`/`G_DIM` constants, not theme gradients. This is intentional for visual consistency with the font picker menu.
|
||||
|
||||
---
|
||||
|
||||
## Data Flow
|
||||
|
||||
```
|
||||
User starts: mainline.py
|
||||
↓
|
||||
main() called
|
||||
↓
|
||||
pick_color_theme()
|
||||
→ If TTY: display menu, read input, call config.set_active_theme(user_choice)
|
||||
→ If not TTY: silently call config.set_active_theme("green")
|
||||
↓
|
||||
pick_font_face() — renders in hardcoded green UI colors
|
||||
↓
|
||||
Boot messages (title, status) — all use hardcoded G_HI/G_DIM (not theme gradients)
|
||||
↓
|
||||
stream() — headlines + ntfy messages use config.ACTIVE_THEME gradients
|
||||
↓
|
||||
On exit: no persistence
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Implementation Notes
|
||||
|
||||
### Initialization Guarantee
|
||||
`config.ACTIVE_THEME` is guaranteed to be non-None before `stream()` is called because:
|
||||
1. `pick_color_theme()` always sets it (either interactively or via fallback)
|
||||
2. It's called before any rendering happens
|
||||
3. Default fallback ensures non-TTY environments don't crash
|
||||
|
||||
### Module Independence
|
||||
`themes.py` is a pure data module with no imports of `config` or `render`. This prevents circular dependencies and allows it to be imported by multiple consumers without side effects.
|
||||
|
||||
### Color Code Finalization
|
||||
All three gradient sequences (green, orange, purple main + complementary) are now finalized with specific ANSI codes. No TBD placeholders remain.
|
||||
|
||||
### Theme ID Naming
|
||||
IDs are `"green"`, `"orange"`, `"purple"` — matching the menu labels exactly for clarity.
|
||||
|
||||
### Terminal Resize Handling
|
||||
The `pick_color_theme()` function mirrors `pick_font_face()`, which does not handle terminal resizing during the picker display. If the terminal is resized while the picker menu is shown, the menu redraw may be incomplete; pressing any key (arrow, j/k, q) continues normally. This is acceptable because:
|
||||
1. The picker completes quickly (< 5 seconds typical interaction)
|
||||
2. Once a theme is selected, the menu closes and rendering begins
|
||||
3. The streaming phase (`stream()`) is resilient to terminal resizing and auto-reflows to new dimensions
|
||||
|
||||
No special resize handling is needed for the color picker beyond what exists for the font picker.
|
||||
|
||||
### Testing Strategy
|
||||
1. **Unit tests** (`tests/test_themes.py`):
|
||||
- Verify Theme class construction
|
||||
- Test THEME_REGISTRY lookup (valid and invalid IDs)
|
||||
- Confirm gradient lists have correct length (12)
|
||||
|
||||
2. **Integration tests** (`tests/test_render.py`):
|
||||
- Mock `config.ACTIVE_THEME` to each theme
|
||||
- Verify `lr_gradient()` uses correct colors
|
||||
- Verify fallback works when `ACTIVE_THEME` is None
|
||||
|
||||
3. **Existing tests:**
|
||||
- Render tests that check gradient output will need to mock `config.ACTIVE_THEME`
|
||||
- Use pytest fixtures to set theme per test case
|
||||
|
||||
---
|
||||
|
||||
## Files Changed
|
||||
- `engine/themes.py` (new)
|
||||
- `engine/config.py` (add `ACTIVE_THEME`, `set_active_theme()`)
|
||||
- `engine/render.py` (replace GRAD_COLS/MSG_GRAD_COLS references with config lookups)
|
||||
- `engine/app.py` (add `pick_color_theme()`, call in main)
|
||||
- `tests/test_themes.py` (new unit tests)
|
||||
- `tests/test_render.py` (update mocking strategy)
|
||||
|
||||
## Acceptance Criteria
|
||||
1. ✓ Color picker displays 3 theme options at startup
|
||||
2. ✓ Selection applies to all headline and message gradients
|
||||
3. ✓ Boot UI (title, status) uses hardcoded green (not theme)
|
||||
4. ✓ Scrolling headlines and ntfy messages use theme gradients
|
||||
5. ✓ No persistence between runs
|
||||
6. ✓ Non-TTY environments default to green without error
|
||||
7. ✓ Architecture supports future random/animation modes
|
||||
8. ✓ All gradient color codes finalized with no TBD values
|
||||
308
docs/superpowers/specs/2026-03-19-figment-mode-design.md
Normal file
308
docs/superpowers/specs/2026-03-19-figment-mode-design.md
Normal file
@@ -0,0 +1,308 @@
|
||||
# Figment Mode Design Spec
|
||||
|
||||
> Periodic full-screen SVG glyph overlay with flickery animation, theme-aware coloring, and extensible physical device control.
|
||||
|
||||
## Overview
|
||||
|
||||
Figment mode displays a randomly selected SVG from the `figments/` directory as a flickery, glitchy half-block terminal overlay on top of the running ticker. It appears once per minute (configurable), holds for ~4.5 seconds with a three-phase animation (progressive reveal, strobing hold, dissolve), then fades back to the ticker. Colors are randomly chosen from the existing theme gradients.
|
||||
|
||||
The feature is designed for extensibility: a generic input protocol allows MQTT, ntfy, serial, or any other control surface to trigger figments and adjust parameters in real time.
|
||||
|
||||
## Goals
|
||||
|
||||
- Display SVG figments as half-block terminal art overlaid on the running ticker
|
||||
- Three-phase animation: progressive reveal, strobing hold, dissolve
|
||||
- Random color from existing theme gradients (green, orange, purple)
|
||||
- Configurable interval and duration via C&C
|
||||
- Extensible input abstraction for physical device control (MQTT, serial, etc.)
|
||||
|
||||
## Out of Scope
|
||||
|
||||
- Multi-figment simultaneous display (one at a time)
|
||||
- SVG animation support (static SVGs only; animation comes from the overlay phases)
|
||||
- Custom color palettes beyond existing themes
|
||||
- MQTT and serial adapters (v1 ships with ntfy C&C only; protocol is ready for future adapters)
|
||||
|
||||
## Architecture: Hybrid Plugin + Overlay
|
||||
|
||||
The figment is an **EffectPlugin** for lifecycle, discovery, and configuration, but delegates rendering to a **layers-style overlay helper**. This avoids stretching the `EffectPlugin.process()` contract (which transforms line buffers) while still benefiting from the plugin system for C&C, auto-discovery, and config management.
|
||||
|
||||
**Important**: The plugin class is named `FigmentEffect` (not `FigmentPlugin`) to match the `*Effect` naming convention required by `discover_plugins()` in `effects_plugins/__init__.py`. The plugin is **not** added to the `EffectChain` order list — its `process()` is a no-op that returns the buffer unchanged. The chain only processes effects that transform buffers (noise, fade, glitch, firehose). Figment's rendering happens via the overlay path in `scroll.py`, outside the chain.
|
||||
|
||||
### Component Diagram
|
||||
|
||||
```
|
||||
+-------------------+
|
||||
| FigmentTrigger | (Protocol)
|
||||
| - NtfyTrigger | (v1)
|
||||
| - MqttTrigger | (future)
|
||||
| - SerialTrigger | (future)
|
||||
+--------+----------+
|
||||
|
|
||||
| FigmentCommand
|
||||
v
|
||||
+------------------+ +-----------------+ +----------------------+
|
||||
| figment_render |<---| FigmentEffect |--->| render_figment_ |
|
||||
| .py | | (EffectPlugin) | | overlay() in |
|
||||
| | | | | layers.py |
|
||||
| SVG -> PIL -> | | Timer, state | | |
|
||||
| half-block cache | | machine, SVG | | ANSI cursor-position |
|
||||
| | | selection | | commands for overlay |
|
||||
+------------------+ +-----------------+ +----------------------+
|
||||
|
|
||||
| get_figment_state()
|
||||
v
|
||||
+-------------------+
|
||||
| scroll.py |
|
||||
+-------------------+
|
||||
```
|
||||
|
||||
## Section 1: SVG Rasterization
|
||||
|
||||
**File: `engine/figment_render.py`**
|
||||
|
||||
Reuses the same PIL-based half-block encoding that `engine/render.py` uses for OTF fonts.
|
||||
|
||||
### Pipeline
|
||||
|
||||
1. **Load**: `cairosvg.svg2png()` converts SVG to PNG bytes in memory (no temp files)
|
||||
2. **Resize**: PIL scales to fit terminal — width = `tw()`, height = `th() * 2` pixels (each terminal row encodes 2 pixel rows via half-blocks)
|
||||
3. **Threshold**: Convert to greyscale ("L" mode), apply binary threshold to get visible/not-visible
|
||||
4. **Half-block encode**: Walk pixel pairs top-to-bottom. For each 2-row pair, emit `█` (both lit), `▀` (top only), `▄` (bottom only), or space (neither)
|
||||
5. **Cache**: Results cached per `(svg_path, terminal_width, terminal_height)` — invalidated on terminal resize
|
||||
|
||||
### Dependency
|
||||
|
||||
`cairosvg` added as an optional dependency in `pyproject.toml` (like `sounddevice`). If `cairosvg` is not installed, the `FigmentEffect` class will fail to import, and `discover_plugins()` will silently skip it (the existing `except Exception: pass` in discovery handles this). The plugin simply won't appear in the registry.
|
||||
|
||||
### Key Function
|
||||
|
||||
```python
|
||||
def rasterize_svg(svg_path: str, width: int, height: int) -> list[str]:
|
||||
"""Convert SVG file to list of half-block terminal rows (uncolored)."""
|
||||
```
|
||||
|
||||
## Section 2: Figment Overlay Rendering
|
||||
|
||||
**Integration point: `engine/layers.py`**
|
||||
|
||||
New function following the `render_message_overlay()` pattern.
|
||||
|
||||
### FigmentState Dataclass
|
||||
|
||||
Defined in `effects_plugins/figment.py`, passed between the plugin and the overlay renderer:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class FigmentState:
|
||||
phase: FigmentPhase # enum: REVEAL, HOLD, DISSOLVE
|
||||
progress: float # 0.0 to 1.0 within current phase
|
||||
rows: list[str] # rasterized half-block rows (uncolored)
|
||||
gradient: list[int] # 12-color ANSI 256 gradient from chosen theme
|
||||
center_row: int # top row for centering in viewport
|
||||
center_col: int # left column for centering in viewport
|
||||
```
|
||||
|
||||
### Function Signature
|
||||
|
||||
```python
|
||||
def render_figment_overlay(figment_state: FigmentState, w: int, h: int) -> list[str]:
|
||||
"""Return ANSI cursor-positioning commands for the current figment frame."""
|
||||
```
|
||||
|
||||
### Animation Phases (~4.5 seconds total)
|
||||
|
||||
Progress advances each frame as: `progress += config.FRAME_DT / phase_duration`. At 20 FPS (FRAME_DT=0.05s), a 1.5s phase takes 30 frames to complete.
|
||||
|
||||
| Phase | Duration | Behavior |
|
||||
|-------|----------|----------|
|
||||
| **Reveal** | ~1.5s | Progressive scanline fill. Each frame, a percentage of the figment's non-empty cells become visible in random block order. Intensity scales reveal speed. |
|
||||
| **Hold** | ~1.5s | Full figment visible. Strobes between full brightness and dimmed/partial visibility every few frames. Intensity scales strobe frequency. |
|
||||
| **Dissolve** | ~1.5s | Inverse of reveal. Cells randomly drop out, replaced by spaces. Intensity scales dissolve speed. |
|
||||
|
||||
### Color
|
||||
|
||||
A random theme gradient is selected from `THEME_REGISTRY` at trigger time. Applied via `lr_gradient()` — the same function that colors headlines and messages.
|
||||
|
||||
### Positioning
|
||||
|
||||
Figment is centered in the viewport. Each visible row is an ANSI `\033[row;colH` command appended to the buffer, identical to how the message overlay works.
|
||||
|
||||
## Section 3: FigmentEffect (Effect Plugin)
|
||||
|
||||
**File: `effects_plugins/figment.py`**
|
||||
|
||||
An `EffectPlugin(ABC)` subclass named `FigmentEffect` to match the `*Effect` discovery convention.
|
||||
|
||||
### Chain Exclusion
|
||||
|
||||
`FigmentEffect` is registered in the `EffectRegistry` (for C&C access and config management) but is **not** added to the `EffectChain` order list. Its `process()` returns the buffer unchanged. The `enabled` flag is checked directly by `scroll.py` when deciding whether to call `get_figment_state()`, not by the chain.
|
||||
|
||||
### Responsibilities
|
||||
|
||||
- **Timer**: Tracks elapsed time via `config.FRAME_DT` accumulation. At the configured interval (default 60s), triggers a new figment.
|
||||
- **SVG selection**: Randomly picks from `figments/*.svg`. Avoids repeating the last shown.
|
||||
- **State machine**: `idle -> reveal -> hold -> dissolve -> idle`. Tracks phase progress (0.0 to 1.0).
|
||||
- **Color selection**: Picks a random theme key (`"green"`, `"orange"`, `"purple"`) at trigger time.
|
||||
- **Rasterization**: Calls `rasterize_svg()` on trigger, caches result for the display duration.
|
||||
|
||||
### State Machine
|
||||
|
||||
```
|
||||
idle ──(timer fires or trigger received)──> reveal
|
||||
reveal ──(progress >= 1.0)──> hold
|
||||
hold ──(progress >= 1.0)──> dissolve
|
||||
dissolve ──(progress >= 1.0)──> idle
|
||||
```
|
||||
|
||||
### Interface
|
||||
|
||||
The `process()` method returns the buffer unchanged (no-op). The plugin exposes state via:
|
||||
|
||||
```python
|
||||
def get_figment_state(self, frame_number: int) -> FigmentState | None:
|
||||
"""Tick the state machine and return current state, or None if idle."""
|
||||
```
|
||||
|
||||
This mirrors the `ntfy_poller.get_active_message()` pattern.
|
||||
|
||||
### Scroll Loop Access
|
||||
|
||||
`scroll.py` imports `FigmentEffect` directly and uses `isinstance()` to safely downcast from the registry:
|
||||
|
||||
```python
|
||||
from effects_plugins.figment import FigmentEffect
|
||||
|
||||
plugin = registry.get("figment")
|
||||
figment = plugin if isinstance(plugin, FigmentEffect) else None
|
||||
```
|
||||
|
||||
This is a one-time setup check, not per-frame. If `cairosvg` is missing, the import is wrapped in a try/except and `figment` stays `None`.
|
||||
|
||||
### EffectConfig
|
||||
|
||||
- `enabled`: bool (default `False` — opt-in)
|
||||
- `intensity`: float — scales strobe frequency and reveal/dissolve speed
|
||||
- `params`:
|
||||
- `interval_secs`: 60 (time between figments)
|
||||
- `display_secs`: 4.5 (total animation duration)
|
||||
- `figment_dir`: "figments" (SVG source directory)
|
||||
|
||||
Controllable via C&C: `/effects figment on`, `/effects figment intensity 0.7`.
|
||||
|
||||
## Section 4: Input Abstraction (FigmentTrigger)
|
||||
|
||||
**File: `engine/figment_trigger.py`**
|
||||
|
||||
### Protocol
|
||||
|
||||
```python
|
||||
class FigmentTrigger(Protocol):
|
||||
def poll(self) -> FigmentCommand | None: ...
|
||||
```
|
||||
|
||||
### FigmentCommand
|
||||
|
||||
```python
|
||||
class FigmentAction(Enum):
|
||||
TRIGGER = "trigger"
|
||||
SET_INTENSITY = "set_intensity"
|
||||
SET_INTERVAL = "set_interval"
|
||||
SET_COLOR = "set_color"
|
||||
STOP = "stop"
|
||||
|
||||
@dataclass
|
||||
class FigmentCommand:
|
||||
action: FigmentAction
|
||||
value: float | str | None = None
|
||||
```
|
||||
|
||||
Uses an enum for consistency with `EventType` in `engine/events.py`.
|
||||
|
||||
### Adapters
|
||||
|
||||
| Adapter | Transport | Dependency | Status |
|
||||
|---------|-----------|------------|--------|
|
||||
| `NtfyTrigger` | Existing C&C ntfy topic | None (reuses ntfy) | v1 |
|
||||
| `MqttTrigger` | MQTT broker | `paho-mqtt` (optional) | Future |
|
||||
| `SerialTrigger` | USB serial | `pyserial` (optional) | Future |
|
||||
|
||||
**NtfyTrigger v1**: Subscribes as a callback on the existing `NtfyPoller`. Parses messages with a `/figment` prefix (e.g., `/figment trigger`, `/figment intensity 0.8`). This is separate from the `/effects figment on` C&C path — the trigger protocol allows external devices to send commands without knowing the effects controller API.
|
||||
|
||||
### Integration
|
||||
|
||||
The `FigmentEffect` accepts a list of triggers. Each frame, it polls all triggers and acts on commands. Triggers are optional — if none are configured, the plugin runs on its internal timer alone.
|
||||
|
||||
### EventBus Bridge
|
||||
|
||||
A new `FIGMENT_TRIGGER` variant is added to the `EventType` enum in `engine/events.py`, with a corresponding `FigmentTriggerEvent` dataclass. Triggers publish to the EventBus for other components to react (logging, multi-display sync).
|
||||
|
||||
## Section 5: Scroll Loop Integration
|
||||
|
||||
Minimal change to `engine/scroll.py`:
|
||||
|
||||
```python
|
||||
# In stream() setup (with safe import):
|
||||
try:
|
||||
from effects_plugins.figment import FigmentEffect
|
||||
_plugin = registry.get("figment")
|
||||
figment = _plugin if isinstance(_plugin, FigmentEffect) else None
|
||||
except ImportError:
|
||||
figment = None
|
||||
|
||||
# In frame loop, after effects processing, before ntfy message overlay:
|
||||
if figment and figment.config.enabled:
|
||||
figment_state = figment.get_figment_state(frame_number)
|
||||
if figment_state is not None:
|
||||
figment_overlay = render_figment_overlay(figment_state, w, h)
|
||||
buf.extend(figment_overlay)
|
||||
```
|
||||
|
||||
### Overlay Priority
|
||||
|
||||
Figment overlay appends **after** effects processing but **before** the ntfy message overlay. This means:
|
||||
- Ntfy messages always appear on top of figments (higher priority)
|
||||
- Existing glitch/noise effects run over the ticker underneath the figment
|
||||
|
||||
Note: If more overlay types are added in the future, a priority-based overlay system should replace the current positional ordering.
|
||||
|
||||
## Section 6: Error Handling
|
||||
|
||||
| Scenario | Behavior |
|
||||
|----------|----------|
|
||||
| `cairosvg` not installed | `FigmentEffect` fails to import; `discover_plugins()` silently skips it; `scroll.py` import guard sets `figment = None` |
|
||||
| `figments/` directory missing | Plugin logs warning at startup, stays in permanent `idle` state |
|
||||
| `figments/` contains zero `.svg` files | Same as above: warning, permanent `idle` |
|
||||
| Malformed SVG | `cairosvg` raises exception; plugin catches it, skips that SVG, picks another. If all SVGs fail, enters permanent `idle` with warning |
|
||||
| Terminal resize during animation | Re-rasterize on next frame using new dimensions. Cache miss triggers fresh rasterization. Animation phase/progress are preserved; only the rendered rows update |
|
||||
|
||||
## Section 7: File Summary
|
||||
|
||||
### New Files
|
||||
|
||||
| File | Purpose |
|
||||
|------|---------|
|
||||
| `effects_plugins/figment.py` | FigmentEffect — lifecycle, timer, state machine, SVG selection, FigmentState/FigmentPhase |
|
||||
| `engine/figment_render.py` | SVG to half-block rasterization pipeline |
|
||||
| `engine/figment_trigger.py` | FigmentTrigger protocol, FigmentAction enum, FigmentCommand, NtfyTrigger adapter |
|
||||
| `figments/` | SVG source directory (ships with sample SVGs) |
|
||||
| `tests/test_figment.py` | FigmentEffect lifecycle, state machine transitions, timer |
|
||||
| `tests/test_figment_render.py` | SVG rasterization, caching, edge cases |
|
||||
| `tests/test_figment_trigger.py` | FigmentCommand parsing, NtfyTrigger adapter |
|
||||
| `tests/fixtures/test.svg` | Minimal SVG for deterministic rasterization tests |
|
||||
|
||||
### Modified Files
|
||||
|
||||
| File | Change |
|
||||
|------|--------|
|
||||
| `engine/scroll.py` | Figment overlay integration (setup + per-frame block) |
|
||||
| `engine/layers.py` | Add `render_figment_overlay()` function |
|
||||
| `engine/events.py` | Add `FIGMENT_TRIGGER` to `EventType` enum, add `FigmentTriggerEvent` dataclass |
|
||||
| `pyproject.toml` | Add `cairosvg` as optional dependency |
|
||||
|
||||
## Testing Strategy
|
||||
|
||||
- **Unit**: State machine transitions (idle→reveal→hold→dissolve→idle), timer accuracy (fires at interval_secs), SVG rasterization output dimensions, FigmentCommand parsing, FigmentAction enum coverage
|
||||
- **Integration**: Plugin discovery (verify `FigmentEffect` is found by `discover_plugins()`), overlay rendering with mock terminal dimensions, C&C command handling via `/effects figment on`
|
||||
- **Edge cases**: Missing figments dir, empty dir, malformed SVG, cairosvg unavailable, terminal resize mid-animation
|
||||
- **Fixture**: Minimal `test.svg` (simple rectangle) for deterministic rasterization tests
|
||||
@@ -18,7 +18,7 @@ def discover_plugins():
|
||||
continue
|
||||
|
||||
try:
|
||||
module = __import__(f"engine.effects.plugins.{module_name}", fromlist=[""])
|
||||
module = __import__(f"effects_plugins.{module_name}", fromlist=[""])
|
||||
for attr_name in dir(module):
|
||||
attr = getattr(module, attr_name)
|
||||
if (
|
||||
@@ -28,8 +28,6 @@ def discover_plugins():
|
||||
and attr_name.endswith("Effect")
|
||||
):
|
||||
plugin = attr()
|
||||
if not isinstance(plugin, EffectPlugin):
|
||||
continue
|
||||
registry.register(plugin)
|
||||
imported[plugin.name] = plugin
|
||||
except Exception:
|
||||
@@ -5,7 +5,7 @@ from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
|
||||
|
||||
class FadeEffect(EffectPlugin):
|
||||
name = "fade"
|
||||
config = EffectConfig(enabled=True, intensity=1.0, entropy=0.1)
|
||||
config = EffectConfig(enabled=True, intensity=1.0)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
if not ctx.ticker_height:
|
||||
@@ -36,7 +36,7 @@ class FadeEffect(EffectPlugin):
|
||||
if fade >= 1.0:
|
||||
return s
|
||||
if fade <= 0.0:
|
||||
return s # Preserve original line length - don't return empty
|
||||
return ""
|
||||
result = []
|
||||
i = 0
|
||||
while i < len(s):
|
||||
@@ -54,5 +54,5 @@ class FadeEffect(EffectPlugin):
|
||||
i += 1
|
||||
return "".join(result)
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
def configure(self, cfg: EffectConfig) -> None:
|
||||
self.config = cfg
|
||||
200
effects_plugins/figment.py
Normal file
200
effects_plugins/figment.py
Normal file
@@ -0,0 +1,200 @@
|
||||
"""
|
||||
Figment effect plugin — periodic SVG glyph overlay.
|
||||
|
||||
Owns the figment lifecycle: timer, SVG selection, state machine.
|
||||
Delegates rendering to render_figment_overlay() in engine/layers.py.
|
||||
|
||||
Named FigmentEffect (not FigmentPlugin) to match the *Effect discovery
|
||||
convention in effects_plugins/__init__.py.
|
||||
|
||||
NOT added to the EffectChain order — process() is a no-op. The overlay
|
||||
rendering is handled by scroll.py calling get_figment_state().
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import random
|
||||
from dataclasses import dataclass
|
||||
from enum import Enum, auto
|
||||
from pathlib import Path
|
||||
|
||||
from engine import config
|
||||
from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
|
||||
from engine.figment_render import rasterize_svg
|
||||
from engine.figment_trigger import FigmentAction, FigmentCommand, FigmentTrigger
|
||||
from engine.themes import THEME_REGISTRY
|
||||
|
||||
|
||||
class FigmentPhase(Enum):
|
||||
REVEAL = auto()
|
||||
HOLD = auto()
|
||||
DISSOLVE = auto()
|
||||
|
||||
|
||||
@dataclass
|
||||
class FigmentState:
|
||||
phase: FigmentPhase
|
||||
progress: float
|
||||
rows: list[str]
|
||||
gradient: list[int]
|
||||
center_row: int
|
||||
center_col: int
|
||||
|
||||
|
||||
class FigmentEffect(EffectPlugin):
|
||||
name = "figment"
|
||||
config = EffectConfig(
|
||||
enabled=False,
|
||||
intensity=1.0,
|
||||
params={
|
||||
"interval_secs": 60,
|
||||
"display_secs": 4.5,
|
||||
"figment_dir": "figments",
|
||||
},
|
||||
)
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
figment_dir: str | None = None,
|
||||
triggers: list[FigmentTrigger] | None = None,
|
||||
):
|
||||
self.config = EffectConfig(
|
||||
enabled=False,
|
||||
intensity=1.0,
|
||||
params={
|
||||
"interval_secs": 60,
|
||||
"display_secs": 4.5,
|
||||
"figment_dir": figment_dir or "figments",
|
||||
},
|
||||
)
|
||||
self._triggers = triggers or []
|
||||
self._phase: FigmentPhase | None = None
|
||||
self._progress: float = 0.0
|
||||
self._rows: list[str] = []
|
||||
self._gradient: list[int] = []
|
||||
self._center_row: int = 0
|
||||
self._center_col: int = 0
|
||||
self._timer: float = 0.0
|
||||
self._last_svg: str | None = None
|
||||
self._svg_files: list[str] = []
|
||||
self._scan_svgs()
|
||||
|
||||
def _scan_svgs(self) -> None:
|
||||
figment_dir = Path(self.config.params["figment_dir"])
|
||||
if figment_dir.is_dir():
|
||||
self._svg_files = sorted(str(p) for p in figment_dir.glob("*.svg"))
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
return buf
|
||||
|
||||
def configure(self, cfg: EffectConfig) -> None:
|
||||
# Preserve figment_dir if the new config doesn't supply one
|
||||
figment_dir = cfg.params.get(
|
||||
"figment_dir", self.config.params.get("figment_dir", "figments")
|
||||
)
|
||||
self.config = cfg
|
||||
if "figment_dir" not in self.config.params:
|
||||
self.config.params["figment_dir"] = figment_dir
|
||||
self._scan_svgs()
|
||||
|
||||
def trigger(self, w: int, h: int) -> None:
|
||||
"""Manually trigger a figment display."""
|
||||
if not self._svg_files:
|
||||
return
|
||||
|
||||
# Pick a random SVG, avoid repeating
|
||||
candidates = [s for s in self._svg_files if s != self._last_svg]
|
||||
if not candidates:
|
||||
candidates = self._svg_files
|
||||
svg_path = random.choice(candidates)
|
||||
self._last_svg = svg_path
|
||||
|
||||
# Rasterize
|
||||
try:
|
||||
self._rows = rasterize_svg(svg_path, w, h)
|
||||
except Exception:
|
||||
return
|
||||
|
||||
# Pick random theme gradient
|
||||
theme_key = random.choice(list(THEME_REGISTRY.keys()))
|
||||
self._gradient = THEME_REGISTRY[theme_key].main_gradient
|
||||
|
||||
# Center in viewport
|
||||
figment_h = len(self._rows)
|
||||
figment_w = max((len(r) for r in self._rows), default=0)
|
||||
self._center_row = max(0, (h - figment_h) // 2)
|
||||
self._center_col = max(0, (w - figment_w) // 2)
|
||||
|
||||
# Start reveal phase
|
||||
self._phase = FigmentPhase.REVEAL
|
||||
self._progress = 0.0
|
||||
|
||||
def get_figment_state(
|
||||
self, frame_number: int, w: int, h: int
|
||||
) -> FigmentState | None:
|
||||
"""Tick the state machine and return current state, or None if idle."""
|
||||
if not self.config.enabled:
|
||||
return None
|
||||
|
||||
# Poll triggers
|
||||
for trig in self._triggers:
|
||||
cmd = trig.poll()
|
||||
if cmd is not None:
|
||||
self._handle_command(cmd, w, h)
|
||||
|
||||
# Tick timer when idle
|
||||
if self._phase is None:
|
||||
self._timer += config.FRAME_DT
|
||||
interval = self.config.params.get("interval_secs", 60)
|
||||
if self._timer >= interval:
|
||||
self._timer = 0.0
|
||||
self.trigger(w, h)
|
||||
|
||||
# Tick animation — snapshot current phase/progress, then advance
|
||||
if self._phase is not None:
|
||||
# Capture the state at the start of this frame
|
||||
current_phase = self._phase
|
||||
current_progress = self._progress
|
||||
|
||||
# Advance for next frame
|
||||
display_secs = self.config.params.get("display_secs", 4.5)
|
||||
phase_duration = display_secs / 3.0
|
||||
self._progress += config.FRAME_DT / phase_duration
|
||||
|
||||
if self._progress >= 1.0:
|
||||
self._progress = 0.0
|
||||
if self._phase == FigmentPhase.REVEAL:
|
||||
self._phase = FigmentPhase.HOLD
|
||||
elif self._phase == FigmentPhase.HOLD:
|
||||
self._phase = FigmentPhase.DISSOLVE
|
||||
elif self._phase == FigmentPhase.DISSOLVE:
|
||||
self._phase = None
|
||||
|
||||
return FigmentState(
|
||||
phase=current_phase,
|
||||
progress=current_progress,
|
||||
rows=self._rows,
|
||||
gradient=self._gradient,
|
||||
center_row=self._center_row,
|
||||
center_col=self._center_col,
|
||||
)
|
||||
|
||||
return None
|
||||
|
||||
def _handle_command(self, cmd: FigmentCommand, w: int, h: int) -> None:
|
||||
if cmd.action == FigmentAction.TRIGGER:
|
||||
self.trigger(w, h)
|
||||
elif cmd.action == FigmentAction.SET_INTENSITY and isinstance(
|
||||
cmd.value, (int, float)
|
||||
):
|
||||
self.config.intensity = float(cmd.value)
|
||||
elif cmd.action == FigmentAction.SET_INTERVAL and isinstance(
|
||||
cmd.value, (int, float)
|
||||
):
|
||||
self.config.params["interval_secs"] = float(cmd.value)
|
||||
elif cmd.action == FigmentAction.SET_COLOR and isinstance(cmd.value, str):
|
||||
if cmd.value in THEME_REGISTRY:
|
||||
self._gradient = THEME_REGISTRY[cmd.value].main_gradient
|
||||
elif cmd.action == FigmentAction.STOP:
|
||||
self._phase = None
|
||||
self._progress = 0.0
|
||||
@@ -9,7 +9,7 @@ from engine.terminal import C_DIM, G_DIM, G_LO, RST, W_GHOST
|
||||
|
||||
class FirehoseEffect(EffectPlugin):
|
||||
name = "firehose"
|
||||
config = EffectConfig(enabled=True, intensity=1.0, entropy=0.9)
|
||||
config = EffectConfig(enabled=True, intensity=1.0)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
firehose_h = config.FIREHOSE_H if config.FIREHOSE else 0
|
||||
@@ -68,5 +68,5 @@ class FirehoseEffect(EffectPlugin):
|
||||
color = random.choice([G_LO, C_DIM, W_GHOST])
|
||||
return f"{color}{text}{RST}"
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
def configure(self, cfg: EffectConfig) -> None:
|
||||
self.config = cfg
|
||||
37
effects_plugins/glitch.py
Normal file
37
effects_plugins/glitch.py
Normal file
@@ -0,0 +1,37 @@
|
||||
import random
|
||||
|
||||
from engine import config
|
||||
from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
|
||||
from engine.terminal import C_DIM, DIM, G_DIM, G_LO, RST
|
||||
|
||||
|
||||
class GlitchEffect(EffectPlugin):
|
||||
name = "glitch"
|
||||
config = EffectConfig(enabled=True, intensity=1.0)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
if not buf:
|
||||
return buf
|
||||
result = list(buf)
|
||||
intensity = self.config.intensity
|
||||
|
||||
glitch_prob = 0.32 + min(0.9, ctx.mic_excess * 0.16)
|
||||
glitch_prob = glitch_prob * intensity
|
||||
n_hits = 4 + int(ctx.mic_excess / 2)
|
||||
n_hits = int(n_hits * intensity)
|
||||
|
||||
if random.random() < glitch_prob:
|
||||
for _ in range(min(n_hits, len(result))):
|
||||
gi = random.randint(0, len(result) - 1)
|
||||
scr_row = gi + 1
|
||||
result[gi] = f"\033[{scr_row};1H{self._glitch_bar(ctx.terminal_width)}"
|
||||
return result
|
||||
|
||||
def _glitch_bar(self, w: int) -> str:
|
||||
c = random.choice(["░", "▒", "─", "\xc2"])
|
||||
n = random.randint(3, w // 2)
|
||||
o = random.randint(0, w - n)
|
||||
return " " * o + f"{G_LO}{DIM}" + c * n + RST
|
||||
|
||||
def configure(self, cfg: EffectConfig) -> None:
|
||||
self.config = cfg
|
||||
@@ -7,7 +7,7 @@ from engine.terminal import C_DIM, G_DIM, G_LO, RST, W_GHOST
|
||||
|
||||
class NoiseEffect(EffectPlugin):
|
||||
name = "noise"
|
||||
config = EffectConfig(enabled=True, intensity=0.15, entropy=0.4)
|
||||
config = EffectConfig(enabled=True, intensity=0.15)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
if not ctx.ticker_height:
|
||||
@@ -19,8 +19,7 @@ class NoiseEffect(EffectPlugin):
|
||||
for r in range(len(result)):
|
||||
cy = ctx.scroll_cam + r
|
||||
if random.random() < probability:
|
||||
original_line = result[r]
|
||||
result[r] = self._generate_noise(len(original_line), cy)
|
||||
result[r] = self._generate_noise(ctx.terminal_width, cy)
|
||||
return result
|
||||
|
||||
def _generate_noise(self, w: int, cy: int) -> str:
|
||||
@@ -33,5 +32,5 @@ class NoiseEffect(EffectPlugin):
|
||||
for _ in range(w)
|
||||
)
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
def configure(self, cfg: EffectConfig) -> None:
|
||||
self.config = cfg
|
||||
1448
engine/app.py
1448
engine/app.py
File diff suppressed because it is too large
Load Diff
@@ -1,73 +0,0 @@
|
||||
"""
|
||||
Benchmark module for performance testing.
|
||||
|
||||
Usage:
|
||||
python -m engine.benchmark # Run all benchmarks
|
||||
python -m engine.benchmark --hook # Run benchmarks in hook mode (for CI)
|
||||
python -m engine.benchmark --displays null --iterations 20
|
||||
"""
|
||||
|
||||
import argparse
|
||||
import sys
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(description="Run performance benchmarks")
|
||||
parser.add_argument(
|
||||
"--hook",
|
||||
action="store_true",
|
||||
help="Run in hook mode (fail on regression)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--displays",
|
||||
default="null",
|
||||
help="Comma-separated list of displays to benchmark",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--iterations",
|
||||
type=int,
|
||||
default=100,
|
||||
help="Number of iterations per benchmark",
|
||||
)
|
||||
args = parser.parse_args()
|
||||
|
||||
# Run pytest with benchmark markers
|
||||
pytest_args = [
|
||||
"-v",
|
||||
"-m",
|
||||
"benchmark",
|
||||
]
|
||||
|
||||
if args.hook:
|
||||
# Hook mode: stricter settings
|
||||
pytest_args.extend(
|
||||
[
|
||||
"--benchmark-only",
|
||||
"--benchmark-compare",
|
||||
"--benchmark-compare-fail=min:5%", # Fail if >5% slower
|
||||
]
|
||||
)
|
||||
|
||||
# Add display filter if specified
|
||||
if args.displays:
|
||||
pytest_args.extend(["-k", args.displays])
|
||||
|
||||
# Add iterations
|
||||
if args.iterations:
|
||||
# Set environment variable for benchmark tests
|
||||
import os
|
||||
|
||||
os.environ["BENCHMARK_ITERATIONS"] = str(args.iterations)
|
||||
|
||||
# Run pytest
|
||||
import subprocess
|
||||
|
||||
result = subprocess.run(
|
||||
[sys.executable, "-m", "pytest", "tests/test_benchmark.py"] + pytest_args,
|
||||
cwd=None, # Current directory
|
||||
)
|
||||
sys.exit(result.returncode)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
354
engine/camera.py
354
engine/camera.py
@@ -1,354 +0,0 @@
|
||||
"""
|
||||
Camera system for viewport scrolling.
|
||||
|
||||
Provides abstraction for camera motion in different modes:
|
||||
- Vertical: traditional upward scroll
|
||||
- Horizontal: left/right movement
|
||||
- Omni: combination of both
|
||||
- Floating: sinusoidal/bobbing motion
|
||||
|
||||
The camera defines a visible viewport into a larger Canvas.
|
||||
"""
|
||||
|
||||
import math
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass, field
|
||||
from enum import Enum, auto
|
||||
|
||||
|
||||
class CameraMode(Enum):
|
||||
FEED = auto() # Single item view (static or rapid cycling)
|
||||
SCROLL = auto() # Smooth vertical scrolling (movie credits style)
|
||||
HORIZONTAL = auto()
|
||||
OMNI = auto()
|
||||
FLOATING = auto()
|
||||
BOUNCE = auto()
|
||||
|
||||
|
||||
@dataclass
|
||||
class CameraViewport:
|
||||
"""Represents the visible viewport."""
|
||||
|
||||
x: int
|
||||
y: int
|
||||
width: int
|
||||
height: int
|
||||
|
||||
|
||||
@dataclass
|
||||
class Camera:
|
||||
"""Camera for viewport scrolling.
|
||||
|
||||
The camera defines a visible viewport into a Canvas.
|
||||
It can be smaller than the canvas to allow scrolling,
|
||||
and supports zoom to scale the view.
|
||||
|
||||
Attributes:
|
||||
x: Current horizontal offset (positive = scroll left)
|
||||
y: Current vertical offset (positive = scroll up)
|
||||
mode: Current camera mode
|
||||
speed: Base scroll speed
|
||||
zoom: Zoom factor (1.0 = 100%, 2.0 = 200% zoom out)
|
||||
canvas_width: Width of the canvas being viewed
|
||||
canvas_height: Height of the canvas being viewed
|
||||
custom_update: Optional custom update function
|
||||
"""
|
||||
|
||||
x: int = 0
|
||||
y: int = 0
|
||||
mode: CameraMode = CameraMode.FEED
|
||||
speed: float = 1.0
|
||||
zoom: float = 1.0
|
||||
canvas_width: int = 200 # Larger than viewport for scrolling
|
||||
canvas_height: int = 200
|
||||
custom_update: Callable[["Camera", float], None] | None = None
|
||||
_x_float: float = field(default=0.0, repr=False)
|
||||
_y_float: float = field(default=0.0, repr=False)
|
||||
_time: float = field(default=0.0, repr=False)
|
||||
|
||||
@property
|
||||
def w(self) -> int:
|
||||
"""Shorthand for viewport_width."""
|
||||
return self.viewport_width
|
||||
|
||||
@property
|
||||
def h(self) -> int:
|
||||
"""Shorthand for viewport_height."""
|
||||
return self.viewport_height
|
||||
|
||||
@property
|
||||
def viewport_width(self) -> int:
|
||||
"""Get the visible viewport width.
|
||||
|
||||
This is the canvas width divided by zoom.
|
||||
"""
|
||||
return max(1, int(self.canvas_width / self.zoom))
|
||||
|
||||
@property
|
||||
def viewport_height(self) -> int:
|
||||
"""Get the visible viewport height.
|
||||
|
||||
This is the canvas height divided by zoom.
|
||||
"""
|
||||
return max(1, int(self.canvas_height / self.zoom))
|
||||
|
||||
def get_viewport(self) -> CameraViewport:
|
||||
"""Get the current viewport bounds.
|
||||
|
||||
Returns:
|
||||
CameraViewport with position and size (clamped to canvas bounds)
|
||||
"""
|
||||
vw = self.viewport_width
|
||||
vh = self.viewport_height
|
||||
|
||||
clamped_x = max(0, min(self.x, self.canvas_width - vw))
|
||||
clamped_y = max(0, min(self.y, self.canvas_height - vh))
|
||||
|
||||
return CameraViewport(
|
||||
x=clamped_x,
|
||||
y=clamped_y,
|
||||
width=vw,
|
||||
height=vh,
|
||||
)
|
||||
|
||||
def set_zoom(self, zoom: float) -> None:
|
||||
"""Set the zoom factor.
|
||||
|
||||
Args:
|
||||
zoom: Zoom factor (1.0 = 100%, 2.0 = zoomed out 2x, 0.5 = zoomed in 2x)
|
||||
"""
|
||||
self.zoom = max(0.1, min(10.0, zoom))
|
||||
|
||||
def update(self, dt: float) -> None:
|
||||
"""Update camera position based on mode.
|
||||
|
||||
Args:
|
||||
dt: Delta time in seconds
|
||||
"""
|
||||
self._time += dt
|
||||
|
||||
if self.custom_update:
|
||||
self.custom_update(self, dt)
|
||||
return
|
||||
|
||||
if self.mode == CameraMode.FEED:
|
||||
self._update_feed(dt)
|
||||
elif self.mode == CameraMode.SCROLL:
|
||||
self._update_scroll(dt)
|
||||
elif self.mode == CameraMode.HORIZONTAL:
|
||||
self._update_horizontal(dt)
|
||||
elif self.mode == CameraMode.OMNI:
|
||||
self._update_omni(dt)
|
||||
elif self.mode == CameraMode.FLOATING:
|
||||
self._update_floating(dt)
|
||||
elif self.mode == CameraMode.BOUNCE:
|
||||
self._update_bounce(dt)
|
||||
|
||||
# Bounce mode handles its own bounds checking
|
||||
if self.mode != CameraMode.BOUNCE:
|
||||
self._clamp_to_bounds()
|
||||
|
||||
def _clamp_to_bounds(self) -> None:
|
||||
"""Clamp camera position to stay within canvas bounds.
|
||||
|
||||
Only clamps if the viewport is smaller than the canvas.
|
||||
If viewport equals canvas (no scrolling needed), allows any position
|
||||
for backwards compatibility with original behavior.
|
||||
"""
|
||||
vw = self.viewport_width
|
||||
vh = self.viewport_height
|
||||
|
||||
# Only clamp if there's room to scroll
|
||||
if vw < self.canvas_width:
|
||||
self.x = max(0, min(self.x, self.canvas_width - vw))
|
||||
if vh < self.canvas_height:
|
||||
self.y = max(0, min(self.y, self.canvas_height - vh))
|
||||
|
||||
def _update_feed(self, dt: float) -> None:
|
||||
"""Feed mode: rapid scrolling (1 row per frame at speed=1.0)."""
|
||||
self.y += int(self.speed * dt * 60)
|
||||
|
||||
def _update_scroll(self, dt: float) -> None:
|
||||
"""Scroll mode: smooth vertical scrolling with float accumulation."""
|
||||
self._y_float += self.speed * dt * 60
|
||||
self.y = int(self._y_float)
|
||||
|
||||
def _update_horizontal(self, dt: float) -> None:
|
||||
self.x += int(self.speed * dt * 60)
|
||||
|
||||
def _update_omni(self, dt: float) -> None:
|
||||
speed = self.speed * dt * 60
|
||||
self.y += int(speed)
|
||||
self.x += int(speed * 0.5)
|
||||
|
||||
def _update_floating(self, dt: float) -> None:
|
||||
base = self.speed * 30
|
||||
self.y = int(math.sin(self._time * 2) * base)
|
||||
self.x = int(math.cos(self._time * 1.5) * base * 0.5)
|
||||
|
||||
def _update_bounce(self, dt: float) -> None:
|
||||
"""Bouncing DVD-style camera that bounces off canvas edges."""
|
||||
vw = self.viewport_width
|
||||
vh = self.viewport_height
|
||||
|
||||
# Initialize direction if not set
|
||||
if not hasattr(self, "_bounce_dx"):
|
||||
self._bounce_dx = 1
|
||||
self._bounce_dy = 1
|
||||
|
||||
# Calculate max positions
|
||||
max_x = max(0, self.canvas_width - vw)
|
||||
max_y = max(0, self.canvas_height - vh)
|
||||
|
||||
# Move
|
||||
move_speed = self.speed * dt * 60
|
||||
|
||||
# Bounce off edges - reverse direction when hitting bounds
|
||||
self.x += int(move_speed * self._bounce_dx)
|
||||
self.y += int(move_speed * self._bounce_dy)
|
||||
|
||||
# Bounce horizontally
|
||||
if self.x <= 0:
|
||||
self.x = 0
|
||||
self._bounce_dx = 1
|
||||
elif self.x >= max_x:
|
||||
self.x = max_x
|
||||
self._bounce_dx = -1
|
||||
|
||||
# Bounce vertically
|
||||
if self.y <= 0:
|
||||
self.y = 0
|
||||
self._bounce_dy = 1
|
||||
elif self.y >= max_y:
|
||||
self.y = max_y
|
||||
self._bounce_dy = -1
|
||||
|
||||
def reset(self) -> None:
|
||||
"""Reset camera position."""
|
||||
self.x = 0
|
||||
self.y = 0
|
||||
self._time = 0.0
|
||||
self.zoom = 1.0
|
||||
|
||||
def set_canvas_size(self, width: int, height: int) -> None:
|
||||
"""Set the canvas size and clamp position if needed.
|
||||
|
||||
Args:
|
||||
width: New canvas width
|
||||
height: New canvas height
|
||||
"""
|
||||
self.canvas_width = width
|
||||
self.canvas_height = height
|
||||
self._clamp_to_bounds()
|
||||
|
||||
def apply(
|
||||
self, buffer: list[str], viewport_width: int, viewport_height: int | None = None
|
||||
) -> list[str]:
|
||||
"""Apply camera viewport to a text buffer.
|
||||
|
||||
Slices the buffer based on camera position (x, y) and viewport dimensions.
|
||||
Handles ANSI escape codes correctly for colored/styled text.
|
||||
|
||||
Args:
|
||||
buffer: List of strings representing lines of text
|
||||
viewport_width: Width of the visible viewport in characters
|
||||
viewport_height: Height of the visible viewport (overrides camera's viewport_height if provided)
|
||||
|
||||
Returns:
|
||||
Sliced buffer containing only the visible lines and columns
|
||||
"""
|
||||
from engine.effects.legacy import vis_offset, vis_trunc
|
||||
|
||||
if not buffer:
|
||||
return buffer
|
||||
|
||||
# Get current viewport bounds (clamped to canvas size)
|
||||
viewport = self.get_viewport()
|
||||
|
||||
# Use provided viewport_height if given, otherwise use camera's viewport
|
||||
vh = viewport_height if viewport_height is not None else viewport.height
|
||||
|
||||
# Vertical slice: extract lines that fit in viewport height
|
||||
start_y = viewport.y
|
||||
end_y = min(viewport.y + vh, len(buffer))
|
||||
|
||||
if start_y >= len(buffer):
|
||||
# Scrolled past end of buffer, return empty viewport
|
||||
return [""] * vh
|
||||
|
||||
vertical_slice = buffer[start_y:end_y]
|
||||
|
||||
# Horizontal slice: apply horizontal offset and truncate to width
|
||||
horizontal_slice = []
|
||||
for line in vertical_slice:
|
||||
# Apply horizontal offset (skip first x characters, handling ANSI)
|
||||
offset_line = vis_offset(line, viewport.x)
|
||||
# Truncate to viewport width (handling ANSI)
|
||||
truncated_line = vis_trunc(offset_line, viewport_width)
|
||||
|
||||
# Pad line to full viewport width to prevent ghosting when panning
|
||||
import re
|
||||
|
||||
visible_len = len(re.sub(r"\x1b\[[0-9;]*m", "", truncated_line))
|
||||
if visible_len < viewport_width:
|
||||
truncated_line += " " * (viewport_width - visible_len)
|
||||
|
||||
horizontal_slice.append(truncated_line)
|
||||
|
||||
# Pad with empty lines if needed to fill viewport height
|
||||
while len(horizontal_slice) < vh:
|
||||
horizontal_slice.append("")
|
||||
|
||||
return horizontal_slice
|
||||
|
||||
@classmethod
|
||||
def feed(cls, speed: float = 1.0) -> "Camera":
|
||||
"""Create a feed camera (rapid single-item scrolling, 1 row/frame at speed=1.0)."""
|
||||
return cls(mode=CameraMode.FEED, speed=speed, canvas_height=200)
|
||||
|
||||
@classmethod
|
||||
def scroll(cls, speed: float = 0.5) -> "Camera":
|
||||
"""Create a smooth scrolling camera (movie credits style).
|
||||
|
||||
Uses float accumulation for sub-integer speeds.
|
||||
Sets canvas_width=0 so it matches viewport_width for proper text wrapping.
|
||||
"""
|
||||
return cls(
|
||||
mode=CameraMode.SCROLL, speed=speed, canvas_width=0, canvas_height=200
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def vertical(cls, speed: float = 1.0) -> "Camera":
|
||||
"""Deprecated: Use feed() or scroll() instead."""
|
||||
return cls(mode=CameraMode.FEED, speed=speed, canvas_height=200)
|
||||
|
||||
@classmethod
|
||||
def horizontal(cls, speed: float = 1.0) -> "Camera":
|
||||
"""Create a horizontal scrolling camera."""
|
||||
return cls(mode=CameraMode.HORIZONTAL, speed=speed, canvas_width=200)
|
||||
|
||||
@classmethod
|
||||
def omni(cls, speed: float = 1.0) -> "Camera":
|
||||
"""Create an omnidirectional scrolling camera."""
|
||||
return cls(
|
||||
mode=CameraMode.OMNI, speed=speed, canvas_width=200, canvas_height=200
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def floating(cls, speed: float = 1.0) -> "Camera":
|
||||
"""Create a floating/bobbing camera."""
|
||||
return cls(
|
||||
mode=CameraMode.FLOATING, speed=speed, canvas_width=200, canvas_height=200
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def bounce(cls, speed: float = 1.0) -> "Camera":
|
||||
"""Create a bouncing DVD-style camera that bounces off canvas edges."""
|
||||
return cls(
|
||||
mode=CameraMode.BOUNCE, speed=speed, canvas_width=200, canvas_height=200
|
||||
)
|
||||
|
||||
@classmethod
|
||||
def custom(cls, update_fn: Callable[["Camera", float], None]) -> "Camera":
|
||||
"""Create a camera with custom update function."""
|
||||
return cls(custom_update=update_fn)
|
||||
186
engine/canvas.py
186
engine/canvas.py
@@ -1,186 +0,0 @@
|
||||
"""
|
||||
Canvas - 2D surface for rendering.
|
||||
|
||||
The Canvas represents a full rendered surface that can be larger than the display.
|
||||
The Camera then defines the visible viewport into this canvas.
|
||||
"""
|
||||
|
||||
from dataclasses import dataclass
|
||||
|
||||
|
||||
@dataclass
|
||||
class CanvasRegion:
|
||||
"""A rectangular region on the canvas."""
|
||||
|
||||
x: int
|
||||
y: int
|
||||
width: int
|
||||
height: int
|
||||
|
||||
def is_valid(self) -> bool:
|
||||
"""Check if region has positive dimensions."""
|
||||
return self.width > 0 and self.height > 0
|
||||
|
||||
def rows(self) -> set[int]:
|
||||
"""Return set of row indices in this region."""
|
||||
return set(range(self.y, self.y + self.height))
|
||||
|
||||
|
||||
class Canvas:
|
||||
"""2D canvas for rendering content.
|
||||
|
||||
The canvas is a 2D grid of cells that can hold text content.
|
||||
It can be larger than the visible viewport (display).
