bb6be245b7
## Summary This PR implements the tournament schedule tab functionality and fixes all remaining E2E test failures. ### Changes Included 1. **Tournament Schedule Feature** - Added tournament schedule page at `/admin/tournaments/[id]/schedule` - Implemented "Generate Schedule" button functionality - Added schedule generation logic for round-robin tournaments 2. **E2E Test Fixes** - Fixed database connection issues in production builds - Improved test reliability with better error handling and debugging - Updated test infrastructure to use environment variables instead of hardcoded values 3. **CI/CD Updates** - Added E2E test job to PR workflow - Configured tests to run against development database - Moved database password to Gitea secrets 4. **Code Quality** - Removed hardcoded passwords from codebase - Improved Prisma client configuration - Enhanced authentication and navigation components ### Test Results All 16 E2E test scenarios are now passing: - Authentication tests: ✅ - Registration tests: ✅ - Tournament schedule tests: ✅ - Player schedule tests: ✅ - Admin navigation tests: ✅ ### Database Configuration - Tests run against `euchre_camp_dev` database - Production builds use environment variables for database configuration - Database password stored