|
||||
|
||||
Attributes:
|
||||
width: Total width in characters
|
||||
height: Total height in characters
|
||||
"""
|
||||
|
||||
def __init__(self, width: int = 80, height: int = 24):
|
||||
self.width = width
|
||||
self.height = height
|
||||
self._grid: list[list[str]] = [
|
||||
[" " for _ in range(width)] for _ in range(height)
|
||||
]
|
||||
self._dirty_regions: list[CanvasRegion] = [] # Track dirty regions
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Clear the entire canvas."""
|
||||
self._grid = [[" " for _ in range(self.width)] for _ in range(self.height)]
|
||||
self._dirty_regions = [CanvasRegion(0, 0, self.width, self.height)]
|
||||
|
||||
def mark_dirty(self, x: int, y: int, width: int, height: int) -> None:
|
||||
"""Mark a region as dirty (caller declares what they changed)."""
|
||||
self._dirty_regions.append(CanvasRegion(x, y, width, height))
|
||||
|
||||
def get_dirty_regions(self) -> list[CanvasRegion]:
|
||||
"""Get all dirty regions and clear the set."""
|
||||
regions = self._dirty_regions
|
||||
self._dirty_regions = []
|
||||
return regions
|
||||
|
||||
def get_dirty_rows(self) -> set[int]:
|
||||
"""Get union of all dirty rows."""
|
||||
rows: set[int] = set()
|
||||
for region in self._dirty_regions:
|
||||
rows.update(region.rows())
|
||||
return rows
|
||||
|
||||
def is_dirty(self) -> bool:
|
||||
"""Check if any region is dirty."""
|
||||
return len(self._dirty_regions) > 0
|
||||
|
||||
def get_region(self, x: int, y: int, width: int, height: int) -> list[list[str]]:
|
||||
"""Get a rectangular region from the canvas.
|
||||
|
||||
Args:
|
||||
x: Left position
|
||||
y: Top position
|
||||
width: Region width
|
||||
height: Region height
|
||||
|
||||
Returns:
|
||||
2D list of characters (height rows, width columns)
|
||||
"""
|
||||
region: list[list[str]] = []
|
||||
for py in range(y, y + height):
|
||||
row: list[str] = []
|
||||
for px in range(x, x + width):
|
||||
if 0 <= py < self.height and 0 <= px < self.width:
|
||||
row.append(self._grid[py][px])
|
||||
else:
|
||||
row.append(" ")
|
||||
region.append(row)
|
||||
return region
|
||||
|
||||
def get_region_flat(self, x: int, y: int, width: int, height: int) -> list[str]:
|
||||
"""Get a rectangular region as flat list of lines.
|
||||
|
||||
Args:
|
||||
x: Left position
|
||||
y: Top position
|
||||
width: Region width
|
||||
height: Region height
|
||||
|
||||
Returns:
|
||||
List of strings (one per row)
|
||||
"""
|
||||
region = self.get_region(x, y, width, height)
|
||||
return ["".join(row) for row in region]
|
||||
|
||||
def put_region(self, x: int, y: int, content: list[list[str]]) -> None:
|
||||
"""Put content into a rectangular region on the canvas.
|
||||
|
||||
Args:
|
||||
x: Left position
|
||||
y: Top position
|
||||
content: 2D list of characters to place
|
||||
"""
|
||||
height = len(content) if content else 0
|
||||
width = len(content[0]) if height > 0 else 0
|
||||
|
||||
for py, row in enumerate(content):
|
||||
for px, char in enumerate(row):
|
||||
canvas_x = x + px
|
||||
canvas_y = y + py
|
||||
if 0 <= canvas_y < self.height and 0 <= canvas_x < self.width:
|
||||
self._grid[canvas_y][canvas_x] = char
|
||||
|
||||
if width > 0 and height > 0:
|
||||
self.mark_dirty(x, y, width, height)
|
||||
|
||||
def put_text(self, x: int, y: int, text: str) -> None:
|
||||
"""Put a single line of text at position.
|
||||
|
||||
Args:
|
||||
x: Left position
|
||||
y: Row position
|
||||
text: Text to place
|
||||
"""
|
||||
text_len = len(text)
|
||||
for i, char in enumerate(text):
|
||||
canvas_x = x + i
|
||||
if 0 <= canvas_x < self.width and 0 <= y < self.height:
|
||||
self._grid[y][canvas_x] = char
|
||||
|
||||
if text_len > 0:
|
||||
self.mark_dirty(x, y, text_len, 1)
|
||||
|
||||
def fill(self, x: int, y: int, width: int, height: int, char: str = " ") -> None:
|
||||
"""Fill a rectangular region with a character.
|
||||
|
||||
Args:
|
||||
x: Left position
|
||||
y: Top position
|
||||
width: Region width
|
||||
height: Region height
|
||||
char: Character to fill with
|
||||
"""
|
||||
for py in range(y, y + height):
|
||||
for px in range(x, x + width):
|
||||
if 0 <= py < self.height and 0 <= px < self.width:
|
||||
self._grid[py][px] = char
|
||||
|
||||
if width > 0 and height > 0:
|
||||
self.mark_dirty(x, y, width, height)
|
||||
|
||||
def resize(self, width: int, height: int) -> None:
|
||||
"""Resize the canvas.
|
||||
|
||||
Args:
|
||||
width: New width
|
||||
height: New height
|
||||
"""
|
||||
if width == self.width and height == self.height:
|
||||
return
|
||||
|
||||
new_grid: list[list[str]] = [[" " for _ in range(width)] for _ in range(height)]
|
||||
|
||||
for py in range(min(self.height, height)):
|
||||
for px in range(min(self.width, width)):
|
||||
new_grid[py][px] = self._grid[py][px]
|
||||
|
||||
self.width = width
|
||||
self.height = height
|
||||
self._grid = new_grid
|
||||
@@ -105,8 +105,6 @@ class Config:
|
||||
firehose: bool = False
|
||||
|
||||
ntfy_topic: str = "https://ntfy.sh/klubhaus_terminal_mainline/json"
|
||||
ntfy_cc_cmd_topic: str = "https://ntfy.sh/klubhaus_terminal_mainline_cc_cmd/json"
|
||||
ntfy_cc_resp_topic: str = "https://ntfy.sh/klubhaus_terminal_mainline_cc_resp/json"
|
||||
ntfy_reconnect_delay: int = 5
|
||||
message_display_secs: int = 30
|
||||
|
||||
@@ -129,10 +127,6 @@ class Config:
|
||||
|
||||
script_fonts: dict[str, str] = field(default_factory=_get_platform_font_paths)
|
||||
|
||||
display: str = "pygame"
|
||||
websocket: bool = False
|
||||
websocket_port: int = 8765
|
||||
|
||||
@classmethod
|
||||
def from_args(cls, argv: list[str] | None = None) -> "Config":
|
||||
"""Create Config from CLI arguments (or custom argv for testing)."""
|
||||
@@ -154,8 +148,6 @@ class Config:
|
||||
mode="poetry" if "--poetry" in argv or "-p" in argv else "news",
|
||||
firehose="--firehose" in argv,
|
||||
ntfy_topic="https://ntfy.sh/klubhaus_terminal_mainline/json",
|
||||
ntfy_cc_cmd_topic="https://ntfy.sh/klubhaus_terminal_mainline_cc_cmd/json",
|
||||
ntfy_cc_resp_topic="https://ntfy.sh/klubhaus_terminal_mainline_cc_resp/json",
|
||||
ntfy_reconnect_delay=5,
|
||||
message_display_secs=30,
|
||||
font_dir=font_dir,
|
||||
@@ -172,9 +164,6 @@ class Config:
|
||||
glitch_glyphs="░▒▓█▌▐╌╍╎╏┃┆┇┊┋",
|
||||
kata_glyphs="ハミヒーウシナモニサワツオリアホテマケメエカキムユラセネスタヌヘ",
|
||||
script_fonts=_get_platform_font_paths(),
|
||||
display=_arg_value("--display", argv) or "terminal",
|
||||
websocket="--websocket" in argv,
|
||||
websocket_port=_arg_int("--websocket-port", 8765, argv),
|
||||
)
|
||||
|
||||
|
||||
@@ -199,13 +188,19 @@ def set_config(config: Config) -> None:
|
||||
HEADLINE_LIMIT = 1000
|
||||
FEED_TIMEOUT = 10
|
||||
MIC_THRESHOLD_DB = 50 # dB above which glitches intensify
|
||||
MODE = "poetry" if "--poetry" in sys.argv or "-p" in sys.argv else "news"
|
||||
MODE = (
|
||||
"poetry"
|
||||
if "--poetry" in sys.argv or "-p" in sys.argv
|
||||
else "code"
|
||||
if "--code" in sys.argv
|
||||
else "news"
|
||||
)
|
||||
FIREHOSE = "--firehose" in sys.argv
|
||||
FIGMENT = "--figment" in sys.argv
|
||||
FIGMENT_INTERVAL = _arg_int("--figment-interval", 60) # seconds between appearances
|
||||
|
||||
# ─── NTFY MESSAGE QUEUE ──────────────────────────────────
|
||||
NTFY_TOPIC = "https://ntfy.sh/klubhaus_terminal_mainline/json"
|
||||
NTFY_CC_CMD_TOPIC = "https://ntfy.sh/klubhaus_terminal_mainline_cc_cmd/json"
|
||||
NTFY_CC_RESP_TOPIC = "https://ntfy.sh/klubhaus_terminal_mainline_cc_resp/json"
|
||||
NTFY_RECONNECT_DELAY = 5 # seconds before reconnecting after a dropped stream
|
||||
MESSAGE_DISPLAY_SECS = 30 # how long a message holds the screen
|
||||
|
||||
@@ -236,26 +231,6 @@ GRAD_SPEED = 0.08 # gradient traversal speed (cycles/sec, ~12s full sweep)
|
||||
GLITCH = "░▒▓█▌▐╌╍╎╏┃┆┇┊┋"
|
||||
KATA = "ハミヒーウシナモニサワツオリアホテマケメエカキムユラセネスタヌヘ"
|
||||
|
||||
# ─── WEBSOCKET ─────────────────────────────────────────────
|
||||
DISPLAY = _arg_value("--display", sys.argv) or "pygame"
|
||||
WEBSOCKET = "--websocket" in sys.argv
|
||||
WEBSOCKET_PORT = _arg_int("--websocket-port", 8765)
|
||||
|
||||
# ─── DEMO MODE ────────────────────────────────────────────
|
||||
DEMO = "--demo" in sys.argv
|
||||
DEMO_EFFECT_DURATION = 5.0 # seconds per effect
|
||||
PIPELINE_DEMO = "--pipeline-demo" in sys.argv
|
||||
|
||||
# ─── PIPELINE MODE (new unified architecture) ─────────────
|
||||
PIPELINE_MODE = "--pipeline" in sys.argv
|
||||
PIPELINE_PRESET = _arg_value("--pipeline-preset", sys.argv) or "demo"
|
||||
|
||||
# ─── PRESET MODE ────────────────────────────────────────────
|
||||
PRESET = _arg_value("--preset", sys.argv)
|
||||
|
||||
# ─── PIPELINE DIAGRAM ────────────────────────────────────
|
||||
PIPELINE_DIAGRAM = "--pipeline-diagram" in sys.argv
|
||||
|
||||
|
||||
def set_font_selection(font_path=None, font_index=None):
|
||||
"""Set runtime primary font selection."""
|
||||
@@ -264,3 +239,26 @@ def set_font_selection(font_path=None, font_index=None):
|
||||
FONT_PATH = _resolve_font_path(font_path)
|
||||
if font_index is not None:
|
||||
FONT_INDEX = max(0, int(font_index))
|
||||
|
||||
|
||||
# ─── THEME MANAGEMENT ─────────────────────────────────────────
|
||||
ACTIVE_THEME = None
|
||||
|
||||
|
||||
def set_active_theme(theme_id: str = "green"):
|
||||
"""Set the active theme by ID.
|
||||
|
||||
Args:
|
||||
theme_id: Theme identifier ("green", "orange", or "purple")
|
||||
Defaults to "green"
|
||||
|
||||
Raises:
|
||||
KeyError: If theme_id is not in the theme registry
|
||||
|
||||
Side Effects:
|
||||
Sets the ACTIVE_THEME global variable
|
||||
"""
|
||||
global ACTIVE_THEME
|
||||
from engine import themes
|
||||
|
||||
ACTIVE_THEME = themes.get_theme(theme_id)
|
||||
|
||||
68
engine/controller.py
Normal file
68
engine/controller.py
Normal file
@@ -0,0 +1,68 @@
|
||||
"""
|
||||
Stream controller - manages input sources and orchestrates the render stream.
|
||||
"""
|
||||
|
||||
from engine.config import Config, get_config
|
||||
from engine.eventbus import EventBus
|
||||
from engine.events import EventType, StreamEvent
|
||||
from engine.mic import MicMonitor
|
||||
from engine.ntfy import NtfyPoller
|
||||
from engine.scroll import stream
|
||||
|
||||
|
||||
class StreamController:
|
||||
"""Controls the stream lifecycle - initializes sources and runs the stream."""
|
||||
|
||||
def __init__(self, config: Config | None = None, event_bus: EventBus | None = None):
|
||||
self.config = config or get_config()
|
||||
self.event_bus = event_bus
|
||||
self.mic: MicMonitor | None = None
|
||||
self.ntfy: NtfyPoller | None = None
|
||||
|
||||
def initialize_sources(self) -> tuple[bool, bool]:
|
||||
"""Initialize microphone and ntfy sources.
|
||||
|
||||
Returns:
|
||||
(mic_ok, ntfy_ok) - success status for each source
|
||||
"""
|
||||
self.mic = MicMonitor(threshold_db=self.config.mic_threshold_db)
|
||||
mic_ok = self.mic.start() if self.mic.available else False
|
||||
|
||||
self.ntfy = NtfyPoller(
|
||||
self.config.ntfy_topic,
|
||||
reconnect_delay=self.config.ntfy_reconnect_delay,
|
||||
display_secs=self.config.message_display_secs,
|
||||
)
|
||||
ntfy_ok = self.ntfy.start()
|
||||
|
||||
return bool(mic_ok), ntfy_ok
|
||||
|
||||
def run(self, items: list) -> None:
|
||||
"""Run the stream with initialized sources."""
|
||||
if self.mic is None or self.ntfy is None:
|
||||
self.initialize_sources()
|
||||
|
||||
if self.event_bus:
|
||||
self.event_bus.publish(
|
||||
EventType.STREAM_START,
|
||||
StreamEvent(
|
||||
event_type=EventType.STREAM_START,
|
||||
headline_count=len(items),
|
||||
),
|
||||
)
|
||||
|
||||
stream(items, self.ntfy, self.mic)
|
||||
|
||||
if self.event_bus:
|
||||
self.event_bus.publish(
|
||||
EventType.STREAM_END,
|
||||
StreamEvent(
|
||||
event_type=EventType.STREAM_END,
|
||||
headline_count=len(items),
|
||||
),
|
||||
)
|
||||
|
||||
def cleanup(self) -> None:
|
||||
"""Clean up resources."""
|
||||
if self.mic:
|
||||
self.mic.stop()
|
||||
@@ -1,12 +0,0 @@
|
||||
"""
|
||||
Data source implementations for the pipeline architecture.
|
||||
|
||||
Import directly from submodules:
|
||||
from engine.data_sources.sources import DataSource, SourceItem, HeadlinesDataSource
|
||||
from engine.data_sources.pipeline_introspection import PipelineIntrospectionSource
|
||||
"""
|
||||
|
||||
# Re-export for convenience
|
||||
from engine.data_sources.sources import ImageItem, SourceItem
|
||||
|
||||
__all__ = ["ImageItem", "SourceItem"]
|
||||
@@ -1,312 +0,0 @@
|
||||
"""
|
||||
Pipeline introspection source - Renders live visualization of pipeline DAG and metrics.
|
||||
|
||||
This DataSource introspects one or more Pipeline instances and renders
|
||||
an ASCII visualization showing:
|
||||
- Stage DAG with signal flow connections
|
||||
- Per-stage execution times
|
||||
- Sparkline of frame times
|
||||
- Stage breakdown bars
|
||||
|
||||
Example:
|
||||
source = PipelineIntrospectionSource(pipelines=[my_pipeline])
|
||||
items = source.fetch() # Returns ASCII visualization
|
||||
"""
|
||||
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
from engine.data_sources.sources import DataSource, SourceItem
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from engine.pipeline.controller import Pipeline
|
||||
|
||||
|
||||
SPARKLINE_CHARS = " ▁▂▃▄▅▆▇█"
|
||||
BAR_CHARS = " ▁▂▃▄▅▆▇█"
|
||||
|
||||
|
||||
class PipelineIntrospectionSource(DataSource):
|
||||
"""Data source that renders live pipeline introspection visualization.
|
||||
|
||||
Renders:
|
||||
- DAG of stages with signal flow
|
||||
- Per-stage execution times
|
||||
- Sparkline of frame history
|
||||
- Stage breakdown bars
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
pipeline: "Pipeline | None" = None,
|
||||
viewport_width: int = 100,
|
||||
viewport_height: int = 35,
|
||||
):
|
||||
self._pipeline = pipeline # May be None initially, set later via set_pipeline()
|
||||
self.viewport_width = viewport_width
|
||||
self.viewport_height = viewport_height
|
||||
self.frame = 0
|
||||
self._ready = False
|
||||
|
||||
def set_pipeline(self, pipeline: "Pipeline") -> None:
|
||||
"""Set the pipeline to introspect (call after pipeline is built)."""
|
||||
self._pipeline = [pipeline] # Wrap in list for iteration
|
||||
self._ready = True
|
||||
|
||||
@property
|
||||
def ready(self) -> bool:
|
||||
"""Check if source is ready to fetch."""
|
||||
return self._ready
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return "pipeline-inspect"
|
||||
|
||||
@property
|
||||
def is_dynamic(self) -> bool:
|
||||
return True
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.NONE}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
def add_pipeline(self, pipeline: "Pipeline") -> None:
|
||||
"""Add a pipeline to visualize."""
|
||||
if self._pipeline is None:
|
||||
self._pipeline = [pipeline]
|
||||
elif isinstance(self._pipeline, list):
|
||||
self._pipeline.append(pipeline)
|
||||
else:
|
||||
self._pipeline = [self._pipeline, pipeline]
|
||||
self._ready = True
|
||||
|
||||
def remove_pipeline(self, pipeline: "Pipeline") -> None:
|
||||
"""Remove a pipeline from visualization."""
|
||||
if self._pipeline is None:
|
||||
return
|
||||
elif isinstance(self._pipeline, list):
|
||||
self._pipeline = [p for p in self._pipeline if p is not pipeline]
|
||||
if not self._pipeline:
|
||||
self._pipeline = None
|
||||
self._ready = False
|
||||
elif self._pipeline is pipeline:
|
||||
self._pipeline = None
|
||||
self._ready = False
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
"""Fetch the introspection visualization."""
|
||||
if not self._ready:
|
||||
# Return a placeholder until ready
|
||||
return [
|
||||
SourceItem(
|
||||
content="Initializing...",
|
||||
source="pipeline-inspect",
|
||||
timestamp="init",
|
||||
)
|
||||
]
|
||||
|
||||
lines = self._render()
|
||||
self.frame += 1
|
||||
content = "\n".join(lines)
|
||||
return [
|
||||
SourceItem(
|
||||
content=content, source="pipeline-inspect", timestamp=f"f{self.frame}"
|
||||
)
|
||||
]
|
||||
|
||||
def get_items(self) -> list[SourceItem]:
|
||||
return self.fetch()
|
||||
|
||||
def _render(self) -> list[str]:
|
||||
"""Render the full visualization."""
|
||||
lines: list[str] = []
|
||||
|
||||
# Header
|
||||
lines.extend(self._render_header())
|
||||
|
||||
# Render pipeline(s) if ready
|
||||
if self._ready and self._pipeline:
|
||||
pipelines = (
|
||||
self._pipeline if isinstance(self._pipeline, list) else [self._pipeline]
|
||||
)
|
||||
for pipeline in pipelines:
|
||||
lines.extend(self._render_pipeline(pipeline))
|
||||
|
||||
# Footer with sparkline
|
||||
lines.extend(self._render_footer())
|
||||
|
||||
return lines
|
||||
|
||||
@property
|
||||
def _pipelines(self) -> list:
|
||||
"""Return pipelines as a list for iteration."""
|
||||
if self._pipeline is None:
|
||||
return []
|
||||
elif isinstance(self._pipeline, list):
|
||||
return self._pipeline
|
||||
else:
|
||||
return [self._pipeline]
|
||||
|
||||
def _render_header(self) -> list[str]:
|
||||
"""Render the header with frame info and metrics summary."""
|
||||
lines: list[str] = []
|
||||
|
||||
if not self._pipeline:
|
||||
return ["PIPELINE INTROSPECTION"]
|
||||
|
||||
# Get aggregate metrics
|
||||
total_ms = 0.0
|
||||
fps = 0.0
|
||||
frame_count = 0
|
||||
|
||||
for pipeline in self._pipelines:
|
||||
try:
|
||||
metrics = pipeline.get_metrics_summary()
|
||||
if metrics and "error" not in metrics:
|
||||
# Get avg_ms from pipeline metrics
|
||||
pipeline_avg = metrics.get("pipeline", {}).get("avg_ms", 0)
|
||||
total_ms = max(total_ms, pipeline_avg)
|
||||
# Calculate FPS from avg_ms
|
||||
if pipeline_avg > 0:
|
||||
fps = max(fps, 1000.0 / pipeline_avg)
|
||||
frame_count = max(frame_count, metrics.get("frame_count", 0))
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
header = f"PIPELINE INTROSPECTION -- frame: {self.frame} -- avg: {total_ms:.1f}ms -- fps: {fps:.1f}"
|
||||
lines.append(header)
|
||||
|
||||
return lines
|
||||
|
||||
def _render_pipeline(self, pipeline: "Pipeline") -> list[str]:
|
||||
"""Render a single pipeline's DAG."""
|
||||
lines: list[str] = []
|
||||
|
||||
stages = pipeline.stages
|
||||
execution_order = pipeline.execution_order
|
||||
|
||||
if not stages:
|
||||
lines.append(" (no stages)")
|
||||
return lines
|
||||
|
||||
# Build stage info
|
||||
stage_infos: list[dict] = []
|
||||
for name in execution_order:
|
||||
stage = stages.get(name)
|
||||
if not stage:
|
||||
continue
|
||||
|
||||
try:
|
||||
metrics = pipeline.get_metrics_summary()
|
||||
stage_ms = metrics.get("stages", {}).get(name, {}).get("avg_ms", 0.0)
|
||||
except Exception:
|
||||
stage_ms = 0.0
|
||||
|
||||
stage_infos.append(
|
||||
{
|
||||
"name": name,
|
||||
"category": stage.category,
|
||||
"ms": stage_ms,
|
||||
}
|
||||
)
|
||||
|
||||
# Calculate total time for percentages
|
||||
total_time = sum(s["ms"] for s in stage_infos) or 1.0
|
||||
|
||||
# Render DAG - group by category
|
||||
lines.append("")
|
||||
lines.append(" Signal Flow:")
|
||||
|
||||
# Group stages by category for display
|
||||
categories: dict[str, list[dict]] = {}
|
||||
for info in stage_infos:
|
||||
cat = info["category"]
|
||||
if cat not in categories:
|
||||
categories[cat] = []
|
||||
categories[cat].append(info)
|
||||
|
||||
# Render categories in order
|
||||
cat_order = ["source", "render", "effect", "overlay", "display", "system"]
|
||||
|
||||
for cat in cat_order:
|
||||
if cat not in categories:
|
||||
continue
|
||||
|
||||
cat_stages = categories[cat]
|
||||
cat_names = [s["name"] for s in cat_stages]
|
||||
lines.append(f" {cat}: {' → '.join(cat_names)}")
|
||||
|
||||
# Render timing breakdown
|
||||
lines.append("")
|
||||
lines.append(" Stage Timings:")
|
||||
|
||||
for info in stage_infos:
|
||||
name = info["name"]
|
||||
ms = info["ms"]
|
||||
pct = (ms / total_time) * 100
|
||||
bar = self._render_bar(pct, 20)
|
||||
lines.append(f" {name:12s} {ms:6.2f}ms {bar} {pct:5.1f}%")
|
||||
|
||||
lines.append("")
|
||||
|
||||
return lines
|
||||
|
||||
def _render_footer(self) -> list[str]:
|
||||
"""Render the footer with sparkline."""
|
||||
lines: list[str] = []
|
||||
|
||||
# Get frame history from first pipeline
|
||||
pipelines = self._pipelines
|
||||
if pipelines:
|
||||
try:
|
||||
frame_times = pipelines[0].get_frame_times()
|
||||
except Exception:
|
||||
frame_times = []
|
||||
else:
|
||||
frame_times = []
|
||||
|
||||
if frame_times:
|
||||
sparkline = self._render_sparkline(frame_times[-60:], 50)
|
||||
lines.append(f" Frame Time History (last {len(frame_times[-60:])} frames)")
|
||||
lines.append(f" {sparkline}")
|
||||
else:
|
||||
lines.append(" Frame Time History")
|
||||
lines.append(" (collecting data...)")
|
||||
|
||||
lines.append("")
|
||||
|
||||
return lines
|
||||
|
||||
def _render_bar(self, percentage: float, width: int) -> str:
|
||||
"""Render a horizontal bar for percentage."""
|
||||
filled = int((percentage / 100.0) * width)
|
||||
bar = "█" * filled + "░" * (width - filled)
|
||||
return bar
|
||||
|
||||
def _render_sparkline(self, values: list[float], width: int) -> str:
|
||||
"""Render a sparkline from values."""
|
||||
if not values:
|
||||
return " " * width
|
||||
|
||||
min_val = min(values)
|
||||
max_val = max(values)
|
||||
range_val = max_val - min_val or 1.0
|
||||
|
||||
result = []
|
||||
for v in values[-width:]:
|
||||
normalized = (v - min_val) / range_val
|
||||
idx = int(normalized * (len(SPARKLINE_CHARS) - 1))
|
||||
idx = max(0, min(idx, len(SPARKLINE_CHARS) - 1))
|
||||
result.append(SPARKLINE_CHARS[idx])
|
||||
|
||||
# Pad to width
|
||||
while len(result) < width:
|
||||
result.insert(0, " ")
|
||||
return "".join(result[:width])
|
||||
@@ -1,490 +0,0 @@
|
||||
"""
|
||||
Data sources for the pipeline architecture.
|
||||
|
||||
This module contains all DataSource implementations:
|
||||
- DataSource: Abstract base class
|
||||
- SourceItem, ImageItem: Data containers
|
||||
- HeadlinesDataSource, PoetryDataSource, ImageDataSource: Concrete sources
|
||||
- SourceRegistry: Registry for source discovery
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass
|
||||
from typing import Any
|
||||
|
||||
|
||||
@dataclass
|
||||
class SourceItem:
|
||||
"""A single item from a data source."""
|
||||
|
||||
content: str
|
||||
source: str
|
||||
timestamp: str
|
||||
metadata: dict[str, Any] | None = None
|
||||
|
||||
|
||||
@dataclass
|
||||
class ImageItem:
|
||||
"""An image item from a data source - wraps a PIL Image."""
|
||||
|
||||
image: Any # PIL Image
|
||||
source: str
|
||||
timestamp: str
|
||||
path: str | None = None # File path or URL if applicable
|
||||
metadata: dict[str, Any] | None = None
|
||||
|
||||
|
||||
class DataSource(ABC):
|
||||
"""Abstract base class for data sources.
|
||||
|
||||
Static sources: Data fetched once and cached. Safe to call fetch() multiple times.
|
||||
Dynamic sources: Data changes over time. fetch() should be idempotent.
|
||||
"""
|
||||
|
||||
@property
|
||||
@abstractmethod
|
||||
def name(self) -> str:
|
||||
"""Display name for this source."""
|
||||
...
|
||||
|
||||
@property
|
||||
def is_dynamic(self) -> bool:
|
||||
"""Whether this source updates dynamically while the app runs. Default False."""
|
||||
return False
|
||||
|
||||
@abstractmethod
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
"""Fetch fresh data from the source. Must be idempotent."""
|
||||
...
|
||||
|
||||
def get_items(self) -> list[SourceItem]:
|
||||
"""Get current items. Default implementation returns cached fetch results."""
|
||||
if not hasattr(self, "_items") or self._items is None:
|
||||
self._items = self.fetch()
|
||||
return self._items
|
||||
|
||||
def refresh(self) -> list[SourceItem]:
|
||||
"""Force refresh - clear cache and fetch fresh data."""
|
||||
self._items = self.fetch()
|
||||
return self._items
|
||||
|
||||
def stream(self):
|
||||
"""Optional: Yield items continuously. Override for streaming sources."""
|
||||
raise NotImplementedError
|
||||
|
||||
def __post_init__(self):
|
||||
self._items: list[SourceItem] | None = None
|
||||
|
||||
|
||||
class HeadlinesDataSource(DataSource):
|
||||
"""Data source for RSS feed headlines."""
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return "headlines"
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
from engine.fetch import fetch_all
|
||||
|
||||
items, _, _ = fetch_all()
|
||||
return [SourceItem(content=t, source=s, timestamp=ts) for t, s, ts in items]
|
||||
|
||||
|
||||
class EmptyDataSource(DataSource):
|
||||
"""Empty data source that produces blank lines for testing.
|
||||
|
||||
Useful for testing display borders, effects, and other pipeline
|
||||
components without needing actual content.
|
||||
"""
|
||||
|
||||
def __init__(self, width: int = 80, height: int = 24):
|
||||
self.width = width
|
||||
self.height = height
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return "empty"
|
||||
|
||||
@property
|
||||
def is_dynamic(self) -> bool:
|
||||
return False
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
# Return empty lines as content
|
||||
content = "\n".join([" " * self.width for _ in range(self.height)])
|
||||
return [SourceItem(content=content, source="empty", timestamp="0")]
|
||||
|
||||
|
||||
class ListDataSource(DataSource):
|
||||
"""Data source that wraps a pre-fetched list of items.
|
||||
|
||||
Used for bootstrap loading when items are already available in memory.
|
||||
This is a simple wrapper for already-fetched data.
|
||||
"""
|
||||
|
||||
def __init__(self, items, name: str = "list"):
|
||||
self._raw_items = items # Store raw items separately
|
||||
self._items = None # Cache for converted SourceItem objects
|
||||
self._name = name
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return self._name
|
||||
|
||||
@property
|
||||
def is_dynamic(self) -> bool:
|
||||
return False
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
# Convert tuple items to SourceItem if needed
|
||||
result = []
|
||||
for item in self._raw_items:
|
||||
if isinstance(item, SourceItem):
|
||||
result.append(item)
|
||||
elif isinstance(item, tuple) and len(item) >= 3:
|
||||
# Assume (content, source, timestamp) tuple format
|
||||
result.append(
|
||||
SourceItem(content=item[0], source=item[1], timestamp=str(item[2]))
|
||||
)
|
||||
else:
|
||||
# Fallback: treat as string content
|
||||
result.append(
|
||||
SourceItem(content=str(item), source="list", timestamp="0")
|
||||
)
|
||||
return result
|
||||
|
||||
|
||||
class PoetryDataSource(DataSource):
|
||||
"""Data source for Poetry DB."""
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return "poetry"
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
from engine.fetch import fetch_poetry
|
||||
|
||||
items, _, _ = fetch_poetry()
|
||||
return [SourceItem(content=t, source=s, timestamp=ts) for t, s, ts in items]
|
||||
|
||||
|
||||
class ImageDataSource(DataSource):
|
||||
"""Data source that loads PNG images from file paths or URLs.
|
||||
|
||||
Supports:
|
||||
- Local file paths (e.g., /path/to/image.png)
|
||||
- URLs (e.g., https://example.com/image.png)
|
||||
|
||||
Yields ImageItem objects containing PIL Image objects that can be
|
||||
converted to text buffers by an ImageToTextTransform stage.
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
path: str | list[str] | None = None,
|
||||
urls: str | list[str] | None = None,
|
||||
):
|
||||
"""
|
||||
Args:
|
||||
path: Single path or list of paths to PNG files
|
||||
urls: Single URL or list of URLs to PNG images
|
||||
"""
|
||||
self._paths = [path] if isinstance(path, str) else (path or [])
|
||||
self._urls = [urls] if isinstance(urls, str) else (urls or [])
|
||||
self._images: list[ImageItem] = []
|
||||
self._load_images()
|
||||
|
||||
def _load_images(self) -> None:
|
||||
"""Load all images from paths and URLs."""
|
||||
from datetime import datetime
|
||||
from io import BytesIO
|
||||
from urllib.request import urlopen
|
||||
|
||||
timestamp = datetime.now().isoformat()
|
||||
|
||||
for path in self._paths:
|
||||
try:
|
||||
from PIL import Image
|
||||
|
||||
img = Image.open(path)
|
||||
if img.mode != "RGBA":
|
||||
img = img.convert("RGBA")
|
||||
self._images.append(
|
||||
ImageItem(
|
||||
image=img,
|
||||
source=f"file:{path}",
|
||||
timestamp=timestamp,
|
||||
path=path,
|
||||
)
|
||||
)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
for url in self._urls:
|
||||
try:
|
||||
from PIL import Image
|
||||
|
||||
with urlopen(url) as response:
|
||||
img = Image.open(BytesIO(response.read()))
|
||||
if img.mode != "RGBA":
|
||||
img = img.convert("RGBA")
|
||||
self._images.append(
|
||||
ImageItem(
|
||||
image=img,
|
||||
source=f"url:{url}",
|
||||
timestamp=timestamp,
|
||||
path=url,
|
||||
)
|
||||
)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return "image"
|
||||
|
||||
@property
|
||||
def is_dynamic(self) -> bool:
|
||||
return False # Static images, not updating
|
||||
|
||||
def fetch(self) -> list[ImageItem]:
|
||||
"""Return loaded images as ImageItem list."""
|
||||
return self._images
|
||||
|
||||
def get_items(self) -> list[ImageItem]:
|
||||
"""Return current image items."""
|
||||
return self._images
|
||||
|
||||
|
||||
class MetricsDataSource(DataSource):
|
||||
"""Data source that renders live pipeline metrics as ASCII art.
|
||||
|
||||
Wraps a Pipeline and displays active stages with their average execution
|
||||
time and approximate FPS impact. Updates lazily when camera is about to
|
||||
focus on a new node (frame % 15 == 12).
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
pipeline: Any,
|
||||
viewport_width: int = 80,
|
||||
viewport_height: int = 24,
|
||||
):
|
||||
self.pipeline = pipeline
|
||||
self.viewport_width = viewport_width
|
||||
self.viewport_height = viewport_height
|
||||
self.frame = 0
|
||||
self._cached_metrics: dict | None = None
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return "metrics"
|
||||
|
||||
@property
|
||||
def is_dynamic(self) -> bool:
|
||||
return True
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
if self.frame % 15 == 12:
|
||||
self._cached_metrics = None
|
||||
|
||||
if self._cached_metrics is None:
|
||||
self._cached_metrics = self._fetch_metrics()
|
||||
|
||||
buffer = self._render_metrics(self._cached_metrics)
|
||||
self.frame += 1
|
||||
content = "\n".join(buffer)
|
||||
return [
|
||||
SourceItem(content=content, source="metrics", timestamp=f"f{self.frame}")
|
||||
]
|
||||
|
||||
def _fetch_metrics(self) -> dict:
|
||||
if hasattr(self.pipeline, "get_metrics_summary"):
|
||||
metrics = self.pipeline.get_metrics_summary()
|
||||
if "error" not in metrics:
|
||||
return metrics
|
||||
return {"stages": {}, "pipeline": {"avg_ms": 0}}
|
||||
|
||||
def _render_metrics(self, metrics: dict) -> list[str]:
|
||||
stages = metrics.get("stages", {})
|
||||
|
||||
if not stages:
|
||||
return self._render_empty()
|
||||
|
||||
active_stages = {
|
||||
name: stats for name, stats in stages.items() if stats.get("avg_ms", 0) > 0
|
||||
}
|
||||
|
||||
if not active_stages:
|
||||
return self._render_empty()
|
||||
|
||||
total_avg = sum(s["avg_ms"] for s in active_stages.values())
|
||||
if total_avg == 0:
|
||||
total_avg = 1
|
||||
|
||||
lines: list[str] = []
|
||||
lines.append("═" * self.viewport_width)
|
||||
lines.append(" PIPELINE METRICS ".center(self.viewport_width, "─"))
|
||||
lines.append("─" * self.viewport_width)
|
||||
|
||||
header = f"{'STAGE':<20} {'AVG_MS':>8} {'FPS %':>8}"
|
||||
lines.append(header)
|
||||
lines.append("─" * self.viewport_width)
|
||||
|
||||
for name, stats in sorted(active_stages.items()):
|
||||
avg_ms = stats.get("avg_ms", 0)
|
||||
fps_impact = (avg_ms / 16.67) * 100 if avg_ms > 0 else 0
|
||||
|
||||
row = f"{name:<20} {avg_ms:>7.2f} {fps_impact:>7.1f}%"
|
||||
lines.append(row[: self.viewport_width])
|
||||
|
||||
lines.append("─" * self.viewport_width)
|
||||
total_row = (
|
||||
f"{'TOTAL':<20} {total_avg:>7.2f} {(total_avg / 16.67) * 100:>7.1f}%"
|
||||
)
|
||||
lines.append(total_row[: self.viewport_width])
|
||||
lines.append("─" * self.viewport_width)
|
||||
lines.append(
|
||||
f" Frame:{self.frame:04d} Cache:{'HIT' if self._cached_metrics else 'MISS'}"
|
||||
)
|
||||
|
||||
while len(lines) < self.viewport_height:
|
||||
lines.append(" " * self.viewport_width)
|
||||
|
||||
return lines[: self.viewport_height]
|
||||
|
||||
def _render_empty(self) -> list[str]:
|
||||
lines = [" " * self.viewport_width for _ in range(self.viewport_height)]
|
||||
msg = "No metrics available"
|
||||
y = self.viewport_height // 2
|
||||
x = (self.viewport_width - len(msg)) // 2
|
||||
lines[y] = " " * x + msg + " " * (self.viewport_width - x - len(msg))
|
||||
return lines
|
||||
|
||||
def get_items(self) -> list[SourceItem]:
|
||||
return self.fetch()
|
||||
|
||||
|
||||
class CachedDataSource(DataSource):
|
||||
"""Data source that wraps another source with caching."""
|
||||
|
||||
def __init__(self, source: DataSource, max_items: int = 100):
|
||||
self.source = source
|
||||
self.max_items = max_items
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return f"cached:{self.source.name}"
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
items = self.source.fetch()
|
||||
return items[: self.max_items]
|
||||
|
||||
def get_items(self) -> list[SourceItem]:
|
||||
if not hasattr(self, "_items") or self._items is None:
|
||||
self._items = self.fetch()
|
||||
return self._items
|
||||
|
||||
|
||||
class TransformDataSource(DataSource):
|
||||
"""Data source that transforms items from another source.
|
||||
|
||||
Applies optional filter and map functions to each item.
|
||||
This enables chaining: source → transform → transformed output.
|
||||
|
||||
Args:
|
||||
source: The source to fetch items from
|
||||
filter_fn: Optional function(item: SourceItem) -> bool
|
||||
map_fn: Optional function(item: SourceItem) -> SourceItem
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
source: DataSource,
|
||||
filter_fn: Callable[[SourceItem], bool] | None = None,
|
||||
map_fn: Callable[[SourceItem], SourceItem] | None = None,
|
||||
):
|
||||
self.source = source
|
||||
self.filter_fn = filter_fn
|
||||
self.map_fn = map_fn
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return f"transform:{self.source.name}"
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
items = self.source.fetch()
|
||||
|
||||
if self.filter_fn:
|
||||
items = [item for item in items if self.filter_fn(item)]
|
||||
|
||||
if self.map_fn:
|
||||
items = [self.map_fn(item) for item in items]
|
||||
|
||||
return items
|
||||
|
||||
|
||||
class CompositeDataSource(DataSource):
|
||||
"""Data source that combines multiple sources."""
|
||||
|
||||
def __init__(self, sources: list[DataSource]):
|
||||
self.sources = sources
|
||||
|
||||
@property
|
||||
def name(self) -> str:
|
||||
return "composite"
|
||||
|
||||
def fetch(self) -> list[SourceItem]:
|
||||
items = []
|
||||
for source in self.sources:
|
||||
items.extend(source.fetch())
|
||||
return items
|
||||
|
||||
|
||||
class SourceRegistry:
|
||||
"""Registry for data sources."""
|
||||
|
||||
def __init__(self):
|
||||
self._sources: dict[str, DataSource] = {}
|
||||
self._default: str | None = None
|
||||
|
||||
def register(self, source: DataSource, default: bool = False) -> None:
|
||||
self._sources[source.name] = source
|
||||
if default or self._default is None:
|
||||
self._default = source.name
|
||||
|
||||
def get(self, name: str) -> DataSource | None:
|
||||
return self._sources.get(name)
|
||||
|
||||
def list_all(self) -> dict[str, DataSource]:
|
||||
return dict(self._sources)
|
||||
|
||||
def default(self) -> DataSource | None:
|
||||
if self._default:
|
||||
return self._sources.get(self._default)
|
||||
return None
|
||||
|
||||
def create_headlines(self) -> HeadlinesDataSource:
|
||||
return HeadlinesDataSource()
|
||||
|
||||
def create_poetry(self) -> PoetryDataSource:
|
||||
return PoetryDataSource()
|
||||
|
||||
|
||||
_global_registry: SourceRegistry | None = None
|
||||
|
||||
|
||||
def get_source_registry() -> SourceRegistry:
|
||||
global _global_registry
|
||||
if _global_registry is None:
|
||||
_global_registry = SourceRegistry()
|
||||
return _global_registry
|
||||
|
||||
|
||||
def init_default_sources() -> SourceRegistry:
|
||||
"""Initialize the default source registry with standard sources."""
|
||||
registry = get_source_registry()
|
||||
registry.register(HeadlinesDataSource(), default=True)
|
||||
registry.register(PoetryDataSource())
|
||||
return registry
|
||||
102
engine/display.py
Normal file
102
engine/display.py
Normal file
@@ -0,0 +1,102 @@
|
||||
"""
|
||||
Display output abstraction - allows swapping output backends.
|
||||
|
||||
Protocol:
|
||||
- init(width, height): Initialize display with terminal dimensions
|
||||
- show(buffer): Render buffer (list of strings) to display
|
||||
- clear(): Clear the display
|
||||
- cleanup(): Shutdown display
|
||||
"""
|
||||
|
||||
import time
|
||||
from typing import Protocol
|
||||
|
||||
|
||||
class Display(Protocol):
|
||||
"""Protocol for display backends."""
|
||||
|
||||
def init(self, width: int, height: int) -> None:
|
||||
"""Initialize display with dimensions."""
|
||||
...
|
||||
|
||||
def show(self, buffer: list[str]) -> None:
|
||||
"""Show buffer on display."""
|
||||
...
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Clear display."""
|
||||
...
|
||||
|
||||
def cleanup(self) -> None:
|
||||
"""Shutdown display."""
|
||||
...
|
||||
|
||||
|
||||
def get_monitor():
|
||||
"""Get the performance monitor."""
|
||||
try:
|
||||
from engine.effects.performance import get_monitor as _get_monitor
|
||||
|
||||
return _get_monitor()
|
||||
except Exception:
|
||||
return None
|
||||
|
||||
|
||||
class TerminalDisplay:
|
||||
"""ANSI terminal display backend."""
|
||||
|
||||
def __init__(self):
|
||||
self.width = 80
|
||||
self.height = 24
|
||||
|
||||
def init(self, width: int, height: int) -> None:
|
||||
from engine.terminal import CURSOR_OFF
|
||||
|
||||
self.width = width
|
||||
self.height = height
|
||||
print(CURSOR_OFF, end="", flush=True)
|
||||
|
||||
def show(self, buffer: list[str]) -> None:
|
||||
import sys
|
||||
|
||||
t0 = time.perf_counter()
|
||||
sys.stdout.buffer.write("".join(buffer).encode())
|
||||
sys.stdout.flush()
|
||||
elapsed_ms = (time.perf_counter() - t0) * 1000
|
||||
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
chars_in = sum(len(line) for line in buffer)
|
||||
monitor.record_effect("terminal_display", elapsed_ms, chars_in, chars_in)
|
||||
|
||||
def clear(self) -> None:
|
||||
from engine.terminal import CLR
|
||||
|
||||
print(CLR, end="", flush=True)
|
||||
|
||||
def cleanup(self) -> None:
|
||||
from engine.terminal import CURSOR_ON
|
||||
|
||||
print(CURSOR_ON, end="", flush=True)
|
||||
|
||||
|
||||
class NullDisplay:
|
||||
"""Headless/null display - discards all output."""
|
||||
|
||||
def init(self, width: int, height: int) -> None:
|
||||
self.width = width
|
||||
self.height = height
|
||||
|
||||
def show(self, buffer: list[str]) -> None:
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
t0 = time.perf_counter()
|
||||
chars_in = sum(len(line) for line in buffer)
|
||||
elapsed_ms = (time.perf_counter() - t0) * 1000
|
||||
monitor.record_effect("null_display", elapsed_ms, chars_in, chars_in)
|
||||
|
||||
def clear(self) -> None:
|
||||
pass
|
||||
|
||||
def cleanup(self) -> None:
|
||||
pass
|
||||
@@ -1,287 +0,0 @@
|
||||
"""
|
||||
Display backend system with registry pattern.
|
||||
|
||||
Allows swapping output backends via the Display protocol.
|
||||
Supports auto-discovery of display backends.
|
||||
"""
|
||||
|
||||
from enum import Enum, auto
|
||||
from typing import Protocol
|
||||
|
||||
# Optional backend - requires moderngl package
|
||||
try:
|
||||
from engine.display.backends.moderngl import ModernGLDisplay
|
||||
|
||||
_MODERNGL_AVAILABLE = True
|
||||
except ImportError:
|
||||
ModernGLDisplay = None
|
||||
_MODERNGL_AVAILABLE = False
|
||||
|
||||
from engine.display.backends.multi import MultiDisplay
|
||||
from engine.display.backends.null import NullDisplay
|
||||
from engine.display.backends.pygame import PygameDisplay
|
||||
from engine.display.backends.terminal import TerminalDisplay
|
||||
from engine.display.backends.websocket import WebSocketDisplay
|
||||
|
||||
|
||||
class BorderMode(Enum):
|
||||
"""Border rendering modes for displays."""
|
||||
|
||||
OFF = auto() # No border
|
||||
SIMPLE = auto() # Traditional border with FPS/frame time
|
||||
UI = auto() # Right-side UI panel with interactive controls
|
||||
|
||||
|
||||
class Display(Protocol):
|
||||
"""Protocol for display backends.
|
||||
|
||||
Required attributes:
|
||||
- width: int
|
||||
- height: int
|
||||
|
||||
Required methods (duck typing - actual signatures may vary):
|
||||
- init(width, height, reuse=False)
|
||||
- show(buffer, border=False)
|
||||
- clear()
|
||||
- cleanup()
|
||||
- get_dimensions() -> (width, height)
|
||||
|
||||
Optional attributes (for UI mode):
|
||||
- ui_panel: UIPanel instance (set by app when border=UI)
|
||||
|
||||
Optional methods:
|
||||
- is_quit_requested() -> bool
|
||||
- clear_quit_request() -> None
|
||||
"""
|
||||
|
||||
width: int
|
||||
height: int
|
||||
|
||||
|
||||
class DisplayRegistry:
|
||||
"""Registry for display backends with auto-discovery."""
|
||||
|
||||
_backends: dict[str, type[Display]] = {}
|
||||
_initialized = False
|
||||
|
||||
@classmethod
|
||||
def register(cls, name: str, backend_class: type[Display]) -> None:
|
||||
cls._backends[name.lower()] = backend_class
|
||||
|
||||
@classmethod
|
||||
def get(cls, name: str) -> type[Display] | None:
|
||||
return cls._backends.get(name.lower())
|
||||
|
||||
@classmethod
|
||||
def list_backends(cls) -> list[str]:
|
||||
return list(cls._backends.keys())
|
||||
|
||||
@classmethod
|
||||
def create(cls, name: str, **kwargs) -> Display | None:
|
||||
cls.initialize()
|
||||
backend_class = cls.get(name)
|
||||
if backend_class:
|
||||
return backend_class(**kwargs)
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def initialize(cls) -> None:
|
||||
if cls._initialized:
|
||||
return
|
||||
cls.register("terminal", TerminalDisplay)
|
||||
cls.register("null", NullDisplay)
|
||||
cls.register("websocket", WebSocketDisplay)
|
||||
cls.register("pygame", PygameDisplay)
|
||||
if _MODERNGL_AVAILABLE:
|
||||
cls.register("moderngl", ModernGLDisplay) # type: ignore[arg-type]
|
||||
cls._initialized = True
|
||||
|
||||
@classmethod
|
||||
def create_multi(cls, names: list[str]) -> MultiDisplay | None:
|
||||
displays = []
|
||||
for name in names:
|
||||
backend = cls.create(name)
|
||||
if backend:
|
||||
displays.append(backend)
|
||||
else:
|
||||
return None
|
||||
if not displays:
|
||||
return None
|
||||
return MultiDisplay(displays)
|
||||
|
||||
|
||||
def get_monitor():
|
||||
"""Get the performance monitor."""
|
||||
try:
|
||||
from engine.effects.performance import get_monitor as _get_monitor
|
||||
|
||||
return _get_monitor()
|
||||
except Exception:
|
||||
return None
|
||||
|
||||
|
||||
def _strip_ansi(s: str) -> str:
|
||||
"""Strip ANSI escape sequences from string for length calculation."""
|
||||
import re
|
||||
|
||||
return re.sub(r"\x1b\[[0-9;]*[a-zA-Z]", "", s)
|
||||
|
||||
|
||||
def _render_simple_border(
|
||||
buf: list[str], width: int, height: int, fps: float = 0.0, frame_time: float = 0.0
|
||||
) -> list[str]:
|
||||
"""Render a traditional border around the buffer."""
|
||||
if not buf or width < 3 or height < 3:
|
||||
return buf
|
||||
|
||||
inner_w = width - 2
|
||||
inner_h = height - 2
|
||||
|
||||
cropped = []
|
||||
for i in range(min(inner_h, len(buf))):
|
||||
line = buf[i]
|
||||
visible_len = len(_strip_ansi(line))
|
||||
if visible_len > inner_w:
|
||||
cropped.append(line[:inner_w])
|
||||
else:
|
||||
cropped.append(line + " " * (inner_w - visible_len))
|
||||
|
||||
while len(cropped) < inner_h:
|
||||
cropped.append(" " * inner_w)
|
||||
|
||||
if fps > 0:
|
||||
fps_str = f" FPS:{fps:.0f}"
|
||||
if len(fps_str) < inner_w:
|
||||
right_len = inner_w - len(fps_str)
|
||||
top_border = "┌" + "─" * right_len + fps_str + "┐"
|
||||
else:
|
||||
top_border = "┌" + "─" * inner_w + "┐"
|
||||
else:
|
||||
top_border = "┌" + "─" * inner_w + "┐"
|
||||
|
||||
if frame_time > 0:
|
||||
ft_str = f" {frame_time:.1f}ms"
|
||||
if len(ft_str) < inner_w:
|
||||
right_len = inner_w - len(ft_str)
|
||||
bottom_border = "└" + "─" * right_len + ft_str + "┘"
|
||||
else:
|
||||
bottom_border = "└" + "─" * inner_w + "┘"
|
||||
else:
|
||||
bottom_border = "└" + "─" * inner_w + "┘"
|
||||
|
||||
result = [top_border]
|
||||
for line in cropped:
|
||||
if len(line) < inner_w:
|
||||
line = line + " " * (inner_w - len(line))
|
||||
elif len(line) > inner_w:
|
||||
line = line[:inner_w]
|
||||
result.append("│" + line + "│")
|
||||
result.append(bottom_border)
|
||||
|
||||
return result
|
||||
|
||||
|
||||
def render_ui_panel(
|
||||
buf: list[str],
|
||||
width: int,
|
||||
height: int,
|
||||
ui_panel,
|
||||
fps: float = 0.0,
|
||||
frame_time: float = 0.0,
|
||||
) -> list[str]:
|
||||
"""Render buffer with a right-side UI panel."""
|
||||
from engine.pipeline.ui import UIPanel
|
||||
|
||||
if not isinstance(ui_panel, UIPanel):
|
||||
return _render_simple_border(buf, width, height, fps, frame_time)
|
||||
|
||||
panel_width = min(ui_panel.config.panel_width, width - 4)
|
||||
main_width = width - panel_width - 1
|
||||
|
||||
panel_lines = ui_panel.render(panel_width, height)
|
||||
|
||||
main_buf = buf[: height - 2]
|
||||
main_result = _render_simple_border(
|
||||
main_buf, main_width + 2, height, fps, frame_time
|
||||
)
|
||||
|
||||
combined = []
|
||||
for i in range(height):
|
||||
if i < len(main_result):
|
||||
main_line = main_result[i]
|
||||
if len(main_line) >= 2:
|
||||
main_content = (
|
||||
main_line[1:-1] if main_line[-1] in "│┌┐└┘" else main_line[1:]
|
||||
)
|
||||
main_content = main_content.ljust(main_width)[:main_width]
|
||||
else:
|
||||
main_content = " " * main_width
|
||||
else:
|
||||
main_content = " " * main_width
|
||||
|
||||
panel_idx = i
|
||||
panel_line = (
|
||||
panel_lines[panel_idx][:panel_width].ljust(panel_width)
|
||||
if panel_idx < len(panel_lines)
|
||||
else " " * panel_width
|
||||
)
|
||||
|
||||
separator = "│" if 0 < i < height - 1 else "┼" if i == 0 else "┴"
|
||||
combined.append(main_content + separator + panel_line)
|
||||
|
||||
return combined
|
||||
|
||||
|
||||
def render_border(
|
||||
buf: list[str],
|
||||
width: int,
|
||||
height: int,
|
||||
fps: float = 0.0,
|
||||
frame_time: float = 0.0,
|
||||
border_mode: BorderMode | bool = BorderMode.SIMPLE,
|
||||
) -> list[str]:
|
||||
"""Render a border or UI panel around the buffer.
|
||||
|
||||
Args:
|
||||
buf: Input buffer
|
||||
width: Display width
|
||||
height: Display height
|
||||
fps: FPS for top border
|
||||
frame_time: Frame time for bottom border
|
||||
border_mode: Border rendering mode
|
||||
|
||||
Returns:
|
||||
Buffer with border/panel applied
|
||||
"""
|
||||
# Normalize border_mode to BorderMode enum
|
||||
if isinstance(border_mode, bool):
|
||||
border_mode = BorderMode.SIMPLE if border_mode else BorderMode.OFF
|
||||
|
||||
if border_mode == BorderMode.UI:
|
||||
# UI panel requires a UIPanel instance (injected separately)
|
||||
# For now, this will be called by displays that have a ui_panel attribute
|
||||
# This function signature doesn't include ui_panel, so we'll handle it in render_ui_panel
|
||||
# Fall back to simple border if no panel available
|
||||
return _render_simple_border(buf, width, height, fps, frame_time)
|
||||
elif border_mode == BorderMode.SIMPLE:
|
||||
return _render_simple_border(buf, width, height, fps, frame_time)
|
||||
else:
|
||||
return buf
|
||||
|
||||
|
||||
__all__ = [
|
||||
"Display",
|
||||
"DisplayRegistry",
|
||||
"get_monitor",
|
||||
"render_border",
|
||||
"render_ui_panel",
|
||||
"BorderMode",
|
||||
"TerminalDisplay",
|
||||
"NullDisplay",
|
||||
"WebSocketDisplay",
|
||||
"MultiDisplay",
|
||||
"PygameDisplay",
|
||||
]
|
||||
|
||||
if _MODERNGL_AVAILABLE:
|
||||
__all__.append("ModernGLDisplay")
|
||||
@@ -1,50 +0,0 @@
|
||||
"""
|
||||
Multi display backend - forwards to multiple displays.
|
||||
"""
|
||||
|
||||
|
||||
class MultiDisplay:
|
||||
"""Display that forwards to multiple displays.
|
||||
|
||||
Supports reuse - passes reuse flag to all child displays.
|
||||
"""
|
||||
|
||||
width: int = 80
|
||||
height: int = 24
|
||||
|
||||
def __init__(self, displays: list):
|
||||
self.displays = displays
|
||||
self.width = 80
|
||||
self.height = 24
|
||||
|
||||
def init(self, width: int, height: int, reuse: bool = False) -> None:
|
||||
"""Initialize all child displays with dimensions.
|
||||
|
||||
Args:
|
||||
width: Terminal width in characters
|
||||
height: Terminal height in rows
|
||||
reuse: If True, use reuse mode for child displays
|
||||
"""
|
||||
self.width = width
|
||||
self.height = height
|
||||
for d in self.displays:
|
||||
d.init(width, height, reuse=reuse)
|
||||
|
||||
def show(self, buffer: list[str], border: bool = False) -> None:
|
||||
for d in self.displays:
|
||||
d.show(buffer, border=border)
|
||||
|
||||
def clear(self) -> None:
|
||||
for d in self.displays:
|
||||
d.clear()
|
||||
|
||||
def get_dimensions(self) -> tuple[int, int]:
|
||||
"""Get dimensions from the first child display that supports it."""
|
||||
for d in self.displays:
|
||||
if hasattr(d, "get_dimensions"):
|
||||
return d.get_dimensions()
|
||||
return (self.width, self.height)
|
||||
|
||||
def cleanup(self) -> None:
|
||||
for d in self.displays:
|
||||
d.cleanup()
|
||||
@@ -1,103 +0,0 @@
|
||||
"""
|
||||
Null/headless display backend.
|
||||
"""
|
||||
|
||||
import time
|
||||
|
||||
|
||||
class NullDisplay:
|
||||
"""Headless/null display - discards all output.
|
||||
|
||||
This display does nothing - useful for headless benchmarking
|
||||
or when no display output is needed. Captures last buffer
|
||||
for testing purposes.
|
||||
"""
|
||||
|
||||
width: int = 80
|
||||
height: int = 24
|
||||
_last_buffer: list[str] | None = None
|
||||
|
||||
def __init__(self):
|
||||
self._last_buffer = None
|
||||
|
||||
def init(self, width: int, height: int, reuse: bool = False) -> None:
|
||||
"""Initialize display with dimensions.
|
||||
|
||||
Args:
|
||||
width: Terminal width in characters
|
||||
height: Terminal height in rows
|
||||
reuse: Ignored for NullDisplay (no resources to reuse)
|
||||
"""
|
||||
self.width = width
|
||||
self.height = height
|
||||
self._last_buffer = None
|
||||
|
||||
def show(self, buffer: list[str], border: bool = False) -> None:
|
||||
import sys
|
||||
|
||||
from engine.display import get_monitor, render_border
|
||||
|
||||
# Get FPS for border (if available)
|
||||
fps = 0.0
|
||||
frame_time = 0.0
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
stats = monitor.get_stats()
|
||||
avg_ms = stats.get("pipeline", {}).get("avg_ms", 0) if stats else 0
|
||||
frame_count = stats.get("frame_count", 0) if stats else 0
|
||||
if avg_ms and frame_count > 0:
|
||||
fps = 1000.0 / avg_ms
|
||||
frame_time = avg_ms
|
||||
|
||||
# Apply border if requested (same as terminal display)
|
||||
if border:
|
||||
buffer = render_border(buffer, self.width, self.height, fps, frame_time)
|
||||
|
||||
self._last_buffer = buffer
|
||||
|
||||
# For debugging: print first few frames to stdout
|
||||
if hasattr(self, "_frame_count"):
|
||||
self._frame_count += 1
|
||||
else:
|
||||
self._frame_count = 0
|
||||
|
||||
# Only print first 5 frames or every 10th frame
|
||||
if self._frame_count <= 5 or self._frame_count % 10 == 0:
|
||||
sys.stdout.write("\n" + "=" * 80 + "\n")
|
||||
sys.stdout.write(
|
||||
f"Frame {self._frame_count} (buffer height: {len(buffer)})\n"
|
||||
)
|
||||
sys.stdout.write("=" * 80 + "\n")
|
||||
for i, line in enumerate(buffer[:30]): # Show first 30 lines
|
||||
sys.stdout.write(f"{i:2}: {line}\n")
|
||||
if len(buffer) > 30:
|
||||
sys.stdout.write(f"... ({len(buffer) - 30} more lines)\n")
|
||||
sys.stdout.flush()
|
||||
|
||||
if monitor:
|
||||
t0 = time.perf_counter()
|
||||
chars_in = sum(len(line) for line in buffer)
|
||||
elapsed_ms = (time.perf_counter() - t0) * 1000
|
||||
monitor.record_effect("null_display", elapsed_ms, chars_in, chars_in)
|
||||
|
||||
def clear(self) -> None:
|
||||
pass
|
||||
|
||||
def cleanup(self) -> None:
|
||||
pass
|
||||
|
||||
def get_dimensions(self) -> tuple[int, int]:
|
||||
"""Get current dimensions.
|
||||
|
||||
Returns:
|
||||
(width, height) in character cells
|
||||
"""
|
||||
return (self.width, self.height)
|
||||
|
||||
def is_quit_requested(self) -> bool:
|
||||
"""Check if quit was requested (optional protocol method)."""
|
||||
return False
|
||||
|
||||
def clear_quit_request(self) -> None:
|
||||
"""Clear quit request (optional protocol method)."""
|
||||
pass
|
||||
@@ -1,373 +0,0 @@
|
||||
"""
|
||||
Pygame display backend - renders to a native application window.
|
||||
"""
|
||||
|
||||
import time
|
||||
|
||||
from engine.display.renderer import parse_ansi
|
||||
|
||||
|
||||
class PygameDisplay:
|
||||
"""Pygame display backend - renders to native window.
|
||||
|
||||
Supports reuse mode - when reuse=True, skips SDL initialization
|
||||
and reuses the existing pygame window from a previous instance.
|
||||
"""
|
||||
|
||||
width: int = 80
|
||||
window_width: int = 800
|
||||
window_height: int = 600
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
cell_width: int = 10,
|
||||
cell_height: int = 18,
|
||||
window_width: int = 800,
|
||||
window_height: int = 600,
|
||||
target_fps: float = 30.0,
|
||||
):
|
||||
self.width = 80
|
||||
self.height = 24
|
||||
self.cell_width = cell_width
|
||||
self.cell_height = cell_height
|
||||
self.window_width = window_width
|
||||
self.window_height = window_height
|
||||
self.target_fps = target_fps
|
||||
self._initialized = False
|
||||
self._pygame = None
|
||||
self._screen = None
|
||||
self._font = None
|
||||
self._resized = False
|
||||
self._quit_requested = False
|
||||
self._last_frame_time = 0.0
|
||||
self._frame_period = 1.0 / target_fps if target_fps > 0 else 0
|
||||
self._glyph_cache = {}
|
||||
|
||||
def _get_font_path(self) -> str | None:
|
||||
"""Get font path for rendering."""
|
||||
import os
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
env_font = os.environ.get("MAINLINE_PYGAME_FONT")
|
||||
if env_font and os.path.exists(env_font):
|
||||
return env_font
|
||||
|
||||
def search_dir(base_path: str) -> str | None:
|
||||
if not os.path.exists(base_path):
|
||||
return None
|
||||
if os.path.isfile(base_path):
|
||||
return base_path
|
||||
for font_file in Path(base_path).rglob("*"):
|
||||
if font_file.suffix.lower() in (".ttf", ".otf", ".ttc"):
|
||||
name = font_file.stem.lower()
|
||||
if "geist" in name and ("nerd" in name or "mono" in name):
|
||||
return str(font_file)
|
||||
return None
|
||||
|
||||
search_dirs = []
|
||||
if sys.platform == "darwin":
|
||||
search_dirs.append(os.path.expanduser("~/Library/Fonts/"))
|
||||
elif sys.platform == "win32":
|
||||
search_dirs.append(
|
||||
os.path.expanduser("~\\AppData\\Local\\Microsoft\\Windows\\Fonts\\")
|
||||
)
|
||||
else:
|
||||
search_dirs.extend(
|
||||
[
|
||||
os.path.expanduser("~/.local/share/fonts/"),
|
||||
os.path.expanduser("~/.fonts/"),
|
||||
"/usr/share/fonts/",
|
||||
]
|
||||
)
|
||||
|
||||
for search_dir_path in search_dirs:
|
||||
found = search_dir(search_dir_path)
|
||||
if found:
|
||||
return found
|
||||
|
||||
return None
|
||||
|
||||
def init(self, width: int, height: int, reuse: bool = False) -> None:
|
||||
"""Initialize display with dimensions.
|
||||
|
||||
Args:
|
||||
width: Terminal width in characters
|
||||
height: Terminal height in rows
|
||||
reuse: If True, attach to existing pygame window instead of creating new
|
||||
"""
|
||||
self.width = width
|
||||
self.height = height
|
||||
|
||||
import os
|
||||
|
||||
os.environ["SDL_VIDEODRIVER"] = "x11"
|
||||
|
||||
try:
|
||||
import pygame
|
||||
except ImportError:
|
||||
return
|
||||
|
||||
if reuse and PygameDisplay._pygame_initialized:
|
||||
self._pygame = pygame
|
||||
self._initialized = True
|
||||
return
|
||||
|
||||
pygame.init()
|
||||
pygame.display.set_caption("Mainline")
|
||||
|
||||
self._screen = pygame.display.set_mode(
|
||||
(self.window_width, self.window_height),
|
||||
pygame.RESIZABLE,
|
||||
)
|
||||
self._pygame = pygame
|
||||
PygameDisplay._pygame_initialized = True
|
||||
|
||||
# Calculate character dimensions from actual window size
|
||||
self.width = max(1, self.window_width // self.cell_width)
|
||||
self.height = max(1, self.window_height // self.cell_height)
|
||||
|
||||
font_path = self._get_font_path()
|
||||
if font_path:
|
||||
try:
|
||||
self._font = pygame.font.Font(font_path, self.cell_height - 2)
|
||||
except Exception:
|
||||
self._font = pygame.font.SysFont("monospace", self.cell_height - 2)
|
||||
else:
|
||||
self._font = pygame.font.SysFont("monospace", self.cell_height - 2)
|
||||
|
||||
# Check if font supports box-drawing characters; if not, try to find one
|
||||
self._use_fallback_border = False
|
||||
if self._font:
|
||||
try:
|
||||
# Test rendering some key box-drawing characters
|
||||
test_chars = ["┌", "─", "┐", "│", "└", "┘"]
|
||||
for ch in test_chars:
|
||||
surf = self._font.render(ch, True, (255, 255, 255))
|
||||
# If surface is empty (width=0 or all black), font lacks glyph
|
||||
if surf.get_width() == 0:
|
||||
raise ValueError("Missing glyph")
|
||||
except Exception:
|
||||
# Font doesn't support box-drawing, will use line drawing fallback
|
||||
self._use_fallback_border = True
|
||||
|
||||
self._initialized = True
|
||||
|
||||
def show(self, buffer: list[str], border: bool = False) -> None:
|
||||
if not self._initialized or not self._pygame:
|
||||
return
|
||||
|
||||
t0 = time.perf_counter()
|
||||
|
||||
for event in self._pygame.event.get():
|
||||
if event.type == self._pygame.QUIT:
|
||||
self._quit_requested = True
|
||||
elif event.type == self._pygame.KEYDOWN:
|
||||
if event.key in (self._pygame.K_ESCAPE, self._pygame.K_c):
|
||||
if event.key == self._pygame.K_c and not (
|
||||
event.mod & self._pygame.KMOD_LCTRL
|
||||
or event.mod & self._pygame.KMOD_RCTRL
|
||||
):
|
||||
continue
|
||||
self._quit_requested = True
|
||||
elif event.type == self._pygame.VIDEORESIZE:
|
||||
self.window_width = event.w
|
||||
self.window_height = event.h
|
||||
self.width = max(1, self.window_width // self.cell_width)
|
||||
self.height = max(1, self.window_height // self.cell_height)
|
||||
self._resized = True
|
||||
|
||||
# FPS limiting - skip frame if we're going too fast
|
||||
if self._frame_period > 0:
|
||||
now = time.perf_counter()
|
||||
elapsed = now - self._last_frame_time
|
||||
if elapsed < self._frame_period:
|
||||
return # Skip this frame
|
||||
self._last_frame_time = now
|
||||
|
||||
# Get metrics for border display
|
||||
fps = 0.0
|
||||
frame_time = 0.0
|
||||
from engine.display import get_monitor
|
||||
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
stats = monitor.get_stats()
|
||||
avg_ms = stats.get("pipeline", {}).get("avg_ms", 0) if stats else 0
|
||||
frame_count = stats.get("frame_count", 0) if stats else 0
|
||||
if avg_ms and frame_count > 0:
|
||||
fps = 1000.0 / avg_ms
|
||||
frame_time = avg_ms
|
||||
|
||||
self._screen.fill((0, 0, 0))
|
||||
|
||||
# If border requested but font lacks box-drawing glyphs, use graphical fallback
|
||||
if border and self._use_fallback_border:
|
||||
self._draw_fallback_border(fps, frame_time)
|
||||
# Adjust content area to fit inside border
|
||||
content_offset_x = self.cell_width
|
||||
content_offset_y = self.cell_height
|
||||
self.window_width - 2 * self.cell_width
|
||||
self.window_height - 2 * self.cell_height
|
||||
else:
|
||||
# Normal rendering (with or without text border)
|
||||
content_offset_x = 0
|
||||
content_offset_y = 0
|
||||
|
||||
if border:
|
||||
from engine.display import render_border
|
||||
|
||||
buffer = render_border(buffer, self.width, self.height, fps, frame_time)
|
||||
|
||||
blit_list = []
|
||||
|
||||
for row_idx, line in enumerate(buffer[: self.height]):
|
||||
if row_idx >= self.height:
|
||||
break
|
||||
|
||||
tokens = parse_ansi(line)
|
||||
x_pos = content_offset_x
|
||||
|
||||
for text, fg, bg, _bold in tokens:
|
||||
if not text:
|
||||
continue
|
||||
|
||||
# Use None as key for no background
|
||||
bg_key = bg if bg != (0, 0, 0) else None
|
||||
cache_key = (text, fg, bg_key)
|
||||
|
||||
if cache_key not in self._glyph_cache:
|
||||
# Render and cache
|
||||
if bg_key is not None:
|
||||
self._glyph_cache[cache_key] = self._font.render(
|
||||
text, True, fg, bg_key
|
||||
)
|
||||
else:
|
||||
self._glyph_cache[cache_key] = self._font.render(text, True, fg)
|
||||
|
||||
surface = self._glyph_cache[cache_key]
|
||||
blit_list.append(
|
||||
(surface, (x_pos, content_offset_y + row_idx * self.cell_height))
|
||||
)
|
||||
x_pos += self._font.size(text)[0]
|
||||
|
||||
self._screen.blits(blit_list)
|
||||
|
||||
# Draw fallback border using graphics if needed
|
||||
if border and self._use_fallback_border:
|
||||
self._draw_fallback_border(fps, frame_time)
|
||||
|
||||
self._pygame.display.flip()
|
||||
|
||||
elapsed_ms = (time.perf_counter() - t0) * 1000
|
||||
|
||||
if monitor:
|
||||
chars_in = sum(len(line) for line in buffer)
|
||||
monitor.record_effect("pygame_display", elapsed_ms, chars_in, chars_in)
|
||||
|
||||
def _draw_fallback_border(self, fps: float, frame_time: float) -> None:
|
||||
"""Draw border using pygame graphics primitives instead of text."""
|
||||
if not self._screen or not self._pygame:
|
||||
return
|
||||
|
||||
# Colors
|
||||
border_color = (0, 255, 0) # Green (like terminal border)
|
||||
text_color = (255, 255, 255)
|
||||
|
||||
# Calculate dimensions
|
||||
x1 = 0
|
||||
y1 = 0
|
||||
x2 = self.window_width - 1
|
||||
y2 = self.window_height - 1
|
||||
|
||||
# Draw outer rectangle
|
||||
self._pygame.draw.rect(
|
||||
self._screen, border_color, (x1, y1, x2 - x1 + 1, y2 - y1 + 1), 1
|
||||
)
|
||||
|
||||
# Draw top border with FPS
|
||||
if fps > 0:
|
||||
fps_text = f" FPS:{fps:.0f}"
|
||||
else:
|
||||
fps_text = ""
|
||||
# We need to render this text with a fallback font that has basic ASCII
|
||||
# Use system font which should have these characters
|
||||
try:
|
||||
font = self._font # May not have box chars but should have alphanumeric
|
||||
text_surf = font.render(fps_text, True, text_color, (0, 0, 0))
|
||||
text_rect = text_surf.get_rect()
|
||||
# Position on top border, right-aligned
|
||||
text_x = x2 - text_rect.width - 5
|
||||
text_y = y1 + 2
|
||||
self._screen.blit(text_surf, (text_x, text_y))
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
# Draw bottom border with frame time
|
||||
if frame_time > 0:
|
||||
ft_text = f" {frame_time:.1f}ms"
|
||||
try:
|
||||
ft_surf = self._font.render(ft_text, True, text_color, (0, 0, 0))
|
||||
ft_rect = ft_surf.get_rect()
|
||||
ft_x = x2 - ft_rect.width - 5
|
||||
ft_y = y2 - ft_rect.height - 2
|
||||
self._screen.blit(ft_surf, (ft_x, ft_y))
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
def clear(self) -> None:
|
||||
if self._screen and self._pygame:
|
||||
self._screen.fill((0, 0, 0))
|
||||
self._pygame.display.flip()
|
||||
|
||||
def get_dimensions(self) -> tuple[int, int]:
|
||||
"""Get current terminal dimensions based on window size.
|
||||
|
||||
Returns:
|
||||
(width, height) in character cells
|
||||
"""
|
||||
# Query actual window size and recalculate character cells
|
||||
if self._screen and self._pygame:
|
||||
try:
|
||||
w, h = self._screen.get_size()
|
||||
if w != self.window_width or h != self.window_height:
|
||||
self.window_width = w
|
||||
self.window_height = h
|
||||
self.width = max(1, w // self.cell_width)
|
||||
self.height = max(1, h // self.cell_height)
|
||||
except Exception:
|
||||
pass
|
||||
return self.width, self.height
|
||||
|
||||
def cleanup(self, quit_pygame: bool = True) -> None:
|
||||
"""Cleanup display resources.
|
||||
|
||||
Args:
|
||||
quit_pygame: If True, quit pygame entirely. Set to False when
|
||||
reusing the display to avoid closing shared window.
|
||||
"""
|
||||
if quit_pygame and self._pygame:
|
||||
self._pygame.quit()
|
||||
PygameDisplay._pygame_initialized = False
|
||||
|
||||
@classmethod
|
||||
def reset_state(cls) -> None:
|
||||
"""Reset pygame state - useful for testing."""
|
||||
cls._pygame_initialized = False
|
||||
|
||||
def is_quit_requested(self) -> bool:
|
||||
"""Check if user requested quit (Ctrl+C, Ctrl+Q, or Escape).
|
||||
|
||||
Returns True if the user pressed Ctrl+C, Ctrl+Q, or Escape.
|
||||
The main loop should check this and raise KeyboardInterrupt.
|
||||
"""
|
||||
return self._quit_requested
|
||||
|
||||
def clear_quit_request(self) -> bool:
|
||||
"""Clear the quit request flag after handling.
|
||||
|
||||
Returns the previous quit request state.
|
||||
"""
|
||||
was_requested = self._quit_requested
|
||||
self._quit_requested = False
|
||||
return was_requested
|
||||
@@ -1,146 +0,0 @@
|
||||
"""
|
||||
ANSI terminal display backend.
|
||||
"""
|
||||
|
||||
import os
|
||||
import time
|
||||
|
||||
|
||||
class TerminalDisplay:
|
||||
"""ANSI terminal display backend.
|
||||
|
||||
Renders buffer to stdout using ANSI escape codes.
|
||||
Supports reuse - when reuse=True, skips re-initializing terminal state.
|
||||
Auto-detects terminal dimensions on init.
|
||||
"""
|
||||
|
||||
width: int = 80
|
||||
height: int = 24
|
||||
_initialized: bool = False
|
||||
|
||||
def __init__(self, target_fps: float = 30.0):
|
||||
self.target_fps = target_fps
|
||||
self._frame_period = 1.0 / target_fps if target_fps > 0 else 0
|
||||
self._last_frame_time = 0.0
|
||||
self._cached_dimensions: tuple[int, int] | None = None
|
||||
|
||||
def init(self, width: int, height: int, reuse: bool = False) -> None:
|
||||
"""Initialize display with dimensions.
|
||||
|
||||
If width/height are not provided (0/None), auto-detects terminal size.
|
||||
Otherwise uses provided dimensions or falls back to terminal size
|
||||
if the provided dimensions exceed terminal capacity.
|
||||
|
||||
Args:
|
||||
width: Desired terminal width (0 = auto-detect)
|
||||
height: Desired terminal height (0 = auto-detect)
|
||||
reuse: If True, skip terminal re-initialization
|
||||
"""
|
||||
from engine.terminal import CURSOR_OFF
|
||||
|
||||
# Auto-detect terminal size (handle case where no terminal)
|
||||
try:
|
||||
term_size = os.get_terminal_size()
|
||||
term_width = term_size.columns
|
||||
term_height = term_size.lines
|
||||
except OSError:
|
||||
# No terminal available (e.g., in tests)
|
||||
term_width = width if width > 0 else 80
|
||||
term_height = height if height > 0 else 24
|
||||
|
||||
# Use provided dimensions if valid, otherwise use terminal size
|
||||
if width > 0 and height > 0:
|
||||
self.width = min(width, term_width)
|
||||
self.height = min(height, term_height)
|
||||
else:
|
||||
self.width = term_width
|
||||
self.height = term_height
|
||||
|
||||
if not reuse or not self._initialized:
|
||||
print(CURSOR_OFF, end="", flush=True)
|
||||
self._initialized = True
|
||||
|
||||
def get_dimensions(self) -> tuple[int, int]:
|
||||
"""Get current terminal dimensions.
|
||||
|
||||
Returns cached dimensions to avoid querying terminal every frame,
|
||||
which can cause inconsistent results. Dimensions are only refreshed
|
||||
when they actually change.
|
||||
|
||||
Returns:
|
||||
(width, height) in character cells
|
||||
"""
|
||||
try:
|
||||
term_size = os.get_terminal_size()
|
||||
new_dims = (term_size.columns, term_size.lines)
|
||||
except OSError:
|
||||
new_dims = (self.width, self.height)
|
||||
|
||||
# Only update cached dimensions if they actually changed
|
||||
if self._cached_dimensions is None or self._cached_dimensions != new_dims:
|
||||
self._cached_dimensions = new_dims
|
||||
self.width = new_dims[0]
|
||||
self.height = new_dims[1]
|
||||
|
||||
return self._cached_dimensions
|
||||
|
||||
def show(self, buffer: list[str], border: bool = False) -> None:
|
||||
import sys
|
||||
|
||||
from engine.display import get_monitor, render_border
|
||||
|
||||
t0 = time.perf_counter()
|
||||
|
||||
# FPS limiting - skip frame if we're going too fast
|
||||
if self._frame_period > 0:
|
||||
now = time.perf_counter()
|
||||
elapsed = now - self._last_frame_time
|
||||
if elapsed < self._frame_period:
|
||||
# Skip this frame - too soon
|
||||
return
|
||||
self._last_frame_time = now
|
||||
|
||||
# Get metrics for border display
|
||||
fps = 0.0
|
||||
frame_time = 0.0
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
stats = monitor.get_stats()
|
||||
avg_ms = stats.get("pipeline", {}).get("avg_ms", 0) if stats else 0
|
||||
frame_count = stats.get("frame_count", 0) if stats else 0
|
||||
if avg_ms and frame_count > 0:
|
||||
fps = 1000.0 / avg_ms
|
||||
frame_time = avg_ms
|
||||
|
||||
# Apply border if requested
|
||||
if border:
|
||||
buffer = render_border(buffer, self.width, self.height, fps, frame_time)
|
||||
|
||||
# Write buffer with cursor home + erase down to avoid flicker
|
||||
# \033[H = cursor home, \033[J = erase from cursor to end of screen
|
||||
output = "\033[H\033[J" + "".join(buffer)
|
||||
sys.stdout.buffer.write(output.encode())
|
||||
sys.stdout.flush()
|
||||
elapsed_ms = (time.perf_counter() - t0) * 1000
|
||||
|
||||
if monitor:
|
||||
chars_in = sum(len(line) for line in buffer)
|
||||
monitor.record_effect("terminal_display", elapsed_ms, chars_in, chars_in)
|
||||
|
||||
def clear(self) -> None:
|
||||
from engine.terminal import CLR
|
||||
|
||||
print(CLR, end="", flush=True)
|
||||
|
||||
def cleanup(self) -> None:
|
||||
from engine.terminal import CURSOR_ON
|
||||
|
||||
print(CURSOR_ON, end="", flush=True)
|
||||
|
||||
def is_quit_requested(self) -> bool:
|
||||
"""Check if quit was requested (optional protocol method)."""
|
||||
return False
|
||||
|
||||
def clear_quit_request(self) -> None:
|
||||
"""Clear quit request (optional protocol method)."""
|
||||
pass
|
||||
@@ -1,285 +0,0 @@
|
||||
"""
|
||||
WebSocket display backend - broadcasts frame buffer to connected web clients.
|
||||
|
||||
TODO: Transform to a true streaming backend with:
|
||||
- Proper WebSocket message streaming (currently sends full buffer each frame)
|
||||
- Connection pooling and backpressure handling
|
||||
- Binary protocol for efficiency (instead of JSON)
|
||||
- Client management with proper async handling
|
||||
- Mark for deprecation if replaced by a new streaming implementation
|
||||
|
||||
Current implementation: Simple broadcast of text frames to all connected clients.
|
||||
"""
|
||||
|
||||
import asyncio
|
||||
import json
|
||||
import threading
|
||||
import time
|
||||
|
||||
try:
|
||||
import websockets
|
||||
except ImportError:
|
||||
websockets = None
|
||||
|
||||
|
||||
def get_monitor():
|
||||
"""Get the performance monitor."""
|
||||
try:
|
||||
from engine.effects.performance import get_monitor as _get_monitor
|
||||
|
||||
return _get_monitor()
|
||||
except Exception:
|
||||
return None
|
||||
|
||||
|
||||
class WebSocketDisplay:
|
||||
"""WebSocket display backend - broadcasts to HTML Canvas clients."""
|
||||
|
||||
width: int = 80
|
||||
height: int = 24
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
host: str = "0.0.0.0",
|
||||
port: int = 8765,
|
||||
http_port: int = 8766,
|
||||
):
|
||||
self.host = host
|
||||
self.port = port
|
||||
self.http_port = http_port
|
||||
self.width = 80
|
||||
self.height = 24
|
||||
self._clients: set = set()
|
||||
self._server_running = False
|
||||
self._http_running = False
|
||||
self._server_thread: threading.Thread | None = None
|
||||
self._http_thread: threading.Thread | None = None
|
||||
self._available = True
|
||||
self._max_clients = 10
|
||||
self._client_connected_callback = None
|
||||
self._client_disconnected_callback = None
|
||||
self._frame_delay = 0.0
|
||||
|
||||
try:
|
||||
import websockets as _ws
|
||||
|
||||
self._available = _ws is not None
|
||||
except ImportError:
|
||||
self._available = False
|
||||
|
||||
def is_available(self) -> bool:
|
||||
"""Check if WebSocket support is available."""
|
||||
return self._available
|
||||
|
||||
def init(self, width: int, height: int, reuse: bool = False) -> None:
|
||||
"""Initialize display with dimensions and start server.
|
||||
|
||||
Args:
|
||||
width: Terminal width in characters
|
||||
height: Terminal height in rows
|
||||
reuse: If True, skip starting servers (assume already running)
|
||||
"""
|
||||
self.width = width
|
||||
self.height = height
|
||||
|
||||
if not reuse or not self._server_running:
|
||||
self.start_server()
|
||||
self.start_http_server()
|
||||
|
||||
def show(self, buffer: list[str], border: bool = False) -> None:
|
||||
"""Broadcast buffer to all connected clients."""
|
||||
t0 = time.perf_counter()
|
||||
|
||||
# Get metrics for border display
|
||||
fps = 0.0
|
||||
frame_time = 0.0
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
stats = monitor.get_stats()
|
||||
avg_ms = stats.get("pipeline", {}).get("avg_ms", 0) if stats else 0
|
||||
frame_count = stats.get("frame_count", 0) if stats else 0
|
||||
if avg_ms and frame_count > 0:
|
||||
fps = 1000.0 / avg_ms
|
||||
frame_time = avg_ms
|
||||
|
||||
# Apply border if requested
|
||||
if border:
|
||||
from engine.display import render_border
|
||||
|
||||
buffer = render_border(buffer, self.width, self.height, fps, frame_time)
|
||||
|
||||
if self._clients:
|
||||
frame_data = {
|
||||
"type": "frame",
|
||||
"width": self.width,
|
||||
"height": self.height,
|
||||
"lines": buffer,
|
||||
}
|
||||
message = json.dumps(frame_data)
|
||||
|
||||
disconnected = set()
|
||||
for client in list(self._clients):
|
||||
try:
|
||||
asyncio.run(client.send(message))
|
||||
except Exception:
|
||||
disconnected.add(client)
|
||||
|
||||
for client in disconnected:
|
||||
self._clients.discard(client)
|
||||
if self._client_disconnected_callback:
|
||||
self._client_disconnected_callback(client)
|
||||
|
||||
elapsed_ms = (time.perf_counter() - t0) * 1000
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
chars_in = sum(len(line) for line in buffer)
|
||||
monitor.record_effect("websocket_display", elapsed_ms, chars_in, chars_in)
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Broadcast clear command to all clients."""
|
||||
if self._clients:
|
||||
clear_data = {"type": "clear"}
|
||||
message = json.dumps(clear_data)
|
||||
for client in list(self._clients):
|
||||
try:
|
||||
asyncio.run(client.send(message))
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
def cleanup(self) -> None:
|
||||
"""Stop the servers."""
|
||||
self.stop_server()
|
||||
self.stop_http_server()
|
||||
|
||||
async def _websocket_handler(self, websocket):
|
||||
"""Handle WebSocket connections."""
|
||||
if len(self._clients) >= self._max_clients:
|
||||
await websocket.close()
|
||||
return
|
||||
|
||||
self._clients.add(websocket)
|
||||
if self._client_connected_callback:
|
||||
self._client_connected_callback(websocket)
|
||||
|
||||
try:
|
||||
async for message in websocket:
|
||||
try:
|
||||
data = json.loads(message)
|
||||
if data.get("type") == "resize":
|
||||
self.width = data.get("width", 80)
|
||||
self.height = data.get("height", 24)
|
||||
except json.JSONDecodeError:
|
||||
pass
|
||||
except Exception:
|
||||
pass
|
||||
finally:
|
||||
self._clients.discard(websocket)
|
||||
if self._client_disconnected_callback:
|
||||
self._client_disconnected_callback(websocket)
|
||||
|
||||
async def _run_websocket_server(self):
|
||||
"""Run the WebSocket server."""
|
||||
async with websockets.serve(self._websocket_handler, self.host, self.port):
|
||||
while self._server_running:
|
||||
await asyncio.sleep(0.1)
|
||||
|
||||
async def _run_http_server(self):
|
||||
"""Run simple HTTP server for the client."""
|
||||
import os
|
||||
from http.server import HTTPServer, SimpleHTTPRequestHandler
|
||||
|
||||
client_dir = os.path.join(
|
||||
os.path.dirname(os.path.dirname(os.path.dirname(__file__))), "client"
|
||||
)
|
||||
|
||||
class Handler(SimpleHTTPRequestHandler):
|
||||
def __init__(self, *args, **kwargs):
|
||||
super().__init__(*args, directory=client_dir, **kwargs)
|
||||
|
||||
def log_message(self, format, *args):
|
||||
pass
|
||||
|
||||
httpd = HTTPServer((self.host, self.http_port), Handler)
|
||||
while self._http_running:
|
||||
httpd.handle_request()
|
||||
|
||||
def _run_async(self, coro):
|
||||
"""Run coroutine in background."""
|
||||
try:
|
||||
asyncio.run(coro)
|
||||
except Exception as e:
|
||||
print(f"WebSocket async error: {e}")
|
||||
|
||||
def start_server(self):
|
||||
"""Start the WebSocket server in a background thread."""
|
||||
if not self._available:
|
||||
return
|
||||
if self._server_thread is not None:
|
||||
return
|
||||
|
||||
self._server_running = True
|
||||
self._server_thread = threading.Thread(
|
||||
target=self._run_async, args=(self._run_websocket_server(),), daemon=True
|
||||
)
|
||||
self._server_thread.start()
|
||||
|
||||
def stop_server(self):
|
||||
"""Stop the WebSocket server."""
|
||||
self._server_running = False
|
||||
self._server_thread = None
|
||||
|
||||
def start_http_server(self):
|
||||
"""Start the HTTP server in a background thread."""
|
||||
if not self._available:
|
||||
return
|
||||
if self._http_thread is not None:
|
||||
return
|
||||
|
||||
self._http_running = True
|
||||
|
||||
self._http_running = True
|
||||
self._http_thread = threading.Thread(
|
||||
target=self._run_async, args=(self._run_http_server(),), daemon=True
|
||||
)
|
||||
self._http_thread.start()
|
||||
|
||||
def stop_http_server(self):
|
||||
"""Stop the HTTP server."""
|
||||
self._http_running = False
|
||||
self._http_thread = None
|
||||
|
||||
def client_count(self) -> int:
|
||||
"""Return number of connected clients."""
|
||||
return len(self._clients)
|
||||
|
||||
def get_ws_port(self) -> int:
|
||||
"""Return WebSocket port."""
|
||||
return self.port
|
||||
|
||||
def get_http_port(self) -> int:
|
||||
"""Return HTTP port."""
|
||||
return self.http_port
|
||||
|
||||
def set_frame_delay(self, delay: float) -> None:
|
||||
"""Set delay between frames in seconds."""
|
||||
self._frame_delay = delay
|
||||
|
||||
def get_frame_delay(self) -> float:
|
||||
"""Get delay between frames."""
|
||||
return self._frame_delay
|
||||
|
||||
def set_client_connected_callback(self, callback) -> None:
|
||||
"""Set callback for client connections."""
|
||||
self._client_connected_callback = callback
|
||||
|
||||
def set_client_disconnected_callback(self, callback) -> None:
|
||||
"""Set callback for client disconnections."""
|
||||
self._client_disconnected_callback = callback
|
||||
|
||||
def get_dimensions(self) -> tuple[int, int]:
|
||||
"""Get current dimensions.
|
||||
|
||||
Returns:
|
||||
(width, height) in character cells
|
||||
"""
|
||||
return (self.width, self.height)
|
||||
@@ -1,280 +0,0 @@
|
||||
"""
|
||||
Shared display rendering utilities.
|
||||
|
||||
Provides common functionality for displays that render text to images
|
||||
(Pygame, Sixel, Kitty displays).
|
||||
"""
|
||||
|
||||
from typing import Any
|
||||
|
||||
ANSI_COLORS = {
|
||||
0: (0, 0, 0),
|
||||
1: (205, 49, 49),
|
||||
2: (13, 188, 121),
|
||||
3: (229, 229, 16),
|
||||
4: (36, 114, 200),
|
||||
5: (188, 63, 188),
|
||||
6: (17, 168, 205),
|
||||
7: (229, 229, 229),
|
||||
8: (102, 102, 102),
|
||||
9: (241, 76, 76),
|
||||
10: (35, 209, 139),
|
||||
11: (245, 245, 67),
|
||||
12: (59, 142, 234),
|
||||
13: (214, 112, 214),
|
||||
14: (41, 184, 219),
|
||||
15: (255, 255, 255),
|
||||
}
|
||||
|
||||
|
||||
def parse_ansi(
|
||||
text: str,
|
||||
) -> list[tuple[str, tuple[int, int, int], tuple[int, int, int], bool]]:
|
||||
"""Parse ANSI escape sequences into text tokens with colors.
|
||||
|
||||
Args:
|
||||
text: Text containing ANSI escape sequences
|
||||
|
||||
Returns:
|
||||
List of (text, fg_rgb, bg_rgb, bold) tuples
|
||||
"""
|
||||
tokens = []
|
||||
current_text = ""
|
||||
fg = (204, 204, 204)
|
||||
bg = (0, 0, 0)
|
||||
bold = False
|
||||
i = 0
|
||||
|
||||
ANSI_COLORS_4BIT = {
|
||||
0: (0, 0, 0),
|
||||
1: (205, 49, 49),
|
||||
2: (13, 188, 121),
|
||||
3: (229, 229, 16),
|
||||
4: (36, 114, 200),
|
||||
5: (188, 63, 188),
|
||||
6: (17, 168, 205),
|
||||
7: (229, 229, 229),
|
||||
8: (102, 102, 102),
|
||||
9: (241, 76, 76),
|
||||
10: (35, 209, 139),
|
||||
11: (245, 245, 67),
|
||||
12: (59, 142, 234),
|
||||
13: (214, 112, 214),
|
||||
14: (41, 184, 219),
|
||||
15: (255, 255, 255),
|
||||
}
|
||||
|
||||
while i < len(text):
|
||||
char = text[i]
|
||||
|
||||
if char == "\x1b" and i + 1 < len(text) and text[i + 1] == "[":
|
||||
if current_text:
|
||||
tokens.append((current_text, fg, bg, bold))
|
||||
current_text = ""
|
||||
|
||||
i += 2
|
||||
code = ""
|
||||
while i < len(text):
|
||||
c = text[i]
|
||||
if c.isalpha():
|
||||
break
|
||||
code += c
|
||||
i += 1
|
||||
|
||||
if code:
|
||||
codes = code.split(";")
|
||||
for c in codes:
|
||||
if c == "0":
|
||||
fg = (204, 204, 204)
|
||||
bg = (0, 0, 0)
|
||||
bold = False
|
||||
elif c == "1":
|
||||
bold = True
|
||||
elif c == "22":
|
||||
bold = False
|
||||
elif c == "39":
|
||||
fg = (204, 204, 204)
|
||||
elif c == "49":
|
||||
bg = (0, 0, 0)
|
||||
elif c.isdigit():
|
||||
color_idx = int(c)
|
||||
if color_idx in ANSI_COLORS_4BIT:
|
||||
fg = ANSI_COLORS_4BIT[color_idx]
|
||||
elif 30 <= color_idx <= 37:
|
||||
fg = ANSI_COLORS_4BIT.get(color_idx - 30, fg)
|
||||
elif 40 <= color_idx <= 47:
|
||||
bg = ANSI_COLORS_4BIT.get(color_idx - 40, bg)
|
||||
elif 90 <= color_idx <= 97:
|
||||
fg = ANSI_COLORS_4BIT.get(color_idx - 90 + 8, fg)
|
||||
elif 100 <= color_idx <= 107:
|
||||
bg = ANSI_COLORS_4BIT.get(color_idx - 100 + 8, bg)
|
||||
elif c.startswith("38;5;"):
|
||||
idx = int(c.split(";")[-1])
|
||||
if idx < 256:
|
||||
if idx < 16:
|
||||
fg = ANSI_COLORS_4BIT.get(idx, fg)
|
||||
elif idx < 232:
|
||||
c_idx = idx - 16
|
||||
fg = (
|
||||
(c_idx >> 4) * 51,
|
||||
((c_idx >> 2) & 7) * 51,
|
||||
(c_idx & 3) * 85,
|
||||
)
|
||||
else:
|
||||
gray = (idx - 232) * 10 + 8
|
||||
fg = (gray, gray, gray)
|
||||
elif c.startswith("48;5;"):
|
||||
idx = int(c.split(";")[-1])
|
||||
if idx < 256:
|
||||
if idx < 16:
|
||||
bg = ANSI_COLORS_4BIT.get(idx, bg)
|
||||
elif idx < 232:
|
||||
c_idx = idx - 16
|
||||
bg = (
|
||||
(c_idx >> 4) * 51,
|
||||
((c_idx >> 2) & 7) * 51,
|
||||
(c_idx & 3) * 85,
|
||||
)
|
||||
else:
|
||||
gray = (idx - 232) * 10 + 8
|
||||
bg = (gray, gray, gray)
|
||||
i += 1
|
||||
else:
|
||||
current_text += char
|
||||
i += 1
|
||||
|
||||
if current_text:
|
||||
tokens.append((current_text, fg, bg, bold))
|
||||
|
||||
return tokens if tokens else [("", fg, bg, bold)]
|
||||
|
||||
|
||||
def get_default_font_path() -> str | None:
|
||||
"""Get the path to a default monospace font."""
|
||||
import os
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
def search_dir(base_path: str) -> str | None:
|
||||
if not os.path.exists(base_path):
|
||||
return None
|
||||
if os.path.isfile(base_path):
|
||||
return base_path
|
||||
for font_file in Path(base_path).rglob("*"):
|
||||
if font_file.suffix.lower() in (".ttf", ".otf", ".ttc"):
|
||||
name = font_file.stem.lower()
|
||||
if "geist" in name and ("nerd" in name or "mono" in name):
|
||||
return str(font_file)
|
||||
if "mono" in name or "courier" in name or "terminal" in name:
|
||||
return str(font_file)
|
||||
return None
|
||||
|
||||
search_dirs = []
|
||||
if sys.platform == "darwin":
|
||||
search_dirs.extend(
|
||||
[
|
||||
os.path.expanduser("~/Library/Fonts/"),
|
||||
"/System/Library/Fonts/",
|
||||
]
|
||||
)
|
||||
elif sys.platform == "win32":
|
||||
search_dirs.extend(
|
||||
[
|
||||
os.path.expanduser("~\\AppData\\Local\\Microsoft\\Windows\\Fonts\\"),
|
||||
"C:\\Windows\\Fonts\\",
|
||||
]
|
||||
)
|
||||
else:
|
||||
search_dirs.extend(
|
||||
[
|
||||
os.path.expanduser("~/.local/share/fonts/"),
|
||||
os.path.expanduser("~/.fonts/"),
|
||||
"/usr/share/fonts/",
|
||||
]
|
||||
)
|
||||
|
||||
for search_dir_path in search_dirs:
|
||||
found = search_dir(search_dir_path)
|
||||
if found:
|
||||
return found
|
||||
|
||||
if sys.platform != "win32":
|
||||
try:
|
||||
import subprocess
|
||||
|
||||
for pattern in ["monospace", "DejaVuSansMono", "LiberationMono"]:
|
||||
result = subprocess.run(
|
||||
["fc-match", "-f", "%{file}", pattern],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=5,
|
||||
)
|
||||
if result.returncode == 0 and result.stdout.strip():
|
||||
font_file = result.stdout.strip()
|
||||
if os.path.exists(font_file):
|
||||
return font_file
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
return None
|
||||
|
||||
|
||||
def render_to_pil(
|
||||
buffer: list[str],
|
||||
width: int,
|
||||
height: int,
|
||||
cell_width: int = 10,
|
||||
cell_height: int = 18,
|
||||
font_path: str | None = None,
|
||||
) -> Any:
|
||||
"""Render buffer to a PIL Image.
|
||||
|
||||
Args:
|
||||
buffer: List of text lines to render
|
||||
width: Terminal width in characters
|
||||
height: Terminal height in rows
|
||||
cell_width: Width of each character cell in pixels
|
||||
cell_height: Height of each character cell in pixels
|
||||
font_path: Path to TTF/OTF font file (optional)
|
||||
|
||||
Returns:
|
||||
PIL Image object
|
||||
"""
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
img_width = width * cell_width
|
||||
img_height = height * cell_height
|
||||
|
||||
img = Image.new("RGBA", (img_width, img_height), (0, 0, 0, 255))
|
||||
draw = ImageDraw.Draw(img)
|
||||
|
||||
if font_path:
|
||||
try:
|
||||
font = ImageFont.truetype(font_path, cell_height - 2)
|
||||
except Exception:
|
||||
font = ImageFont.load_default()
|
||||
else:
|
||||
font = ImageFont.load_default()
|
||||
|
||||
for row_idx, line in enumerate(buffer[:height]):
|
||||
if row_idx >= height:
|
||||
break
|
||||
|
||||
tokens = parse_ansi(line)
|
||||
x_pos = 0
|
||||
y_pos = row_idx * cell_height
|
||||
|
||||
for text, fg, bg, _bold in tokens:
|
||||
if not text:
|
||||
continue
|
||||
|
||||
if bg != (0, 0, 0):
|
||||
bbox = draw.textbbox((x_pos, y_pos), text, font=font)
|
||||
draw.rectangle(bbox, fill=(*bg, 255))
|
||||
|
||||
draw.text((x_pos, y_pos), text, fill=(*fg, 255), font=font)
|
||||
|
||||
if font:
|
||||
x_pos += draw.textlength(text, font=font)
|
||||
|
||||
return img
|
||||
@@ -6,17 +6,18 @@ from engine.effects.legacy import (
|
||||
glitch_bar,
|
||||
next_headline,
|
||||
noise,
|
||||
vis_offset,
|
||||
vis_trunc,
|
||||
)
|
||||
from engine.effects.performance import PerformanceMonitor, get_monitor, set_monitor
|
||||
from engine.effects.registry import EffectRegistry, get_registry, set_registry
|
||||
from engine.effects.types import (
|
||||
EffectConfig,
|
||||
EffectContext,
|
||||
PipelineConfig,
|
||||
create_effect_context,
|
||||
)
|
||||
from engine.effects.types import EffectConfig, EffectContext, PipelineConfig
|
||||
|
||||
|
||||
def get_effect_chain():
|
||||
from engine.layers import get_effect_chain as _chain
|
||||
|
||||
return _chain()
|
||||
|
||||
|
||||
__all__ = [
|
||||
"EffectChain",
|
||||
@@ -24,9 +25,9 @@ __all__ = [
|
||||
"EffectConfig",
|
||||
"EffectContext",
|
||||
"PipelineConfig",
|
||||
"create_effect_context",
|
||||
"get_registry",
|
||||
"set_registry",
|
||||
"get_effect_chain",
|
||||
"get_monitor",
|
||||
"set_monitor",
|
||||
"PerformanceMonitor",
|
||||
@@ -38,5 +39,4 @@ __all__ = [
|
||||
"noise",
|
||||
"next_headline",
|
||||
"vis_trunc",
|
||||
"vis_offset",
|
||||
]
|
||||
|
||||
@@ -2,7 +2,7 @@ import time
|
||||
|
||||
from engine.effects.performance import PerformanceMonitor, get_monitor
|
||||
from engine.effects.registry import EffectRegistry
|
||||
from engine.effects.types import EffectContext, PartialUpdate
|
||||
from engine.effects.types import EffectContext
|
||||
|
||||
|
||||
class EffectChain:
|
||||
@@ -51,18 +51,6 @@ class EffectChain:
|
||||
frame_number = ctx.frame_number
|
||||
monitor.start_frame(frame_number)
|
||||
|
||||
# Get dirty regions from canvas via context (set by CanvasStage)
|
||||
dirty_rows = ctx.get_state("canvas.dirty_rows")
|
||||
|
||||
# Create PartialUpdate for effects that support it
|
||||
full_buffer = dirty_rows is None or len(dirty_rows) == 0
|
||||
partial = PartialUpdate(
|
||||
rows=None,
|
||||
cols=None,
|
||||
dirty=dirty_rows,
|
||||
full_buffer=full_buffer,
|
||||
)
|
||||
|
||||
frame_start = time.perf_counter()
|
||||
result = list(buf)
|
||||
for name in self._order:
|
||||
@@ -71,11 +59,7 @@ class EffectChain:
|
||||
chars_in = sum(len(line) for line in result)
|
||||
effect_start = time.perf_counter()
|
||||
try:
|
||||
# Use process_partial if supported, otherwise fall back to process
|
||||
if getattr(plugin, "supports_partial_updates", False):
|
||||
result = plugin.process_partial(result, ctx, partial)
|
||||
else:
|
||||
result = plugin.process(result, ctx)
|
||||
result = plugin.process(result, ctx)
|
||||
except Exception:
|
||||
plugin.config.enabled = False
|
||||
elapsed = time.perf_counter() - effect_start
|
||||
|
||||
@@ -6,7 +6,14 @@ _effect_chain_ref = None
|
||||
|
||||
def _get_effect_chain():
|
||||
global _effect_chain_ref
|
||||
return _effect_chain_ref
|
||||
if _effect_chain_ref is not None:
|
||||
return _effect_chain_ref
|
||||
try:
|
||||
from engine.layers import get_effect_chain as _chain
|
||||
|
||||
return _chain()
|
||||
except Exception:
|
||||
return None
|
||||
|
||||
|
||||
def set_effect_chain_ref(chain) -> None:
|
||||
|
||||
@@ -1,14 +1,6 @@
|
||||
"""
|
||||
Visual effects: noise, glitch, fade, ANSI-aware truncation, firehose, headline pool.
|
||||
Depends on: config, terminal, sources.
|
||||
|
||||
These are low-level functional implementations of visual effects. They are used
|
||||
internally by the EffectPlugin system (effects_plugins/*.py) and also directly
|
||||
by layers.py and scroll.py for rendering.
|
||||
|
||||
The plugin system provides a higher-level OOP interface with configuration
|
||||
support, while these legacy functions provide direct functional access.
|
||||
Both systems coexist - there are no current plans to deprecate the legacy functions.
|
||||
"""
|
||||
|
||||
import random
|
||||
@@ -82,37 +74,6 @@ def vis_trunc(s, w):
|
||||
return "".join(result)
|
||||
|
||||
|
||||
def vis_offset(s, offset):
|
||||
"""Offset string by skipping first offset visual characters, skipping ANSI escape codes."""
|
||||
if offset <= 0:
|
||||
return s
|
||||
result = []
|
||||
vw = 0
|
||||
i = 0
|
||||
skipping = True
|
||||
while i < len(s):
|
||||
if s[i] == "\033" and i + 1 < len(s) and s[i + 1] == "[":
|
||||
j = i + 2
|
||||
while j < len(s) and not s[j].isalpha():
|
||||
j += 1
|
||||
if skipping:
|
||||
i = j + 1
|
||||
continue
|
||||
result.append(s[i : j + 1])
|
||||
i = j + 1
|
||||
else:
|
||||
if skipping:
|
||||
if vw >= offset:
|
||||
skipping = False
|
||||
result.append(s[i])
|
||||
vw += 1
|
||||
i += 1
|
||||
else:
|
||||
result.append(s[i])
|
||||
i += 1
|
||||
return "".join(result)
|
||||
|
||||
|
||||
def next_headline(pool, items, seen):
|
||||
"""Pull the next unique headline from pool, refilling as needed."""
|
||||
while True:
|
||||
|
||||
@@ -1,105 +0,0 @@
|
||||
from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
|
||||
|
||||
|
||||
class BorderEffect(EffectPlugin):
|
||||
"""Simple border effect for terminal display.
|
||||
|
||||
Draws a border around the buffer and optionally displays
|
||||
performance metrics in the border corners.
|
||||
|
||||
Internally crops to display dimensions to ensure border fits.
|
||||
"""
|
||||
|
||||
name = "border"
|
||||
config = EffectConfig(enabled=True, intensity=1.0)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
if not buf:
|
||||
return buf
|
||||
|
||||
# Get actual display dimensions from context
|
||||
display_w = ctx.terminal_width
|
||||
display_h = ctx.terminal_height
|
||||
|
||||
# If dimensions are reasonable, crop first - use slightly smaller to ensure fit
|
||||
if display_w >= 10 and display_h >= 3:
|
||||
# Subtract 2 for border characters (left and right)
|
||||
crop_w = display_w - 2
|
||||
crop_h = display_h - 2
|
||||
buf = self._crop_to_size(buf, crop_w, crop_h)
|
||||
w = display_w
|
||||
h = display_h
|
||||
else:
|
||||
# Use buffer dimensions
|
||||
h = len(buf)
|
||||
w = max(len(line) for line in buf) if buf else 0
|
||||
|
||||
if w < 3 or h < 3:
|
||||
return buf
|
||||
|
||||
inner_w = w - 2
|
||||
|
||||
# Get metrics from context
|
||||
fps = 0.0
|
||||
frame_time = 0.0
|
||||
metrics = ctx.get_state("metrics")
|
||||
if metrics:
|
||||
avg_ms = metrics.get("avg_ms")
|
||||
frame_count = metrics.get("frame_count", 0)
|
||||
if avg_ms and frame_count > 0:
|
||||
fps = 1000.0 / avg_ms
|
||||
frame_time = avg_ms
|
||||
|
||||
# Build borders
|
||||
# Top border: ┌────────────────────┐ or with FPS
|
||||
if fps > 0:
|
||||
fps_str = f" FPS:{fps:.0f}"
|
||||
if len(fps_str) < inner_w:
|
||||
right_len = inner_w - len(fps_str)
|
||||
top_border = "┌" + "─" * right_len + fps_str + "┐"
|
||||
else:
|
||||
top_border = "┌" + "─" * inner_w + "┐"
|
||||
else:
|
||||
top_border = "┌" + "─" * inner_w + "┐"
|
||||
|
||||
# Bottom border: └────────────────────┘ or with frame time
|
||||
if frame_time > 0:
|
||||
ft_str = f" {frame_time:.1f}ms"
|
||||
if len(ft_str) < inner_w:
|
||||
right_len = inner_w - len(ft_str)
|
||||
bottom_border = "└" + "─" * right_len + ft_str + "┘"
|
||||
else:
|
||||
bottom_border = "└" + "─" * inner_w + "┘"
|
||||
else:
|
||||
bottom_border = "└" + "─" * inner_w + "┘"
|
||||
|
||||
# Build result with left/right borders
|
||||
result = [top_border]
|
||||
for line in buf[: h - 2]:
|
||||
if len(line) >= inner_w:
|
||||
result.append("│" + line[:inner_w] + "│")
|
||||
else:
|
||||
result.append("│" + line + " " * (inner_w - len(line)) + "│")
|
||||
|
||||
result.append(bottom_border)
|
||||
|
||||
return result
|
||||
|
||||
def _crop_to_size(self, buf: list[str], w: int, h: int) -> list[str]:
|
||||
"""Crop buffer to fit within w x h."""
|
||||
result = []
|
||||
for i in range(min(h, len(buf))):
|
||||
line = buf[i]
|
||||
if len(line) > w:
|
||||
result.append(line[:w])
|
||||
else:
|
||||
result.append(line + " " * (w - len(line)))
|
||||
|
||||
# Pad with empty lines if needed (for border)
|
||||
while len(result) < h:
|
||||
result.append(" " * w)
|
||||
|
||||
return result
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
@@ -1,42 +0,0 @@
|
||||
from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
|
||||
|
||||
|
||||
class CropEffect(EffectPlugin):
|
||||
"""Crop effect that crops the input buffer to fit the display.
|
||||
|
||||
This ensures the output buffer matches the actual display dimensions,
|
||||
useful when the source produces a buffer larger than the viewport.
|
||||
"""
|
||||
|
||||
name = "crop"
|
||||
config = EffectConfig(enabled=True, intensity=1.0)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
if not buf:
|
||||
return buf
|
||||
|
||||
# Get actual display dimensions from context
|
||||
w = (
|
||||
ctx.terminal_width
|
||||
if ctx.terminal_width > 0
|
||||
else max(len(line) for line in buf)
|
||||
)
|
||||
h = ctx.terminal_height if ctx.terminal_height > 0 else len(buf)
|
||||
|
||||
# Crop buffer to fit
|
||||
result = []
|
||||
for i in range(min(h, len(buf))):
|
||||
line = buf[i]
|
||||
if len(line) > w:
|
||||
result.append(line[:w])
|
||||
else:
|
||||
result.append(line + " " * (w - len(line)))
|
||||
|
||||
# Pad with empty lines if needed
|
||||
while len(result) < h:
|
||||
result.append(" " * w)
|
||||
|
||||
return result
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
@@ -1,52 +0,0 @@
|
||||
import random
|
||||
|
||||
from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
|
||||
from engine.terminal import DIM, G_LO, RST
|
||||
|
||||
|
||||
class GlitchEffect(EffectPlugin):
|
||||
name = "glitch"
|
||||
config = EffectConfig(enabled=True, intensity=1.0, entropy=0.8)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
if not buf:
|
||||
return buf
|
||||
result = list(buf)
|
||||
intensity = self.config.intensity
|
||||
|
||||
glitch_prob = 0.32 + min(0.9, ctx.mic_excess * 0.16)
|
||||
glitch_prob = glitch_prob * intensity
|
||||
n_hits = 4 + int(ctx.mic_excess / 2)
|
||||
n_hits = int(n_hits * intensity)
|
||||
|
||||
if random.random() < glitch_prob:
|
||||
# Store original visible lengths before any modifications
|
||||
# Strip ANSI codes to get visible length
|
||||
import re
|
||||
|
||||
ansi_pattern = re.compile(r"\x1b\[[0-9;]*[a-zA-Z]")
|
||||
original_lengths = [len(ansi_pattern.sub("", line)) for line in result]
|
||||
for _ in range(min(n_hits, len(result))):
|
||||
gi = random.randint(0, len(result) - 1)
|
||||
result[gi]
|
||||
target_len = original_lengths[gi] # Use stored original length
|
||||
glitch_bar = self._glitch_bar(target_len)
|
||||
result[gi] = glitch_bar
|
||||
return result
|
||||
|
||||
def _glitch_bar(self, target_len: int) -> str:
|
||||
c = random.choice(["░", "▒", "─", "\xc2"])
|
||||
n = random.randint(3, max(3, target_len // 2))
|
||||
o = random.randint(0, max(0, target_len - n))
|
||||
|
||||
glitch_chars = c * n
|
||||
trailing_spaces = target_len - o - n
|
||||
trailing_spaces = max(0, trailing_spaces)
|
||||
|
||||
glitch_part = f"{G_LO}{DIM}" + glitch_chars + RST
|
||||
result = " " * o + glitch_part + " " * trailing_spaces
|
||||
|
||||
return result
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
@@ -1,102 +0,0 @@
|
||||
from engine.effects.types import (
|
||||
EffectConfig,
|
||||
EffectContext,
|
||||
EffectPlugin,
|
||||
PartialUpdate,
|
||||
)
|
||||
|
||||
|
||||
class HudEffect(EffectPlugin):
|
||||
name = "hud"
|
||||
config = EffectConfig(enabled=True, intensity=1.0)
|
||||
supports_partial_updates = True # Enable partial update optimization
|
||||
|
||||
# Cache last HUD content to detect changes
|
||||
_last_hud_content: tuple | None = None
|
||||
|
||||
def process_partial(
|
||||
self, buf: list[str], ctx: EffectContext, partial: PartialUpdate
|
||||
) -> list[str]:
|
||||
# If full buffer requested, process normally
|
||||
if partial.full_buffer:
|
||||
return self.process(buf, ctx)
|
||||
|
||||
# If HUD rows (0, 1, 2) aren't dirty, skip processing
|
||||
if partial.dirty:
|
||||
hud_rows = {0, 1, 2}
|
||||
dirty_hud_rows = partial.dirty & hud_rows
|
||||
if not dirty_hud_rows:
|
||||
return buf # Nothing for HUD to do
|
||||
|
||||
# Proceed with full processing
|
||||
return self.process(buf, ctx)
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
result = list(buf)
|
||||
|
||||
# Read metrics from pipeline context (first-class citizen)
|
||||
# Falls back to global monitor for backwards compatibility
|
||||
metrics = ctx.get_state("metrics")
|
||||
if not metrics:
|
||||
# Fallback to global monitor for backwards compatibility
|
||||
from engine.effects.performance import get_monitor
|
||||
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
stats = monitor.get_stats()
|
||||
if stats and "pipeline" in stats:
|
||||
metrics = stats
|
||||
|
||||
fps = 0.0
|
||||
frame_time = 0.0
|
||||
if metrics:
|
||||
if "error" in metrics:
|
||||
pass # No metrics available yet
|
||||
elif "pipeline" in metrics:
|
||||
frame_time = metrics["pipeline"].get("avg_ms", 0.0)
|
||||
frame_count = metrics.get("frame_count", 0)
|
||||
if frame_count > 0 and frame_time > 0:
|
||||
fps = 1000.0 / frame_time
|
||||
elif "avg_ms" in metrics:
|
||||
# Direct metrics format
|
||||
frame_time = metrics.get("avg_ms", 0.0)
|
||||
frame_count = metrics.get("frame_count", 0)
|
||||
if frame_count > 0 and frame_time > 0:
|
||||
fps = 1000.0 / frame_time
|
||||
|
||||
effect_name = self.config.params.get("display_effect", "none")
|
||||
effect_intensity = self.config.params.get("display_intensity", 0.0)
|
||||
|
||||
hud_lines = []
|
||||
hud_lines.append(
|
||||
f"\033[1;1H\033[38;5;46mMAINLINE DEMO\033[0m \033[38;5;245m|\033[0m \033[38;5;39mFPS: {fps:.1f}\033[0m \033[38;5;245m|\033[0m \033[38;5;208m{frame_time:.1f}ms\033[0m"
|
||||
)
|
||||
|
||||
bar_width = 20
|
||||
filled = int(bar_width * effect_intensity)
|
||||
bar = (
|
||||
"\033[38;5;82m"
|
||||
+ "█" * filled
|
||||
+ "\033[38;5;240m"
|
||||
+ "░" * (bar_width - filled)
|
||||
+ "\033[0m"
|
||||
)
|
||||
hud_lines.append(
|
||||
f"\033[2;1H\033[38;5;45mEFFECT:\033[0m \033[1;38;5;227m{effect_name:12s}\033[0m \033[38;5;245m|\033[0m {bar} \033[38;5;245m|\033[0m \033[38;5;219m{effect_intensity * 100:.0f}%\033[0m"
|
||||
)
|
||||
|
||||
# Get pipeline order from context
|
||||
pipeline_order = ctx.get_state("pipeline_order")
|
||||
pipeline_str = ",".join(pipeline_order) if pipeline_order else "(none)"
|
||||
hud_lines.append(f"\033[3;1H\033[38;5;44mPIPELINE:\033[0m {pipeline_str}")
|
||||
|
||||
for i, line in enumerate(hud_lines):
|
||||
if i < len(result):
|
||||
result[i] = line + result[i][len(line) :]
|
||||
else:
|
||||
result.append(line)
|
||||
|
||||
return result
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
@@ -1,99 +0,0 @@
|
||||
from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
|
||||
|
||||
|
||||
class TintEffect(EffectPlugin):
|
||||
"""Tint effect that applies an RGB color overlay to the buffer.
|
||||
|
||||
Uses ANSI escape codes to tint text with the specified RGB values.
|
||||
Supports transparency (0-100%) for blending.
|
||||
|
||||
Inlets:
|
||||
- r: Red component (0-255)
|
||||
- g: Green component (0-255)
|
||||
- b: Blue component (0-255)
|
||||
- a: Alpha/transparency (0.0-1.0, where 0.0 = fully transparent)
|
||||
"""
|
||||
|
||||
name = "tint"
|
||||
config = EffectConfig(enabled=True, intensity=1.0)
|
||||
|
||||
# Define inlet types for PureData-style typing
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
if not buf:
|
||||
return buf
|
||||
|
||||
# Get tint values from effect params or sensors
|
||||
r = self.config.params.get("r", 255)
|
||||
g = self.config.params.get("g", 255)
|
||||
b = self.config.params.get("b", 255)
|
||||
a = self.config.params.get("a", 0.3) # Default 30% tint
|
||||
|
||||
# Clamp values
|
||||
r = max(0, min(255, int(r)))
|
||||
g = max(0, min(255, int(g)))
|
||||
b = max(0, min(255, int(b)))
|
||||
a = max(0.0, min(1.0, float(a)))
|
||||
|
||||
if a <= 0:
|
||||
return buf
|
||||
|
||||
# Convert RGB to ANSI 256 color
|
||||
ansi_color = self._rgb_to_ansi256(r, g, b)
|
||||
|
||||
# Apply tint with transparency effect
|
||||
result = []
|
||||
for line in buf:
|
||||
if not line.strip():
|
||||
result.append(line)
|
||||
continue
|
||||
|
||||
# Check if line already has ANSI codes
|
||||
if "\033[" in line:
|
||||
# For lines with existing colors, wrap the whole line
|
||||
result.append(f"\033[38;5;{ansi_color}m{line}\033[0m")
|
||||
else:
|
||||
# Apply tint to plain text lines
|
||||
result.append(f"\033[38;5;{ansi_color}m{line}\033[0m")
|
||||
|
||||
return result
|
||||
|
||||
def _rgb_to_ansi256(self, r: int, g: int, b: int) -> int:
|
||||
"""Convert RGB (0-255 each) to ANSI 256 color code."""
|
||||
if r == g == b == 0:
|
||||
return 16
|
||||
if r == g == b == 255:
|
||||
return 231
|
||||
|
||||
# Calculate grayscale
|
||||
gray = int((0.299 * r + 0.587 * g + 0.114 * b) / 255 * 24) + 232
|
||||
|
||||
# Calculate color cube
|
||||
ri = int(r / 51)
|
||||
gi = int(g / 51)
|
||||
bi = int(b / 51)
|
||||
color = 16 + 36 * ri + 6 * gi + bi
|
||||
|
||||
# Use whichever is closer - gray or color
|
||||
gray_dist = abs(r - gray)
|
||||
color_dist = (
|
||||
(r - ri * 51) ** 2 + (g - gi * 51) ** 2 + (b - bi * 51) ** 2
|
||||
) ** 0.5
|
||||
|
||||
if gray_dist < color_dist:
|
||||
return gray
|
||||
return color
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
@@ -1,54 +1,10 @@
|
||||
"""
|
||||
Visual effects type definitions and base classes.
|
||||
|
||||
EffectPlugin Architecture:
|
||||
- Uses ABC (Abstract Base Class) for interface enforcement
|
||||
- Runtime discovery via directory scanning (effects_plugins/)
|
||||
- Configuration via EffectConfig dataclass
|
||||
- Context passed through EffectContext dataclass
|
||||
|
||||
Plugin System Research (see AGENTS.md for references):
|
||||
- VST: Standardized audio interfaces, chaining, presets (FXP/FXB)
|
||||
- Python Entry Points: Namespace packages, importlib.metadata discovery
|
||||
- Shadertoy: Shader-based with uniforms as context
|
||||
|
||||
Current gaps vs industry patterns:
|
||||
- No preset save/load system
|
||||
- No external plugin distribution via entry points
|
||||
- No plugin metadata (version, author, description)
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any
|
||||
|
||||
|
||||
@dataclass
|
||||
class PartialUpdate:
|
||||
"""Represents a partial buffer update for optimized rendering.
|
||||
|
||||
Instead of processing the full buffer every frame, effects that support
|
||||
partial updates can process only changed regions.
|
||||
|
||||
Attributes:
|
||||
rows: Row indices that changed (None = all rows)
|
||||
cols: Column range that changed (None = full width)
|
||||
dirty: Set of dirty row indices
|
||||
"""
|
||||
|
||||
rows: tuple[int, int] | None = None # (start, end) inclusive
|
||||
cols: tuple[int, int] | None = None # (start, end) inclusive
|
||||
dirty: set[int] | None = None # Set of dirty row indices
|
||||
full_buffer: bool = True # If True, process entire buffer
|
||||
|
||||
|
||||
@dataclass
|
||||
class EffectContext:
|
||||
"""Context passed to effect plugins during processing.
|
||||
|
||||
Contains terminal dimensions, camera state, frame info, and real-time sensor values.
|
||||
"""
|
||||
|
||||
terminal_width: int
|
||||
terminal_height: int
|
||||
scroll_cam: int
|
||||
@@ -59,135 +15,24 @@ class EffectContext:
|
||||
frame_number: int = 0
|
||||
has_message: bool = False
|
||||
items: list = field(default_factory=list)
|
||||
_state: dict[str, Any] = field(default_factory=dict, repr=False)
|
||||
|
||||
def compute_entropy(self, effect_name: str, data: Any) -> float:
|
||||
"""Compute entropy score for an effect based on its output.
|
||||
|
||||
Args:
|
||||
effect_name: Name of the effect
|
||||
data: Processed buffer or effect-specific data
|
||||
|
||||
Returns:
|
||||
Entropy score 0.0-1.0 representing visual chaos
|
||||
"""
|
||||
# Default implementation: use effect name as seed for deterministic randomness
|
||||
# Better implementations can analyze actual buffer content
|
||||
import hashlib
|
||||
|
||||
data_str = str(data)[:100] if data else ""
|
||||
hash_val = hashlib.md5(f"{effect_name}:{data_str}".encode()).hexdigest()
|
||||
# Convert hash to float 0.0-1.0
|
||||
entropy = int(hash_val[:8], 16) / 0xFFFFFFFF
|
||||
return min(max(entropy, 0.0), 1.0)
|
||||
|
||||
def get_sensor_value(self, sensor_name: str) -> float | None:
|
||||
"""Get a sensor value from context state.
|
||||
|
||||
Args:
|
||||
sensor_name: Name of the sensor (e.g., "mic", "camera")
|
||||
|
||||
Returns:
|
||||
Sensor value as float, or None if not available.
|
||||
"""
|
||||
return self._state.get(f"sensor.{sensor_name}")
|
||||
|
||||
def set_state(self, key: str, value: Any) -> None:
|
||||
"""Set a state value in the context."""
|
||||
self._state[key] = value
|
||||
|
||||
def get_state(self, key: str, default: Any = None) -> Any:
|
||||
"""Get a state value from the context."""
|
||||
return self._state.get(key, default)
|
||||
|
||||
|
||||
@dataclass
|
||||
class EffectConfig:
|
||||
enabled: bool = True
|
||||
intensity: float = 1.0
|
||||
entropy: float = 0.0 # Visual chaos metric (0.0 = calm, 1.0 = chaotic)
|
||||
params: dict[str, Any] = field(default_factory=dict)
|
||||
|
||||
|
||||
class EffectPlugin(ABC):
|
||||
"""Abstract base class for effect plugins.
|
||||
|
||||
Subclasses must define:
|
||||
- name: str - unique identifier for the effect
|
||||
- config: EffectConfig - current configuration
|
||||
|
||||
Optional class attribute:
|
||||
- param_bindings: dict - Declarative sensor-to-param bindings
|
||||
Example:
|
||||
param_bindings = {
|
||||
"intensity": {"sensor": "mic", "transform": "linear"},
|
||||
"rate": {"sensor": "mic", "transform": "exponential"},
|
||||
}
|
||||
|
||||
And implement:
|
||||
- process(buf, ctx) -> list[str]
|
||||
- configure(config) -> None
|
||||
|
||||
Effect Behavior with ticker_height=0:
|
||||
- NoiseEffect: Returns buffer unchanged (no ticker to apply noise to)
|
||||
- FadeEffect: Returns buffer unchanged (no ticker to fade)
|
||||
- GlitchEffect: Processes normally (doesn't depend on ticker_height)
|
||||
- FirehoseEffect: Returns buffer unchanged if no items in context
|
||||
|
||||
Effects should handle missing or zero context values gracefully by
|
||||
returning the input buffer unchanged rather than raising errors.
|
||||
|
||||
The param_bindings system enables PureData-style signal routing:
|
||||
- Sensors emit values that effects can bind to
|
||||
- Transform functions map sensor values to param ranges
|
||||
- Effects read bound values from context.state["sensor.{name}"]
|
||||
"""
|
||||
|
||||
name: str
|
||||
config: EffectConfig
|
||||
param_bindings: dict[str, dict[str, str | float]] = {}
|
||||
supports_partial_updates: bool = False # Override in subclasses for optimization
|
||||
|
||||
@abstractmethod
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
"""Process the buffer with this effect applied.
|
||||
|
||||
Args:
|
||||
buf: List of lines to process
|
||||
ctx: Effect context with terminal state
|
||||
|
||||
Returns:
|
||||
Processed buffer (may be same object or new list)
|
||||
"""
|
||||
...
|
||||
|
||||
def process_partial(
|
||||
self, buf: list[str], ctx: EffectContext, partial: PartialUpdate
|
||||
) -> list[str]:
|
||||
"""Process a partial buffer for optimized rendering.
|
||||
|
||||
Override this in subclasses that support partial updates for performance.
|
||||
Default implementation falls back to full buffer processing.
|
||||
|
||||
Args:
|
||||
buf: List of lines to process
|
||||
ctx: Effect context with terminal state
|
||||
partial: PartialUpdate indicating which regions changed
|
||||
|
||||
Returns:
|
||||
Processed buffer (may be same object or new list)
|
||||
"""
|
||||
# Default: fall back to full processing
|
||||
return self.process(buf, ctx)
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]: ...
|
||||
|
||||
@abstractmethod
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
"""Configure the effect with new settings.
|
||||
|
||||
Args:
|
||||
config: New configuration to apply
|
||||
"""
|
||||
...
|
||||
def configure(self, config: EffectConfig) -> None: ...
|
||||
|
||||
|
||||
def create_effect_context(
|
||||
@@ -195,6 +40,7 @@ def create_effect_context(
|
||||
terminal_height: int = 24,
|
||||
scroll_cam: int = 0,
|
||||
ticker_height: int = 0,
|
||||
camera_x: int = 0,
|
||||
mic_excess: float = 0.0,
|
||||
grad_offset: float = 0.0,
|
||||
frame_number: int = 0,
|
||||
@@ -207,6 +53,7 @@ def create_effect_context(
|
||||
terminal_height=terminal_height,
|
||||
scroll_cam=scroll_cam,
|
||||
ticker_height=ticker_height,
|
||||
camera_x=camera_x,
|
||||
mic_excess=mic_excess,
|
||||
grad_offset=grad_offset,
|
||||
frame_number=frame_number,
|
||||
@@ -219,58 +66,3 @@ def create_effect_context(
|
||||
class PipelineConfig:
|
||||
order: list[str] = field(default_factory=list)
|
||||
effects: dict[str, EffectConfig] = field(default_factory=dict)
|
||||
|
||||
|
||||
def apply_param_bindings(
|
||||
effect: "EffectPlugin",
|
||||
ctx: EffectContext,
|
||||
) -> EffectConfig:
|
||||
"""Apply sensor bindings to effect config.
|
||||
|
||||
This resolves param_bindings declarations by reading sensor values
|
||||
from the context and applying transform functions.
|
||||
|
||||
Args:
|
||||
effect: The effect with param_bindings to apply
|
||||
ctx: EffectContext containing sensor values
|
||||
|
||||
Returns:
|
||||
Modified EffectConfig with sensor-driven values applied.
|
||||
"""
|
||||
import copy
|
||||
|
||||
if not effect.param_bindings:
|
||||
return effect.config
|
||||
|
||||
config = copy.deepcopy(effect.config)
|
||||
|
||||
for param_name, binding in effect.param_bindings.items():
|
||||
sensor_name: str = binding.get("sensor", "")
|
||||
transform: str = binding.get("transform", "linear")
|
||||
|
||||
if not sensor_name:
|
||||
continue
|
||||
|
||||
sensor_value = ctx.get_sensor_value(sensor_name)
|
||||
if sensor_value is None:
|
||||
continue
|
||||
|
||||
if transform == "linear":
|
||||
applied_value: float = sensor_value
|
||||
elif transform == "exponential":
|
||||
applied_value = sensor_value**2
|
||||
elif transform == "threshold":
|
||||
threshold = float(binding.get("threshold", 0.5))
|
||||
applied_value = 1.0 if sensor_value > threshold else 0.0
|
||||
elif transform == "inverse":
|
||||
applied_value = 1.0 - sensor_value
|
||||
else:
|
||||
applied_value = sensor_value
|
||||
|
||||
config.params[f"{param_name}_sensor"] = applied_value
|
||||
|
||||
if param_name == "intensity":
|
||||
base_intensity = effect.config.intensity
|
||||
config.intensity = base_intensity * (0.5 + applied_value * 0.5)
|
||||
|
||||
return config
|
||||
|
||||
25
engine/emitters.py
Normal file
25
engine/emitters.py
Normal file
@@ -0,0 +1,25 @@
|
||||
"""
|
||||
Event emitter protocols - abstract interfaces for event-producing components.
|
||||
"""
|
||||
|
||||
from collections.abc import Callable
|
||||
from typing import Any, Protocol
|
||||
|
||||
|
||||
class EventEmitter(Protocol):
|
||||
"""Protocol for components that emit events."""
|
||||
|
||||
def subscribe(self, callback: Callable[[Any], None]) -> None: ...
|
||||
def unsubscribe(self, callback: Callable[[Any], None]) -> None: ...
|
||||
|
||||
|
||||
class Startable(Protocol):
|
||||
"""Protocol for components that can be started."""
|
||||
|
||||
def start(self) -> Any: ...
|
||||
|
||||
|
||||
class Stoppable(Protocol):
|
||||
"""Protocol for components that can be stopped."""
|
||||
|
||||
def stop(self) -> None: ...
|
||||
@@ -18,6 +18,7 @@ class EventType(Enum):
|
||||
NTFY_MESSAGE = auto()
|
||||
STREAM_START = auto()
|
||||
STREAM_END = auto()
|
||||
FIGMENT_TRIGGER = auto()
|
||||
|
||||
|
||||
@dataclass
|
||||
@@ -65,3 +66,12 @@ class StreamEvent:
|
||||
event_type: EventType
|
||||
headline_count: int = 0
|
||||
timestamp: datetime | None = None
|
||||
|
||||
|
||||
@dataclass
|
||||
class FigmentTriggerEvent:
|
||||
"""Event emitted when a figment is triggered."""
|
||||
|
||||
action: str
|
||||
value: float | str | None = None
|
||||
timestamp: datetime | None = None
|
||||
|
||||
@@ -117,12 +117,11 @@ def fetch_poetry():
|
||||
|
||||
|
||||
# ─── CACHE ────────────────────────────────────────────────
|
||||
# Cache moved to engine/fixtures/headlines.json
|
||||
_CACHE_DIR = pathlib.Path(__file__).resolve().parent / "fixtures"
|
||||
_CACHE_DIR = pathlib.Path(__file__).resolve().parent.parent
|
||||
|
||||
|
||||
def _cache_path():
|
||||
return _CACHE_DIR / "headlines.json"
|
||||
return _CACHE_DIR / f".mainline_cache_{config.MODE}.json"
|
||||
|
||||
|
||||
def load_cache():
|
||||
|
||||
67
engine/fetch_code.py
Normal file
67
engine/fetch_code.py
Normal file
@@ -0,0 +1,67 @@
|
||||
"""
|
||||
Source code feed — reads engine/*.py and emits non-blank, non-comment lines
|
||||
as scroll items. Used by --code mode.
|
||||
Depends on: nothing (stdlib only).
|
||||
"""
|
||||
|
||||
import ast
|
||||
from pathlib import Path
|
||||
|
||||
_ENGINE_DIR = Path(__file__).resolve().parent
|
||||
|
||||
|
||||
def _scope_map(source: str) -> dict[int, str]:
|
||||
"""Return {line_number: scope_label} for every line in source.
|
||||
|
||||
Nodes are sorted by range size descending so inner scopes overwrite
|
||||
outer ones, guaranteeing the narrowest enclosing scope wins.
|
||||
"""
|
||||
try:
|
||||
tree = ast.parse(source)
|
||||
except SyntaxError:
|
||||
return {}
|
||||
|
||||
nodes = []
|
||||
for node in ast.walk(tree):
|
||||
if isinstance(node, (ast.FunctionDef, ast.AsyncFunctionDef, ast.ClassDef)):
|
||||
end = getattr(node, "end_lineno", node.lineno)
|
||||
span = end - node.lineno
|
||||
nodes.append((span, node))
|
||||
|
||||
# Largest range first → inner scopes overwrite on second pass
|
||||
nodes.sort(key=lambda x: x[0], reverse=True)
|
||||
|
||||
scope = {}
|
||||
for _, node in nodes:
|
||||
end = getattr(node, "end_lineno", node.lineno)
|
||||
if isinstance(node, ast.ClassDef):
|
||||
label = node.name
|
||||
else:
|
||||
label = f"{node.name}()"
|
||||
for ln in range(node.lineno, end + 1):
|
||||
scope[ln] = label
|
||||
|
||||
return scope
|
||||
|
||||
|
||||
def fetch_code():
|
||||
"""Read engine/*.py and return (items, line_count, 0).
|
||||
|
||||
Each item is (text, src, ts) where:
|
||||
text = the code line (rstripped, indentation preserved)
|
||||
src = enclosing function/class name, e.g. 'stream()' or '<module>'
|
||||
ts = dotted module path, e.g. 'engine.scroll'
|
||||
"""
|
||||
items = []
|
||||
for path in sorted(_ENGINE_DIR.glob("*.py")):
|
||||
module = f"engine.{path.stem}"
|
||||
source = path.read_text(encoding="utf-8")
|
||||
scope = _scope_map(source)
|
||||
for lineno, raw in enumerate(source.splitlines(), start=1):
|
||||
stripped = raw.strip()
|
||||
if not stripped or stripped.startswith("#"):
|
||||
continue
|
||||
label = scope.get(lineno, "<module>")
|
||||
items.append((raw.rstrip(), label, module))
|
||||
|
||||
return items, len(items), 0
|
||||
90
engine/figment_render.py
Normal file
90
engine/figment_render.py
Normal file
@@ -0,0 +1,90 @@
|
||||
"""
|
||||
SVG to half-block terminal art rasterization.
|
||||
|
||||
Pipeline: SVG -> cairosvg -> PIL -> greyscale threshold -> half-block encode.
|
||||
Follows the same pixel-pair approach as engine/render.py for OTF fonts.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
import os
|
||||
import sys
|
||||
from io import BytesIO
|
||||
|
||||
# cairocffi (used by cairosvg) calls dlopen() to find the Cairo C library.
|
||||
# On macOS with Homebrew, Cairo lives in /opt/homebrew/lib (Apple Silicon) or
|
||||
# /usr/local/lib (Intel), which are not in dyld's default search path.
|
||||
# Setting DYLD_LIBRARY_PATH before the import directs dlopen() to those paths.
|
||||
if sys.platform == "darwin" and not os.environ.get("DYLD_LIBRARY_PATH"):
|
||||
for _brew_lib in ("/opt/homebrew/lib", "/usr/local/lib"):
|
||||
if os.path.exists(os.path.join(_brew_lib, "libcairo.2.dylib")):
|
||||
os.environ["DYLD_LIBRARY_PATH"] = _brew_lib
|
||||
break
|
||||
|
||||
import cairosvg
|
||||
from PIL import Image
|
||||
|
||||
_cache: dict[tuple[str, int, int], list[str]] = {}
|
||||
|
||||
|
||||
def rasterize_svg(svg_path: str, width: int, height: int) -> list[str]:
|
||||
"""Convert SVG file to list of half-block terminal rows (uncolored).
|
||||
|
||||
Args:
|
||||
svg_path: Path to SVG file.
|
||||
width: Target terminal width in columns.
|
||||
height: Target terminal height in rows.
|
||||
|
||||
Returns:
|
||||
List of strings, one per terminal row, containing block characters.
|
||||
"""
|
||||
cache_key = (svg_path, width, height)
|
||||
if cache_key in _cache:
|
||||
return _cache[cache_key]
|
||||
|
||||
# SVG -> PNG in memory
|
||||
png_bytes = cairosvg.svg2png(
|
||||
url=svg_path,
|
||||
output_width=width,
|
||||
output_height=height * 2, # 2 pixel rows per terminal row
|
||||
)
|
||||
|
||||
# PNG -> greyscale PIL image
|
||||
# Composite RGBA onto white background so transparent areas become white (255)
|
||||
# and drawn pixels retain their luminance values.
|
||||
img_rgba = Image.open(BytesIO(png_bytes)).convert("RGBA")
|
||||
img_rgba = img_rgba.resize((width, height * 2), Image.Resampling.LANCZOS)
|
||||
background = Image.new("RGBA", img_rgba.size, (255, 255, 255, 255))
|
||||
background.paste(img_rgba, mask=img_rgba.split()[3])
|
||||
img = background.convert("L")
|
||||
|
||||
data = img.tobytes()
|
||||
pix_w = width
|
||||
pix_h = height * 2
|
||||
# White (255) = empty space, dark (< threshold) = filled pixel
|
||||
threshold = 128
|
||||
|
||||
# Half-block encode: walk pixel pairs
|
||||
rows: list[str] = []
|
||||
for y in range(0, pix_h, 2):
|
||||
row: list[str] = []
|
||||
for x in range(pix_w):
|
||||
top = data[y * pix_w + x] < threshold
|
||||
bot = data[(y + 1) * pix_w + x] < threshold if y + 1 < pix_h else False
|
||||
if top and bot:
|
||||
row.append("█")
|
||||
elif top:
|
||||
row.append("▀")
|
||||
elif bot:
|
||||
row.append("▄")
|
||||
else:
|
||||
row.append(" ")
|
||||
rows.append("".join(row))
|
||||
|
||||
_cache[cache_key] = rows
|
||||
return rows
|
||||
|
||||
|
||||
def clear_cache() -> None:
|
||||
"""Clear the rasterization cache (e.g., on terminal resize)."""
|
||||
_cache.clear()
|
||||
36
engine/figment_trigger.py
Normal file
36
engine/figment_trigger.py
Normal file
@@ -0,0 +1,36 @@
|
||||
"""
|
||||
Figment trigger protocol and command types.
|
||||
|
||||
Defines the extensible input abstraction for triggering figment displays
|
||||
from any control surface (ntfy, MQTT, serial, etc.).
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from dataclasses import dataclass
|
||||
from enum import Enum
|
||||
from typing import Protocol
|
||||
|
||||
|
||||
class FigmentAction(Enum):
|
||||
TRIGGER = "trigger"
|
||||
SET_INTENSITY = "set_intensity"
|
||||
SET_INTERVAL = "set_interval"
|
||||
SET_COLOR = "set_color"
|
||||
STOP = "stop"
|
||||
|
||||
|
||||
@dataclass
|
||||
class FigmentCommand:
|
||||
action: FigmentAction
|
||||
value: float | str | None = None
|
||||
|
||||
|
||||
class FigmentTrigger(Protocol):
|
||||
"""Protocol for figment trigger sources.
|
||||
|
||||
Any input source (ntfy, MQTT, serial) can implement this
|
||||
to trigger and control figment displays.
|
||||
"""
|
||||
|
||||
def poll(self) -> FigmentCommand | None: ...
|
||||
@@ -1,19 +0,0 @@
|
||||
{
|
||||
"items": [
|
||||
["Breaking: AI systems achieve breakthrough in natural language understanding", "TechDaily", "14:32"],
|
||||
["Scientists discover new exoplanet in habitable zone", "ScienceNews", "13:15"],
|
||||
["Global markets rally as inflation shows signs of cooling", "FinanceWire", "12:48"],
|
||||
["New study reveals benefits of Mediterranean diet for cognitive health", "HealthJournal", "11:22"],
|
||||
["Tech giants announce collaboration on AI safety standards", "TechDaily", "10:55"],
|
||||
["Archaeologists uncover 3000-year-old city in desert", "HistoryNow", "09:30"],
|
||||
["Renewable energy capacity surpasses fossil fuels for first time", "GreenWorld", "08:15"],
|
||||
["Space agency prepares for next Mars mission launch window", "SpaceNews", "07:42"],
|
||||
["New film breaks box office records on opening weekend", "EntertainmentHub", "06:18"],
|
||||
["Local community raises funds for new library project", "CommunityPost", "05:30"],
|
||||
["Quantum computing breakthrough could revolutionize cryptography", "TechWeekly", "15:20"],
|
||||
["New species of deep-sea creature discovered in Pacific trench", "NatureToday", "14:05"],
|
||||
["Electric vehicle sales surpass traditional cars in Europe", "AutoNews", "12:33"],
|
||||
["Renowned artist unveils interactive AI-generated exhibition", "ArtsMonthly", "11:10"],
|
||||
["Climate summit reaches historic agreement on emissions", "WorldNews", "09:55"]
|
||||
]
|
||||
}
|
||||
@@ -1,73 +0,0 @@
|
||||
"""
|
||||
Core interfaces for the mainline pipeline architecture.
|
||||
|
||||
This module provides all abstract base classes and protocols that define
|
||||
the contracts between pipeline components:
|
||||
|
||||
- Stage: Base class for pipeline components (imported from pipeline.core)
|
||||
- DataSource: Abstract data providers (imported from data_sources.sources)
|
||||
- EffectPlugin: Visual effects interface (imported from effects.types)
|
||||
- Sensor: Real-time input interface (imported from sensors)
|
||||
- Display: Output backend protocol (imported from display)
|
||||
|
||||
This module provides a centralized import location for all interfaces.
|
||||
"""
|
||||
|
||||
from engine.data_sources.sources import (
|
||||
DataSource,
|
||||
ImageItem,
|
||||
SourceItem,
|
||||
)
|
||||
from engine.display import Display
|
||||
from engine.effects.types import (
|
||||
EffectConfig,
|
||||
EffectContext,
|
||||
EffectPlugin,
|
||||
PartialUpdate,
|
||||
PipelineConfig,
|
||||
apply_param_bindings,
|
||||
create_effect_context,
|
||||
)
|
||||
from engine.pipeline.core import (
|
||||
DataType,
|
||||
Stage,
|
||||
StageConfig,
|
||||
StageError,
|
||||
StageResult,
|
||||
create_stage_error,
|
||||
)
|
||||
from engine.sensors import (
|
||||
Sensor,
|
||||
SensorStage,
|
||||
SensorValue,
|
||||
create_sensor_stage,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
# Stage interfaces
|
||||
"DataType",
|
||||
"Stage",
|
||||
"StageConfig",
|
||||
"StageError",
|
||||
"StageResult",
|
||||
"create_stage_error",
|
||||
# Data source interfaces
|
||||
"DataSource",
|
||||
"ImageItem",
|
||||
"SourceItem",
|
||||
# Effect interfaces
|
||||
"EffectConfig",
|
||||
"EffectContext",
|
||||
"EffectPlugin",
|
||||
"PartialUpdate",
|
||||
"PipelineConfig",
|
||||
"apply_param_bindings",
|
||||
"create_effect_context",
|
||||
# Sensor interfaces
|
||||
"Sensor",
|
||||
"SensorStage",
|
||||
"SensorValue",
|
||||
"create_sensor_stage",
|
||||
# Display protocol
|
||||
"Display",
|
||||
]
|
||||
356
engine/layers.py
Normal file
356
engine/layers.py
Normal file
@@ -0,0 +1,356 @@
|
||||
"""
|
||||
Layer compositing — message overlay, ticker zone, firehose, noise.
|
||||
Depends on: config, render, effects.
|
||||
"""
|
||||
|
||||
import random
|
||||
import re
|
||||
import time
|
||||
from datetime import datetime
|
||||
|
||||
from engine import config
|
||||
from engine.effects import (
|
||||
EffectChain,
|
||||
EffectContext,
|
||||
fade_line,
|
||||
firehose_line,
|
||||
glitch_bar,
|
||||
noise,
|
||||
vis_trunc,
|
||||
)
|
||||
from engine.render import big_wrap, lr_gradient, msg_gradient
|
||||
from engine.terminal import RST, W_COOL
|
||||
|
||||
MSG_META = "\033[38;5;245m"
|
||||
MSG_BORDER = "\033[2;38;5;37m"
|
||||
|
||||
|
||||
def render_message_overlay(
|
||||
msg: tuple[str, str, float] | None,
|
||||
w: int,
|
||||
h: int,
|
||||
msg_cache: tuple,
|
||||
) -> tuple[list[str], tuple]:
|
||||
"""Render ntfy message overlay.
|
||||
|
||||
Args:
|
||||
msg: (title, body, timestamp) or None
|
||||
w: terminal width
|
||||
h: terminal height
|
||||
msg_cache: (cache_key, rendered_rows) for caching
|
||||
|
||||
Returns:
|
||||
(list of ANSI strings, updated cache)
|
||||
"""
|
||||
overlay = []
|
||||
if msg is None:
|
||||
return overlay, msg_cache
|
||||
|
||||
m_title, m_body, m_ts = msg
|
||||
display_text = m_body or m_title or "(empty)"
|
||||
display_text = re.sub(r"\s+", " ", display_text.upper())
|
||||
|
||||
cache_key = (display_text, w)
|
||||
if msg_cache[0] != cache_key:
|
||||
msg_rows = big_wrap(display_text, w - 4)
|
||||
msg_cache = (cache_key, msg_rows)
|
||||
else:
|
||||
msg_rows = msg_cache[1]
|
||||
|
||||
msg_rows = msg_gradient(msg_rows, (time.monotonic() * config.GRAD_SPEED) % 1.0)
|
||||
|
||||
elapsed_s = int(time.monotonic() - m_ts)
|
||||
remaining = max(0, config.MESSAGE_DISPLAY_SECS - elapsed_s)
|
||||
ts_str = datetime.now().strftime("%H:%M:%S")
|
||||
panel_h = len(msg_rows) + 2
|
||||
panel_top = max(0, (h - panel_h) // 2)
|
||||
|
||||
row_idx = 0
|
||||
for mr in msg_rows:
|
||||
ln = vis_trunc(mr, w)
|
||||
overlay.append(f"\033[{panel_top + row_idx + 1};1H {ln}\033[0m\033[K")
|
||||
row_idx += 1
|
||||
|
||||
meta_parts = []
|
||||
if m_title and m_title != m_body:
|
||||
meta_parts.append(m_title)
|
||||
meta_parts.append(f"ntfy \u00b7 {ts_str} \u00b7 {remaining}s")
|
||||
meta = (
|
||||
" " + " \u00b7 ".join(meta_parts)
|
||||
if len(meta_parts) > 1
|
||||
else " " + meta_parts[0]
|
||||
)
|
||||
overlay.append(f"\033[{panel_top + row_idx + 1};1H{MSG_META}{meta}\033[0m\033[K")
|
||||
row_idx += 1
|
||||
|
||||
bar = "\u2500" * (w - 4)
|
||||
overlay.append(f"\033[{panel_top + row_idx + 1};1H {MSG_BORDER}{bar}\033[0m\033[K")
|
||||
|
||||
return overlay, msg_cache
|
||||
|
||||
|
||||
def render_ticker_zone(
|
||||
active: list,
|
||||
scroll_cam: int,
|
||||
ticker_h: int,
|
||||
w: int,
|
||||
noise_cache: dict,
|
||||
grad_offset: float,
|
||||
) -> tuple[list[str], dict]:
|
||||
"""Render the ticker scroll zone.
|
||||
|
||||
Args:
|
||||
active: list of (content_rows, color, canvas_y, meta_idx)
|
||||
scroll_cam: camera position (viewport top)
|
||||
ticker_h: height of ticker zone
|
||||
w: terminal width
|
||||
noise_cache: dict of cy -> noise string
|
||||
grad_offset: gradient animation offset
|
||||
|
||||
Returns:
|
||||
(list of ANSI strings, updated noise_cache)
|
||||
"""
|
||||
buf = []
|
||||
top_zone = max(1, int(ticker_h * 0.25))
|
||||
bot_zone = max(1, int(ticker_h * 0.10))
|
||||
|
||||
def noise_at(cy):
|
||||
if cy not in noise_cache:
|
||||
noise_cache[cy] = noise(w) if random.random() < 0.15 else None
|
||||
return noise_cache[cy]
|
||||
|
||||
for r in range(ticker_h):
|
||||
scr_row = r + 1
|
||||
cy = scroll_cam + r
|
||||
top_f = min(1.0, r / top_zone) if top_zone > 0 else 1.0
|
||||
bot_f = min(1.0, (ticker_h - 1 - r) / bot_zone) if bot_zone > 0 else 1.0
|
||||
row_fade = min(top_f, bot_f)
|
||||
drawn = False
|
||||
|
||||
for content, hc, by, midx in active:
|
||||
cr = cy - by
|
||||
if 0 <= cr < len(content):
|
||||
raw = content[cr]
|
||||
if cr != midx:
|
||||
colored = lr_gradient([raw], grad_offset)[0]
|
||||
else:
|
||||
colored = raw
|
||||
ln = vis_trunc(colored, w)
|
||||
if row_fade < 1.0:
|
||||
ln = fade_line(ln, row_fade)
|
||||
|
||||
if cr == midx:
|
||||
buf.append(f"\033[{scr_row};1H{W_COOL}{ln}{RST}\033[K")
|
||||
elif ln.strip():
|
||||
buf.append(f"\033[{scr_row};1H{ln}{RST}\033[K")
|
||||
else:
|
||||
buf.append(f"\033[{scr_row};1H\033[K")
|
||||
drawn = True
|
||||
break
|
||||
|
||||
if not drawn:
|
||||
n = noise_at(cy)
|
||||
if row_fade < 1.0 and n:
|
||||
n = fade_line(n, row_fade)
|
||||
if n:
|
||||
buf.append(f"\033[{scr_row};1H{n}")
|
||||
else:
|
||||
buf.append(f"\033[{scr_row};1H\033[K")
|
||||
|
||||
return buf, noise_cache
|
||||
|
||||
|
||||
def apply_glitch(
|
||||
buf: list[str],
|
||||
ticker_buf_start: int,
|
||||
mic_excess: float,
|
||||
w: int,
|
||||
) -> list[str]:
|
||||
"""Apply glitch effect to ticker buffer.
|
||||
|
||||
Args:
|
||||
buf: current buffer
|
||||
ticker_buf_start: index where ticker starts in buffer
|
||||
mic_excess: mic level above threshold
|
||||
w: terminal width
|
||||
|
||||
Returns:
|
||||
Updated buffer with glitches applied
|
||||
"""
|
||||
glitch_prob = 0.32 + min(0.9, mic_excess * 0.16)
|
||||
n_hits = 4 + int(mic_excess / 2)
|
||||
ticker_buf_len = len(buf) - ticker_buf_start
|
||||
|
||||
if random.random() < glitch_prob and ticker_buf_len > 0:
|
||||
for _ in range(min(n_hits, ticker_buf_len)):
|
||||
gi = random.randint(0, ticker_buf_len - 1)
|
||||
scr_row = gi + 1
|
||||
buf[ticker_buf_start + gi] = f"\033[{scr_row};1H{glitch_bar(w)}"
|
||||
|
||||
return buf
|
||||
|
||||
|
||||
def render_firehose(items: list, w: int, fh: int, h: int) -> list[str]:
|
||||
"""Render firehose strip at bottom of screen."""
|
||||
buf = []
|
||||
if fh > 0:
|
||||
for fr in range(fh):
|
||||
scr_row = h - fh + fr + 1
|
||||
fline = firehose_line(items, w)
|
||||
buf.append(f"\033[{scr_row};1H{fline}\033[K")
|
||||
return buf
|
||||
|
||||
|
||||
_effect_chain = None
|
||||
|
||||
|
||||
def init_effects() -> None:
|
||||
"""Initialize effect plugins and chain."""
|
||||
global _effect_chain
|
||||
from engine.effects import EffectChain, get_registry
|
||||
|
||||
registry = get_registry()
|
||||
|
||||
import effects_plugins
|
||||
|
||||
effects_plugins.discover_plugins()
|
||||
|
||||
chain = EffectChain(registry)
|
||||
chain.set_order(["noise", "fade", "glitch", "firehose"])
|
||||
_effect_chain = chain
|
||||
|
||||
|
||||
def process_effects(
|
||||
buf: list[str],
|
||||
w: int,
|
||||
h: int,
|
||||
scroll_cam: int,
|
||||
ticker_h: int,
|
||||
mic_excess: float,
|
||||
grad_offset: float,
|
||||
frame_number: int,
|
||||
has_message: bool,
|
||||
items: list,
|
||||
) -> list[str]:
|
||||
"""Process buffer through effect chain."""
|
||||
if _effect_chain is None:
|
||||
init_effects()
|
||||
|
||||
ctx = EffectContext(
|
||||
terminal_width=w,
|
||||
terminal_height=h,
|
||||
scroll_cam=scroll_cam,
|
||||
ticker_height=ticker_h,
|
||||
mic_excess=mic_excess,
|
||||
grad_offset=grad_offset,
|
||||
frame_number=frame_number,
|
||||
has_message=has_message,
|
||||
items=items,
|
||||
)
|
||||
return _effect_chain.process(buf, ctx)
|
||||
|
||||
|
||||
def get_effect_chain() -> EffectChain | None:
|
||||
"""Get the effect chain instance."""
|
||||
global _effect_chain
|
||||
if _effect_chain is None:
|
||||
init_effects()
|
||||
return _effect_chain
|
||||
|
||||
|
||||
def render_figment_overlay(
|
||||
figment_state,
|
||||
w: int,
|
||||
h: int,
|
||||
) -> list[str]:
|
||||
"""Render figment overlay as ANSI cursor-positioning commands.
|
||||
|
||||
Args:
|
||||
figment_state: FigmentState with phase, progress, rows, gradient, centering.
|
||||
w: terminal width
|
||||
h: terminal height
|
||||
|
||||
Returns:
|
||||
List of ANSI strings to append to display buffer.
|
||||
"""
|
||||
from engine.render import _color_codes_to_ansi
|
||||
|
||||
rows = figment_state.rows
|
||||
if not rows:
|
||||
return []
|
||||
|
||||
phase = figment_state.phase
|
||||
progress = figment_state.progress
|
||||
gradient = figment_state.gradient
|
||||
center_row = figment_state.center_row
|
||||
center_col = figment_state.center_col
|
||||
|
||||
cols = _color_codes_to_ansi(gradient)
|
||||
|
||||
# Build a list of non-space cell positions
|
||||
cell_positions = []
|
||||
for r_idx, row in enumerate(rows):
|
||||
for c_idx, ch in enumerate(row):
|
||||
if ch != " ":
|
||||
cell_positions.append((r_idx, c_idx))
|
||||
|
||||
n_cells = len(cell_positions)
|
||||
if n_cells == 0:
|
||||
return []
|
||||
|
||||
# Use a deterministic seed so the reveal/dissolve pattern is stable per-figment
|
||||
rng = random.Random(hash(tuple(rows[0][:10])) if rows[0] else 42)
|
||||
shuffled = list(cell_positions)
|
||||
rng.shuffle(shuffled)
|
||||
|
||||
# Phase-dependent visibility
|
||||
from effects_plugins.figment import FigmentPhase
|
||||
|
||||
if phase == FigmentPhase.REVEAL:
|
||||
visible_count = int(n_cells * progress)
|
||||
visible = set(shuffled[:visible_count])
|
||||
elif phase == FigmentPhase.HOLD:
|
||||
visible = set(cell_positions)
|
||||
# Strobe: dim some cells periodically
|
||||
if int(progress * 20) % 3 == 0:
|
||||
dim_count = int(n_cells * 0.3)
|
||||
visible -= set(shuffled[:dim_count])
|
||||
elif phase == FigmentPhase.DISSOLVE:
|
||||
remaining_count = int(n_cells * (1.0 - progress))
|
||||
visible = set(shuffled[:remaining_count])
|
||||
else:
|
||||
visible = set(cell_positions)
|
||||
|
||||
# Build overlay commands
|
||||
overlay: list[str] = []
|
||||
n_cols = len(cols)
|
||||
max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
|
||||
|
||||
for r_idx, row in enumerate(rows):
|
||||
scr_row = center_row + r_idx + 1 # 1-indexed
|
||||
if scr_row < 1 or scr_row > h:
|
||||
continue
|
||||
|
||||
line_buf: list[str] = []
|
||||
has_content = False
|
||||
|
||||
for c_idx, ch in enumerate(row):
|
||||
scr_col = center_col + c_idx + 1
|
||||
if scr_col < 1 or scr_col > w:
|
||||
continue
|
||||
|
||||
if ch != " " and (r_idx, c_idx) in visible:
|
||||
# Apply gradient color
|
||||
shifted = (c_idx / max(max_x - 1, 1)) % 1.0
|
||||
idx = min(round(shifted * (n_cols - 1)), n_cols - 1)
|
||||
line_buf.append(f"{cols[idx]}{ch}{RST}")
|
||||
has_content = True
|
||||
else:
|
||||
line_buf.append(" ")
|
||||
|
||||
if has_content:
|
||||
line_str = "".join(line_buf).rstrip()
|
||||
if line_str.strip():
|
||||
overlay.append(f"\033[{scr_row};{center_col + 1}H{line_str}{RST}")
|
||||
|
||||
return overlay
|
||||
96
engine/mic.py
Normal file
96
engine/mic.py
Normal file
@@ -0,0 +1,96 @@
|
||||
"""
|
||||
Microphone input monitor — standalone, no internal dependencies.
|
||||
Gracefully degrades if sounddevice/numpy are unavailable.
|
||||
"""
|
||||
|
||||
import atexit
|
||||
from collections.abc import Callable
|
||||
from datetime import datetime
|
||||
|
||||
try:
|
||||
import numpy as _np
|
||||
import sounddevice as _sd
|
||||
|
||||
_HAS_MIC = True
|
||||
except Exception:
|
||||
_HAS_MIC = False
|
||||
|
||||
|
||||
from engine.events import MicLevelEvent
|
||||
|
||||
|
||||
class MicMonitor:
|
||||
"""Background mic stream that exposes current RMS dB level."""
|
||||
|
||||
def __init__(self, threshold_db=50):
|
||||
self.threshold_db = threshold_db
|
||||
self._db = -99.0
|
||||
self._stream = None
|
||||
self._subscribers: list[Callable[[MicLevelEvent], None]] = []
|
||||
|
||||
@property
|
||||
def available(self):
|
||||
"""True if sounddevice is importable."""
|
||||
return _HAS_MIC
|
||||
|
||||
@property
|
||||
def db(self):
|
||||
"""Current RMS dB level."""
|
||||
return self._db
|
||||
|
||||
@property
|
||||
def excess(self):
|
||||
"""dB above threshold (clamped to 0)."""
|
||||
return max(0.0, self._db - self.threshold_db)
|
||||
|
||||
def subscribe(self, callback: Callable[[MicLevelEvent], None]) -> None:
|
||||
"""Register a callback to be called when mic level changes."""
|
||||
self._subscribers.append(callback)
|
||||
|
||||
def unsubscribe(self, callback: Callable[[MicLevelEvent], None]) -> None:
|
||||
"""Remove a registered callback."""
|
||||
if callback in self._subscribers:
|
||||
self._subscribers.remove(callback)
|
||||
|
||||
def _emit(self, event: MicLevelEvent) -> None:
|
||||
"""Emit an event to all subscribers."""
|
||||
for cb in self._subscribers:
|
||||
try:
|
||||
cb(event)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
def start(self):
|
||||
"""Start background mic stream. Returns True on success, False/None otherwise."""
|
||||
if not _HAS_MIC:
|
||||
return None
|
||||
|
||||
def _cb(indata, frames, t, status):
|
||||
rms = float(_np.sqrt(_np.mean(indata**2)))
|
||||
self._db = 20 * _np.log10(rms) if rms > 0 else -99.0
|
||||
if self._subscribers:
|
||||
event = MicLevelEvent(
|
||||
db_level=self._db,
|
||||
excess_above_threshold=max(0.0, self._db - self.threshold_db),
|
||||
timestamp=datetime.now(),
|
||||
)
|
||||
self._emit(event)
|
||||
|
||||
try:
|
||||
self._stream = _sd.InputStream(
|
||||
callback=_cb, channels=1, samplerate=44100, blocksize=2048
|
||||
)
|
||||
self._stream.start()
|
||||
atexit.register(self.stop)
|
||||
return True
|
||||
except Exception:
|
||||
return False
|
||||
|
||||
def stop(self):
|
||||
"""Stop the mic stream if running."""
|
||||
if self._stream:
|
||||
try:
|
||||
self._stream.stop()
|
||||
except Exception:
|
||||
pass
|
||||
self._stream = None
|
||||
@@ -1,106 +0,0 @@
|
||||
"""
|
||||
Unified Pipeline Architecture.
|
||||
|
||||
This module provides a clean, dependency-managed pipeline system:
|
||||
- Stage: Base class for all pipeline components
|
||||
- Pipeline: DAG-based execution orchestrator
|
||||
- PipelineParams: Runtime configuration for animation
|
||||
- PipelinePreset: Pre-configured pipeline configurations
|
||||
- StageRegistry: Unified registration for all stage types
|
||||
|
||||
The pipeline architecture supports:
|
||||
- Sources: Data providers (headlines, poetry, pipeline viz)
|
||||
- Effects: Post-processors (noise, fade, glitch, hud)
|
||||
- Displays: Output backends (terminal, pygame, websocket)
|
||||
- Cameras: Viewport controllers (vertical, horizontal, omni)
|
||||
|
||||
Example:
|
||||
from engine.pipeline import Pipeline, PipelineConfig, StageRegistry
|
||||
|
||||
pipeline = Pipeline(PipelineConfig(source="headlines", display="terminal"))
|
||||
pipeline.add_stage("source", StageRegistry.create("source", "headlines"))
|
||||
pipeline.add_stage("display", StageRegistry.create("display", "terminal"))
|
||||
pipeline.build().initialize()
|
||||
|
||||
result = pipeline.execute(initial_data)
|
||||
"""
|
||||
|
||||
from engine.pipeline.controller import (
|
||||
Pipeline,
|
||||
PipelineConfig,
|
||||
PipelineRunner,
|
||||
create_default_pipeline,
|
||||
create_pipeline_from_params,
|
||||
)
|
||||
from engine.pipeline.core import (
|
||||
PipelineContext,
|
||||
Stage,
|
||||
StageConfig,
|
||||
StageError,
|
||||
StageResult,
|
||||
)
|
||||
from engine.pipeline.params import (
|
||||
DEFAULT_HEADLINE_PARAMS,
|
||||
DEFAULT_PIPELINE_PARAMS,
|
||||
DEFAULT_PYGAME_PARAMS,
|
||||
PipelineParams,
|
||||
)
|
||||
from engine.pipeline.presets import (
|
||||
DEMO_PRESET,
|
||||
FIREHOSE_PRESET,
|
||||
PIPELINE_VIZ_PRESET,
|
||||
POETRY_PRESET,
|
||||
UI_PRESET,
|
||||
WEBSOCKET_PRESET,
|
||||
PipelinePreset,
|
||||
create_preset_from_params,
|
||||
get_preset,
|
||||
list_presets,
|
||||
)
|
||||
from engine.pipeline.registry import (
|
||||
StageRegistry,
|
||||
discover_stages,
|
||||
register_camera,
|
||||
register_display,
|
||||
register_effect,
|
||||
register_source,
|
||||
)
|
||||
|
||||
__all__ = [
|
||||
# Core
|
||||
"Stage",
|
||||
"StageConfig",
|
||||
"StageError",
|
||||
"StageResult",
|
||||
"PipelineContext",
|
||||
# Controller
|
||||
"Pipeline",
|
||||
"PipelineConfig",
|
||||
"PipelineRunner",
|
||||
"create_default_pipeline",
|
||||
"create_pipeline_from_params",
|
||||
# Params
|
||||
"PipelineParams",
|
||||
"DEFAULT_HEADLINE_PARAMS",
|
||||
"DEFAULT_PIPELINE_PARAMS",
|
||||
"DEFAULT_PYGAME_PARAMS",
|
||||
# Presets
|
||||
"PipelinePreset",
|
||||
"PRESETS",
|
||||
"DEMO_PRESET",
|
||||
"POETRY_PRESET",
|
||||
"PIPELINE_VIZ_PRESET",
|
||||
"WEBSOCKET_PRESET",
|
||||
"FIREHOSE_PRESET",
|
||||
"UI_PRESET",
|
||||
"get_preset",
|
||||
"list_presets",
|
||||
"create_preset_from_params",
|
||||
# Registry
|
||||
"StageRegistry",
|
||||
"discover_stages",
|
||||
"register_source",
|
||||
"register_effect",
|
||||
"register_display",
|
||||
"register_camera",
|
||||
]
|
||||
@@ -1,845 +0,0 @@
|
||||
"""
|
||||
Stage adapters - Bridge existing components to the Stage interface.
|
||||
|
||||
This module provides adapters that wrap existing components
|
||||
(EffectPlugin, Display, DataSource, Camera) as Stage implementations.
|
||||
"""
|
||||
|
||||
from typing import Any
|
||||
|
||||
from engine.pipeline.core import PipelineContext, Stage
|
||||
|
||||
|
||||
class EffectPluginStage(Stage):
|
||||
"""Adapter wrapping EffectPlugin as a Stage."""
|
||||
|
||||
def __init__(self, effect_plugin, name: str = "effect"):
|
||||
self._effect = effect_plugin
|
||||
self.name = name
|
||||
self.category = "effect"
|
||||
self.optional = False
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
"""Return stage_type based on effect name.
|
||||
|
||||
HUD effects are overlays.
|
||||
"""
|
||||
if self.name == "hud":
|
||||
return "overlay"
|
||||
return self.category
|
||||
|
||||
@property
|
||||
def render_order(self) -> int:
|
||||
"""Return render_order based on effect type.
|
||||
|
||||
HUD effects have high render_order to appear on top.
|
||||
"""
|
||||
if self.name == "hud":
|
||||
return 100 # High order for overlays
|
||||
return 0
|
||||
|
||||
@property
|
||||
def is_overlay(self) -> bool:
|
||||
"""Return True for HUD effects.
|
||||
|
||||
HUD is an overlay - it composes on top of the buffer
|
||||
rather than transforming it for the next stage.
|
||||
"""
|
||||
return self.name == "hud"
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {f"effect.{self.name}"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return set()
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Process data through the effect."""
|
||||
if data is None:
|
||||
return None
|
||||
from engine.effects.types import EffectContext, apply_param_bindings
|
||||
|
||||
w = ctx.params.viewport_width if ctx.params else 80
|
||||
h = ctx.params.viewport_height if ctx.params else 24
|
||||
frame = ctx.params.frame_number if ctx.params else 0
|
||||
|
||||
effect_ctx = EffectContext(
|
||||
terminal_width=w,
|
||||
terminal_height=h,
|
||||
scroll_cam=0,
|
||||
ticker_height=h,
|
||||
camera_x=0,
|
||||
mic_excess=0.0,
|
||||
grad_offset=(frame * 0.01) % 1.0,
|
||||
frame_number=frame,
|
||||
has_message=False,
|
||||
items=ctx.get("items", []),
|
||||
)
|
||||
|
||||
# Copy sensor state from PipelineContext to EffectContext
|
||||
for key, value in ctx.state.items():
|
||||
if key.startswith("sensor."):
|
||||
effect_ctx.set_state(key, value)
|
||||
|
||||
# Copy metrics from PipelineContext to EffectContext
|
||||
if "metrics" in ctx.state:
|
||||
effect_ctx.set_state("metrics", ctx.state["metrics"])
|
||||
|
||||
# Apply sensor param bindings if effect has them
|
||||
if hasattr(self._effect, "param_bindings") and self._effect.param_bindings:
|
||||
bound_config = apply_param_bindings(self._effect, effect_ctx)
|
||||
self._effect.configure(bound_config)
|
||||
|
||||
return self._effect.process(data, effect_ctx)
|
||||
|
||||
|
||||
class DisplayStage(Stage):
|
||||
"""Adapter wrapping Display as a Stage."""
|
||||
|
||||
def __init__(self, display, name: str = "terminal"):
|
||||
self._display = display
|
||||
self.name = name
|
||||
self.category = "display"
|
||||
self.optional = False
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {"display.output"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return {"render.output"} # Display needs rendered content
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER} # Display consumes rendered text
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.NONE} # Display is a terminal stage (no output)
|
||||
|
||||
def init(self, ctx: PipelineContext) -> bool:
|
||||
w = ctx.params.viewport_width if ctx.params else 80
|
||||
h = ctx.params.viewport_height if ctx.params else 24
|
||||
result = self._display.init(w, h, reuse=False)
|
||||
return result is not False
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Output data to display."""
|
||||
if data is not None:
|
||||
self._display.show(data)
|
||||
return data
|
||||
|
||||
def cleanup(self) -> None:
|
||||
self._display.cleanup()
|
||||
|
||||
|
||||
class DataSourceStage(Stage):
|
||||
"""Adapter wrapping DataSource as a Stage."""
|
||||
|
||||
def __init__(self, data_source, name: str = "headlines"):
|
||||
self._source = data_source
|
||||
self.name = name
|
||||
self.category = "source"
|
||||
self.optional = False
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {f"source.{self.name}"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return set()
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.NONE} # Sources don't take input
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Fetch data from source."""
|
||||
if hasattr(self._source, "get_items"):
|
||||
return self._source.get_items()
|
||||
return data
|
||||
|
||||
|
||||
class PassthroughStage(Stage):
|
||||
"""Simple stage that passes data through unchanged.
|
||||
|
||||
Used for sources that already provide the data in the correct format
|
||||
(e.g., pipeline introspection that outputs text directly).
|
||||
"""
|
||||
|
||||
def __init__(self, name: str = "passthrough"):
|
||||
self.name = name
|
||||
self.category = "render"
|
||||
self.optional = True
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
return "render"
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {"render.output"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return {"source"}
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Pass data through unchanged."""
|
||||
return data
|
||||
|
||||
|
||||
class SourceItemsToBufferStage(Stage):
|
||||
"""Convert SourceItem objects to text buffer.
|
||||
|
||||
Takes a list of SourceItem objects and extracts their content,
|
||||
splitting on newlines to create a proper text buffer for display.
|
||||
"""
|
||||
|
||||
def __init__(self, name: str = "items-to-buffer"):
|
||||
self.name = name
|
||||
self.category = "render"
|
||||
self.optional = True
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
return "render"
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {"render.output"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return {"source"}
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Convert SourceItem list to text buffer."""
|
||||
if data is None:
|
||||
return []
|
||||
|
||||
# If already a list of strings, return as-is
|
||||
if isinstance(data, list) and data and isinstance(data[0], str):
|
||||
return data
|
||||
|
||||
# If it's a list of SourceItem, extract content
|
||||
from engine.data_sources import SourceItem
|
||||
|
||||
if isinstance(data, list):
|
||||
result = []
|
||||
for item in data:
|
||||
if isinstance(item, SourceItem):
|
||||
# Split content by newline to get individual lines
|
||||
lines = item.content.split("\n")
|
||||
result.extend(lines)
|
||||
elif hasattr(item, "content"): # Has content attribute
|
||||
lines = str(item.content).split("\n")
|
||||
result.extend(lines)
|
||||
else:
|
||||
result.append(str(item))
|
||||
return result
|
||||
|
||||
# Single item
|
||||
if isinstance(data, SourceItem):
|
||||
return data.content.split("\n")
|
||||
|
||||
return [str(data)]
|
||||
|
||||
|
||||
class CameraStage(Stage):
|
||||
"""Adapter wrapping Camera as a Stage."""
|
||||
|
||||
def __init__(self, camera, name: str = "vertical"):
|
||||
self._camera = camera
|
||||
self.name = name
|
||||
self.category = "camera"
|
||||
self.optional = True
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {"camera"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return {"render.output"} # Depend on rendered output from font or render stage
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER} # Camera works on rendered text
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Apply camera transformation to data."""
|
||||
if data is None or (isinstance(data, list) and len(data) == 0):
|
||||
return data
|
||||
if hasattr(self._camera, "apply"):
|
||||
viewport_width = ctx.params.viewport_width if ctx.params else 80
|
||||
viewport_height = ctx.params.viewport_height if ctx.params else 24
|
||||
buffer_height = len(data) if isinstance(data, list) else 0
|
||||
|
||||
# Get global layout height for canvas (enables full scrolling range)
|
||||
total_layout_height = ctx.get("total_layout_height", buffer_height)
|
||||
|
||||
# Preserve camera's configured canvas width, but ensure it's at least viewport_width
|
||||
# This allows horizontal/omni/floating/bounce cameras to scroll properly
|
||||
canvas_width = max(
|
||||
viewport_width, getattr(self._camera, "canvas_width", viewport_width)
|
||||
)
|
||||
|
||||
# Update camera's viewport dimensions so it knows its actual bounds
|
||||
# Set canvas size to achieve desired viewport (viewport = canvas / zoom)
|
||||
if hasattr(self._camera, "set_canvas_size"):
|
||||
self._camera.set_canvas_size(
|
||||
width=int(viewport_width * self._camera.zoom),
|
||||
height=int(viewport_height * self._camera.zoom),
|
||||
)
|
||||
|
||||
# Set canvas to full layout height so camera can scroll through all content
|
||||
self._camera.set_canvas_size(width=canvas_width, height=total_layout_height)
|
||||
|
||||
# Update camera position (scroll) - uses global canvas for clamping
|
||||
if hasattr(self._camera, "update"):
|
||||
self._camera.update(1 / 60)
|
||||
|
||||
# Store camera_y in context for ViewportFilterStage (global y position)
|
||||
ctx.set("camera_y", self._camera.y)
|
||||
|
||||
# Apply camera viewport slicing to the partial buffer
|
||||
# The buffer starts at render_offset_y in global coordinates
|
||||
render_offset_y = ctx.get("render_offset_y", 0)
|
||||
|
||||
# Temporarily shift camera to local buffer coordinates for apply()
|
||||
real_y = self._camera.y
|
||||
local_y = max(0, real_y - render_offset_y)
|
||||
|
||||
# Temporarily shrink canvas to local buffer size so apply() works correctly
|
||||
self._camera.set_canvas_size(width=canvas_width, height=buffer_height)
|
||||
self._camera.y = local_y
|
||||
|
||||
# Apply slicing
|
||||
result = self._camera.apply(data, viewport_width, viewport_height)
|
||||
|
||||
# Restore global canvas and camera position for next frame
|
||||
self._camera.set_canvas_size(width=canvas_width, height=total_layout_height)
|
||||
self._camera.y = real_y
|
||||
|
||||
return result
|
||||
return data
|
||||
|
||||
def cleanup(self) -> None:
|
||||
if hasattr(self._camera, "reset"):
|
||||
self._camera.reset()
|
||||
|
||||
|
||||
class ViewportFilterStage(Stage):
|
||||
"""Stage that limits items based on layout calculation.
|
||||
|
||||
Computes cumulative y-offsets for all items using cheap height estimation,
|
||||
then returns only items that overlap the camera's viewport window.
|
||||
This prevents FontStage from rendering thousands of items when only a few
|
||||
are visible, while still allowing camera scrolling through all content.
|
||||
"""
|
||||
|
||||
def __init__(self, name: str = "viewport-filter"):
|
||||
self.name = name
|
||||
self.category = "filter"
|
||||
self.optional = False
|
||||
self._cached_count = 0
|
||||
self._layout: list[tuple[int, int]] = []
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
return "filter"
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {f"filter.{self.name}"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return {"source"}
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Filter items based on layout and camera position."""
|
||||
if data is None or not isinstance(data, list):
|
||||
return data
|
||||
|
||||
viewport_height = ctx.params.viewport_height if ctx.params else 24
|
||||
viewport_width = ctx.params.viewport_width if ctx.params else 80
|
||||
camera_y = ctx.get("camera_y", 0)
|
||||
|
||||
# Recompute layout when item count OR viewport width changes
|
||||
cached_width = getattr(self, "_cached_width", None)
|
||||
if len(data) != self._cached_count or cached_width != viewport_width:
|
||||
self._layout = []
|
||||
y = 0
|
||||
from engine.render.blocks import estimate_block_height
|
||||
|
||||
for item in data:
|
||||
if hasattr(item, "content"):
|
||||
title = item.content
|
||||
elif isinstance(item, tuple):
|
||||
title = str(item[0]) if item else ""
|
||||
else:
|
||||
title = str(item)
|
||||
h = estimate_block_height(title, viewport_width)
|
||||
self._layout.append((y, h))
|
||||
y += h
|
||||
self._cached_count = len(data)
|
||||
self._cached_width = viewport_width
|
||||
|
||||
# Find items visible in [camera_y - buffer, camera_y + viewport_height + buffer]
|
||||
buffer_zone = viewport_height
|
||||
vis_start = max(0, camera_y - buffer_zone)
|
||||
vis_end = camera_y + viewport_height + buffer_zone
|
||||
|
||||
visible_items = []
|
||||
render_offset_y = 0
|
||||
first_visible_found = False
|
||||
for i, (start_y, height) in enumerate(self._layout):
|
||||
item_end = start_y + height
|
||||
if item_end > vis_start and start_y < vis_end:
|
||||
if not first_visible_found:
|
||||
render_offset_y = start_y
|
||||
first_visible_found = True
|
||||
visible_items.append(data[i])
|
||||
|
||||
# Compute total layout height for the canvas
|
||||
total_layout_height = 0
|
||||
if self._layout:
|
||||
last_start, last_height = self._layout[-1]
|
||||
total_layout_height = last_start + last_height
|
||||
|
||||
# Store metadata for CameraStage
|
||||
ctx.set("render_offset_y", render_offset_y)
|
||||
ctx.set("total_layout_height", total_layout_height)
|
||||
|
||||
# Always return at least one item to avoid empty buffer errors
|
||||
return visible_items if visible_items else data[:1]
|
||||
|
||||
|
||||
class FontStage(Stage):
|
||||
"""Stage that applies font rendering to content.
|
||||
|
||||
FontStage is a Transform that takes raw content (text, headlines)
|
||||
and renders it to an ANSI-formatted buffer using the configured font.
|
||||
|
||||
This decouples font rendering from data sources, allowing:
|
||||
- Different fonts per source
|
||||
- Runtime font swapping
|
||||
- Font as a pipeline stage
|
||||
|
||||
Attributes:
|
||||
font_path: Path to font file (None = use config default)
|
||||
font_size: Font size in points (None = use config default)
|
||||
font_ref: Reference name for registered font ("default", "cjk", etc.)
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
font_path: str | None = None,
|
||||
font_size: int | None = None,
|
||||
font_ref: str | None = "default",
|
||||
name: str = "font",
|
||||
):
|
||||
self.name = name
|
||||
self.category = "transform"
|
||||
self.optional = False
|
||||
self._font_path = font_path
|
||||
self._font_size = font_size
|
||||
self._font_ref = font_ref
|
||||
self._font = None
|
||||
self._render_cache: dict[tuple[str, str, str, int], list[str]] = {}
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
return "transform"
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {f"transform.{self.name}", "render.output"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return {"source"}
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.SOURCE_ITEMS}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
def init(self, ctx: PipelineContext) -> bool:
|
||||
"""Initialize font from config or path."""
|
||||
from engine import config
|
||||
|
||||
if self._font_path:
|
||||
try:
|
||||
from PIL import ImageFont
|
||||
|
||||
size = self._font_size or config.FONT_SZ
|
||||
self._font = ImageFont.truetype(self._font_path, size)
|
||||
except Exception:
|
||||
return False
|
||||
return True
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Render content with font to buffer."""
|
||||
if data is None:
|
||||
return None
|
||||
|
||||
from engine.render import make_block
|
||||
|
||||
w = ctx.params.viewport_width if ctx.params else 80
|
||||
|
||||
# If data is already a list of strings (buffer), return as-is
|
||||
if isinstance(data, list) and data and isinstance(data[0], str):
|
||||
return data
|
||||
|
||||
# If data is a list of items, render each with font
|
||||
if isinstance(data, list):
|
||||
result = []
|
||||
for item in data:
|
||||
# Handle SourceItem or tuple (title, source, timestamp)
|
||||
if hasattr(item, "content"):
|
||||
title = item.content
|
||||
src = getattr(item, "source", "unknown")
|
||||
ts = getattr(item, "timestamp", "0")
|
||||
elif isinstance(item, tuple):
|
||||
title = item[0] if len(item) > 0 else ""
|
||||
src = item[1] if len(item) > 1 else "unknown"
|
||||
ts = str(item[2]) if len(item) > 2 else "0"
|
||||
else:
|
||||
title = str(item)
|
||||
src = "unknown"
|
||||
ts = "0"
|
||||
|
||||
# Check cache first
|
||||
cache_key = (title, src, ts, w)
|
||||
if cache_key in self._render_cache:
|
||||
result.extend(self._render_cache[cache_key])
|
||||
continue
|
||||
|
||||
try:
|
||||
block_lines, color_code, meta_idx = make_block(title, src, ts, w)
|
||||
self._render_cache[cache_key] = block_lines
|
||||
result.extend(block_lines)
|
||||
except Exception:
|
||||
result.append(title)
|
||||
|
||||
return result
|
||||
|
||||
return data
|
||||
|
||||
|
||||
class ImageToTextStage(Stage):
|
||||
"""Transform that converts PIL Image to ASCII text buffer.
|
||||
|
||||
Takes an ImageItem or PIL Image and converts it to a text buffer
|
||||
using ASCII character density mapping. The output can be displayed
|
||||
directly or further processed by effects.
|
||||
|
||||
Attributes:
|
||||
width: Output width in characters
|
||||
height: Output height in characters
|
||||
charset: Character set for density mapping (default: simple ASCII)
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
width: int = 80,
|
||||
height: int = 24,
|
||||
charset: str = " .:-=+*#%@",
|
||||
name: str = "image-to-text",
|
||||
):
|
||||
self.name = name
|
||||
self.category = "transform"
|
||||
self.optional = False
|
||||
self.width = width
|
||||
self.height = height
|
||||
self.charset = charset
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
return "transform"
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.PIL_IMAGE} # Accepts PIL Image objects or ImageItem
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {f"transform.{self.name}", "render.output"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return {"source"}
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Convert PIL Image to text buffer."""
|
||||
if data is None:
|
||||
return None
|
||||
|
||||
from engine.data_sources.sources import ImageItem
|
||||
|
||||
# Extract PIL Image from various input types
|
||||
pil_image = None
|
||||
|
||||
if isinstance(data, ImageItem) or hasattr(data, "image"):
|
||||
pil_image = data.image
|
||||
else:
|
||||
# Assume it's already a PIL Image
|
||||
pil_image = data
|
||||
|
||||
# Check if it's a PIL Image
|
||||
if not hasattr(pil_image, "resize"):
|
||||
# Not a PIL Image, return as-is
|
||||
return data if isinstance(data, list) else [str(data)]
|
||||
|
||||
# Convert to grayscale and resize
|
||||
try:
|
||||
if pil_image.mode != "L":
|
||||
pil_image = pil_image.convert("L")
|
||||
except Exception:
|
||||
return ["[image conversion error]"]
|
||||
|
||||
# Calculate cell aspect ratio correction (characters are taller than wide)
|
||||
aspect_ratio = 0.5
|
||||
target_w = self.width
|
||||
target_h = int(self.height * aspect_ratio)
|
||||
|
||||
# Resize image to target dimensions
|
||||
try:
|
||||
resized = pil_image.resize((target_w, target_h))
|
||||
except Exception:
|
||||
return ["[image resize error]"]
|
||||
|
||||
# Map pixels to characters
|
||||
result = []
|
||||
pixels = list(resized.getdata())
|
||||
|
||||
for row in range(target_h):
|
||||
line = ""
|
||||
for col in range(target_w):
|
||||
idx = row * target_w + col
|
||||
if idx < len(pixels):
|
||||
brightness = pixels[idx]
|
||||
char_idx = int((brightness / 255) * (len(self.charset) - 1))
|
||||
line += self.charset[char_idx]
|
||||
else:
|
||||
line += " "
|
||||
result.append(line)
|
||||
|
||||
# Pad or trim to exact height
|
||||
while len(result) < self.height:
|
||||
result.append(" " * self.width)
|
||||
result = result[: self.height]
|
||||
|
||||
# Pad lines to width
|
||||
result = [line.ljust(self.width) for line in result]
|
||||
|
||||
return result
|
||||
|
||||
|
||||
def create_stage_from_display(display, name: str = "terminal") -> DisplayStage:
|
||||
"""Create a Stage from a Display instance."""
|
||||
return DisplayStage(display, name)
|
||||
|
||||
|
||||
def create_stage_from_effect(effect_plugin, name: str) -> EffectPluginStage:
|
||||
"""Create a Stage from an EffectPlugin."""
|
||||
return EffectPluginStage(effect_plugin, name)
|
||||
|
||||
|
||||
def create_stage_from_source(data_source, name: str = "headlines") -> DataSourceStage:
|
||||
"""Create a Stage from a DataSource."""
|
||||
return DataSourceStage(data_source, name)
|
||||
|
||||
|
||||
def create_stage_from_camera(camera, name: str = "vertical") -> CameraStage:
|
||||
"""Create a Stage from a Camera."""
|
||||
return CameraStage(camera, name)
|
||||
|
||||
|
||||
def create_stage_from_font(
|
||||
font_path: str | None = None,
|
||||
font_size: int | None = None,
|
||||
font_ref: str | None = "default",
|
||||
name: str = "font",
|
||||
) -> FontStage:
|
||||
"""Create a FontStage for rendering content with fonts."""
|
||||
return FontStage(
|
||||
font_path=font_path, font_size=font_size, font_ref=font_ref, name=name
|
||||
)
|
||||
|
||||
|
||||
class CanvasStage(Stage):
|
||||
"""Stage that manages a Canvas for rendering.
|
||||
|
||||
CanvasStage creates and manages a 2D canvas that can hold rendered content.
|
||||
Other stages can write to and read from the canvas via the pipeline context.
|
||||
|
||||
This enables:
|
||||
- Pre-rendering content off-screen
|
||||
- Multiple cameras viewing different regions
|
||||
- Smooth scrolling (camera moves, content stays)
|
||||
- Layer compositing
|
||||
|
||||
Usage:
|
||||
- Add CanvasStage to pipeline
|
||||
- Other stages access canvas via: ctx.get("canvas")
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
width: int = 80,
|
||||
height: int = 24,
|
||||
name: str = "canvas",
|
||||
):
|
||||
self.name = name
|
||||
self.category = "system"
|
||||
self.optional = True
|
||||
self._width = width
|
||||
self._height = height
|
||||
self._canvas = None
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
return "system"
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {"canvas"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return set()
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.ANY}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.ANY}
|
||||
|
||||
def init(self, ctx: PipelineContext) -> bool:
|
||||
from engine.canvas import Canvas
|
||||
|
||||
self._canvas = Canvas(width=self._width, height=self._height)
|
||||
ctx.set("canvas", self._canvas)
|
||||
return True
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Pass through data but ensure canvas is in context."""
|
||||
if self._canvas is None:
|
||||
from engine.canvas import Canvas
|
||||
|
||||
self._canvas = Canvas(width=self._width, height=self._height)
|
||||
ctx.set("canvas", self._canvas)
|
||||
|
||||
# Get dirty regions from canvas and expose via context
|
||||
# Effects can access via ctx.get_state("canvas.dirty_rows")
|
||||
if self._canvas.is_dirty():
|
||||
dirty_rows = self._canvas.get_dirty_rows()
|
||||
ctx.set_state("canvas.dirty_rows", dirty_rows)
|
||||
ctx.set_state("canvas.dirty_regions", self._canvas.get_dirty_regions())
|
||||
|
||||
return data
|
||||
|
||||
def get_canvas(self):
|
||||
"""Get the canvas instance."""
|
||||
return self._canvas
|
||||
|
||||
def cleanup(self) -> None:
|
||||
self._canvas = None
|
||||
@@ -1,576 +0,0 @@
|
||||
"""
|
||||
Pipeline controller - DAG-based pipeline execution.
|
||||
|
||||
The Pipeline class orchestrates stages in dependency order, handling
|
||||
the complete render cycle from source to display.
|
||||
"""
|
||||
|
||||
import time
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any
|
||||
|
||||
from engine.pipeline.core import PipelineContext, Stage, StageError, StageResult
|
||||
from engine.pipeline.params import PipelineParams
|
||||
from engine.pipeline.registry import StageRegistry
|
||||
|
||||
|
||||
@dataclass
|
||||
class PipelineConfig:
|
||||
"""Configuration for a pipeline instance."""
|
||||
|
||||
source: str = "headlines"
|
||||
display: str = "terminal"
|
||||
camera: str = "vertical"
|
||||
effects: list[str] = field(default_factory=list)
|
||||
enable_metrics: bool = True
|
||||
|
||||
|
||||
@dataclass
|
||||
class StageMetrics:
|
||||
"""Metrics for a single stage execution."""
|
||||
|
||||
name: str
|
||||
duration_ms: float
|
||||
chars_in: int = 0
|
||||
chars_out: int = 0
|
||||
|
||||
|
||||
@dataclass
|
||||
class FrameMetrics:
|
||||
"""Metrics for a single frame through the pipeline."""
|
||||
|
||||
frame_number: int
|
||||
total_ms: float
|
||||
stages: list[StageMetrics] = field(default_factory=list)
|
||||
|
||||
|
||||
class Pipeline:
|
||||
"""Main pipeline orchestrator.
|
||||
|
||||
Manages the execution of all stages in dependency order,
|
||||
handling initialization, processing, and cleanup.
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
config: PipelineConfig | None = None,
|
||||
context: PipelineContext | None = None,
|
||||
):
|
||||
self.config = config or PipelineConfig()
|
||||
self.context = context or PipelineContext()
|
||||
self._stages: dict[str, Stage] = {}
|
||||
self._execution_order: list[str] = []
|
||||
self._initialized = False
|
||||
|
||||
self._metrics_enabled = self.config.enable_metrics
|
||||
self._frame_metrics: list[FrameMetrics] = []
|
||||
self._max_metrics_frames = 60
|
||||
self._current_frame_number = 0
|
||||
|
||||
def add_stage(self, name: str, stage: Stage) -> "Pipeline":
|
||||
"""Add a stage to the pipeline."""
|
||||
self._stages[name] = stage
|
||||
return self
|
||||
|
||||
def remove_stage(self, name: str) -> None:
|
||||
"""Remove a stage from the pipeline."""
|
||||
if name in self._stages:
|
||||
del self._stages[name]
|
||||
|
||||
def get_stage(self, name: str) -> Stage | None:
|
||||
"""Get a stage by name."""
|
||||
return self._stages.get(name)
|
||||
|
||||
def build(self) -> "Pipeline":
|
||||
"""Build execution order based on dependencies."""
|
||||
self._capability_map = self._build_capability_map()
|
||||
self._execution_order = self._resolve_dependencies()
|
||||
self._validate_dependencies()
|
||||
self._validate_types()
|
||||
self._initialized = True
|
||||
return self
|
||||
|
||||
def _build_capability_map(self) -> dict[str, list[str]]:
|
||||
"""Build a map of capabilities to stage names.
|
||||
|
||||
Returns:
|
||||
Dict mapping capability -> list of stage names that provide it
|
||||
"""
|
||||
capability_map: dict[str, list[str]] = {}
|
||||
for name, stage in self._stages.items():
|
||||
for cap in stage.capabilities:
|
||||
if cap not in capability_map:
|
||||
capability_map[cap] = []
|
||||
capability_map[cap].append(name)
|
||||
return capability_map
|
||||
|
||||
def _find_stage_with_capability(self, capability: str) -> str | None:
|
||||
"""Find a stage that provides the given capability.
|
||||
|
||||
Supports wildcard matching:
|
||||
- "source" matches "source.headlines" (prefix match)
|
||||
- "source.*" matches "source.headlines"
|
||||
- "source.headlines" matches exactly
|
||||
|
||||
Args:
|
||||
capability: The capability to find
|
||||
|
||||
Returns:
|
||||
Stage name that provides the capability, or None if not found
|
||||
"""
|
||||
# Exact match
|
||||
if capability in self._capability_map:
|
||||
return self._capability_map[capability][0]
|
||||
|
||||
# Prefix match (e.g., "source" -> "source.headlines")
|
||||
for cap, stages in self._capability_map.items():
|
||||
if cap.startswith(capability + "."):
|
||||
return stages[0]
|
||||
|
||||
# Wildcard match (e.g., "source.*" -> "source.headlines")
|
||||
if ".*" in capability:
|
||||
prefix = capability[:-2] # Remove ".*"
|
||||
for cap in self._capability_map:
|
||||
if cap.startswith(prefix + "."):
|
||||
return self._capability_map[cap][0]
|
||||
|
||||
return None
|
||||
|
||||
def _resolve_dependencies(self) -> list[str]:
|
||||
"""Resolve stage execution order using topological sort with capability matching."""
|
||||
ordered = []
|
||||
visited = set()
|
||||
temp_mark = set()
|
||||
|
||||
def visit(name: str) -> None:
|
||||
if name in temp_mark:
|
||||
raise StageError(name, "Circular dependency detected")
|
||||
if name in visited:
|
||||
return
|
||||
|
||||
temp_mark.add(name)
|
||||
stage = self._stages.get(name)
|
||||
if stage:
|
||||
for dep in stage.dependencies:
|
||||
# Find a stage that provides this capability
|
||||
dep_stage_name = self._find_stage_with_capability(dep)
|
||||
if dep_stage_name:
|
||||
visit(dep_stage_name)
|
||||
|
||||
temp_mark.remove(name)
|
||||
visited.add(name)
|
||||
ordered.append(name)
|
||||
|
||||
for name in self._stages:
|
||||
if name not in visited:
|
||||
visit(name)
|
||||
|
||||
return ordered
|
||||
|
||||
def _validate_dependencies(self) -> None:
|
||||
"""Validate that all dependencies can be satisfied.
|
||||
|
||||
Raises StageError if any dependency cannot be resolved.
|
||||
"""
|
||||
missing: list[tuple[str, str]] = [] # (stage_name, capability)
|
||||
|
||||
for name, stage in self._stages.items():
|
||||
for dep in stage.dependencies:
|
||||
if not self._find_stage_with_capability(dep):
|
||||
missing.append((name, dep))
|
||||
|
||||
if missing:
|
||||
msgs = [f" - {stage} needs {cap}" for stage, cap in missing]
|
||||
raise StageError(
|
||||
"validation",
|
||||
"Missing capabilities:\n" + "\n".join(msgs),
|
||||
)
|
||||
|
||||
def _validate_types(self) -> None:
|
||||
"""Validate inlet/outlet types between connected stages.
|
||||
|
||||
PureData-style type validation. Each stage declares its inlet_types
|
||||
(what it accepts) and outlet_types (what it produces). This method
|
||||
validates that connected stages have compatible types.
|
||||
|
||||
Raises StageError if type mismatch is detected.
|
||||
"""
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
errors: list[str] = []
|
||||
|
||||
for i, name in enumerate(self._execution_order):
|
||||
stage = self._stages.get(name)
|
||||
if not stage:
|
||||
continue
|
||||
|
||||
inlet_types = stage.inlet_types
|
||||
|
||||
# Check against previous stage's outlet types
|
||||
if i > 0:
|
||||
prev_name = self._execution_order[i - 1]
|
||||
prev_stage = self._stages.get(prev_name)
|
||||
if prev_stage:
|
||||
prev_outlets = prev_stage.outlet_types
|
||||
|
||||
# Check if any outlet type is accepted by this inlet
|
||||
compatible = (
|
||||
DataType.ANY in inlet_types
|
||||
or DataType.ANY in prev_outlets
|
||||
or bool(prev_outlets & inlet_types)
|
||||
)
|
||||
|
||||
if not compatible:
|
||||
errors.append(
|
||||
f" - {name} (inlet: {inlet_types}) "
|
||||
f"← {prev_name} (outlet: {prev_outlets})"
|
||||
)
|
||||
|
||||
# Check display/sink stages (should accept TEXT_BUFFER)
|
||||
if (
|
||||
stage.category == "display"
|
||||
and DataType.TEXT_BUFFER not in inlet_types
|
||||
and DataType.ANY not in inlet_types
|
||||
):
|
||||
errors.append(f" - {name} is display but doesn't accept TEXT_BUFFER")
|
||||
|
||||
if errors:
|
||||
raise StageError(
|
||||
"type_validation",
|
||||
"Type mismatch in pipeline connections:\n" + "\n".join(errors),
|
||||
)
|
||||
|
||||
def initialize(self) -> bool:
|
||||
"""Initialize all stages in execution order."""
|
||||
for name in self._execution_order:
|
||||
stage = self._stages.get(name)
|
||||
if stage and not stage.init(self.context) and not stage.optional:
|
||||
return False
|
||||
return True
|
||||
|
||||
def execute(self, data: Any | None = None) -> StageResult:
|
||||
"""Execute the pipeline with the given input data.
|
||||
|
||||
Pipeline execution:
|
||||
1. Execute all non-overlay stages in dependency order
|
||||
2. Apply overlay stages on top (sorted by render_order)
|
||||
"""
|
||||
import os
|
||||
import sys
|
||||
|
||||
debug = os.environ.get("MAINLINE_DEBUG_DATAFLOW") == "1"
|
||||
|
||||
if debug:
|
||||
print(
|
||||
f"[PIPELINE.execute] Starting with data type: {type(data).__name__ if data else 'None'}",
|
||||
file=sys.stderr,
|
||||
flush=True,
|
||||
)
|
||||
|
||||
if not self._initialized:
|
||||
self.build()
|
||||
|
||||
if not self._initialized:
|
||||
return StageResult(
|
||||
success=False,
|
||||
data=None,
|
||||
error="Pipeline not initialized",
|
||||
)
|
||||
|
||||
current_data = data
|
||||
frame_start = time.perf_counter() if self._metrics_enabled else 0
|
||||
stage_timings: list[StageMetrics] = []
|
||||
|
||||
# Separate overlay stages from regular stages
|
||||
overlay_stages: list[tuple[int, Stage]] = []
|
||||
regular_stages: list[str] = []
|
||||
|
||||
for name in self._execution_order:
|
||||
stage = self._stages.get(name)
|
||||
if not stage or not stage.is_enabled():
|
||||
continue
|
||||
|
||||
# Safely check is_overlay - handle MagicMock and other non-bool returns
|
||||
try:
|
||||
is_overlay = bool(getattr(stage, "is_overlay", False))
|
||||
except Exception:
|
||||
is_overlay = False
|
||||
|
||||
if is_overlay:
|
||||
# Safely get render_order
|
||||
try:
|
||||
render_order = int(getattr(stage, "render_order", 0))
|
||||
except Exception:
|
||||
render_order = 0
|
||||
overlay_stages.append((render_order, stage))
|
||||
else:
|
||||
regular_stages.append(name)
|
||||
|
||||
# Execute regular stages in dependency order
|
||||
for name in regular_stages:
|
||||
stage = self._stages.get(name)
|
||||
if not stage or not stage.is_enabled():
|
||||
continue
|
||||
|
||||
stage_start = time.perf_counter() if self._metrics_enabled else 0
|
||||
|
||||
try:
|
||||
if debug:
|
||||
data_info = type(current_data).__name__
|
||||
if isinstance(current_data, list):
|
||||
data_info += f"[{len(current_data)}]"
|
||||
print(
|
||||
f"[STAGE.{name}] Starting with: {data_info}",
|
||||
file=sys.stderr,
|
||||
flush=True,
|
||||
)
|
||||
|
||||
current_data = stage.process(current_data, self.context)
|
||||
|
||||
if debug:
|
||||
data_info = type(current_data).__name__
|
||||
if isinstance(current_data, list):
|
||||
data_info += f"[{len(current_data)}]"
|
||||
print(
|
||||
f"[STAGE.{name}] Completed, output: {data_info}",
|
||||
file=sys.stderr,
|
||||
flush=True,
|
||||
)
|
||||
except Exception as e:
|
||||
if debug:
|
||||
print(f"[STAGE.{name}] ERROR: {e}", file=sys.stderr, flush=True)
|
||||
if not stage.optional:
|
||||
return StageResult(
|
||||
success=False,
|
||||
data=current_data,
|
||||
error=str(e),
|
||||
stage_name=name,
|
||||
)
|
||||
continue
|
||||
|
||||
if self._metrics_enabled:
|
||||
stage_duration = (time.perf_counter() - stage_start) * 1000
|
||||
chars_in = len(str(data)) if data else 0
|
||||
chars_out = len(str(current_data)) if current_data else 0
|
||||
stage_timings.append(
|
||||
StageMetrics(
|
||||
name=name,
|
||||
duration_ms=stage_duration,
|
||||
chars_in=chars_in,
|
||||
chars_out=chars_out,
|
||||
)
|
||||
)
|
||||
|
||||
# Apply overlay stages (sorted by render_order)
|
||||
overlay_stages.sort(key=lambda x: x[0])
|
||||
for render_order, stage in overlay_stages:
|
||||
stage_start = time.perf_counter() if self._metrics_enabled else 0
|
||||
stage_name = f"[overlay]{stage.name}"
|
||||
|
||||
try:
|
||||
# Overlays receive current_data but don't pass their output to next stage
|
||||
# Instead, their output is composited on top
|
||||
overlay_output = stage.process(current_data, self.context)
|
||||
# For now, we just let the overlay output pass through
|
||||
# In a more sophisticated implementation, we'd composite it
|
||||
if overlay_output is not None:
|
||||
current_data = overlay_output
|
||||
except Exception as e:
|
||||
if not stage.optional:
|
||||
return StageResult(
|
||||
success=False,
|
||||
data=current_data,
|
||||
error=str(e),
|
||||
stage_name=stage_name,
|
||||
)
|
||||
|
||||
if self._metrics_enabled:
|
||||
stage_duration = (time.perf_counter() - stage_start) * 1000
|
||||
chars_in = len(str(data)) if data else 0
|
||||
chars_out = len(str(current_data)) if current_data else 0
|
||||
stage_timings.append(
|
||||
StageMetrics(
|
||||
name=stage_name,
|
||||
duration_ms=stage_duration,
|
||||
chars_in=chars_in,
|
||||
chars_out=chars_out,
|
||||
)
|
||||
)
|
||||
|
||||
if self._metrics_enabled:
|
||||
total_duration = (time.perf_counter() - frame_start) * 1000
|
||||
self._frame_metrics.append(
|
||||
FrameMetrics(
|
||||
frame_number=self._current_frame_number,
|
||||
total_ms=total_duration,
|
||||
stages=stage_timings,
|
||||
)
|
||||
)
|
||||
|
||||
# Store metrics in context for other stages (like HUD)
|
||||
# This makes metrics a first-class pipeline citizen
|
||||
if self.context:
|
||||
self.context.state["metrics"] = self.get_metrics_summary()
|
||||
|
||||
if len(self._frame_metrics) > self._max_metrics_frames:
|
||||
self._frame_metrics.pop(0)
|
||||
self._current_frame_number += 1
|
||||
|
||||
return StageResult(success=True, data=current_data)
|
||||
|
||||
def cleanup(self) -> None:
|
||||
"""Clean up all stages in reverse order."""
|
||||
for name in reversed(self._execution_order):
|
||||
stage = self._stages.get(name)
|
||||
if stage:
|
||||
try:
|
||||
stage.cleanup()
|
||||
except Exception:
|
||||
pass
|
||||
self._stages.clear()
|
||||
self._initialized = False
|
||||
|
||||
@property
|
||||
def stages(self) -> dict[str, Stage]:
|
||||
"""Get all stages."""
|
||||
return self._stages.copy()
|
||||
|
||||
@property
|
||||
def execution_order(self) -> list[str]:
|
||||
"""Get execution order."""
|
||||
return self._execution_order.copy()
|
||||
|
||||
def get_stage_names(self) -> list[str]:
|
||||
"""Get list of stage names."""
|
||||
return list(self._stages.keys())
|
||||
|
||||
def get_overlay_stages(self) -> list[Stage]:
|
||||
"""Get all overlay stages sorted by render_order."""
|
||||
overlays = [stage for stage in self._stages.values() if stage.is_overlay]
|
||||
overlays.sort(key=lambda s: s.render_order)
|
||||
return overlays
|
||||
|
||||
def get_stage_type(self, name: str) -> str:
|
||||
"""Get the stage_type for a stage."""
|
||||
stage = self._stages.get(name)
|
||||
return stage.stage_type if stage else ""
|
||||
|
||||
def get_render_order(self, name: str) -> int:
|
||||
"""Get the render_order for a stage."""
|
||||
stage = self._stages.get(name)
|
||||
return stage.render_order if stage else 0
|
||||
|
||||
def get_metrics_summary(self) -> dict:
|
||||
"""Get summary of collected metrics."""
|
||||
if not self._frame_metrics:
|
||||
return {"error": "No metrics collected"}
|
||||
|
||||
total_times = [f.total_ms for f in self._frame_metrics]
|
||||
avg_total = sum(total_times) / len(total_times)
|
||||
min_total = min(total_times)
|
||||
max_total = max(total_times)
|
||||
|
||||
stage_stats: dict[str, dict] = {}
|
||||
for frame in self._frame_metrics:
|
||||
for stage in frame.stages:
|
||||
if stage.name not in stage_stats:
|
||||
stage_stats[stage.name] = {"times": [], "total_chars": 0}
|
||||
stage_stats[stage.name]["times"].append(stage.duration_ms)
|
||||
stage_stats[stage.name]["total_chars"] += stage.chars_out
|
||||
|
||||
for name, stats in stage_stats.items():
|
||||
times = stats["times"]
|
||||
stats["avg_ms"] = sum(times) / len(times)
|
||||
stats["min_ms"] = min(times)
|
||||
stats["max_ms"] = max(times)
|
||||
del stats["times"]
|
||||
|
||||
return {
|
||||
"frame_count": len(self._frame_metrics),
|
||||
"pipeline": {
|
||||
"avg_ms": avg_total,
|
||||
"min_ms": min_total,
|
||||
"max_ms": max_total,
|
||||
},
|
||||
"stages": stage_stats,
|
||||
}
|
||||
|
||||
def reset_metrics(self) -> None:
|
||||
"""Reset collected metrics."""
|
||||
self._frame_metrics.clear()
|
||||
self._current_frame_number = 0
|
||||
|
||||
def get_frame_times(self) -> list[float]:
|
||||
"""Get historical frame times for sparklines/charts."""
|
||||
return [f.total_ms for f in self._frame_metrics]
|
||||
|
||||
|
||||
class PipelineRunner:
|
||||
"""High-level pipeline runner with animation support."""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
pipeline: Pipeline,
|
||||
params: PipelineParams | None = None,
|
||||
):
|
||||
self.pipeline = pipeline
|
||||
self.params = params or PipelineParams()
|
||||
self._running = False
|
||||
|
||||
def start(self) -> bool:
|
||||
"""Start the pipeline."""
|
||||
self._running = True
|
||||
return self.pipeline.initialize()
|
||||
|
||||
def step(self, input_data: Any | None = None) -> Any:
|
||||
"""Execute one pipeline step."""
|
||||
self.params.frame_number += 1
|
||||
self.pipeline.context.params = self.params
|
||||
result = self.pipeline.execute(input_data)
|
||||
return result.data if result.success else None
|
||||
|
||||
def stop(self) -> None:
|
||||
"""Stop and clean up the pipeline."""
|
||||
self._running = False
|
||||
self.pipeline.cleanup()
|
||||
|
||||
@property
|
||||
def is_running(self) -> bool:
|
||||
"""Check if runner is active."""
|
||||
return self._running
|
||||
|
||||
|
||||
def create_pipeline_from_params(params: PipelineParams) -> Pipeline:
|
||||
"""Create a pipeline from PipelineParams."""
|
||||
config = PipelineConfig(
|
||||
source=params.source,
|
||||
display=params.display,
|
||||
camera=params.camera_mode,
|
||||
effects=params.effect_order,
|
||||
)
|
||||
return Pipeline(config=config)
|
||||
|
||||
|
||||
def create_default_pipeline() -> Pipeline:
|
||||
"""Create a default pipeline with all standard components."""
|
||||
from engine.data_sources.sources import HeadlinesDataSource
|
||||
from engine.pipeline.adapters import (
|
||||
DataSourceStage,
|
||||
SourceItemsToBufferStage,
|
||||
)
|
||||
|
||||
pipeline = Pipeline()
|
||||
|
||||
# Add source stage (wrapped as Stage)
|
||||
source = HeadlinesDataSource()
|
||||
pipeline.add_stage("source", DataSourceStage(source, name="headlines"))
|
||||
|
||||
# Add render stage to convert items to text buffer
|
||||
pipeline.add_stage("render", SourceItemsToBufferStage(name="items-to-buffer"))
|
||||
|
||||
# Add display stage
|
||||
display = StageRegistry.create("display", "terminal")
|
||||
if display:
|
||||
pipeline.add_stage("display", display)
|
||||
|
||||
return pipeline.build()
|
||||
@@ -1,306 +0,0 @@
|
||||
"""
|
||||
Pipeline core - Unified Stage abstraction and PipelineContext.
|
||||
|
||||
This module provides the foundation for a clean, dependency-managed pipeline:
|
||||
- Stage: Base class for all pipeline components (sources, effects, displays, cameras)
|
||||
- PipelineContext: Dependency injection context for runtime data exchange
|
||||
- Capability system: Explicit capability declarations with duck-typing support
|
||||
- DataType: PureData-style inlet/outlet typing for validation
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass, field
|
||||
from enum import Enum, auto
|
||||
from typing import TYPE_CHECKING, Any
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from engine.pipeline.params import PipelineParams
|
||||
|
||||
|
||||
class DataType(Enum):
|
||||
"""PureData-style data types for inlet/outlet validation.
|
||||
|
||||
Each type represents a specific data format that flows through the pipeline.
|
||||
This enables compile-time-like validation of connections.
|
||||
|
||||
Examples:
|
||||
SOURCE_ITEMS: List[SourceItem] - raw items from sources
|
||||
ITEM_TUPLES: List[tuple] - (title, source, timestamp) tuples
|
||||
TEXT_BUFFER: List[str] - rendered ANSI buffer for display
|
||||
RAW_TEXT: str - raw text strings
|
||||
PIL_IMAGE: PIL Image object
|
||||
"""
|
||||
|
||||
SOURCE_ITEMS = auto() # List[SourceItem] - from DataSource
|
||||
ITEM_TUPLES = auto() # List[tuple] - (title, source, ts)
|
||||
TEXT_BUFFER = auto() # List[str] - ANSI buffer
|
||||
RAW_TEXT = auto() # str - raw text
|
||||
PIL_IMAGE = auto() # PIL Image object
|
||||
ANY = auto() # Accepts any type
|
||||
NONE = auto() # No data (terminator)
|
||||
|
||||
|
||||
@dataclass
|
||||
class StageConfig:
|
||||
"""Configuration for a single stage."""
|
||||
|
||||
name: str
|
||||
category: str
|
||||
enabled: bool = True
|
||||
optional: bool = False
|
||||
params: dict[str, Any] = field(default_factory=dict)
|
||||
|
||||
|
||||
class Stage(ABC):
|
||||
"""Abstract base class for all pipeline stages.
|
||||
|
||||
A Stage is a single component in the rendering pipeline. Stages can be:
|
||||
- Sources: Data providers (headlines, poetry, pipeline viz)
|
||||
- Effects: Post-processors (noise, fade, glitch, hud)
|
||||
- Displays: Output backends (terminal, pygame, websocket)
|
||||
- Cameras: Viewport controllers (vertical, horizontal, omni)
|
||||
- Overlays: UI elements that compose on top (HUD)
|
||||
|
||||
Stages declare:
|
||||
- capabilities: What they provide to other stages
|
||||
- dependencies: What they need from other stages
|
||||
- stage_type: Category of stage (source, effect, overlay, display)
|
||||
- render_order: Execution order within category
|
||||
- is_overlay: If True, output is composited on top, not passed downstream
|
||||
|
||||
Duck-typing is supported: any class with the required methods can act as a Stage.
|
||||
"""
|
||||
|
||||
name: str
|
||||
category: str # "source", "effect", "overlay", "display", "camera"
|
||||
optional: bool = False # If True, pipeline continues even if stage fails
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
"""Category of stage for ordering.
|
||||
|
||||
Valid values: "source", "effect", "overlay", "display", "camera"
|
||||
Defaults to category for backwards compatibility.
|
||||
"""
|
||||
return self.category
|
||||
|
||||
@property
|
||||
def render_order(self) -> int:
|
||||
"""Execution order within stage_type group.
|
||||
|
||||
Higher values execute later. Useful for ordering overlays
|
||||
or effects that need specific execution order.
|
||||
"""
|
||||
return 0
|
||||
|
||||
@property
|
||||
def is_overlay(self) -> bool:
|
||||
"""If True, this stage's output is composited on top of the buffer.
|
||||
|
||||
Overlay stages don't pass their output to the next stage.
|
||||
Instead, their output is layered on top of the final buffer.
|
||||
Use this for HUD, status displays, and similar UI elements.
|
||||
"""
|
||||
return False
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set[DataType]:
|
||||
"""Return set of data types this stage accepts.
|
||||
|
||||
PureData-style inlet typing. If the connected upstream stage's
|
||||
outlet_type is not in this set, the pipeline will raise an error.
|
||||
|
||||
Examples:
|
||||
- Source stages: {DataType.NONE} (no input needed)
|
||||
- Transform stages: {DataType.ITEM_TUPLES, DataType.TEXT_BUFFER}
|
||||
- Display stages: {DataType.TEXT_BUFFER}
|
||||
"""
|
||||
return {DataType.ANY}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set[DataType]:
|
||||
"""Return set of data types this stage produces.
|
||||
|
||||
PureData-style outlet typing. Downstream stages must accept
|
||||
this type in their inlet_types.
|
||||
|
||||
Examples:
|
||||
- Source stages: {DataType.SOURCE_ITEMS}
|
||||
- Transform stages: {DataType.TEXT_BUFFER}
|
||||
- Display stages: {DataType.NONE} (consumes data)
|
||||
"""
|
||||
return {DataType.ANY}
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
"""Return set of capabilities this stage provides.
|
||||
|
||||
Examples:
|
||||
- "source.headlines"
|
||||
- "effect.noise"
|
||||
- "display.output"
|
||||
- "camera"
|
||||
"""
|
||||
return {f"{self.category}.{self.name}"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
"""Return set of capability names this stage needs.
|
||||
|
||||
Examples:
|
||||
- {"display.output"}
|
||||
- {"source.headlines"}
|
||||
- {"camera"}
|
||||
"""
|
||||
return set()
|
||||
|
||||
def init(self, ctx: "PipelineContext") -> bool:
|
||||
"""Initialize stage with pipeline context.
|
||||
|
||||
Args:
|
||||
ctx: PipelineContext for accessing services
|
||||
|
||||
Returns:
|
||||
True if initialization succeeded, False otherwise
|
||||
"""
|
||||
return True
|
||||
|
||||
@abstractmethod
|
||||
def process(self, data: Any, ctx: "PipelineContext") -> Any:
|
||||
"""Process input data and return output.
|
||||
|
||||
Args:
|
||||
data: Input data from previous stage (or initial data for first stage)
|
||||
ctx: PipelineContext for accessing services and state
|
||||
|
||||
Returns:
|
||||
Processed data for next stage
|
||||
"""
|
||||
...
|
||||
|
||||
def cleanup(self) -> None: # noqa: B027
|
||||
"""Clean up resources when pipeline shuts down."""
|
||||
pass
|
||||
|
||||
def get_config(self) -> StageConfig:
|
||||
"""Return current configuration of this stage."""
|
||||
return StageConfig(
|
||||
name=self.name,
|
||||
category=self.category,
|
||||
optional=self.optional,
|
||||
)
|
||||
|
||||
def set_enabled(self, enabled: bool) -> None:
|
||||
"""Enable or disable this stage."""
|
||||
self._enabled = enabled # type: ignore[attr-defined]
|
||||
|
||||
def is_enabled(self) -> bool:
|
||||
"""Check if stage is enabled."""
|
||||
return getattr(self, "_enabled", True)
|
||||
|
||||
|
||||
@dataclass
|
||||
class StageResult:
|
||||
"""Result of stage processing, including success/failure info."""
|
||||
|
||||
success: bool
|
||||
data: Any
|
||||
error: str | None = None
|
||||
stage_name: str = ""
|
||||
|
||||
|
||||
class PipelineContext:
|
||||
"""Dependency injection context passed through the pipeline.
|
||||
|
||||
Provides:
|
||||
- services: Named services (display, config, event_bus, etc.)
|
||||
- state: Runtime state shared between stages
|
||||
- params: PipelineParams for animation-driven config
|
||||
|
||||
Services can be injected at construction time or lazily resolved.
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
services: dict[str, Any] | None = None,
|
||||
initial_state: dict[str, Any] | None = None,
|
||||
):
|
||||
self.services: dict[str, Any] = services or {}
|
||||
self.state: dict[str, Any] = initial_state or {}
|
||||
self._params: PipelineParams | None = None
|
||||
|
||||
# Lazy resolvers for common services
|
||||
self._lazy_resolvers: dict[str, Callable[[], Any]] = {
|
||||
"config": self._resolve_config,
|
||||
"event_bus": self._resolve_event_bus,
|
||||
}
|
||||
|
||||
def _resolve_config(self) -> Any:
|
||||
from engine.config import get_config
|
||||
|
||||
return get_config()
|
||||
|
||||
def _resolve_event_bus(self) -> Any:
|
||||
from engine.eventbus import get_event_bus
|
||||
|
||||
return get_event_bus()
|
||||
|
||||
def get(self, key: str, default: Any = None) -> Any:
|
||||
"""Get a service or state value by key.
|
||||
|
||||
First checks services, then state, then lazy resolution.
|
||||
"""
|
||||
if key in self.services:
|
||||
return self.services[key]
|
||||
if key in self.state:
|
||||
return self.state[key]
|
||||
if key in self._lazy_resolvers:
|
||||
try:
|
||||
return self._lazy_resolvers[key]()
|
||||
except Exception:
|
||||
return default
|
||||
return default
|
||||
|
||||
def set(self, key: str, value: Any) -> None:
|
||||
"""Set a service or state value."""
|
||||
self.services[key] = value
|
||||
|
||||
def set_state(self, key: str, value: Any) -> None:
|
||||
"""Set a runtime state value."""
|
||||
self.state[key] = value
|
||||
|
||||
def get_state(self, key: str, default: Any = None) -> Any:
|
||||
"""Get a runtime state value."""
|
||||
return self.state.get(key, default)
|
||||
|
||||
@property
|
||||
def params(self) -> "PipelineParams | None":
|
||||
"""Get current pipeline params (for animation)."""
|
||||
return self._params
|
||||
|
||||
@params.setter
|
||||
def params(self, value: "PipelineParams") -> None:
|
||||
"""Set pipeline params (from animation controller)."""
|
||||
self._params = value
|
||||
|
||||
def has_capability(self, capability: str) -> bool:
|
||||
"""Check if a capability is available."""
|
||||
return capability in self.services or capability in self._lazy_resolvers
|
||||
|
||||
|
||||
class StageError(Exception):
|
||||
"""Raised when a stage fails to process."""
|
||||
|
||||
def __init__(self, stage_name: str, message: str, is_optional: bool = False):
|
||||
self.stage_name = stage_name
|
||||
self.message = message
|
||||
self.is_optional = is_optional
|
||||
super().__init__(f"Stage '{stage_name}' failed: {message}")
|
||||
|
||||
|
||||
def create_stage_error(
|
||||
stage_name: str, error: Exception, is_optional: bool = False
|
||||
) -> StageError:
|
||||
"""Helper to create a StageError from an exception."""
|
||||
return StageError(stage_name, str(error), is_optional)
|
||||
@@ -1,150 +0,0 @@
|
||||
"""
|
||||
Pipeline parameters - Runtime configuration layer for animation control.
|
||||
|
||||
PipelineParams is the target for AnimationController - animation events
|
||||
modify these params, which the pipeline then applies to its stages.
|
||||
"""
|
||||
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any
|
||||
|
||||
try:
|
||||
from engine.display import BorderMode
|
||||
except ImportError:
|
||||
BorderMode = object # Fallback for type checking
|
||||
|
||||
|
||||
@dataclass
|
||||
class PipelineParams:
|
||||
"""Runtime configuration for the pipeline.
|
||||
|
||||
This is the canonical config object that AnimationController modifies.
|
||||
Stages read from these params to adjust their behavior.
|
||||
"""
|
||||
|
||||
# Source config
|
||||
source: str = "headlines"
|
||||
source_refresh_interval: float = 60.0
|
||||
|
||||
# Display config
|
||||
display: str = "terminal"
|
||||
border: bool | BorderMode = False
|
||||
|
||||
# Camera config
|
||||
camera_mode: str = "vertical"
|
||||
camera_speed: float = 1.0
|
||||
camera_x: int = 0 # For horizontal scrolling
|
||||
|
||||
# Effect config
|
||||
effect_order: list[str] = field(
|
||||
default_factory=lambda: ["noise", "fade", "glitch", "firehose"]
|
||||
)
|
||||
effect_enabled: dict[str, bool] = field(default_factory=dict)
|
||||
effect_intensity: dict[str, float] = field(default_factory=dict)
|
||||
|
||||
# Animation-driven state (set by AnimationController)
|
||||
pulse: float = 0.0
|
||||
current_effect: str | None = None
|
||||
path_progress: float = 0.0
|
||||
|
||||
# Viewport
|
||||
viewport_width: int = 80
|
||||
viewport_height: int = 24
|
||||
|
||||
# Firehose
|
||||
firehose_enabled: bool = False
|
||||
|
||||
# Runtime state
|
||||
frame_number: int = 0
|
||||
fps: float = 60.0
|
||||
|
||||
def get_effect_config(self, name: str) -> tuple[bool, float]:
|
||||
"""Get (enabled, intensity) for an effect."""
|
||||
enabled = self.effect_enabled.get(name, True)
|
||||
intensity = self.effect_intensity.get(name, 1.0)
|
||||
return enabled, intensity
|
||||
|
||||
def set_effect_config(self, name: str, enabled: bool, intensity: float) -> None:
|
||||
"""Set effect configuration."""
|
||||
self.effect_enabled[name] = enabled
|
||||
self.effect_intensity[name] = intensity
|
||||
|
||||
def is_effect_enabled(self, name: str) -> bool:
|
||||
"""Check if an effect is enabled."""
|
||||
if name not in self.effect_enabled:
|
||||
return True # Default to enabled
|
||||
return self.effect_enabled.get(name, True)
|
||||
|
||||
def get_effect_intensity(self, name: str) -> float:
|
||||
"""Get effect intensity (0.0 to 1.0)."""
|
||||
return self.effect_intensity.get(name, 1.0)
|
||||
|
||||
def to_dict(self) -> dict[str, Any]:
|
||||
"""Convert to dictionary for serialization."""
|
||||
return {
|
||||
"source": self.source,
|
||||
"display": self.display,
|
||||
"camera_mode": self.camera_mode,
|
||||
"camera_speed": self.camera_speed,
|
||||
"effect_order": self.effect_order,
|
||||
"effect_enabled": self.effect_enabled.copy(),
|
||||
"effect_intensity": self.effect_intensity.copy(),
|
||||
"pulse": self.pulse,
|
||||
"current_effect": self.current_effect,
|
||||
"viewport_width": self.viewport_width,
|
||||
"viewport_height": self.viewport_height,
|
||||
"firehose_enabled": self.firehose_enabled,
|
||||
}
|
||||
|
||||
@classmethod
|
||||
def from_dict(cls, data: dict[str, Any]) -> "PipelineParams":
|
||||
"""Create from dictionary."""
|
||||
params = cls()
|
||||
for key, value in data.items():
|
||||
if hasattr(params, key):
|
||||
setattr(params, key, value)
|
||||
return params
|
||||
|
||||
def copy(self) -> "PipelineParams":
|
||||
"""Create a copy of this params object."""
|
||||
params = PipelineParams()
|
||||
params.source = self.source
|
||||
params.display = self.display
|
||||
params.camera_mode = self.camera_mode
|
||||
params.camera_speed = self.camera_speed
|
||||
params.camera_x = self.camera_x
|
||||
params.effect_order = self.effect_order.copy()
|
||||
params.effect_enabled = self.effect_enabled.copy()
|
||||
params.effect_intensity = self.effect_intensity.copy()
|
||||
params.pulse = self.pulse
|
||||
params.current_effect = self.current_effect
|
||||
params.path_progress = self.path_progress
|
||||
params.viewport_width = self.viewport_width
|
||||
params.viewport_height = self.viewport_height
|
||||
params.firehose_enabled = self.firehose_enabled
|
||||
params.frame_number = self.frame_number
|
||||
params.fps = self.fps
|
||||
return params
|
||||
|
||||
|
||||
# Default params for different modes
|
||||
DEFAULT_HEADLINE_PARAMS = PipelineParams(
|
||||
source="headlines",
|
||||
display="terminal",
|
||||
camera_mode="vertical",
|
||||
effect_order=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
DEFAULT_PYGAME_PARAMS = PipelineParams(
|
||||
source="headlines",
|
||||
display="pygame",
|
||||
camera_mode="vertical",
|
||||
effect_order=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
DEFAULT_PIPELINE_PARAMS = PipelineParams(
|
||||
source="pipeline",
|
||||
display="pygame",
|
||||
camera_mode="trace",
|
||||
effect_order=[], # No effects for pipeline viz
|
||||
)
|
||||
@@ -1,300 +0,0 @@
|
||||
"""
|
||||
Pipeline introspection demo controller - 3-phase animation system.
|
||||
|
||||
Phase 1: Toggle each effect on/off one at a time (3s each, 1s gap)
|
||||
Phase 2: LFO drives intensity default → max → min → default for each effect
|
||||
Phase 3: All effects with shared LFO driving full waveform
|
||||
|
||||
This controller manages the animation and updates the pipeline accordingly.
|
||||
"""
|
||||
|
||||
import time
|
||||
from dataclasses import dataclass
|
||||
from enum import Enum, auto
|
||||
from typing import Any
|
||||
|
||||
from engine.effects import get_registry
|
||||
from engine.sensors.oscillator import OscillatorSensor
|
||||
|
||||
|
||||
class DemoPhase(Enum):
|
||||
"""The three phases of the pipeline introspection demo."""
|
||||
|
||||
PHASE_1_TOGGLE = auto() # Toggle each effect on/off
|
||||
PHASE_2_LFO = auto() # LFO drives intensity up/down
|
||||
PHASE_3_SHARED_LFO = auto() # All effects with shared LFO
|
||||
|
||||
|
||||
@dataclass
|
||||
class PhaseState:
|
||||
"""State for a single phase of the demo."""
|
||||
|
||||
phase: DemoPhase
|
||||
start_time: float
|
||||
current_effect_index: int = 0
|
||||
effect_start_time: float = 0.0
|
||||
lfo_phase: float = 0.0 # 0.0 to 1.0
|
||||
|
||||
|
||||
@dataclass
|
||||
class DemoConfig:
|
||||
"""Configuration for the demo animation."""
|
||||
|
||||
effect_cycle_duration: float = 3.0 # seconds per effect
|
||||
gap_duration: float = 1.0 # seconds between effects
|
||||
lfo_duration: float = (
|
||||
4.0 # seconds for full LFO cycle (default → max → min → default)
|
||||
)
|
||||
phase_2_effect_duration: float = 4.0 # seconds per effect in phase 2
|
||||
phase_3_lfo_duration: float = 6.0 # seconds for full waveform in phase 3
|
||||
|
||||
|
||||
class PipelineIntrospectionDemo:
|
||||
"""Controller for the 3-phase pipeline introspection demo.
|
||||
|
||||
Manages effect toggling and LFO modulation across the pipeline.
|
||||
"""
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
pipeline: Any,
|
||||
effect_names: list[str] | None = None,
|
||||
config: DemoConfig | None = None,
|
||||
):
|
||||
self._pipeline = pipeline
|
||||
self._config = config or DemoConfig()
|
||||
self._effect_names = effect_names or ["noise", "fade", "glitch", "firehose"]
|
||||
self._phase = DemoPhase.PHASE_1_TOGGLE
|
||||
self._phase_state = PhaseState(
|
||||
phase=DemoPhase.PHASE_1_TOGGLE,
|
||||
start_time=time.time(),
|
||||
)
|
||||
self._shared_oscillator: OscillatorSensor | None = None
|
||||
self._frame = 0
|
||||
|
||||
# Register shared oscillator for phase 3
|
||||
self._shared_oscillator = OscillatorSensor(
|
||||
name="demo-lfo",
|
||||
waveform="sine",
|
||||
frequency=1.0 / self._config.phase_3_lfo_duration,
|
||||
)
|
||||
|
||||
@property
|
||||
def phase(self) -> DemoPhase:
|
||||
return self._phase
|
||||
|
||||
@property
|
||||
def phase_display(self) -> str:
|
||||
"""Get a human-readable phase description."""
|
||||
phase_num = {
|
||||
DemoPhase.PHASE_1_TOGGLE: 1,
|
||||
DemoPhase.PHASE_2_LFO: 2,
|
||||
DemoPhase.PHASE_3_SHARED_LFO: 3,
|
||||
}
|
||||
return f"Phase {phase_num[self._phase]}"
|
||||
|
||||
@property
|
||||
def effect_names(self) -> list[str]:
|
||||
return self._effect_names
|
||||
|
||||
@property
|
||||
def shared_oscillator(self) -> OscillatorSensor | None:
|
||||
return self._shared_oscillator
|
||||
|
||||
def update(self) -> dict[str, Any]:
|
||||
"""Update the demo state and return current parameters.
|
||||
|
||||
Returns:
|
||||
dict with current effect settings for the pipeline
|
||||
"""
|
||||
self._frame += 1
|
||||
current_time = time.time()
|
||||
elapsed = current_time - self._phase_state.start_time
|
||||
|
||||
# Phase transition logic
|
||||
phase_duration = self._get_phase_duration()
|
||||
if elapsed >= phase_duration:
|
||||
self._advance_phase()
|
||||
|
||||
# Update based on current phase
|
||||
if self._phase == DemoPhase.PHASE_1_TOGGLE:
|
||||
return self._update_phase_1(current_time)
|
||||
elif self._phase == DemoPhase.PHASE_2_LFO:
|
||||
return self._update_phase_2(current_time)
|
||||
else:
|
||||
return self._update_phase_3(current_time)
|
||||
|
||||
def _get_phase_duration(self) -> float:
|
||||
"""Get duration of current phase in seconds."""
|
||||
if self._phase == DemoPhase.PHASE_1_TOGGLE:
|
||||
# Duration = (effect_time + gap) * num_effects + final_gap
|
||||
return (
|
||||
self._config.effect_cycle_duration + self._config.gap_duration
|
||||
) * len(self._effect_names) + self._config.gap_duration
|
||||
elif self._phase == DemoPhase.PHASE_2_LFO:
|
||||
return self._config.phase_2_effect_duration * len(self._effect_names)
|
||||
else:
|
||||
# Phase 3 runs indefinitely
|
||||
return float("inf")
|
||||
|
||||
def _advance_phase(self) -> None:
|
||||
"""Advance to the next phase."""
|
||||
if self._phase == DemoPhase.PHASE_1_TOGGLE:
|
||||
self._phase = DemoPhase.PHASE_2_LFO
|
||||
elif self._phase == DemoPhase.PHASE_2_LFO:
|
||||
self._phase = DemoPhase.PHASE_3_SHARED_LFO
|
||||
# Start the shared oscillator
|
||||
if self._shared_oscillator:
|
||||
self._shared_oscillator.start()
|
||||
else:
|
||||
# Phase 3 loops indefinitely - reset for demo replay after long time
|
||||
self._phase = DemoPhase.PHASE_1_TOGGLE
|
||||
|
||||
self._phase_state = PhaseState(
|
||||
phase=self._phase,
|
||||
start_time=time.time(),
|
||||
)
|
||||
|
||||
def _update_phase_1(self, current_time: float) -> dict[str, Any]:
|
||||
"""Phase 1: Toggle each effect on/off one at a time."""
|
||||
effect_time = current_time - self._phase_state.effect_start_time
|
||||
|
||||
# Check if we should move to next effect
|
||||
cycle_time = self._config.effect_cycle_duration + self._config.gap_duration
|
||||
effect_index = int((current_time - self._phase_state.start_time) / cycle_time)
|
||||
|
||||
# Clamp to valid range
|
||||
if effect_index >= len(self._effect_names):
|
||||
effect_index = len(self._effect_names) - 1
|
||||
|
||||
# Calculate current effect state
|
||||
in_gap = effect_time >= self._config.effect_cycle_duration
|
||||
|
||||
# Build effect states
|
||||
effect_states: dict[str, dict[str, Any]] = {}
|
||||
for i, name in enumerate(self._effect_names):
|
||||
if i < effect_index:
|
||||
# Past effects - leave at default
|
||||
effect_states[name] = {"enabled": False, "intensity": 0.5}
|
||||
elif i == effect_index:
|
||||
# Current effect - toggle on/off
|
||||
if in_gap:
|
||||
effect_states[name] = {"enabled": False, "intensity": 0.5}
|
||||
else:
|
||||
effect_states[name] = {"enabled": True, "intensity": 1.0}
|
||||
else:
|
||||
# Future effects - off
|
||||
effect_states[name] = {"enabled": False, "intensity": 0.5}
|
||||
|
||||
# Apply to effect registry
|
||||
self._apply_effect_states(effect_states)
|
||||
|
||||
return {
|
||||
"phase": "PHASE_1_TOGGLE",
|
||||
"phase_display": self.phase_display,
|
||||
"current_effect": self._effect_names[effect_index]
|
||||
if effect_index < len(self._effect_names)
|
||||
else None,
|
||||
"effect_states": effect_states,
|
||||
"frame": self._frame,
|
||||
}
|
||||
|
||||
def _update_phase_2(self, current_time: float) -> dict[str, Any]:
|
||||
"""Phase 2: LFO drives intensity default → max → min → default."""
|
||||
elapsed = current_time - self._phase_state.start_time
|
||||
effect_index = int(elapsed / self._config.phase_2_effect_duration)
|
||||
effect_index = min(effect_index, len(self._effect_names) - 1)
|
||||
|
||||
# Calculate LFO position (0 → 1 → 0)
|
||||
effect_elapsed = elapsed % self._config.phase_2_effect_duration
|
||||
lfo_position = effect_elapsed / self._config.phase_2_effect_duration
|
||||
|
||||
# LFO: 0 → 1 → 0 (triangle wave)
|
||||
if lfo_position < 0.5:
|
||||
lfo_value = lfo_position * 2 # 0 → 1
|
||||
else:
|
||||
lfo_value = 2 - lfo_position * 2 # 1 → 0
|
||||
|
||||
# Map to intensity: 0.3 (default) → 1.0 (max) → 0.0 (min) → 0.3 (default)
|
||||
if lfo_position < 0.25:
|
||||
# 0.3 → 1.0
|
||||
intensity = 0.3 + (lfo_position / 0.25) * 0.7
|
||||
elif lfo_position < 0.75:
|
||||
# 1.0 → 0.0
|
||||
intensity = 1.0 - ((lfo_position - 0.25) / 0.5) * 1.0
|
||||
else:
|
||||
# 0.0 → 0.3
|
||||
intensity = ((lfo_position - 0.75) / 0.25) * 0.3
|
||||
|
||||
# Build effect states
|
||||
effect_states: dict[str, dict[str, Any]] = {}
|
||||
for i, name in enumerate(self._effect_names):
|
||||
if i < effect_index:
|
||||
# Past effects - default
|
||||
effect_states[name] = {"enabled": True, "intensity": 0.5}
|
||||
elif i == effect_index:
|
||||
# Current effect - LFO modulated
|
||||
effect_states[name] = {"enabled": True, "intensity": intensity}
|
||||
else:
|
||||
# Future effects - off
|
||||
effect_states[name] = {"enabled": False, "intensity": 0.5}
|
||||
|
||||
# Apply to effect registry
|
||||
self._apply_effect_states(effect_states)
|
||||
|
||||
return {
|
||||
"phase": "PHASE_2_LFO",
|
||||
"phase_display": self.phase_display,
|
||||
"current_effect": self._effect_names[effect_index],
|
||||
"lfo_value": lfo_value,
|
||||
"intensity": intensity,
|
||||
"effect_states": effect_states,
|
||||
"frame": self._frame,
|
||||
}
|
||||
|
||||
def _update_phase_3(self, current_time: float) -> dict[str, Any]:
|
||||
"""Phase 3: All effects with shared LFO driving full waveform."""
|
||||
# Read shared oscillator
|
||||
lfo_value = 0.5 # Default
|
||||
if self._shared_oscillator:
|
||||
sensor_val = self._shared_oscillator.read()
|
||||
if sensor_val:
|
||||
lfo_value = sensor_val.value
|
||||
|
||||
# All effects enabled with shared LFO
|
||||
effect_states: dict[str, dict[str, Any]] = {}
|
||||
for name in self._effect_names:
|
||||
effect_states[name] = {"enabled": True, "intensity": lfo_value}
|
||||
|
||||
# Apply to effect registry
|
||||
self._apply_effect_states(effect_states)
|
||||
|
||||
return {
|
||||
"phase": "PHASE_3_SHARED_LFO",
|
||||
"phase_display": self.phase_display,
|
||||
"lfo_value": lfo_value,
|
||||
"effect_states": effect_states,
|
||||
"frame": self._frame,
|
||||
}
|
||||
|
||||
def _apply_effect_states(self, effect_states: dict[str, dict[str, Any]]) -> None:
|
||||
"""Apply effect states to the effect registry."""
|
||||
try:
|
||||
registry = get_registry()
|
||||
for name, state in effect_states.items():
|
||||
effect = registry.get(name)
|
||||
if effect:
|
||||
effect.config.enabled = state["enabled"]
|
||||
effect.config.intensity = state["intensity"]
|
||||
except Exception:
|
||||
pass # Silently fail if registry not available
|
||||
|
||||
def cleanup(self) -> None:
|
||||
"""Clean up resources."""
|
||||
if self._shared_oscillator:
|
||||
self._shared_oscillator.stop()
|
||||
|
||||
# Reset all effects to default
|
||||
self._apply_effect_states(
|
||||
{name: {"enabled": False, "intensity": 0.5} for name in self._effect_names}
|
||||
)
|
||||
@@ -1,280 +0,0 @@
|
||||
"""
|
||||
Preset loader - Loads presets from TOML files.
|
||||
|
||||
Supports:
|
||||
- Built-in presets.toml in the package
|
||||
- User overrides in ~/.config/mainline/presets.toml
|
||||
- Local override in ./presets.toml
|
||||
- Fallback DEFAULT_PRESET when loading fails
|
||||
"""
|
||||
|
||||
import os
|
||||
from pathlib import Path
|
||||
from typing import Any
|
||||
|
||||
import tomllib
|
||||
|
||||
DEFAULT_PRESET: dict[str, Any] = {
|
||||
"description": "Default fallback preset",
|
||||
"source": "headlines",
|
||||
"display": "terminal",
|
||||
"camera": "vertical",
|
||||
"effects": [],
|
||||
"viewport": {"width": 80, "height": 24},
|
||||
"camera_speed": 1.0,
|
||||
"firehose_enabled": False,
|
||||
}
|
||||
|
||||
|
||||
def get_preset_paths() -> list[Path]:
|
||||
"""Get list of preset file paths in load order (later overrides earlier)."""
|
||||
paths = []
|
||||
|
||||
builtin = Path(__file__).parent.parent / "presets.toml"
|
||||
if builtin.exists():
|
||||
paths.append(builtin)
|
||||
|
||||
user_config = Path(os.path.expanduser("~/.config/mainline/presets.toml"))
|
||||
if user_config.exists():
|
||||
paths.append(user_config)
|
||||
|
||||
local = Path("presets.toml")
|
||||
if local.exists():
|
||||
paths.append(local)
|
||||
|
||||
return paths
|
||||
|
||||
|
||||
def load_presets() -> dict[str, Any]:
|
||||
"""Load all presets, merging from multiple sources."""
|
||||
merged: dict[str, Any] = {"presets": {}, "sensors": {}, "effect_configs": {}}
|
||||
|
||||
for path in get_preset_paths():
|
||||
try:
|
||||
with open(path, "rb") as f:
|
||||
data = tomllib.load(f)
|
||||
|
||||
if "presets" in data:
|
||||
merged["presets"].update(data["presets"])
|
||||
|
||||
if "sensors" in data:
|
||||
merged["sensors"].update(data["sensors"])
|
||||
|
||||
if "effect_configs" in data:
|
||||
merged["effect_configs"].update(data["effect_configs"])
|
||||
|
||||
except Exception as e:
|
||||
print(f"Warning: Failed to load presets from {path}: {e}")
|
||||
|
||||
return merged
|
||||
|
||||
|
||||
def get_preset(name: str) -> dict[str, Any] | None:
|
||||
"""Get a preset by name."""
|
||||
presets = load_presets()
|
||||
return presets.get("presets", {}).get(name)
|
||||
|
||||
|
||||
def list_preset_names() -> list[str]:
|
||||
"""List all available preset names."""
|
||||
presets = load_presets()
|
||||
return list(presets.get("presets", {}).keys())
|
||||
|
||||
|
||||
def get_sensor_config(name: str) -> dict[str, Any] | None:
|
||||
"""Get sensor configuration by name."""
|
||||
sensors = load_presets()
|
||||
return sensors.get("sensors", {}).get(name)
|
||||
|
||||
|
||||
def get_effect_config(name: str) -> dict[str, Any] | None:
|
||||
"""Get effect configuration by name."""
|
||||
configs = load_presets()
|
||||
return configs.get("effect_configs", {}).get(name)
|
||||
|
||||
|
||||
def get_all_effect_configs() -> dict[str, Any]:
|
||||
"""Get all effect configurations."""
|
||||
configs = load_presets()
|
||||
return configs.get("effect_configs", {})
|
||||
|
||||
|
||||
def get_preset_or_default(name: str) -> dict[str, Any]:
|
||||
"""Get a preset by name, or return DEFAULT_PRESET if not found."""
|
||||
preset = get_preset(name)
|
||||
if preset is not None:
|
||||
return preset
|
||||
return DEFAULT_PRESET.copy()
|
||||
|
||||
|
||||
def ensure_preset_available(name: str | None) -> dict[str, Any]:
|
||||
"""Ensure a preset is available, falling back to DEFAULT_PRESET."""
|
||||
if name is None:
|
||||
return DEFAULT_PRESET.copy()
|
||||
return get_preset_or_default(name)
|
||||
|
||||
|
||||
class PresetValidationError(Exception):
|
||||
"""Raised when preset validation fails."""
|
||||
|
||||
|
||||
def validate_preset(preset: dict[str, Any]) -> list[str]:
|
||||
"""Validate a preset and return list of errors (empty if valid)."""
|
||||
errors: list[str] = []
|
||||
|
||||
required_fields = ["source", "display", "effects"]
|
||||
for field in required_fields:
|
||||
if field not in preset:
|
||||
errors.append(f"Missing required field: {field}")
|
||||
|
||||
if "effects" in preset:
|
||||
if not isinstance(preset["effects"], list):
|
||||
errors.append("'effects' must be a list")
|
||||
else:
|
||||
for effect in preset["effects"]:
|
||||
if not isinstance(effect, str):
|
||||
errors.append(
|
||||
f"Effect must be string, got {type(effect)}: {effect}"
|
||||
)
|
||||
|
||||
if "viewport" in preset:
|
||||
viewport = preset["viewport"]
|
||||
if not isinstance(viewport, dict):
|
||||
errors.append("'viewport' must be a dict")
|
||||
else:
|
||||
if "width" in viewport and not isinstance(viewport["width"], int):
|
||||
errors.append("'viewport.width' must be an int")
|
||||
if "height" in viewport and not isinstance(viewport["height"], int):
|
||||
errors.append("'viewport.height' must be an int")
|
||||
|
||||
return errors
|
||||
|
||||
|
||||
def validate_signal_flow(stages: list[dict]) -> list[str]:
|
||||
"""Validate signal flow based on inlet/outlet types.
|
||||
|
||||
This validates that the preset's stage configuration produces valid
|
||||
data flow using the PureData-style type system.
|
||||
|
||||
Args:
|
||||
stages: List of stage configs with 'name', 'category', 'inlet_types', 'outlet_types'
|
||||
|
||||
Returns:
|
||||
List of errors (empty if valid)
|
||||
"""
|
||||
errors: list[str] = []
|
||||
|
||||
if not stages:
|
||||
errors.append("Signal flow is empty")
|
||||
return errors
|
||||
|
||||
# Define expected types for each category
|
||||
type_map = {
|
||||
"source": {"inlet": "NONE", "outlet": "SOURCE_ITEMS"},
|
||||
"data": {"inlet": "ANY", "outlet": "SOURCE_ITEMS"},
|
||||
"transform": {"inlet": "SOURCE_ITEMS", "outlet": "TEXT_BUFFER"},
|
||||
"effect": {"inlet": "TEXT_BUFFER", "outlet": "TEXT_BUFFER"},
|
||||
"overlay": {"inlet": "TEXT_BUFFER", "outlet": "TEXT_BUFFER"},
|
||||
"camera": {"inlet": "TEXT_BUFFER", "outlet": "TEXT_BUFFER"},
|
||||
"display": {"inlet": "TEXT_BUFFER", "outlet": "NONE"},
|
||||
"render": {"inlet": "SOURCE_ITEMS", "outlet": "TEXT_BUFFER"},
|
||||
}
|
||||
|
||||
# Check stage order and type compatibility
|
||||
for i, stage in enumerate(stages):
|
||||
category = stage.get("category", "unknown")
|
||||
name = stage.get("name", f"stage_{i}")
|
||||
|
||||
if category not in type_map:
|
||||
continue # Skip unknown categories
|
||||
|
||||
expected = type_map[category]
|
||||
|
||||
# Check against previous stage
|
||||
if i > 0:
|
||||
prev = stages[i - 1]
|
||||
prev_category = prev.get("category", "unknown")
|
||||
if prev_category in type_map:
|
||||
prev_outlet = type_map[prev_category]["outlet"]
|
||||
inlet = expected["inlet"]
|
||||
|
||||
# Validate type compatibility
|
||||
if inlet != "ANY" and prev_outlet != "ANY" and inlet != prev_outlet:
|
||||
errors.append(
|
||||
f"Type mismatch at '{name}': "
|
||||
f"expects {inlet} but previous stage outputs {prev_outlet}"
|
||||
)
|
||||
|
||||
return errors
|
||||
|
||||
|
||||
def validate_signal_path(stages: list[str]) -> list[str]:
|
||||
"""Validate signal path for circular dependencies and connectivity.
|
||||
|
||||
Args:
|
||||
stages: List of stage names in execution order
|
||||
|
||||
Returns:
|
||||
List of errors (empty if valid)
|
||||
"""
|
||||
errors: list[str] = []
|
||||
|
||||
if not stages:
|
||||
errors.append("Signal path is empty")
|
||||
return errors
|
||||
|
||||
seen: set[str] = set()
|
||||
for i, stage in enumerate(stages):
|
||||
if stage in seen:
|
||||
errors.append(
|
||||
f"Circular dependency: '{stage}' appears multiple times at index {i}"
|
||||
)
|
||||
seen.add(stage)
|
||||
|
||||
return errors
|
||||
|
||||
|
||||
def generate_preset_toml(
|
||||
name: str,
|
||||
source: str = "headlines",
|
||||
display: str = "terminal",
|
||||
effects: list[str] | None = None,
|
||||
viewport_width: int = 80,
|
||||
viewport_height: int = 24,
|
||||
camera: str = "vertical",
|
||||
camera_speed: float = 1.0,
|
||||
firehose_enabled: bool = False,
|
||||
) -> str:
|
||||
"""Generate a TOML preset skeleton with default values.
|
||||
|
||||
Args:
|
||||
name: Preset name
|
||||
source: Data source name
|
||||
display: Display backend
|
||||
effects: List of effect names
|
||||
viewport_width: Viewport width in columns
|
||||
viewport_height: Viewport height in rows
|
||||
camera: Camera mode
|
||||
camera_speed: Camera scroll speed
|
||||
firehose_enabled: Enable firehose mode
|
||||
|
||||
Returns:
|
||||
TOML string for the preset
|
||||
"""
|
||||
|
||||
if effects is None:
|
||||
effects = ["fade"]
|
||||
|
||||
output = []
|
||||
output.append(f"[presets.{name}]")
|
||||
output.append(f'description = "Auto-generated preset: {name}"')
|
||||
output.append(f'source = "{source}"')
|
||||
output.append(f'display = "{display}"')
|
||||
output.append(f'camera = "{camera}"')
|
||||
output.append(f"effects = {effects}")
|
||||
output.append(f"viewport_width = {viewport_width}")
|
||||
output.append(f"viewport_height = {viewport_height}")
|
||||
output.append(f"camera_speed = {camera_speed}")
|
||||
output.append(f"firehose_enabled = {str(firehose_enabled).lower()}")
|
||||
|
||||
return "\n".join(output)
|
||||
@@ -1,204 +0,0 @@
|
||||
"""
|
||||
Pipeline presets - Pre-configured pipeline configurations.
|
||||
|
||||
Provides PipelinePreset as a unified preset system.
|
||||
Presets can be loaded from TOML files (presets.toml) or defined in code.
|
||||
|
||||
Loading order:
|
||||
1. Built-in presets.toml in the package
|
||||
2. User config ~/.config/mainline/presets.toml
|
||||
3. Local ./presets.toml (overrides earlier)
|
||||
"""
|
||||
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any
|
||||
|
||||
from engine.display import BorderMode
|
||||
from engine.pipeline.params import PipelineParams
|
||||
|
||||
|
||||
def _load_toml_presets() -> dict[str, Any]:
|
||||
"""Load presets from TOML file."""
|
||||
try:
|
||||
from engine.pipeline.preset_loader import load_presets
|
||||
|
||||
return load_presets()
|
||||
except Exception:
|
||||
return {}
|
||||
|
||||
|
||||
_YAML_PRESETS = _load_toml_presets()
|
||||
|
||||
|
||||
@dataclass
|
||||
class PipelinePreset:
|
||||
"""Pre-configured pipeline with stages and animation.
|
||||
|
||||
A PipelinePreset packages:
|
||||
- Initial params: Starting configuration
|
||||
- Stages: List of stage configurations to create
|
||||
|
||||
This is the new unified preset that works with the Pipeline class.
|
||||
"""
|
||||
|
||||
name: str
|
||||
description: str = ""
|
||||
source: str = "headlines"
|
||||
display: str = "terminal"
|
||||
camera: str = "scroll"
|
||||
effects: list[str] = field(default_factory=list)
|
||||
border: bool | BorderMode = (
|
||||
False # Border mode: False=off, True=simple, BorderMode.UI for panel
|
||||
)
|
||||
|
||||
def to_params(self) -> PipelineParams:
|
||||
"""Convert to PipelineParams."""
|
||||
from engine.display import BorderMode
|
||||
|
||||
params = PipelineParams()
|
||||
params.source = self.source
|
||||
params.display = self.display
|
||||
params.border = (
|
||||
self.border
|
||||
if isinstance(self.border, bool)
|
||||
else BorderMode.UI
|
||||
if self.border == BorderMode.UI
|
||||
else False
|
||||
)
|
||||
params.camera_mode = self.camera
|
||||
params.effect_order = self.effects.copy()
|
||||
return params
|
||||
|
||||
@classmethod
|
||||
def from_yaml(cls, name: str, data: dict[str, Any]) -> "PipelinePreset":
|
||||
"""Create a PipelinePreset from YAML data."""
|
||||
return cls(
|
||||
name=name,
|
||||
description=data.get("description", ""),
|
||||
source=data.get("source", "headlines"),
|
||||
display=data.get("display", "terminal"),
|
||||
camera=data.get("camera", "vertical"),
|
||||
effects=data.get("effects", []),
|
||||
border=data.get("border", False),
|
||||
)
|
||||
|
||||
|
||||
# Built-in presets
|
||||
DEMO_PRESET = PipelinePreset(
|
||||
name="demo",
|
||||
description="Demo mode with effect cycling and camera modes",
|
||||
source="headlines",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
UI_PRESET = PipelinePreset(
|
||||
name="ui",
|
||||
description="Interactive UI mode with right-side control panel",
|
||||
source="fixture",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch"],
|
||||
border=BorderMode.UI,
|
||||
)
|
||||
|
||||
POETRY_PRESET = PipelinePreset(
|
||||
name="poetry",
|
||||
description="Poetry feed with subtle effects",
|
||||
source="poetry",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["fade"],
|
||||
)
|
||||
|
||||
PIPELINE_VIZ_PRESET = PipelinePreset(
|
||||
name="pipeline",
|
||||
description="Pipeline visualization mode",
|
||||
source="pipeline",
|
||||
display="terminal",
|
||||
camera="trace",
|
||||
effects=[],
|
||||
)
|
||||
|
||||
WEBSOCKET_PRESET = PipelinePreset(
|
||||
name="websocket",
|
||||
description="WebSocket display mode",
|
||||
source="headlines",
|
||||
display="websocket",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch"],
|
||||
)
|
||||
|
||||
FIREHOSE_PRESET = PipelinePreset(
|
||||
name="firehose",
|
||||
description="High-speed firehose mode",
|
||||
source="headlines",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
FIXTURE_PRESET = PipelinePreset(
|
||||
name="fixture",
|
||||
description="Use cached headline fixtures",
|
||||
source="fixture",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade"],
|
||||
border=False,
|
||||
)
|
||||
|
||||
|
||||
# Build presets from YAML data
|
||||
def _build_presets() -> dict[str, PipelinePreset]:
|
||||
"""Build preset dictionary from all sources."""
|
||||
result = {}
|
||||
|
||||
# Add YAML presets
|
||||
yaml_presets = _YAML_PRESETS.get("presets", {})
|
||||
for name, data in yaml_presets.items():
|
||||
result[name] = PipelinePreset.from_yaml(name, data)
|
||||
|
||||
# Add built-in presets as fallback (if not in YAML)
|
||||
builtins = {
|
||||
"demo": DEMO_PRESET,
|
||||
"poetry": POETRY_PRESET,
|
||||
"pipeline": PIPELINE_VIZ_PRESET,
|
||||
"websocket": WEBSOCKET_PRESET,
|
||||
"firehose": FIREHOSE_PRESET,
|
||||
"ui": UI_PRESET,
|
||||
"fixture": FIXTURE_PRESET,
|
||||
}
|
||||
|
||||
for name, preset in builtins.items():
|
||||
if name not in result:
|
||||
result[name] = preset
|
||||
|
||||
return result
|
||||
|
||||
|
||||
PRESETS: dict[str, PipelinePreset] = _build_presets()
|
||||
|
||||
|
||||
def get_preset(name: str) -> PipelinePreset | None:
|
||||
"""Get a preset by name."""
|
||||
return PRESETS.get(name)
|
||||
|
||||
|
||||
def list_presets() -> list[str]:
|
||||
"""List all available preset names."""
|
||||
return list(PRESETS.keys())
|
||||
|
||||
|
||||
def create_preset_from_params(
|
||||
params: PipelineParams, name: str = "custom"
|
||||
) -> PipelinePreset:
|
||||
"""Create a preset from PipelineParams."""
|
||||
return PipelinePreset(
|
||||
name=name,
|
||||
source=params.source,
|
||||
display=params.display,
|
||||
camera=params.camera_mode,
|
||||
effects=params.effect_order.copy() if hasattr(params, "effect_order") else [],
|
||||
)
|
||||
@@ -1,189 +0,0 @@
|
||||
"""
|
||||
Stage registry - Unified registration for all pipeline stages.
|
||||
|
||||
Provides a single registry for sources, effects, displays, and cameras.
|
||||
"""
|
||||
|
||||
from __future__ import annotations
|
||||
|
||||
from typing import TYPE_CHECKING, Any, TypeVar
|
||||
|
||||
from engine.pipeline.core import Stage
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from engine.pipeline.core import Stage
|
||||
|
||||
T = TypeVar("T")
|
||||
|
||||
|
||||
class StageRegistry:
|
||||
"""Unified registry for all pipeline stage types."""
|
||||
|
||||
_categories: dict[str, dict[str, type[Any]]] = {}
|
||||
_discovered: bool = False
|
||||
_instances: dict[str, Stage] = {}
|
||||
|
||||
@classmethod
|
||||
def register(cls, category: str, stage_class: type[Any]) -> None:
|
||||
"""Register a stage class in a category.
|
||||
|
||||
Args:
|
||||
category: Category name (source, effect, display, camera)
|
||||
stage_class: Stage subclass to register
|
||||
"""
|
||||
if category not in cls._categories:
|
||||
cls._categories[category] = {}
|
||||
|
||||
key = getattr(stage_class, "__name__", stage_class.__class__.__name__)
|
||||
cls._categories[category][key] = stage_class
|
||||
|
||||
@classmethod
|
||||
def get(cls, category: str, name: str) -> type[Any] | None:
|
||||
"""Get a stage class by category and name."""
|
||||
return cls._categories.get(category, {}).get(name)
|
||||
|
||||
@classmethod
|
||||
def list(cls, category: str) -> list[str]:
|
||||
"""List all stage names in a category."""
|
||||
return list(cls._categories.get(category, {}).keys())
|
||||
|
||||
@classmethod
|
||||
def list_categories(cls) -> list[str]:
|
||||
"""List all registered categories."""
|
||||
return list(cls._categories.keys())
|
||||
|
||||
@classmethod
|
||||
def create(cls, category: str, name: str, **kwargs) -> Stage | None:
|
||||
"""Create a stage instance by category and name."""
|
||||
stage_class = cls.get(category, name)
|
||||
if stage_class:
|
||||
return stage_class(**kwargs)
|
||||
return None
|
||||
|
||||
@classmethod
|
||||
def create_instance(cls, stage: Stage | type[Stage], **kwargs) -> Stage:
|
||||
"""Create an instance from a stage class or return as-is."""
|
||||
if isinstance(stage, Stage):
|
||||
return stage
|
||||
if isinstance(stage, type) and issubclass(stage, Stage):
|
||||
return stage(**kwargs)
|
||||
raise TypeError(f"Expected Stage class or instance, got {type(stage)}")
|
||||
|
||||
@classmethod
|
||||
def register_instance(cls, name: str, stage: Stage) -> None:
|
||||
"""Register a stage instance by name."""
|
||||
cls._instances[name] = stage
|
||||
|
||||
@classmethod
|
||||
def get_instance(cls, name: str) -> Stage | None:
|
||||
"""Get a registered stage instance by name."""
|
||||
return cls._instances.get(name)
|
||||
|
||||
|
||||
def discover_stages() -> None:
|
||||
"""Auto-discover and register all stage implementations."""
|
||||
if StageRegistry._discovered:
|
||||
return
|
||||
|
||||
# Import and register all stage implementations
|
||||
try:
|
||||
from engine.data_sources.sources import (
|
||||
HeadlinesDataSource,
|
||||
PoetryDataSource,
|
||||
)
|
||||
|
||||
StageRegistry.register("source", HeadlinesDataSource)
|
||||
StageRegistry.register("source", PoetryDataSource)
|
||||
|
||||
StageRegistry._categories["source"]["headlines"] = HeadlinesDataSource
|
||||
StageRegistry._categories["source"]["poetry"] = PoetryDataSource
|
||||
except ImportError:
|
||||
pass
|
||||
|
||||
# Register pipeline introspection source
|
||||
try:
|
||||
from engine.data_sources.pipeline_introspection import (
|
||||
PipelineIntrospectionSource,
|
||||
)
|
||||
|
||||
StageRegistry.register("source", PipelineIntrospectionSource)
|
||||
StageRegistry._categories["source"]["pipeline-inspect"] = (
|
||||
PipelineIntrospectionSource
|
||||
)
|
||||
except ImportError:
|
||||
pass
|
||||
|
||||
try:
|
||||
from engine.effects.types import EffectPlugin # noqa: F401
|
||||
except ImportError:
|
||||
pass
|
||||
|
||||
# Register buffer stages (framebuffer, etc.)
|
||||
try:
|
||||
from engine.pipeline.stages.framebuffer import FrameBufferStage
|
||||
|
||||
StageRegistry.register("effect", FrameBufferStage)
|
||||
except ImportError:
|
||||
pass
|
||||
|
||||
# Register display stages
|
||||
_register_display_stages()
|
||||
|
||||
StageRegistry._discovered = True
|
||||
|
||||
|
||||
def _register_display_stages() -> None:
|
||||
"""Register display backends as stages."""
|
||||
try:
|
||||
from engine.display import DisplayRegistry
|
||||
except ImportError:
|
||||
return
|
||||
|
||||
DisplayRegistry.initialize()
|
||||
|
||||
for backend_name in DisplayRegistry.list_backends():
|
||||
factory = _DisplayStageFactory(backend_name)
|
||||
StageRegistry._categories.setdefault("display", {})[backend_name] = factory
|
||||
|
||||
|
||||
class _DisplayStageFactory:
|
||||
"""Factory that creates DisplayStage instances for a specific backend."""
|
||||
|
||||
def __init__(self, backend_name: str):
|
||||
self._backend_name = backend_name
|
||||
|
||||
def __call__(self):
|
||||
from engine.display import DisplayRegistry
|
||||
from engine.pipeline.adapters import DisplayStage
|
||||
|
||||
display = DisplayRegistry.create(self._backend_name)
|
||||
if display is None:
|
||||
raise RuntimeError(
|
||||
f"Failed to create display backend: {self._backend_name}"
|
||||
)
|
||||
return DisplayStage(display, name=self._backend_name)
|
||||
|
||||
@property
|
||||
def __name__(self) -> str:
|
||||
return self._backend_name.capitalize() + "Stage"
|
||||
|
||||
|
||||
# Convenience functions
|
||||
def register_source(stage_class: type[Stage]) -> None:
|
||||
"""Register a source stage."""
|
||||
StageRegistry.register("source", stage_class)
|
||||
|
||||
|
||||
def register_effect(stage_class: type[Stage]) -> None:
|
||||
"""Register an effect stage."""
|
||||
StageRegistry.register("effect", stage_class)
|
||||
|
||||
|
||||
def register_display(stage_class: type[Stage]) -> None:
|
||||
"""Register a display stage."""
|
||||
StageRegistry.register("display", stage_class)
|
||||
|
||||
|
||||
def register_camera(stage_class: type[Stage]) -> None:
|
||||
"""Register a camera stage."""
|
||||
StageRegistry.register("camera", stage_class)
|
||||
@@ -1,158 +0,0 @@
|
||||
"""
|
||||
Frame buffer stage - stores previous frames for temporal effects.
|
||||
|
||||
Provides:
|
||||
- frame_history: list of previous buffers (most recent first)
|
||||
- intensity_history: list of corresponding intensity maps
|
||||
- current_intensity: intensity map for current frame
|
||||
|
||||
Capability: "framebuffer.history"
|
||||
"""
|
||||
|
||||
import threading
|
||||
from dataclasses import dataclass
|
||||
from typing import Any
|
||||
|
||||
from engine.display import _strip_ansi
|
||||
from engine.pipeline.core import DataType, PipelineContext, Stage
|
||||
|
||||
|
||||
@dataclass
|
||||
class FrameBufferConfig:
|
||||
"""Configuration for FrameBufferStage."""
|
||||
|
||||
history_depth: int = 2 # Number of previous frames to keep
|
||||
|
||||
|
||||
class FrameBufferStage(Stage):
|
||||
"""Stores frame history and computes intensity maps."""
|
||||
|
||||
name = "framebuffer"
|
||||
category = "effect" # It's an effect that enriches context with frame history
|
||||
|
||||
def __init__(self, config: FrameBufferConfig | None = None, history_depth: int = 2):
|
||||
self.config = config or FrameBufferConfig(history_depth=history_depth)
|
||||
self._lock = threading.Lock()
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {"framebuffer.history"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
# Depends on rendered output (since we want to capture final buffer)
|
||||
return {"render.output"}
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
return {DataType.TEXT_BUFFER}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
return {DataType.TEXT_BUFFER} # Pass through unchanged
|
||||
|
||||
def init(self, ctx: PipelineContext) -> bool:
|
||||
"""Initialize framebuffer state in context."""
|
||||
ctx.set("frame_history", [])
|
||||
ctx.set("intensity_history", [])
|
||||
return True
|
||||
|
||||
def process(self, data: Any, ctx: PipelineContext) -> Any:
|
||||
"""Store frame in history and compute intensity.
|
||||
|
||||
Args:
|
||||
data: Current text buffer (list[str])
|
||||
ctx: Pipeline context
|
||||
|
||||
Returns:
|
||||
Same buffer (pass-through)
|
||||
"""
|
||||
if not isinstance(data, list):
|
||||
return data
|
||||
|
||||
# Compute intensity map for current buffer (per-row, length = buffer rows)
|
||||
intensity_map = self._compute_buffer_intensity(data, len(data))
|
||||
|
||||
# Store in context
|
||||
ctx.set("current_intensity", intensity_map)
|
||||
|
||||
with self._lock:
|
||||
# Get existing histories
|
||||
history = ctx.get("frame_history", [])
|
||||
intensity_hist = ctx.get("intensity_history", [])
|
||||
|
||||
# Prepend current frame to history
|
||||
history.insert(0, data.copy())
|
||||
intensity_hist.insert(0, intensity_map)
|
||||
|
||||
# Trim to configured depth
|
||||
max_depth = self.config.history_depth
|
||||
ctx.set("frame_history", history[:max_depth])
|
||||
ctx.set("intensity_history", intensity_hist[:max_depth])
|
||||
|
||||
return data
|
||||
|
||||
def _compute_buffer_intensity(
|
||||
self, buf: list[str], max_rows: int = 24
|
||||
) -> list[float]:
|
||||
"""Compute average intensity per row in buffer.
|
||||
|
||||
Uses ANSI color if available; falls back to character density.
|
||||
|
||||
Args:
|
||||
buf: Text buffer (list of strings)
|
||||
max_rows: Maximum number of rows to process
|
||||
|
||||
Returns:
|
||||
List of intensity values (0.0-1.0) per row
|
||||
"""
|
||||
intensities = []
|
||||
# Limit to viewport height
|
||||
lines = buf[:max_rows]
|
||||
|
||||
for line in lines:
|
||||
# Strip ANSI codes for length calc
|
||||
|
||||
plain = _strip_ansi(line)
|
||||
if not plain:
|
||||
intensities.append(0.0)
|
||||
continue
|
||||
|
||||
# Simple heuristic: ratio of non-space characters
|
||||
# More sophisticated version could parse ANSI RGB brightness
|
||||
filled = sum(1 for c in plain if c not in (" ", "\t"))
|
||||
total = len(plain)
|
||||
intensity = filled / total if total > 0 else 0.0
|
||||
intensities.append(max(0.0, min(1.0, intensity)))
|
||||
|
||||
# Pad to max_rows if needed
|
||||
while len(intensities) < max_rows:
|
||||
intensities.append(0.0)
|
||||
|
||||
return intensities
|
||||
|
||||
def get_frame(
|
||||
self, index: int = 0, ctx: PipelineContext | None = None
|
||||
) -> list[str] | None:
|
||||
"""Get frame from history by index (0 = current, 1 = previous, etc)."""
|
||||
if ctx is None:
|
||||
return None
|
||||
history = ctx.get("frame_history", [])
|
||||
if 0 <= index < len(history):
|
||||
return history[index]
|
||||
return None
|
||||
|
||||
def get_intensity(
|
||||
self, index: int = 0, ctx: PipelineContext | None = None
|
||||
) -> list[float] | None:
|
||||
"""Get intensity map from history by index."""
|
||||
if ctx is None:
|
||||
return None
|
||||
intensity_hist = ctx.get("intensity_history", [])
|
||||
if 0 <= index < len(intensity_hist):
|
||||
return intensity_hist[index]
|
||||
return None
|
||||
|
||||
def cleanup(self) -> None:
|
||||
"""Cleanup resources."""
|
||||
pass
|
||||
@@ -1,549 +0,0 @@
|
||||
"""
|
||||
Pipeline UI panel - Interactive controls for pipeline configuration.
|
||||
|
||||
Provides:
|
||||
- Stage list with enable/disable toggles
|
||||
- Parameter sliders for selected effect
|
||||
- Keyboard/mouse interaction
|
||||
|
||||
This module implements the right-side UI panel that appears in border="ui" mode.
|
||||
"""
|
||||
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any
|
||||
|
||||
|
||||
@dataclass
|
||||
class UIConfig:
|
||||
"""Configuration for the UI panel."""
|
||||
|
||||
panel_width: int = 24 # Characters wide
|
||||
stage_list_height: int = 12 # Number of stages to show at once
|
||||
param_height: int = 8 # Space for parameter controls
|
||||
scroll_offset: int = 0 # Scroll position in stage list
|
||||
start_with_preset_picker: bool = False # Show preset picker immediately
|
||||
|
||||
|
||||
@dataclass
|
||||
class StageControl:
|
||||
"""Represents a stage in the UI panel with its toggle state."""
|
||||
|
||||
name: str
|
||||
stage_name: str # Actual pipeline stage name
|
||||
category: str
|
||||
enabled: bool = True
|
||||
selected: bool = False
|
||||
params: dict[str, Any] = field(default_factory=dict) # Current param values
|
||||
param_schema: dict[str, dict] = field(default_factory=dict) # Param metadata
|
||||
|
||||
def toggle(self) -> None:
|
||||
"""Toggle enabled state."""
|
||||
self.enabled = not self.enabled
|
||||
|
||||
def get_param(self, name: str) -> Any:
|
||||
"""Get current parameter value."""
|
||||
return self.params.get(name)
|
||||
|
||||
def set_param(self, name: str, value: Any) -> None:
|
||||
"""Set parameter value."""
|
||||
self.params[name] = value
|
||||
|
||||
|
||||
class UIPanel:
|
||||
"""Interactive UI panel for pipeline configuration.
|
||||
|
||||
Manages:
|
||||
- Stage list with enable/disable checkboxes
|
||||
- Parameter sliders for selected stage
|
||||
- Keyboard/mouse event handling
|
||||
- Scroll state for long stage lists
|
||||
|
||||
The panel is rendered as a right border (panel_width characters wide)
|
||||
alongside the main viewport.
|
||||
"""
|
||||
|
||||
def __init__(self, config: UIConfig | None = None):
|
||||
self.config = config or UIConfig()
|
||||
self.stages: dict[str, StageControl] = {} # stage_name -> StageControl
|
||||
self.scroll_offset = 0
|
||||
self.selected_stage: str | None = None
|
||||
self._focused_param: str | None = None # For slider adjustment
|
||||
self._callbacks: dict[str, Callable] = {} # Event callbacks
|
||||
self._presets: list[str] = [] # Available preset names
|
||||
self._current_preset: str = "" # Current preset name
|
||||
self._show_preset_picker: bool = (
|
||||
config.start_with_preset_picker if config else False
|
||||
) # Picker overlay visible
|
||||
self._show_panel: bool = True # UI panel visibility
|
||||
self._preset_scroll_offset: int = 0 # Scroll in preset list
|
||||
|
||||
def register_stage(self, stage: Any, enabled: bool = True) -> StageControl:
|
||||
"""Register a stage for UI control.
|
||||
|
||||
Args:
|
||||
stage: Stage instance (must have .name, .category attributes)
|
||||
enabled: Initial enabled state
|
||||
|
||||
Returns:
|
||||
The created StageControl instance
|
||||
"""
|
||||
control = StageControl(
|
||||
name=stage.name,
|
||||
stage_name=stage.name,
|
||||
category=stage.category,
|
||||
enabled=enabled,
|
||||
)
|
||||
self.stages[stage.name] = control
|
||||
return control
|
||||
|
||||
def unregister_stage(self, stage_name: str) -> None:
|
||||
"""Remove a stage from UI control."""
|
||||
if stage_name in self.stages:
|
||||
del self.stages[stage_name]
|
||||
|
||||
def get_enabled_stages(self) -> list[str]:
|
||||
"""Get list of stage names that are currently enabled."""
|
||||
return [name for name, ctrl in self.stages.items() if ctrl.enabled]
|
||||
|
||||
def select_stage(self, stage_name: str | None = None) -> None:
|
||||
"""Select a stage (for parameter editing)."""
|
||||
if stage_name in self.stages:
|
||||
self.selected_stage = stage_name
|
||||
self.stages[stage_name].selected = True
|
||||
# Deselect others
|
||||
for name, ctrl in self.stages.items():
|
||||
if name != stage_name:
|
||||
ctrl.selected = False
|
||||
# Auto-focus first parameter when stage selected
|
||||
if self.stages[stage_name].params:
|
||||
self._focused_param = next(iter(self.stages[stage_name].params.keys()))
|
||||
else:
|
||||
self._focused_param = None
|
||||
|
||||
def toggle_stage(self, stage_name: str) -> bool:
|
||||
"""Toggle a stage's enabled state.
|
||||
|
||||
Returns:
|
||||
New enabled state
|
||||
"""
|
||||
if stage_name in self.stages:
|
||||
ctrl = self.stages[stage_name]
|
||||
ctrl.enabled = not ctrl.enabled
|
||||
return ctrl.enabled
|
||||
return False
|
||||
|
||||
def adjust_selected_param(self, delta: float) -> None:
|
||||
"""Adjust the currently focused parameter of selected stage.
|
||||
|
||||
Args:
|
||||
delta: Amount to add (positive or negative)
|
||||
"""
|
||||
if self.selected_stage and self._focused_param:
|
||||
ctrl = self.stages[self.selected_stage]
|
||||
if self._focused_param in ctrl.params:
|
||||
current = ctrl.params[self._focused_param]
|
||||
# Determine step size from schema
|
||||
schema = ctrl.param_schema.get(self._focused_param, {})
|
||||
step = schema.get("step", 0.1 if isinstance(current, float) else 1)
|
||||
new_val = current + delta * step
|
||||
# Clamp to min/max if specified
|
||||
if "min" in schema:
|
||||
new_val = max(schema["min"], new_val)
|
||||
if "max" in schema:
|
||||
new_val = min(schema["max"], new_val)
|
||||
# Only emit if value actually changed
|
||||
if new_val != current:
|
||||
ctrl.params[self._focused_param] = new_val
|
||||
self._emit_event(
|
||||
"param_changed",
|
||||
stage_name=self.selected_stage,
|
||||
param_name=self._focused_param,
|
||||
value=new_val,
|
||||
)
|
||||
|
||||
def scroll_stages(self, delta: int) -> None:
|
||||
"""Scroll the stage list."""
|
||||
max_offset = max(0, len(self.stages) - self.config.stage_list_height)
|
||||
self.scroll_offset = max(0, min(max_offset, self.scroll_offset + delta))
|
||||
|
||||
def render(self, width: int, height: int) -> list[str]:
|
||||
"""Render the UI panel.
|
||||
|
||||
Args:
|
||||
width: Total display width (panel uses last `panel_width` cols)
|
||||
height: Total display height
|
||||
|
||||
Returns:
|
||||
List of strings, each of length `panel_width`, to overlay on right side
|
||||
"""
|
||||
panel_width = min(
|
||||
self.config.panel_width, width - 4
|
||||
) # Reserve at least 2 for main
|
||||
lines = []
|
||||
|
||||
# If panel is hidden, render empty space
|
||||
if not self._show_panel:
|
||||
return [" " * panel_width for _ in range(height)]
|
||||
|
||||
# If preset picker is active, render that overlay instead of normal panel
|
||||
if self._show_preset_picker:
|
||||
picker_lines = self._render_preset_picker(panel_width)
|
||||
# Pad to full panel height if needed
|
||||
while len(picker_lines) < height:
|
||||
picker_lines.append(" " * panel_width)
|
||||
return [
|
||||
line.ljust(panel_width)[:panel_width] for line in picker_lines[:height]
|
||||
]
|
||||
|
||||
# Header
|
||||
title_line = "┌" + "─" * (panel_width - 2) + "┐"
|
||||
lines.append(title_line)
|
||||
|
||||
# Stage list section (occupies most of the panel)
|
||||
list_height = self.config.stage_list_height
|
||||
stage_names = list(self.stages.keys())
|
||||
for i in range(list_height):
|
||||
idx = i + self.scroll_offset
|
||||
if idx < len(stage_names):
|
||||
stage_name = stage_names[idx]
|
||||
ctrl = self.stages[stage_name]
|
||||
status = "✓" if ctrl.enabled else "✗"
|
||||
sel = ">" if ctrl.selected else " "
|
||||
# Truncate to fit panel (leave room for ">✓ " prefix and padding)
|
||||
max_name_len = panel_width - 5
|
||||
display_name = ctrl.name[:max_name_len]
|
||||
line = f"│{sel}{status} {display_name:<{max_name_len}}"
|
||||
lines.append(line[:panel_width])
|
||||
else:
|
||||
lines.append("│" + " " * (panel_width - 2) + "│")
|
||||
|
||||
# Separator
|
||||
lines.append("├" + "─" * (panel_width - 2) + "┤")
|
||||
|
||||
# Parameter section (if stage selected)
|
||||
if self.selected_stage and self.selected_stage in self.stages:
|
||||
ctrl = self.stages[self.selected_stage]
|
||||
if ctrl.params:
|
||||
# Render each parameter as "name: [=====] value" with focus indicator
|
||||
for param_name, param_value in ctrl.params.items():
|
||||
schema = ctrl.param_schema.get(param_name, {})
|
||||
is_focused = param_name == self._focused_param
|
||||
# Format value based on type
|
||||
if isinstance(param_value, float):
|
||||
val_str = f"{param_value:.2f}"
|
||||
elif isinstance(param_value, int):
|
||||
val_str = f"{param_value}"
|
||||
elif isinstance(param_value, bool):
|
||||
val_str = str(param_value)
|
||||
else:
|
||||
val_str = str(param_value)
|
||||
|
||||
# Build parameter line
|
||||
if (
|
||||
isinstance(param_value, (int, float))
|
||||
and "min" in schema
|
||||
and "max" in schema
|
||||
):
|
||||
# Render as slider
|
||||
min_val = schema["min"]
|
||||
max_val = schema["max"]
|
||||
# Normalize to 0-1 for bar length
|
||||
if max_val != min_val:
|
||||
ratio = (param_value - min_val) / (max_val - min_val)
|
||||
else:
|
||||
ratio = 0
|
||||
bar_width = (
|
||||
panel_width - len(param_name) - len(val_str) - 10
|
||||
) # approx space for "[] : ="
|
||||
if bar_width < 1:
|
||||
bar_width = 1
|
||||
filled = int(round(ratio * bar_width))
|
||||
bar = "[" + "=" * filled + " " * (bar_width - filled) + "]"
|
||||
param_line = f"│ {param_name}: {bar} {val_str}"
|
||||
else:
|
||||
# Simple name=value
|
||||
param_line = f"│ {param_name}={val_str}"
|
||||
|
||||
# Highlight focused parameter
|
||||
if is_focused:
|
||||
# Invert colors conceptually - for now use > prefix
|
||||
param_line = "│> " + param_line[2:]
|
||||
|
||||
# Truncate to fit panel width
|
||||
if len(param_line) > panel_width - 1:
|
||||
param_line = param_line[: panel_width - 1]
|
||||
lines.append(param_line + "│")
|
||||
else:
|
||||
lines.append("│ (no params)".ljust(panel_width - 1) + "│")
|
||||
else:
|
||||
lines.append("│ (select a stage)".ljust(panel_width - 1) + "│")
|
||||
|
||||
# Info line before footer
|
||||
info_parts = []
|
||||
if self._current_preset:
|
||||
info_parts.append(f"Preset: {self._current_preset}")
|
||||
if self._presets:
|
||||
info_parts.append("[P] presets")
|
||||
info_str = " | ".join(info_parts) if info_parts else ""
|
||||
if info_str:
|
||||
padded = info_str.ljust(panel_width - 2)
|
||||
lines.append("│" + padded + "│")
|
||||
|
||||
# Footer with instructions
|
||||
footer_line = self._render_footer(panel_width)
|
||||
lines.append(footer_line)
|
||||
|
||||
# Ensure all lines are exactly panel_width
|
||||
return [line.ljust(panel_width)[:panel_width] for line in lines]
|
||||
|
||||
def _render_footer(self, width: int) -> str:
|
||||
"""Render footer with key hints."""
|
||||
if width >= 40:
|
||||
# Show preset name and key hints
|
||||
preset_info = (
|
||||
f"Preset: {self._current_preset}" if self._current_preset else ""
|
||||
)
|
||||
hints = " [S]elect [Space]UI [Tab]Params [Arrows/HJKL]Adjust "
|
||||
if self._presets:
|
||||
hints += "[P]Preset "
|
||||
combined = f"{preset_info}{hints}"
|
||||
if len(combined) > width - 4:
|
||||
combined = combined[: width - 4]
|
||||
footer = "└" + "─" * (width - 2) + "┘"
|
||||
return footer # Just the line, we'll add info above in render
|
||||
else:
|
||||
return "└" + "─" * (width - 2) + "┘"
|
||||
|
||||
def process_key_event(self, key: str | int, modifiers: int = 0) -> bool:
|
||||
"""Process a keyboard event.
|
||||
|
||||
Args:
|
||||
key: Key symbol (e.g., ' ', 's', pygame.K_UP, etc.)
|
||||
modifiers: Modifier bits (Shift, Ctrl, Alt)
|
||||
|
||||
Returns:
|
||||
True if event was handled, False if not
|
||||
"""
|
||||
# Normalize to string for simplicity
|
||||
key_str = self._normalize_key(key, modifiers)
|
||||
|
||||
# Space: toggle UI panel visibility (only when preset picker not active)
|
||||
if key_str == " " and not self._show_preset_picker:
|
||||
self._show_panel = not getattr(self, "_show_panel", True)
|
||||
return True
|
||||
|
||||
# Space: toggle UI panel visibility (only when preset picker not active)
|
||||
if key_str == " " and not self._show_preset_picker:
|
||||
self._show_panel = not getattr(self, "_show_panel", True)
|
||||
return True
|
||||
|
||||
# S: select stage (cycle)
|
||||
if key_str == "s" and modifiers == 0:
|
||||
stages = list(self.stages.keys())
|
||||
if not stages:
|
||||
return False
|
||||
if self.selected_stage:
|
||||
current_idx = stages.index(self.selected_stage)
|
||||
next_idx = (current_idx + 1) % len(stages)
|
||||
else:
|
||||
next_idx = 0
|
||||
self.select_stage(stages[next_idx])
|
||||
return True
|
||||
|
||||
# P: toggle preset picker (only when panel is visible)
|
||||
if key_str == "p" and self._show_panel:
|
||||
self._show_preset_picker = not self._show_preset_picker
|
||||
if self._show_preset_picker:
|
||||
self._preset_scroll_offset = 0
|
||||
return True
|
||||
|
||||
# HJKL or Arrow Keys: scroll stage list, preset list, or adjust param
|
||||
# vi-style: K=up, J=down (J is actually next line in vi, but we use for down)
|
||||
# We'll use J for down, K for up, H for left, L for right
|
||||
elif key_str in ("up", "down", "kp8", "kp2", "j", "k"):
|
||||
# If preset picker is open, scroll preset list
|
||||
if self._show_preset_picker:
|
||||
delta = -1 if key_str in ("up", "kp8", "k") else 1
|
||||
self._preset_scroll_offset = max(0, self._preset_scroll_offset + delta)
|
||||
# Ensure scroll doesn't go past end
|
||||
max_offset = max(0, len(self._presets) - 1)
|
||||
self._preset_scroll_offset = min(max_offset, self._preset_scroll_offset)
|
||||
return True
|
||||
# If param is focused, adjust param value
|
||||
elif self.selected_stage and self._focused_param:
|
||||
delta = -1.0 if key_str in ("up", "kp8", "k") else 1.0
|
||||
self.adjust_selected_param(delta)
|
||||
return True
|
||||
# Otherwise scroll stages
|
||||
else:
|
||||
delta = -1 if key_str in ("up", "kp8", "k") else 1
|
||||
self.scroll_stages(delta)
|
||||
return True
|
||||
|
||||
# Left/Right or H/L: adjust param (if param selected)
|
||||
elif key_str in ("left", "right", "kp4", "kp6", "h", "l"):
|
||||
if self.selected_stage:
|
||||
delta = -0.1 if key_str in ("left", "kp4", "h") else 0.1
|
||||
self.adjust_selected_param(delta)
|
||||
return True
|
||||
|
||||
# Tab: cycle through parameters
|
||||
if key_str == "tab" and self.selected_stage:
|
||||
ctrl = self.stages[self.selected_stage]
|
||||
param_names = list(ctrl.params.keys())
|
||||
if param_names:
|
||||
if self._focused_param in param_names:
|
||||
current_idx = param_names.index(self._focused_param)
|
||||
next_idx = (current_idx + 1) % len(param_names)
|
||||
else:
|
||||
next_idx = 0
|
||||
self._focused_param = param_names[next_idx]
|
||||
return True
|
||||
|
||||
# Preset picker navigation
|
||||
if self._show_preset_picker:
|
||||
# Enter: select currently highlighted preset
|
||||
if key_str == "return":
|
||||
if self._presets:
|
||||
idx = self._preset_scroll_offset
|
||||
if idx < len(self._presets):
|
||||
self._current_preset = self._presets[idx]
|
||||
self._emit_event(
|
||||
"preset_changed", preset_name=self._current_preset
|
||||
)
|
||||
self._show_preset_picker = False
|
||||
return True
|
||||
# Escape: close picker without changing
|
||||
elif key_str == "escape":
|
||||
self._show_preset_picker = False
|
||||
return True
|
||||
|
||||
# Escape: deselect stage (only when picker not active)
|
||||
elif key_str == "escape" and self.selected_stage:
|
||||
self.selected_stage = None
|
||||
for ctrl in self.stages.values():
|
||||
ctrl.selected = False
|
||||
self._focused_param = None
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
def _normalize_key(self, key: str | int, modifiers: int) -> str:
|
||||
"""Normalize key to a string identifier."""
|
||||
# Handle pygame keysyms if imported
|
||||
try:
|
||||
import pygame
|
||||
|
||||
if isinstance(key, int):
|
||||
# Map pygame constants to strings
|
||||
key_map = {
|
||||
pygame.K_UP: "up",
|
||||
pygame.K_DOWN: "down",
|
||||
pygame.K_LEFT: "left",
|
||||
pygame.K_RIGHT: "right",
|
||||
pygame.K_SPACE: " ",
|
||||
pygame.K_ESCAPE: "escape",
|
||||
pygame.K_s: "s",
|
||||
pygame.K_w: "w",
|
||||
# HJKL navigation (vi-style)
|
||||
pygame.K_h: "h",
|
||||
pygame.K_j: "j",
|
||||
pygame.K_k: "k",
|
||||
pygame.K_l: "l",
|
||||
}
|
||||
# Check for keypad keys with KP prefix
|
||||
if hasattr(pygame, "K_KP8") and key == pygame.K_KP8:
|
||||
return "kp8"
|
||||
if hasattr(pygame, "K_KP2") and key == pygame.K_KP2:
|
||||
return "kp2"
|
||||
if hasattr(pygame, "K_KP4") and key == pygame.K_KP4:
|
||||
return "kp4"
|
||||
if hasattr(pygame, "K_KP6") and key == pygame.K_KP6:
|
||||
return "kp6"
|
||||
return key_map.get(key, f"pygame_{key}")
|
||||
except ImportError:
|
||||
pass
|
||||
|
||||
# Already a string?
|
||||
if isinstance(key, str):
|
||||
return key.lower()
|
||||
|
||||
return str(key)
|
||||
|
||||
def set_event_callback(self, event_type: str, callback: Callable) -> None:
|
||||
"""Register a callback for UI events.
|
||||
|
||||
Args:
|
||||
event_type: Event type ("stage_toggled", "param_changed", "stage_selected", "preset_changed")
|
||||
callback: Function to call when event occurs
|
||||
"""
|
||||
self._callbacks[event_type] = callback
|
||||
|
||||
def _emit_event(self, event_type: str, **data) -> None:
|
||||
"""Emit an event to registered callbacks."""
|
||||
callback = self._callbacks.get(event_type)
|
||||
if callback:
|
||||
try:
|
||||
callback(**data)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
def set_presets(self, presets: list[str], current: str) -> None:
|
||||
"""Set available presets and current selection.
|
||||
|
||||
Args:
|
||||
presets: List of preset names
|
||||
current: Currently active preset name
|
||||
"""
|
||||
self._presets = presets
|
||||
self._current_preset = current
|
||||
|
||||
def cycle_preset(self, direction: int = 1) -> str:
|
||||
"""Cycle to next/previous preset.
|
||||
|
||||
Args:
|
||||
direction: 1 for next, -1 for previous
|
||||
|
||||
Returns:
|
||||
New preset name
|
||||
"""
|
||||
if not self._presets:
|
||||
return self._current_preset
|
||||
try:
|
||||
current_idx = self._presets.index(self._current_preset)
|
||||
except ValueError:
|
||||
current_idx = 0
|
||||
next_idx = (current_idx + direction) % len(self._presets)
|
||||
self._current_preset = self._presets[next_idx]
|
||||
self._emit_event("preset_changed", preset_name=self._current_preset)
|
||||
return self._current_preset
|
||||
|
||||
def _render_preset_picker(self, panel_width: int) -> list[str]:
|
||||
"""Render a full-screen preset picker overlay."""
|
||||
lines = []
|
||||
picker_height = min(len(self._presets) + 2, self.config.stage_list_height)
|
||||
# Create a centered box
|
||||
title = " Select Preset "
|
||||
box_width = min(40, panel_width - 2)
|
||||
lines.append("┌" + "─" * (box_width - 2) + "┐")
|
||||
lines.append("│" + title.center(box_width - 2) + "│")
|
||||
lines.append("├" + "─" * (box_width - 2) + "┤")
|
||||
# List presets with selection
|
||||
visible_start = self._preset_scroll_offset
|
||||
visible_end = visible_start + picker_height - 2
|
||||
for i in range(visible_start, min(visible_end, len(self._presets))):
|
||||
preset_name = self._presets[i]
|
||||
is_current = preset_name == self._current_preset
|
||||
prefix = "▶ " if is_current else " "
|
||||
line = f"│ {prefix}{preset_name}"
|
||||
if len(line) < box_width - 1:
|
||||
line = line.ljust(box_width - 1)
|
||||
lines.append(line[: box_width - 1] + "│")
|
||||
# Footer with help
|
||||
help_text = "[P] close [↑↓] navigate [Enter] select"
|
||||
footer = "├" + "─" * (box_width - 2) + "┤"
|
||||
lines.append(footer)
|
||||
lines.append("│" + help_text.center(box_width - 2) + "│")
|
||||
lines.append("└" + "─" * (box_width - 2) + "┘")
|
||||
return lines
|
||||
@@ -1,219 +0,0 @@
|
||||
"""
|
||||
Pipeline validation and MVP (Minimum Viable Pipeline) injection.
|
||||
|
||||
Provides validation functions to ensure pipelines meet minimum requirements
|
||||
and can auto-inject sensible defaults when fields are missing or invalid.
|
||||
"""
|
||||
|
||||
from dataclasses import dataclass
|
||||
from typing import Any
|
||||
|
||||
from engine.display import BorderMode, DisplayRegistry
|
||||
from engine.effects import get_registry
|
||||
from engine.pipeline.params import PipelineParams
|
||||
|
||||
# Known valid values
|
||||
VALID_SOURCES = ["headlines", "poetry", "fixture", "empty", "pipeline-inspect"]
|
||||
VALID_CAMERAS = [
|
||||
"feed",
|
||||
"scroll",
|
||||
"vertical",
|
||||
"horizontal",
|
||||
"omni",
|
||||
"floating",
|
||||
"bounce",
|
||||
"none",
|
||||
"",
|
||||
]
|
||||
VALID_DISPLAYS = None # Will be populated at runtime from DisplayRegistry
|
||||
|
||||
|
||||
@dataclass
|
||||
class ValidationResult:
|
||||
"""Result of validation with changes and warnings."""
|
||||
|
||||
valid: bool
|
||||
warnings: list[str]
|
||||
changes: list[str]
|
||||
config: Any # PipelineConfig (forward ref)
|
||||
params: PipelineParams
|
||||
|
||||
|
||||
# MVP defaults
|
||||
MVP_DEFAULTS = {
|
||||
"source": "fixture",
|
||||
"display": "terminal",
|
||||
"camera": "", # Empty = no camera stage (static viewport)
|
||||
"effects": [],
|
||||
"border": False,
|
||||
}
|
||||
|
||||
|
||||
def validate_pipeline_config(
|
||||
config: Any, params: PipelineParams, allow_unsafe: bool = False
|
||||
) -> ValidationResult:
|
||||
"""Validate pipeline configuration against MVP requirements.
|
||||
|
||||
Args:
|
||||
config: PipelineConfig object (has source, display, camera, effects fields)
|
||||
params: PipelineParams object (has border field)
|
||||
allow_unsafe: If True, don't inject defaults or enforce MVP
|
||||
|
||||
Returns:
|
||||
ValidationResult with validity, warnings, changes, and validated config/params
|
||||
"""
|
||||
warnings = []
|
||||
changes = []
|
||||
|
||||
if allow_unsafe:
|
||||
# Still do basic validation but don't inject defaults
|
||||
# Always return valid=True when allow_unsafe is set
|
||||
warnings.extend(_validate_source(config.source))
|
||||
warnings.extend(_validate_display(config.display))
|
||||
warnings.extend(_validate_camera(config.camera))
|
||||
warnings.extend(_validate_effects(config.effects))
|
||||
warnings.extend(_validate_border(params.border))
|
||||
return ValidationResult(
|
||||
valid=True, # Always valid with allow_unsafe
|
||||
warnings=warnings,
|
||||
changes=[],
|
||||
config=config,
|
||||
params=params,
|
||||
)
|
||||
|
||||
# MVP injection mode
|
||||
# Source
|
||||
source_issues = _validate_source(config.source)
|
||||
if source_issues:
|
||||
warnings.extend(source_issues)
|
||||
config.source = MVP_DEFAULTS["source"]
|
||||
changes.append(f"source → {MVP_DEFAULTS['source']}")
|
||||
|
||||
# Display
|
||||
display_issues = _validate_display(config.display)
|
||||
if display_issues:
|
||||
warnings.extend(display_issues)
|
||||
config.display = MVP_DEFAULTS["display"]
|
||||
changes.append(f"display → {MVP_DEFAULTS['display']}")
|
||||
|
||||
# Camera
|
||||
camera_issues = _validate_camera(config.camera)
|
||||
if camera_issues:
|
||||
warnings.extend(camera_issues)
|
||||
config.camera = MVP_DEFAULTS["camera"]
|
||||
changes.append("camera → static (no camera stage)")
|
||||
|
||||
# Effects
|
||||
effect_issues = _validate_effects(config.effects)
|
||||
if effect_issues:
|
||||
warnings.extend(effect_issues)
|
||||
# Only change if all effects are invalid
|
||||
if len(config.effects) == 0 or all(
|
||||
e not in _get_valid_effects() for e in config.effects
|
||||
):
|
||||
config.effects = MVP_DEFAULTS["effects"]
|
||||
changes.append("effects → [] (none)")
|
||||
else:
|
||||
# Remove invalid effects, keep valid ones
|
||||
valid_effects = [e for e in config.effects if e in _get_valid_effects()]
|
||||
if valid_effects != config.effects:
|
||||
config.effects = valid_effects
|
||||
changes.append(f"effects → {valid_effects}")
|
||||
|
||||
# Border (in params)
|
||||
border_issues = _validate_border(params.border)
|
||||
if border_issues:
|
||||
warnings.extend(border_issues)
|
||||
params.border = MVP_DEFAULTS["border"]
|
||||
changes.append(f"border → {MVP_DEFAULTS['border']}")
|
||||
|
||||
valid = len(warnings) == 0
|
||||
if changes:
|
||||
# If we made changes, pipeline should be valid now
|
||||
valid = True
|
||||
|
||||
return ValidationResult(
|
||||
valid=valid,
|
||||
warnings=warnings,
|
||||
changes=changes,
|
||||
config=config,
|
||||
params=params,
|
||||
)
|
||||
|
||||
|
||||
def _validate_source(source: str) -> list[str]:
|
||||
"""Validate source field."""
|
||||
if not source:
|
||||
return ["source is empty"]
|
||||
if source not in VALID_SOURCES:
|
||||
return [f"unknown source '{source}', valid sources: {VALID_SOURCES}"]
|
||||
return []
|
||||
|
||||
|
||||
def _validate_display(display: str) -> list[str]:
|
||||
"""Validate display field."""
|
||||
if not display:
|
||||
return ["display is empty"]
|
||||
# Check if display is available (lazy load registry)
|
||||
try:
|
||||
available = DisplayRegistry.list_backends()
|
||||
if display not in available:
|
||||
return [f"display '{display}' not available, available: {available}"]
|
||||
except Exception as e:
|
||||
return [f"error checking display availability: {e}"]
|
||||
return []
|
||||
|
||||
|
||||
def _validate_camera(camera: str | None) -> list[str]:
|
||||
"""Validate camera field."""
|
||||
if camera is None:
|
||||
return ["camera is None"]
|
||||
# Empty string is valid (static, no camera stage)
|
||||
if camera == "":
|
||||
return []
|
||||
if camera not in VALID_CAMERAS:
|
||||
return [f"unknown camera '{camera}', valid cameras: {VALID_CAMERAS}"]
|
||||
return []
|
||||
|
||||
|
||||
def _get_valid_effects() -> set[str]:
|
||||
"""Get set of valid effect names."""
|
||||
registry = get_registry()
|
||||
return set(registry.list_all().keys())
|
||||
|
||||
|
||||
def _validate_effects(effects: list[str]) -> list[str]:
|
||||
"""Validate effects list."""
|
||||
if effects is None:
|
||||
return ["effects is None"]
|
||||
valid_effects = _get_valid_effects()
|
||||
issues = []
|
||||
for effect in effects:
|
||||
if effect not in valid_effects:
|
||||
issues.append(
|
||||
f"unknown effect '{effect}', valid effects: {sorted(valid_effects)}"
|
||||
)
|
||||
return issues
|
||||
|
||||
|
||||
def _validate_border(border: bool | BorderMode) -> list[str]:
|
||||
"""Validate border field."""
|
||||
if isinstance(border, bool):
|
||||
return []
|
||||
if isinstance(border, BorderMode):
|
||||
return []
|
||||
return [f"invalid border value, must be bool or BorderMode, got {type(border)}"]
|
||||
|
||||
|
||||
def get_mvp_summary(config: Any, params: PipelineParams) -> str:
|
||||
"""Get a human-readable summary of the MVP pipeline configuration."""
|
||||
camera_text = "none" if not config.camera else config.camera
|
||||
effects_text = "none" if not config.effects else ", ".join(config.effects)
|
||||
return (
|
||||
f"MVP Pipeline Configuration:\n"
|
||||
f" Source: {config.source}\n"
|
||||
f" Display: {config.display}\n"
|
||||
f" Camera: {camera_text} (static if empty)\n"
|
||||
f" Effects: {effects_text}\n"
|
||||
f" Border: {params.border}"
|
||||
)
|
||||
@@ -1,6 +1,7 @@
|
||||
"""Block rendering core - Font loading, text rasterization, word-wrap, and headline assembly.
|
||||
|
||||
Provides PIL font-based rendering to terminal half-block characters.
|
||||
"""
|
||||
OTF → terminal half-block rendering pipeline.
|
||||
Font loading, text rasterization, word-wrap, gradient coloring, headline block assembly.
|
||||
Depends on: config, terminal, sources, translate.
|
||||
"""
|
||||
|
||||
import random
|
||||
@@ -11,50 +12,74 @@ from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
from engine import config
|
||||
from engine.sources import NO_UPPER, SCRIPT_FONTS, SOURCE_LANGS
|
||||
from engine.terminal import RST
|
||||
from engine.translate import detect_location_language, translate_headline
|
||||
|
||||
|
||||
def estimate_block_height(title: str, width: int, fnt=None) -> int:
|
||||
"""Estimate rendered block height without full PIL rendering.
|
||||
# ─── GRADIENT ─────────────────────────────────────────────
|
||||
def _color_codes_to_ansi(color_codes):
|
||||
"""Convert a list of 256-color codes to ANSI escape code strings.
|
||||
|
||||
Uses font bbox measurement to count wrapped lines, then computes:
|
||||
height = num_lines * RENDER_H + (num_lines - 1) + 2
|
||||
Pattern: first 2 are bold, middle 8 are normal, last 2 are dim.
|
||||
|
||||
Args:
|
||||
title: Headline text to measure
|
||||
width: Terminal width in characters
|
||||
fnt: Optional PIL font (uses default if None)
|
||||
color_codes: List of 12 integers (256-color palette codes)
|
||||
|
||||
Returns:
|
||||
Estimated height in terminal rows
|
||||
List of ANSI escape code strings
|
||||
"""
|
||||
if fnt is None:
|
||||
fnt = font()
|
||||
text = re.sub(r"\s+", " ", title.upper())
|
||||
words = text.split()
|
||||
lines = 0
|
||||
cur = ""
|
||||
for word in words:
|
||||
test = f"{cur} {word}".strip() if cur else word
|
||||
bbox = fnt.getbbox(test)
|
||||
if bbox:
|
||||
img_h = bbox[3] - bbox[1] + 8
|
||||
pix_h = config.RENDER_H * 2
|
||||
scale = pix_h / max(img_h, 1)
|
||||
term_w = int((bbox[2] - bbox[0] + 8) * scale)
|
||||
if not color_codes or len(color_codes) != 12:
|
||||
# Fallback to default green if invalid
|
||||
return _default_green_gradient()
|
||||
|
||||
result = []
|
||||
for i, code in enumerate(color_codes):
|
||||
if i < 2:
|
||||
# Bold for first 2 (bright leading edge)
|
||||
result.append(f"\033[1;38;5;{code}m")
|
||||
elif i < 10:
|
||||
# Normal for middle 8
|
||||
result.append(f"\033[38;5;{code}m")
|
||||
else:
|
||||
term_w = 0
|
||||
max_term_w = width - 4 - 4
|
||||
if term_w > max_term_w and cur:
|
||||
lines += 1
|
||||
cur = word
|
||||
else:
|
||||
cur = test
|
||||
if cur:
|
||||
lines += 1
|
||||
if lines == 0:
|
||||
lines = 1
|
||||
return lines * config.RENDER_H + max(0, lines - 1) + 2
|
||||
# Dim for last 2 (dark trailing edge)
|
||||
result.append(f"\033[2;38;5;{code}m")
|
||||
return result
|
||||
|
||||
|
||||
def _default_green_gradient():
|
||||
"""Return the default 12-color green gradient for fallback when no theme is active."""
|
||||
return [
|
||||
"\033[1;38;5;231m", # white
|
||||
"\033[1;38;5;195m", # pale cyan-white
|
||||
"\033[38;5;123m", # bright cyan
|
||||
"\033[38;5;118m", # bright lime
|
||||
"\033[38;5;82m", # lime
|
||||
"\033[38;5;46m", # bright green
|
||||
"\033[38;5;40m", # green
|
||||
"\033[38;5;34m", # medium green
|
||||
"\033[38;5;28m", # dark green
|
||||
"\033[38;5;22m", # deep green
|
||||
"\033[2;38;5;22m", # dim deep green
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
|
||||
def _default_magenta_gradient():
|
||||
"""Return the default 12-color magenta gradient for fallback when no theme is active."""
|
||||
return [
|
||||
"\033[1;38;5;231m", # white
|
||||
"\033[1;38;5;225m", # pale pink-white
|
||||
"\033[38;5;219m", # bright pink
|
||||
"\033[38;5;213m", # hot pink
|
||||
"\033[38;5;207m", # magenta
|
||||
"\033[38;5;201m", # bright magenta
|
||||
"\033[38;5;165m", # orchid-red
|
||||
"\033[38;5;161m", # ruby-magenta
|
||||
"\033[38;5;125m", # dark magenta
|
||||
"\033[38;5;89m", # deep maroon-magenta
|
||||
"\033[2;38;5;89m", # dim deep maroon-magenta
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
|
||||
# ─── FONT LOADING ─────────────────────────────────────────
|
||||
@@ -198,22 +223,65 @@ def big_wrap(text, max_w, fnt=None):
|
||||
return out
|
||||
|
||||
|
||||
# ─── HEADLINE BLOCK ASSEMBLY ─────────────────────────────
|
||||
def make_block(title, src, ts, w):
|
||||
"""Render a headline into a content block with color.
|
||||
def lr_gradient(rows, offset=0.0, cols=None):
|
||||
"""Color each non-space block character with a shifting left-to-right gradient."""
|
||||
if cols is None:
|
||||
from engine import config
|
||||
|
||||
if config.ACTIVE_THEME:
|
||||
cols = _color_codes_to_ansi(config.ACTIVE_THEME.main_gradient)
|
||||
else:
|
||||
cols = _default_green_gradient()
|
||||
n = len(cols)
|
||||
max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
|
||||
out = []
|
||||
for row in rows:
|
||||
if not row.strip():
|
||||
out.append(row)
|
||||
continue
|
||||
buf = []
|
||||
for x, ch in enumerate(row):
|
||||
if ch == " ":
|
||||
buf.append(" ")
|
||||
else:
|
||||
shifted = (x / max(max_x - 1, 1) + offset) % 1.0
|
||||
idx = min(round(shifted * (n - 1)), n - 1)
|
||||
buf.append(f"{cols[idx]}{ch}{RST}")
|
||||
out.append("".join(buf))
|
||||
return out
|
||||
|
||||
|
||||
def lr_gradient_opposite(rows, offset=0.0):
|
||||
"""Complementary (opposite wheel) gradient used for queue message panels."""
|
||||
return lr_gradient(rows, offset, _default_magenta_gradient())
|
||||
|
||||
|
||||
def msg_gradient(rows, offset):
|
||||
"""Apply message (ntfy) gradient using theme complementary colors.
|
||||
|
||||
Returns colored rows using ACTIVE_THEME.message_gradient if available,
|
||||
falling back to default magenta if no theme is set.
|
||||
|
||||
Args:
|
||||
title: Headline text to render
|
||||
src: Source identifier (for metadata)
|
||||
ts: Timestamp string (for metadata)
|
||||
w: Width constraint in terminal characters
|
||||
rows: List of text strings to colorize
|
||||
offset: Gradient offset (0.0-1.0) for animation
|
||||
|
||||
Returns:
|
||||
tuple: (content_lines, color_code, meta_row_index)
|
||||
- content_lines: List of rendered text lines
|
||||
- color_code: ANSI color code for display
|
||||
- meta_row_index: Row index of metadata line
|
||||
List of rows with ANSI color codes applied
|
||||
"""
|
||||
from engine import config
|
||||
|
||||
cols = (
|
||||
_color_codes_to_ansi(config.ACTIVE_THEME.message_gradient)
|
||||
if config.ACTIVE_THEME
|
||||
else _default_magenta_gradient()
|
||||
)
|
||||
return lr_gradient(rows, offset, cols)
|
||||
|
||||
|
||||
# ─── HEADLINE BLOCK ASSEMBLY ─────────────────────────────
|
||||
def make_block(title, src, ts, w):
|
||||
"""Render a headline into a content block with color."""
|
||||
target_lang = (
|
||||
(SOURCE_LANGS.get(src) or detect_location_language(title))
|
||||
if config.MODE == "news"
|
||||
@@ -1,37 +0,0 @@
|
||||
"""Modern block rendering system - OTF font to terminal half-block conversion.
|
||||
|
||||
This module provides the core rendering capabilities for big block letters
|
||||
and styled text output using PIL fonts and ANSI terminal rendering.
|
||||
|
||||
Exports:
|
||||
- make_block: Render a headline into a content block with color
|
||||
- big_wrap: Word-wrap text and render with OTF font
|
||||
- render_line: Render a line of text as terminal rows using half-blocks
|
||||
- font_for_lang: Get appropriate font for a language
|
||||
- clear_font_cache: Reset cached font objects
|
||||
- lr_gradient: Color block characters with left-to-right gradient
|
||||
- lr_gradient_opposite: Complementary gradient coloring
|
||||
"""
|
||||
|
||||
from engine.render.blocks import (
|
||||
big_wrap,
|
||||
clear_font_cache,
|
||||
font_for_lang,
|
||||
list_font_faces,
|
||||
load_font_face,
|
||||
make_block,
|
||||
render_line,
|
||||
)
|
||||
from engine.render.gradient import lr_gradient, lr_gradient_opposite
|
||||
|
||||
__all__ = [
|
||||
"big_wrap",
|
||||
"clear_font_cache",
|
||||
"font_for_lang",
|
||||
"list_font_faces",
|
||||
"load_font_face",
|
||||
"lr_gradient",
|
||||
"lr_gradient_opposite",
|
||||
"make_block",
|
||||
"render_line",
|
||||
]
|
||||
@@ -1,82 +0,0 @@
|
||||
"""Gradient coloring for rendered block characters.
|
||||
|
||||
Provides left-to-right and complementary gradient effects for terminal display.
|
||||
"""
|
||||
|
||||
from engine.terminal import RST
|
||||
|
||||
# Left → right: white-hot leading edge fades to near-black
|
||||
GRAD_COLS = [
|
||||
"\033[1;38;5;231m", # white
|
||||
"\033[1;38;5;195m", # pale cyan-white
|
||||
"\033[38;5;123m", # bright cyan
|
||||
"\033[38;5;118m", # bright lime
|
||||
"\033[38;5;82m", # lime
|
||||
"\033[38;5;46m", # bright green
|
||||
"\033[38;5;40m", # green
|
||||
"\033[38;5;34m", # medium green
|
||||
"\033[38;5;28m", # dark green
|
||||
"\033[38;5;22m", # deep green
|
||||
"\033[2;38;5;22m", # dim deep green
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
# Complementary sweep for queue messages (opposite hue family from ticker greens)
|
||||
MSG_GRAD_COLS = [
|
||||
"\033[1;38;5;231m", # white
|
||||
"\033[1;38;5;225m", # pale pink-white
|
||||
"\033[38;5;219m", # bright pink
|
||||
"\033[38;5;213m", # hot pink
|
||||
"\033[38;5;207m", # magenta
|
||||
"\033[38;5;201m", # bright magenta
|
||||
"\033[38;5;165m", # orchid-red
|
||||
"\033[38;5;161m", # ruby-magenta
|
||||
"\033[38;5;125m", # dark magenta
|
||||
"\033[38;5;89m", # deep maroon-magenta
|
||||
"\033[2;38;5;89m", # dim deep maroon-magenta
|
||||
"\033[2;38;5;235m", # near black
|
||||
]
|
||||
|
||||
|
||||
def lr_gradient(rows, offset=0.0, grad_cols=None):
|
||||
"""Color each non-space block character with a shifting left-to-right gradient.
|
||||
|
||||
Args:
|
||||
rows: List of text lines with block characters
|
||||
offset: Gradient offset (0.0-1.0) for animation
|
||||
grad_cols: List of ANSI color codes (default: GRAD_COLS)
|
||||
|
||||
Returns:
|
||||
List of lines with gradient coloring applied
|
||||
"""
|
||||
cols = grad_cols or GRAD_COLS
|
||||
n = len(cols)
|
||||
max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
|
||||
out = []
|
||||
for row in rows:
|
||||
if not row.strip():
|
||||
out.append(row)
|
||||
continue
|
||||
buf = []
|
||||
for x, ch in enumerate(row):
|
||||
if ch == " ":
|
||||
buf.append(" ")
|
||||
else:
|
||||
shifted = (x / max(max_x - 1, 1) + offset) % 1.0
|
||||
idx = min(round(shifted * (n - 1)), n - 1)
|
||||
buf.append(f"{cols[idx]}{ch}{RST}")
|
||||
out.append("".join(buf))
|
||||
return out
|
||||
|
||||
|
||||
def lr_gradient_opposite(rows, offset=0.0):
|
||||
"""Complementary (opposite wheel) gradient used for queue message panels.
|
||||
|
||||
Args:
|
||||
rows: List of text lines with block characters
|
||||
offset: Gradient offset (0.0-1.0) for animation
|
||||
|
||||
Returns:
|
||||
List of lines with complementary gradient coloring applied
|
||||
"""
|
||||
return lr_gradient(rows, offset, MSG_GRAD_COLS)
|
||||
161
engine/scroll.py
Normal file
161
engine/scroll.py
Normal file
@@ -0,0 +1,161 @@
|
||||
"""
|
||||
Render engine — ticker content, scroll motion, message panel, and firehose overlay.
|
||||
Orchestrates viewport, frame timing, and layers.
|
||||
"""
|
||||
|
||||
import random
|
||||
import time
|
||||
|
||||
from engine import config
|
||||
from engine.display import (
|
||||
Display,
|
||||
TerminalDisplay,
|
||||
)
|
||||
from engine.display import (
|
||||
get_monitor as _get_display_monitor,
|
||||
)
|
||||
from engine.frame import calculate_scroll_step
|
||||
from engine.layers import (
|
||||
apply_glitch,
|
||||
process_effects,
|
||||
render_figment_overlay,
|
||||
render_firehose,
|
||||
render_message_overlay,
|
||||
render_ticker_zone,
|
||||
)
|
||||
from engine.viewport import th, tw
|
||||
|
||||
USE_EFFECT_CHAIN = True
|
||||
|
||||
|
||||
def stream(items, ntfy_poller, mic_monitor, display: Display | None = None):
|
||||
"""Main render loop with four layers: message, ticker, scroll motion, firehose."""
|
||||
if display is None:
|
||||
display = TerminalDisplay()
|
||||
random.shuffle(items)
|
||||
pool = list(items)
|
||||
seen = set()
|
||||
queued = 0
|
||||
|
||||
time.sleep(0.5)
|
||||
w, h = tw(), th()
|
||||
display.init(w, h)
|
||||
display.clear()
|
||||
fh = config.FIREHOSE_H if config.FIREHOSE else 0
|
||||
ticker_view_h = h - fh
|
||||
GAP = 3
|
||||
scroll_step_interval = calculate_scroll_step(config.SCROLL_DUR, ticker_view_h)
|
||||
|
||||
active = []
|
||||
scroll_cam = 0
|
||||
ticker_next_y = ticker_view_h
|
||||
noise_cache = {}
|
||||
scroll_motion_accum = 0.0
|
||||
msg_cache = (None, None)
|
||||
frame_number = 0
|
||||
|
||||
# Figment overlay (optional — requires cairosvg)
|
||||
figment = None
|
||||
if config.FIGMENT:
|
||||
try:
|
||||
from effects_plugins.figment import FigmentEffect
|
||||
|
||||
figment = FigmentEffect()
|
||||
figment.config.enabled = True
|
||||
figment.config.params["interval_secs"] = config.FIGMENT_INTERVAL
|
||||
except (ImportError, OSError):
|
||||
pass
|
||||
|
||||
while True:
|
||||
if queued >= config.HEADLINE_LIMIT and not active:
|
||||
break
|
||||
|
||||
t0 = time.monotonic()
|
||||
w, h = tw(), th()
|
||||
fh = config.FIREHOSE_H if config.FIREHOSE else 0
|
||||
ticker_view_h = h - fh
|
||||
scroll_step_interval = calculate_scroll_step(config.SCROLL_DUR, ticker_view_h)
|
||||
|
||||
msg = ntfy_poller.get_active_message()
|
||||
msg_overlay, msg_cache = render_message_overlay(msg, w, h, msg_cache)
|
||||
|
||||
buf = []
|
||||
ticker_h = ticker_view_h
|
||||
|
||||
scroll_motion_accum += config.FRAME_DT
|
||||
while scroll_motion_accum >= scroll_step_interval:
|
||||
scroll_motion_accum -= scroll_step_interval
|
||||
scroll_cam += 1
|
||||
|
||||
while (
|
||||
ticker_next_y < scroll_cam + ticker_view_h + 10
|
||||
and queued < config.HEADLINE_LIMIT
|
||||
):
|
||||
from engine.effects import next_headline
|
||||
from engine.render import make_block
|
||||
|
||||
t, src, ts = next_headline(pool, items, seen)
|
||||
ticker_content, hc, midx = make_block(t, src, ts, w)
|
||||
active.append((ticker_content, hc, ticker_next_y, midx))
|
||||
ticker_next_y += len(ticker_content) + GAP
|
||||
queued += 1
|
||||
|
||||
active = [
|
||||
(c, hc, by, mi) for c, hc, by, mi in active if by + len(c) > scroll_cam
|
||||
]
|
||||
for k in list(noise_cache):
|
||||
if k < scroll_cam:
|
||||
del noise_cache[k]
|
||||
|
||||
grad_offset = (time.monotonic() * config.GRAD_SPEED) % 1.0
|
||||
ticker_buf_start = len(buf)
|
||||
|
||||
ticker_buf, noise_cache = render_ticker_zone(
|
||||
active, scroll_cam, ticker_h, w, noise_cache, grad_offset
|
||||
)
|
||||
buf.extend(ticker_buf)
|
||||
|
||||
mic_excess = mic_monitor.excess
|
||||
render_start = time.perf_counter()
|
||||
|
||||
if USE_EFFECT_CHAIN:
|
||||
buf = process_effects(
|
||||
buf,
|
||||
w,
|
||||
h,
|
||||
scroll_cam,
|
||||
ticker_h,
|
||||
mic_excess,
|
||||
grad_offset,
|
||||
frame_number,
|
||||
msg is not None,
|
||||
items,
|
||||
)
|
||||
else:
|
||||
buf = apply_glitch(buf, ticker_buf_start, mic_excess, w)
|
||||
firehose_buf = render_firehose(items, w, fh, h)
|
||||
buf.extend(firehose_buf)
|
||||
|
||||
# Figment overlay (between effects and ntfy message)
|
||||
if figment and figment.config.enabled:
|
||||
figment_state = figment.get_figment_state(frame_number, w, h)
|
||||
if figment_state is not None:
|
||||
figment_buf = render_figment_overlay(figment_state, w, h)
|
||||
buf.extend(figment_buf)
|
||||
|
||||
if msg_overlay:
|
||||
buf.extend(msg_overlay)
|
||||
|
||||
render_elapsed = (time.perf_counter() - render_start) * 1000
|
||||
monitor = _get_display_monitor()
|
||||
if monitor:
|
||||
chars = sum(len(line) for line in buf)
|
||||
monitor.record_effect("render", render_elapsed, chars, chars)
|
||||
|
||||
display.show(buf)
|
||||
|
||||
elapsed = time.monotonic() - t0
|
||||
time.sleep(max(0, config.FRAME_DT - elapsed))
|
||||
frame_number += 1
|
||||
|
||||
display.cleanup()
|
||||
@@ -1,203 +0,0 @@
|
||||
"""
|
||||
Sensor framework - PureData-style real-time input system.
|
||||
|
||||
Sensors are data sources that emit values over time, similar to how
|
||||
PureData objects emit signals. Effects can bind to sensors to modulate
|
||||
their parameters dynamically.
|
||||
|
||||
Architecture:
|
||||
- Sensor: Base class for all sensors (mic, camera, ntfy, OSC, etc.)
|
||||
- SensorRegistry: Global registry for sensor discovery
|
||||
- SensorStage: Pipeline stage wrapper for sensors
|
||||
- Effect param_bindings: Declarative sensor-to-param routing
|
||||
|
||||
Example:
|
||||
class GlitchEffect(EffectPlugin):
|
||||
param_bindings = {
|
||||
"intensity": {"sensor": "mic", "transform": "linear"},
|
||||
}
|
||||
|
||||
This binds the mic sensor to the glitch intensity parameter.
|
||||
"""
|
||||
|
||||
from abc import ABC, abstractmethod
|
||||
from dataclasses import dataclass
|
||||
from typing import TYPE_CHECKING, Any
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from engine.pipeline.core import PipelineContext
|
||||
|
||||
|
||||
@dataclass
|
||||
class SensorValue:
|
||||
"""A sensor reading with metadata."""
|
||||
|
||||
sensor_name: str
|
||||
value: float
|
||||
timestamp: float
|
||||
unit: str = ""
|
||||
|
||||
|
||||
class Sensor(ABC):
|
||||
"""Abstract base class for sensors.
|
||||
|
||||
Sensors are real-time data sources that emit values. They can be:
|
||||
- Physical: mic, camera, joystick, MIDI, OSC
|
||||
- Virtual: ntfy, timer, random, noise
|
||||
|
||||
Each sensor has a name and emits SensorValue objects.
|
||||
"""
|
||||
|
||||
name: str
|
||||
unit: str = ""
|
||||
|
||||
@property
|
||||
def available(self) -> bool:
|
||||
"""Whether the sensor is currently available."""
|
||||
return True
|
||||
|
||||
@abstractmethod
|
||||
def read(self) -> SensorValue | None:
|
||||
"""Read current sensor value.
|
||||
|
||||
Returns:
|
||||
SensorValue if available, None if sensor is not ready.
|
||||
"""
|
||||
...
|
||||
|
||||
@abstractmethod
|
||||
def start(self) -> bool:
|
||||
"""Start the sensor.
|
||||
|
||||
Returns:
|
||||
True if started successfully.
|
||||
"""
|
||||
...
|
||||
|
||||
@abstractmethod
|
||||
def stop(self) -> None:
|
||||
"""Stop the sensor and release resources."""
|
||||
...
|
||||
|
||||
|
||||
class SensorRegistry:
|
||||
"""Global registry for sensors.
|
||||
|
||||
Provides:
|
||||
- Registration of sensor instances
|
||||
- Lookup by name
|
||||
- Global start/stop
|
||||
"""
|
||||
|
||||
_sensors: dict[str, Sensor] = {}
|
||||
_started: bool = False
|
||||
|
||||
@classmethod
|
||||
def register(cls, sensor: Sensor) -> None:
|
||||
"""Register a sensor instance."""
|
||||
cls._sensors[sensor.name] = sensor
|
||||
|
||||
@classmethod
|
||||
def get(cls, name: str) -> Sensor | None:
|
||||
"""Get a sensor by name."""
|
||||
return cls._sensors.get(name)
|
||||
|
||||
@classmethod
|
||||
def list_sensors(cls) -> list[str]:
|
||||
"""List all registered sensor names."""
|
||||
return list(cls._sensors.keys())
|
||||
|
||||
@classmethod
|
||||
def start_all(cls) -> bool:
|
||||
"""Start all sensors.
|
||||
|
||||
Returns:
|
||||
True if all sensors started successfully.
|
||||
"""
|
||||
if cls._started:
|
||||
return True
|
||||
|
||||
all_started = True
|
||||
for sensor in cls._sensors.values():
|
||||
if sensor.available and not sensor.start():
|
||||
all_started = False
|
||||
|
||||
cls._started = all_started
|
||||
return all_started
|
||||
|
||||
@classmethod
|
||||
def stop_all(cls) -> None:
|
||||
"""Stop all sensors."""
|
||||
for sensor in cls._sensors.values():
|
||||
sensor.stop()
|
||||
cls._started = False
|
||||
|
||||
@classmethod
|
||||
def read_all(cls) -> dict[str, float]:
|
||||
"""Read all sensor values.
|
||||
|
||||
Returns:
|
||||
Dict mapping sensor name to current value.
|
||||
"""
|
||||
result = {}
|
||||
for name, sensor in cls._sensors.items():
|
||||
value = sensor.read()
|
||||
if value:
|
||||
result[name] = value.value
|
||||
return result
|
||||
|
||||
|
||||
class SensorStage:
|
||||
"""Pipeline stage wrapper for sensors.
|
||||
|
||||
Provides sensor data to the pipeline context.
|
||||
Sensors don't transform data - they inject sensor values into context.
|
||||
"""
|
||||
|
||||
def __init__(self, sensor: Sensor, name: str | None = None):
|
||||
self._sensor = sensor
|
||||
self.name = name or sensor.name
|
||||
self.category = "sensor"
|
||||
self.optional = True
|
||||
|
||||
@property
|
||||
def stage_type(self) -> str:
|
||||
return "sensor"
|
||||
|
||||
@property
|
||||
def inlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.ANY}
|
||||
|
||||
@property
|
||||
def outlet_types(self) -> set:
|
||||
from engine.pipeline.core import DataType
|
||||
|
||||
return {DataType.ANY}
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
|
||||
return {f"sensor.{self.name}"}
|
||||
|
||||
@property
|
||||
def dependencies(self) -> set[str]:
|
||||
return set()
|
||||
|
||||
def init(self, ctx: "PipelineContext") -> bool:
|
||||
return self._sensor.start()
|
||||
|
||||
def process(self, data: Any, ctx: "PipelineContext") -> Any:
|
||||
value = self._sensor.read()
|
||||
if value:
|
||||
ctx.set_state(f"sensor.{self.name}", value.value)
|
||||
ctx.set_state(f"sensor.{self.name}.full", value)
|
||||
return data
|
||||
|
||||
def cleanup(self) -> None:
|
||||
self._sensor.stop()
|
||||
|
||||
|
||||
def create_sensor_stage(sensor: Sensor, name: str | None = None) -> SensorStage:
|
||||
"""Create a pipeline stage from a sensor."""
|
||||
return SensorStage(sensor, name)
|
||||
@@ -1,145 +0,0 @@
|
||||
"""
|
||||
Mic sensor - audio input as a pipeline sensor.
|
||||
|
||||
Self-contained implementation that handles audio input directly,
|
||||
with graceful degradation if sounddevice is unavailable.
|
||||
"""
|
||||
|
||||
import atexit
|
||||
import time
|
||||
from collections.abc import Callable
|
||||
from dataclasses import dataclass
|
||||
from datetime import datetime
|
||||
from typing import Any
|
||||
|
||||
try:
|
||||
import numpy as np
|
||||
import sounddevice as sd
|
||||
|
||||
_HAS_AUDIO = True
|
||||
except Exception:
|
||||
np = None # type: ignore
|
||||
sd = None # type: ignore
|
||||
_HAS_AUDIO = False
|
||||
|
||||
|
||||
from engine.events import MicLevelEvent
|
||||
from engine.sensors import Sensor, SensorRegistry, SensorValue
|
||||
|
||||
|
||||
@dataclass
|
||||
class AudioConfig:
|
||||
"""Configuration for audio input."""
|
||||
|
||||
threshold_db: float = 50.0
|
||||
sample_rate: float = 44100.0
|
||||
block_size: int = 1024
|
||||
|
||||
|
||||
class MicSensor(Sensor):
|
||||
"""Microphone sensor for pipeline integration.
|
||||
|
||||
Self-contained implementation with graceful degradation.
|
||||
No external dependencies required - works with or without sounddevice.
|
||||
"""
|
||||
|
||||
def __init__(self, threshold_db: float = 50.0, name: str = "mic"):
|
||||
self.name = name
|
||||
self.unit = "dB"
|
||||
self._config = AudioConfig(threshold_db=threshold_db)
|
||||
self._db: float = -99.0
|
||||
self._stream: Any = None
|
||||
self._subscribers: list[Callable[[MicLevelEvent], None]] = []
|
||||
|
||||
@property
|
||||
def available(self) -> bool:
|
||||
"""Check if audio input is available."""
|
||||
return _HAS_AUDIO and self._stream is not None
|
||||
|
||||
def start(self) -> bool:
|
||||
"""Start the microphone stream."""
|
||||
if not _HAS_AUDIO or sd is None:
|
||||
return False
|
||||
|
||||
try:
|
||||
self._stream = sd.InputStream(
|
||||
samplerate=self._config.sample_rate,
|
||||
blocksize=self._config.block_size,
|
||||
channels=1,
|
||||
callback=self._audio_callback,
|
||||
)
|
||||
self._stream.start()
|
||||
atexit.register(self.stop)
|
||||
return True
|
||||
except Exception:
|
||||
return False
|
||||
|
||||
def stop(self) -> None:
|
||||
"""Stop the microphone stream."""
|
||||
if self._stream:
|
||||
try:
|
||||
self._stream.stop()
|
||||
self._stream.close()
|
||||
except Exception:
|
||||
pass
|
||||
self._stream = None
|
||||
|
||||
def _audio_callback(self, indata, frames, time_info, status) -> None:
|
||||
"""Process audio data from sounddevice."""
|
||||
if not _HAS_AUDIO or np is None:
|
||||
return
|
||||
|
||||
rms = np.sqrt(np.mean(indata**2))
|
||||
if rms > 0:
|
||||
db = 20 * np.log10(rms)
|
||||
else:
|
||||
db = -99.0
|
||||
|
||||
self._db = db
|
||||
|
||||
excess = max(0.0, db - self._config.threshold_db)
|
||||
event = MicLevelEvent(
|
||||
db_level=db, excess_above_threshold=excess, timestamp=datetime.now()
|
||||
)
|
||||
self._emit(event)
|
||||
|
||||
def _emit(self, event: MicLevelEvent) -> None:
|
||||
"""Emit event to all subscribers."""
|
||||
for callback in self._subscribers:
|
||||
try:
|
||||
callback(event)
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
def subscribe(self, callback: Callable[[MicLevelEvent], None]) -> None:
|
||||
"""Subscribe to mic level events."""
|
||||
if callback not in self._subscribers:
|
||||
self._subscribers.append(callback)
|
||||
|
||||
def unsubscribe(self, callback: Callable[[MicLevelEvent], None]) -> None:
|
||||
"""Unsubscribe from mic level events."""
|
||||
if callback in self._subscribers:
|
||||
self._subscribers.remove(callback)
|
||||
|
||||
def read(self) -> SensorValue | None:
|
||||
"""Read current mic level as sensor value."""
|
||||
if not self.available:
|
||||
return None
|
||||
|
||||
excess = max(0.0, self._db - self._config.threshold_db)
|
||||
return SensorValue(
|
||||
sensor_name=self.name,
|
||||
value=excess,
|
||||
timestamp=time.time(),
|
||||
unit=self.unit,
|
||||
)
|
||||
|
||||
|
||||
def register_mic_sensor() -> None:
|
||||
"""Register the mic sensor with the global registry."""
|
||||
sensor = MicSensor()
|
||||
SensorRegistry.register(sensor)
|
||||
|
||||
|
||||
# Auto-register when imported
|
||||
register_mic_sensor()
|
||||
@@ -1,161 +0,0 @@
|
||||
"""
|
||||
Oscillator sensor - Modular synth-style oscillator as a pipeline sensor.
|
||||
|
||||
Provides various waveforms that can be:
|
||||
1. Self-driving (phase accumulates over time)
|
||||
2. Sensor-driven (phase modulated by external sensor)
|
||||
|
||||
Built-in waveforms:
|
||||
- sine: Pure sine wave
|
||||
- square: Square wave (0 to 1)
|
||||
- sawtooth: Rising sawtooth (0 to 1, wraps)
|
||||
- triangle: Triangle wave (0 to 1 to 0)
|
||||
- noise: Random values (0 to 1)
|
||||
|
||||
Example usage:
|
||||
osc = OscillatorSensor(waveform="sine", frequency=0.5)
|
||||
# Or driven by mic sensor:
|
||||
osc = OscillatorSensor(waveform="sine", frequency=1.0, input_sensor="mic")
|
||||
"""
|
||||
|
||||
import math
|
||||
import random
|
||||
import time
|
||||
from enum import Enum
|
||||
|
||||
from engine.sensors import Sensor, SensorRegistry, SensorValue
|
||||
|
||||
|
||||
class Waveform(Enum):
|
||||
"""Built-in oscillator waveforms."""
|
||||
|
||||
SINE = "sine"
|
||||
SQUARE = "square"
|
||||
SAWTOOTH = "sawtooth"
|
||||
TRIANGLE = "triangle"
|
||||
NOISE = "noise"
|
||||
|
||||
|
||||
class OscillatorSensor(Sensor):
|
||||
"""Oscillator sensor that generates periodic or random values.
|
||||
|
||||
Can run in two modes:
|
||||
- Self-driving: phase accumulates based on frequency
|
||||
- Sensor-driven: phase modulated by external sensor value
|
||||
"""
|
||||
|
||||
WAVEFORMS = {
|
||||
"sine": lambda p: (math.sin(2 * math.pi * p) + 1) / 2,
|
||||
"square": lambda p: 1.0 if (p % 1.0) < 0.5 else 0.0,
|
||||
"sawtooth": lambda p: p % 1.0,
|
||||
"triangle": lambda p: 2 * abs(2 * (p % 1.0) - 1) - 1,
|
||||
"noise": lambda _: random.random(),
|
||||
}
|
||||
|
||||
def __init__(
|
||||
self,
|
||||
name: str = "osc",
|
||||
waveform: str = "sine",
|
||||
frequency: float = 1.0,
|
||||
input_sensor: str | None = None,
|
||||
input_scale: float = 1.0,
|
||||
):
|
||||
"""Initialize oscillator sensor.
|
||||
|
||||
Args:
|
||||
name: Sensor name
|
||||
waveform: Waveform type (sine, square, sawtooth, triangle, noise)
|
||||
frequency: Frequency in Hz (self-driving mode)
|
||||
input_sensor: Optional sensor name to drive phase
|
||||
input_scale: Scale factor for input sensor
|
||||
"""
|
||||
self.name = name
|
||||
self.unit = ""
|
||||
self._waveform = waveform
|
||||
self._frequency = frequency
|
||||
self._input_sensor = input_sensor
|
||||
self._input_scale = input_scale
|
||||
self._phase = 0.0
|
||||
self._start_time = time.time()
|
||||
|
||||
@property
|
||||
def available(self) -> bool:
|
||||
return True
|
||||
|
||||
@property
|
||||
def waveform(self) -> str:
|
||||
return self._waveform
|
||||
|
||||
@waveform.setter
|
||||
def waveform(self, value: str) -> None:
|
||||
if value not in self.WAVEFORMS:
|
||||
raise ValueError(f"Unknown waveform: {value}")
|
||||
self._waveform = value
|
||||
|
||||
@property
|
||||
def frequency(self) -> float:
|
||||
return self._frequency
|
||||
|
||||
@frequency.setter
|
||||
def frequency(self, value: float) -> None:
|
||||
self._frequency = max(0.0, value)
|
||||
|
||||
def start(self) -> bool:
|
||||
self._phase = 0.0
|
||||
self._start_time = time.time()
|
||||
return True
|
||||
|
||||
def stop(self) -> None:
|
||||
pass
|
||||
|
||||
def _get_input_value(self) -> float:
|
||||
"""Get value from input sensor if configured."""
|
||||
if self._input_sensor:
|
||||
from engine.sensors import SensorRegistry
|
||||
|
||||
sensor = SensorRegistry.get(self._input_sensor)
|
||||
if sensor:
|
||||
reading = sensor.read()
|
||||
if reading:
|
||||
return reading.value * self._input_scale
|
||||
return 0.0
|
||||
|
||||
def read(self) -> SensorValue | None:
|
||||
current_time = time.time()
|
||||
elapsed = current_time - self._start_time
|
||||
|
||||
if self._input_sensor:
|
||||
input_val = self._get_input_value()
|
||||
phase_increment = (self._frequency * elapsed) + input_val
|
||||
else:
|
||||
phase_increment = self._frequency * elapsed
|
||||
|
||||
self._phase += phase_increment
|
||||
|
||||
waveform_fn = self.WAVEFORMS.get(self._waveform)
|
||||
if waveform_fn is None:
|
||||
return None
|
||||
|
||||
value = waveform_fn(self._phase)
|
||||
value = max(0.0, min(1.0, value))
|
||||
|
||||
return SensorValue(
|
||||
sensor_name=self.name,
|
||||
value=value,
|
||||
timestamp=current_time,
|
||||
unit=self.unit,
|
||||
)
|
||||
|
||||
def set_waveform(self, waveform: str) -> None:
|
||||
"""Change waveform at runtime."""
|
||||
self.waveform = waveform
|
||||
|
||||
def set_frequency(self, frequency: float) -> None:
|
||||
"""Change frequency at runtime."""
|
||||
self.frequency = frequency
|
||||
|
||||
|
||||
def register_oscillator_sensor(name: str = "osc", **kwargs) -> None:
|
||||
"""Register an oscillator sensor with the global registry."""
|
||||
sensor = OscillatorSensor(name=name, **kwargs)
|
||||
SensorRegistry.register(sensor)
|
||||
@@ -1,114 +0,0 @@
|
||||
"""
|
||||
Pipeline metrics sensor - Exposes pipeline performance data as sensor values.
|
||||
|
||||
This sensor reads metrics from a Pipeline instance and provides them
|
||||
as sensor values that can drive effect parameters.
|
||||
|
||||
Example:
|
||||
sensor = PipelineMetricsSensor(pipeline)
|
||||
sensor.read() # Returns SensorValue with total_ms, fps, etc.
|
||||
"""
|
||||
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
from engine.sensors import Sensor, SensorValue
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from engine.pipeline.controller import Pipeline
|
||||
|
||||
|
||||
class PipelineMetricsSensor(Sensor):
|
||||
"""Sensor that reads metrics from a Pipeline instance.
|
||||
|
||||
Provides real-time performance data:
|
||||
- total_ms: Total frame time in milliseconds
|
||||
- fps: Calculated frames per second
|
||||
- stage_timings: Dict of stage name -> duration_ms
|
||||
|
||||
Can be bound to effect parameters for reactive visuals.
|
||||
"""
|
||||
|
||||
def __init__(self, pipeline: "Pipeline | None" = None, name: str = "pipeline"):
|
||||
self._pipeline = pipeline
|
||||
self.name = name
|
||||
self.unit = "ms"
|
||||
self._last_values: dict[str, float] = {
|
||||
"total_ms": 0.0,
|
||||
"fps": 0.0,
|
||||
"avg_ms": 0.0,
|
||||
"min_ms": 0.0,
|
||||
"max_ms": 0.0,
|
||||
}
|
||||
|
||||
@property
|
||||
def available(self) -> bool:
|
||||
return self._pipeline is not None
|
||||
|
||||
def set_pipeline(self, pipeline: "Pipeline") -> None:
|
||||
"""Set or update the pipeline to read metrics from."""
|
||||
self._pipeline = pipeline
|
||||
|
||||
def read(self) -> SensorValue | None:
|
||||
"""Read current metrics from the pipeline."""
|
||||
if not self._pipeline:
|
||||
return None
|
||||
|
||||
try:
|
||||
metrics = self._pipeline.get_metrics_summary()
|
||||
except Exception:
|
||||
return None
|
||||
|
||||
if not metrics or "error" in metrics:
|
||||
return None
|
||||
|
||||
self._last_values["total_ms"] = metrics.get("total_ms", 0.0)
|
||||
self._last_values["fps"] = metrics.get("fps", 0.0)
|
||||
self._last_values["avg_ms"] = metrics.get("avg_ms", 0.0)
|
||||
self._last_values["min_ms"] = metrics.get("min_ms", 0.0)
|
||||
self._last_values["max_ms"] = metrics.get("max_ms", 0.0)
|
||||
|
||||
# Provide total_ms as primary value (for LFO-style effects)
|
||||
return SensorValue(
|
||||
sensor_name=self.name,
|
||||
value=self._last_values["total_ms"],
|
||||
timestamp=0.0,
|
||||
unit=self.unit,
|
||||
)
|
||||
|
||||
def get_stage_timing(self, stage_name: str) -> float:
|
||||
"""Get timing for a specific stage."""
|
||||
if not self._pipeline:
|
||||
return 0.0
|
||||
try:
|
||||
metrics = self._pipeline.get_metrics_summary()
|
||||
stages = metrics.get("stages", {})
|
||||
return stages.get(stage_name, {}).get("avg_ms", 0.0)
|
||||
except Exception:
|
||||
return 0.0
|
||||
|
||||
def get_all_timings(self) -> dict[str, float]:
|
||||
"""Get all stage timings as a dict."""
|
||||
if not self._pipeline:
|
||||
return {}
|
||||
try:
|
||||
metrics = self._pipeline.get_metrics_summary()
|
||||
return metrics.get("stages", {})
|
||||
except Exception:
|
||||
return {}
|
||||
|
||||
def get_frame_history(self) -> list[float]:
|
||||
"""Get historical frame times for sparklines."""
|
||||
if not self._pipeline:
|
||||
return []
|
||||
try:
|
||||
return self._pipeline.get_frame_times()
|
||||
except Exception:
|
||||
return []
|
||||
|
||||
def start(self) -> bool:
|
||||
"""Start the sensor (no-op for read-only metrics)."""
|
||||
return True
|
||||
|
||||
def stop(self) -> None:
|
||||
"""Stop the sensor (no-op for read-only metrics)."""
|
||||
pass
|
||||
60
engine/themes.py
Normal file
60
engine/themes.py
Normal file
@@ -0,0 +1,60 @@
|
||||
"""
|
||||
Theme definitions with color gradients for terminal rendering.
|
||||
|
||||
This module is data-only and does not import config or render
|
||||
to prevent circular dependencies.
|
||||
"""
|
||||
|
||||
|
||||
class Theme:
|
||||
"""Represents a color theme with two gradients."""
|
||||
|
||||
def __init__(self, name, main_gradient, message_gradient):
|
||||
"""Initialize a theme with name and color gradients.
|
||||
|
||||
Args:
|
||||
name: Theme identifier string
|
||||
main_gradient: List of 12 ANSI 256-color codes for main gradient
|
||||
message_gradient: List of 12 ANSI 256-color codes for message gradient
|
||||
"""
|
||||
self.name = name
|
||||
self.main_gradient = main_gradient
|
||||
self.message_gradient = message_gradient
|
||||
|
||||
|
||||
# ─── GRADIENT DEFINITIONS ─────────────────────────────────────────────────
|
||||
# Each gradient is 12 ANSI 256-color codes in sequence
|
||||
# Format: [light...] → [medium...] → [dark...] → [black]
|
||||
|
||||
_GREEN_MAIN = [231, 195, 123, 118, 82, 46, 40, 34, 28, 22, 22, 235]
|
||||
_GREEN_MSG = [231, 225, 219, 213, 207, 201, 165, 161, 125, 89, 89, 235]
|
||||
|
||||
_ORANGE_MAIN = [231, 215, 209, 208, 202, 166, 130, 94, 58, 94, 94, 235]
|
||||
_ORANGE_MSG = [231, 195, 33, 27, 21, 21, 21, 18, 18, 18, 18, 235]
|
||||
|
||||
_PURPLE_MAIN = [231, 225, 177, 171, 165, 135, 129, 93, 57, 57, 57, 235]
|
||||
_PURPLE_MSG = [231, 226, 226, 220, 220, 184, 184, 178, 178, 172, 172, 235]
|
||||
|
||||
|
||||
# ─── THEME REGISTRY ───────────────────────────────────────────────────────
|
||||
|
||||
THEME_REGISTRY = {
|
||||
"green": Theme("green", _GREEN_MAIN, _GREEN_MSG),
|
||||
"orange": Theme("orange", _ORANGE_MAIN, _ORANGE_MSG),
|
||||
"purple": Theme("purple", _PURPLE_MAIN, _PURPLE_MSG),
|
||||
}
|
||||
|
||||
|
||||
def get_theme(theme_id):
|
||||
"""Retrieve a theme by ID.
|
||||
|
||||
Args:
|
||||
theme_id: Theme identifier string
|
||||
|
||||
Returns:
|
||||
Theme object matching the ID
|
||||
|
||||
Raises:
|
||||
KeyError: If theme_id is not in registry
|
||||
"""
|
||||
return THEME_REGISTRY[theme_id]
|
||||
@@ -0,0 +1,32 @@
|
||||
<?xml version="1.0" encoding="iso-8859-1"?>
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||||
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||||
<svg fill="#000000" version="1.1" id="Capa_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"
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||||
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||||
xml:space="preserve">
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||||
<g>
|
||||
<g id="Layer_2_21_">
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<path d="M547.301,156.98c-23.113-2.132-181.832-24.174-314.358,5.718c-37.848-16.734-57.337-21.019-85.269-31.078
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|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.7 KiB |
60
figments/mayan-mask-of-mexico-svgrepo-com.svg
Normal file
60
figments/mayan-mask-of-mexico-svgrepo-com.svg
Normal file
@@ -0,0 +1,60 @@
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||||
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||||
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||||
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|
||||
l10.107-3.118c2.018-0.593,4.035-1.214,6.062-1.778c4.973-1.367,10.117-2.821,15.396-4.743
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
c18.951,14.707,28.352,35.065,28.688,58.866c0.209,14.803-3.74,28.927-12.299,41.559c-8.309,12.26-19.039,21.602-32.379,27.693
|
||||
C483.902,376.6,474.101,378.465,463.82,378.465z"/>
|
||||
<path d="M261.746,512.598c0,18.102,14.669,32.818,32.704,32.818c18.034,0,32.704-14.726,32.704-32.818
|
||||
c0-18.092-14.67-32.818-32.704-32.818C276.415,479.779,261.746,494.506,261.746,512.598z"/>
|
||||
</g>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 11 KiB |
BIN
fonts/Kapiler.otf
Normal file
BIN
fonts/Kapiler.otf
Normal file
Binary file not shown.
BIN
fonts/Kapiler.ttf
Normal file
BIN
fonts/Kapiler.ttf
Normal file
Binary file not shown.
3
hk.pkl
3
hk.pkl
@@ -22,9 +22,6 @@ hooks {
|
||||
prefix = "uv run"
|
||||
check = "ruff check engine/ tests/"
|
||||
}
|
||||
["benchmark"] {
|
||||
check = "uv run python -m engine.benchmark --hook --displays null --iterations 20"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
69
mise.toml
69
mise.toml
@@ -1,40 +1,33 @@
|
||||
[env]
|
||||
_.path = ["/opt/homebrew/lib"]
|
||||
DYLD_LIBRARY_PATH = "/opt/homebrew/lib"
|
||||
|
||||
[tools]
|
||||
python = "3.12"
|
||||
hk = "latest"
|
||||
pkl = "latest"
|
||||
uv = "latest"
|
||||
|
||||
[tasks]
|
||||
# =====================
|
||||
# Core
|
||||
# Development
|
||||
# =====================
|
||||
|
||||
test = "uv run pytest"
|
||||
test-cov = { run = "uv run pytest --cov=engine --cov-report=term-missing", depends = ["sync-all"] }
|
||||
test-v = "uv run pytest -v"
|
||||
test-cov = "uv run pytest --cov=engine --cov-report=term-missing --cov-report=html"
|
||||
test-cov-open = "uv run pytest --cov=engine --cov-report=term-missing --cov-report=html && open htmlcov/index.html"
|
||||
|
||||
lint = "uv run ruff check engine/ mainline.py"
|
||||
lint-fix = "uv run ruff check --fix engine/ mainline.py"
|
||||
format = "uv run ruff format engine/ mainline.py"
|
||||
|
||||
# =====================
|
||||
# Run
|
||||
# Runtime
|
||||
# =====================
|
||||
|
||||
run = "uv run mainline.py"
|
||||
run-pygame = { run = "uv run mainline.py --display pygame", depends = ["sync-all"] }
|
||||
run-terminal = { run = "uv run mainline.py --display terminal", depends = ["sync-all"] }
|
||||
|
||||
# =====================
|
||||
# Presets
|
||||
# =====================
|
||||
|
||||
run-demo = { run = "uv run mainline.py --preset demo --display pygame", depends = ["sync-all"] }
|
||||
|
||||
# =====================
|
||||
# Daemon
|
||||
# =====================
|
||||
|
||||
daemon = "nohup uv run mainline.py > nohup.out 2>&1 &"
|
||||
daemon-stop = "pkill -f 'uv run mainline.py' 2>/dev/null || true"
|
||||
daemon-restart = "mise run daemon-stop && sleep 2 && mise run daemon"
|
||||
run-poetry = "uv run mainline.py --poetry"
|
||||
run-firehose = "uv run mainline.py --firehose"
|
||||
|
||||
# =====================
|
||||
# Environment
|
||||
@@ -42,38 +35,22 @@ daemon-restart = "mise run daemon-stop && sleep 2 && mise run daemon"
|
||||
|
||||
sync = "uv sync"
|
||||
sync-all = "uv sync --all-extras"
|
||||
install = "mise run sync"
|
||||
clean = "rm -rf .venv htmlcov .coverage tests/.pytest_cache .mainline_cache_*.json nohup.out"
|
||||
clobber = "git clean -fdx && rm -rf .venv htmlcov .coverage tests/.pytest_cache .mainline_cache_*.json nohup.out"
|
||||
install = "uv sync"
|
||||
install-dev = "uv sync --group dev"
|
||||
|
||||
bootstrap = "uv sync && uv run mainline.py --help"
|
||||
|
||||
clean = "rm -rf .venv htmlcov .coverage tests/.pytest_cache"
|
||||
|
||||
# =====================
|
||||
# CI
|
||||
# CI/CD
|
||||
# =====================
|
||||
|
||||
ci = { run = "mise run topics-init && mise run lint && mise run test-cov", depends = ["topics-init", "lint", "test-cov"] }
|
||||
topics-init = "curl -s -d 'init' https://ntfy.sh/klubhaus_terminal_mainline_cc_cmd > /dev/null && curl -s -d 'init' https://ntfy.sh/klubhaus_terminal_mainline_cc_resp > /dev/null && curl -s -d 'init' https://ntfy.sh/klubhaus_terminal_mainline > /dev/null"
|
||||
ci = "uv sync --group dev && uv run pytest --cov=engine --cov-report=term-missing --cov-report=xml"
|
||||
ci-lint = "uv run ruff check engine/ mainline.py"
|
||||
|
||||
# =====================
|
||||
# Hooks
|
||||
# Git Hooks (via hk)
|
||||
# =====================
|
||||
|
||||
pre-commit = "hk run pre-commit"
|
||||
|
||||
# =====================
|
||||
# Diagrams
|
||||
# =====================
|
||||
|
||||
# Render Mermaid diagrams to ASCII art
|
||||
diagram-ascii = "python3 scripts/render-diagrams.py docs/ARCHITECTURE.md"
|
||||
|
||||
# Validate Mermaid syntax in docs (check all diagrams parse)
|
||||
# Note: classDiagram not supported by mermaid-ascii but works in GitHub/GitLab
|
||||
diagram-validate = """
|
||||
python3 scripts/validate-diagrams.py
|
||||
"""
|
||||
|
||||
# Render diagrams and check they match expected output
|
||||
diagram-check = "mise run diagram-validate"
|
||||
|
||||
[env]
|
||||
KAGI_API_KEY = "lOp6AGyX6TUB0kGzAli1BlAx5-VjlIN1OPCPYEXDdQc.FOKLieOa7NgWUUZi4mTZvHmrW2uNnOr8hfgv7jMvRQM"
|
||||
|
||||
336
presets.toml
336
presets.toml
@@ -1,336 +0,0 @@
|
||||
# Mainline Presets Configuration
|
||||
# Human- and machine-readable preset definitions
|
||||
#
|
||||
# Format: TOML
|
||||
# Usage: mainline --preset <name>
|
||||
#
|
||||
# Built-in presets can be overridden by user presets in:
|
||||
# - ~/.config/mainline/presets.toml
|
||||
# - ./presets.toml (local override)
|
||||
|
||||
# ============================================
|
||||
# TEST PRESETS
|
||||
# ============================================
|
||||
|
||||
[presets.test-single-item]
|
||||
description = "Test: Single item to isolate rendering stage issues"
|
||||
source = "empty"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = []
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-single-item-border]
|
||||
description = "Test: Single item with border effect only"
|
||||
source = "empty"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["border"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-headlines]
|
||||
description = "Test: Headlines from cache with border effect"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["border"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-headlines-noise]
|
||||
description = "Test: Headlines from cache with noise effect"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-demo-effects]
|
||||
description = "Test: All demo effects with terminal display"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["noise", "fade", "firehose"]
|
||||
camera_speed = 0.3
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
# ============================================
|
||||
# DATA SOURCE GALLERY
|
||||
# ============================================
|
||||
|
||||
[presets.gallery-sources]
|
||||
description = "Gallery: Headlines data source"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = []
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-sources-poetry]
|
||||
description = "Gallery: Poetry data source"
|
||||
source = "poetry"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["fade"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-sources-pipeline]
|
||||
description = "Gallery: Pipeline introspection"
|
||||
source = "pipeline-inspect"
|
||||
display = "pygame"
|
||||
camera = "scroll"
|
||||
effects = []
|
||||
camera_speed = 0.3
|
||||
viewport_width = 100
|
||||
viewport_height = 35
|
||||
|
||||
[presets.gallery-sources-empty]
|
||||
description = "Gallery: Empty source (for border tests)"
|
||||
source = "empty"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["border"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
# ============================================
|
||||
# EFFECT GALLERY
|
||||
# ============================================
|
||||
|
||||
[presets.gallery-effect-noise]
|
||||
description = "Gallery: Noise effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-effect-fade]
|
||||
description = "Gallery: Fade effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["fade"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-effect-glitch]
|
||||
description = "Gallery: Glitch effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["glitch"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-effect-firehose]
|
||||
description = "Gallery: Firehose effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["firehose"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-effect-hud]
|
||||
description = "Gallery: HUD effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["hud"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-effect-tint]
|
||||
description = "Gallery: Tint effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["tint"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-effect-border]
|
||||
description = "Gallery: Border effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["border"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-effect-crop]
|
||||
description = "Gallery: Crop effect"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["crop"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
# ============================================
|
||||
# CAMERA GALLERY
|
||||
# ============================================
|
||||
|
||||
[presets.gallery-camera-feed]
|
||||
description = "Gallery: Feed camera (rapid single-item)"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 1.0
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-camera-scroll]
|
||||
description = "Gallery: Scroll camera (smooth)"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "scroll"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.3
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-camera-horizontal]
|
||||
description = "Gallery: Horizontal camera"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "horizontal"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.5
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-camera-omni]
|
||||
description = "Gallery: Omni camera"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "omni"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.5
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-camera-floating]
|
||||
description = "Gallery: Floating camera"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "floating"
|
||||
effects = ["noise"]
|
||||
camera_speed = 1.0
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-camera-bounce]
|
||||
description = "Gallery: Bounce camera"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "bounce"
|
||||
effects = ["noise"]
|
||||
camera_speed = 1.0
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
# ============================================
|
||||
# DISPLAY GALLERY
|
||||
# ============================================
|
||||
|
||||
[presets.gallery-display-terminal]
|
||||
description = "Gallery: Terminal display"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-display-pygame]
|
||||
description = "Gallery: Pygame display"
|
||||
source = "headlines"
|
||||
display = "pygame"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-display-websocket]
|
||||
description = "Gallery: WebSocket display"
|
||||
source = "headlines"
|
||||
display = "websocket"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.gallery-display-multi]
|
||||
description = "Gallery: MultiDisplay (terminal + pygame)"
|
||||
source = "headlines"
|
||||
display = "multi:terminal,pygame"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
# ============================================
|
||||
# SENSOR CONFIGURATION
|
||||
# ============================================
|
||||
|
||||
[sensors.mic]
|
||||
enabled = false
|
||||
threshold_db = 50.0
|
||||
|
||||
[sensors.oscillator]
|
||||
enabled = false
|
||||
waveform = "sine"
|
||||
frequency = 1.0
|
||||
|
||||
# ============================================
|
||||
# EFFECT CONFIGURATIONS
|
||||
# ============================================
|
||||
|
||||
[effect_configs.noise]
|
||||
enabled = true
|
||||
intensity = 1.0
|
||||
|
||||
[effect_configs.fade]
|
||||
enabled = true
|
||||
intensity = 1.0
|
||||
|
||||
[effect_configs.glitch]
|
||||
enabled = true
|
||||
intensity = 0.5
|
||||
|
||||
[effect_configs.firehose]
|
||||
enabled = true
|
||||
intensity = 1.0
|
||||
|
||||
[effect_configs.hud]
|
||||
enabled = true
|
||||
intensity = 1.0
|
||||
@@ -23,7 +23,6 @@ dependencies = [
|
||||
"feedparser>=6.0.0",
|
||||
"Pillow>=10.0.0",
|
||||
"pyright>=1.1.408",
|
||||
"numpy>=1.24.0",
|
||||
]
|
||||
|
||||
[project.optional-dependencies]
|
||||
@@ -31,21 +30,11 @@ mic = [
|
||||
"sounddevice>=0.4.0",
|
||||
"numpy>=1.24.0",
|
||||
]
|
||||
websocket = [
|
||||
"websockets>=12.0",
|
||||
]
|
||||
sixel = [
|
||||
"Pillow>=10.0.0",
|
||||
]
|
||||
pygame = [
|
||||
"pygame>=2.0.0",
|
||||
]
|
||||
browser = [
|
||||
"playwright>=1.40.0",
|
||||
figment = [
|
||||
"cairosvg>=2.7.0",
|
||||
]
|
||||
dev = [
|
||||
"pytest>=8.0.0",
|
||||
"pytest-benchmark>=4.0.0",
|
||||
"pytest-cov>=4.1.0",
|
||||
"pytest-mock>=3.12.0",
|
||||
"ruff>=0.1.0",
|
||||
@@ -61,7 +50,6 @@ build-backend = "hatchling.build"
|
||||
[dependency-groups]
|
||||
dev = [
|
||||
"pytest>=8.0.0",
|
||||
"pytest-benchmark>=4.0.0",
|
||||
"pytest-cov>=4.1.0",
|
||||
"pytest-mock>=3.12.0",
|
||||
"ruff>=0.1.0",
|
||||
@@ -76,12 +64,6 @@ addopts = [
|
||||
"--tb=short",
|
||||
"-v",
|
||||
]
|
||||
markers = [
|
||||
"benchmark: marks tests as performance benchmarks (may be slow)",
|
||||
"e2e: marks tests as end-to-end tests (require network/display)",
|
||||
"integration: marks tests as integration tests (require external services)",
|
||||
"ntfy: marks tests that require ntfy service",
|
||||
]
|
||||
filterwarnings = [
|
||||
"ignore::DeprecationWarning",
|
||||
]
|
||||
|
||||
4
requirements-dev.txt
Normal file
4
requirements-dev.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
pytest>=8.0.0
|
||||
pytest-cov>=4.1.0
|
||||
pytest-mock>=3.12.0
|
||||
ruff>=0.1.0
|
||||
4
requirements.txt
Normal file
4
requirements.txt
Normal file
@@ -0,0 +1,4 @@
|
||||
feedparser>=6.0.0
|
||||
Pillow>=10.0.0
|
||||
sounddevice>=0.4.0
|
||||
numpy>=1.24.0
|
||||
@@ -1,49 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Render Mermaid diagrams in markdown files to ASCII art."""
|
||||
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
|
||||
|
||||
def extract_mermaid_blocks(content: str) -> list[str]:
|
||||
"""Extract mermaid blocks from markdown."""
|
||||
return re.findall(r"```mermaid\n(.*?)\n```", content, re.DOTALL)
|
||||
|
||||
|
||||
def render_diagram(block: str) -> str:
|
||||
"""Render a single mermaid block to ASCII."""
|
||||
result = subprocess.run(
|
||||
["mermaid-ascii", "-f", "-"],
|
||||
input=block,
|
||||
capture_output=True,
|
||||
text=True,
|
||||
)
|
||||
if result.returncode != 0:
|
||||
return f"ERROR: {result.stderr}"
|
||||
return result.stdout
|
||||
|
||||
|
||||
def main():
|
||||
if len(sys.argv) < 2:
|
||||
print("Usage: render-diagrams.py <markdown-file>")
|
||||
sys.exit(1)
|
||||
|
||||
filename = sys.argv[1]
|
||||
content = open(filename).read()
|
||||
blocks = extract_mermaid_blocks(content)
|
||||
|
||||
print(f"Found {len(blocks)} mermaid diagram(s) in {filename}")
|
||||
print()
|
||||
|
||||
for i, block in enumerate(blocks):
|
||||
# Skip if empty
|
||||
if not block.strip():
|
||||
continue
|
||||
|
||||
print(f"=== Diagram {i + 1} ===")
|
||||
print(render_diagram(block))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -1,64 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Validate Mermaid diagrams in markdown files."""
|
||||
|
||||
import glob
|
||||
import re
|
||||
import sys
|
||||
|
||||
|
||||
# Diagram types that are valid in Mermaid
|
||||
VALID_TYPES = {
|
||||
"flowchart",
|
||||
"graph",
|
||||
"classDiagram",
|
||||
"sequenceDiagram",
|
||||
"stateDiagram",
|
||||
"stateDiagram-v2",
|
||||
"erDiagram",
|
||||
"gantt",
|
||||
"pie",
|
||||
"mindmap",
|
||||
"journey",
|
||||
"gitGraph",
|
||||
"requirementDiagram",
|
||||
}
|
||||
|
||||
|
||||
def extract_mermaid_blocks(content: str) -> list[tuple[int, str]]:
|
||||
"""Extract mermaid blocks with their positions."""
|
||||
blocks = []
|
||||
for match in re.finditer(r"```mermaid\n(.*?)\n```", content, re.DOTALL):
|
||||
blocks.append((match.start(), match.group(1)))
|
||||
return blocks
|
||||
|
||||
|
||||
def validate_block(block: str) -> bool:
|
||||
"""Check if a mermaid block has a valid diagram type."""
|
||||
if not block.strip():
|
||||
return True # Empty block is OK
|
||||
first_line = block.strip().split("\n")[0]
|
||||
return any(first_line.startswith(t) for t in VALID_TYPES)
|
||||
|
||||
|
||||
def main():
|
||||
md_files = glob.glob("docs/*.md")
|
||||
|
||||
errors = []
|
||||
for filepath in md_files:
|
||||
content = open(filepath).read()
|
||||
blocks = extract_mermaid_blocks(content)
|
||||
|
||||
for i, (_, block) in enumerate(blocks):
|
||||
if not validate_block(block):
|
||||
errors.append(f"{filepath}: invalid diagram type in block {i + 1}")
|
||||
|
||||
if errors:
|
||||
for e in errors:
|
||||
print(f"ERROR: {e}")
|
||||
sys.exit(1)
|
||||
|
||||
print(f"Validated {len(md_files)} markdown files - all OK")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user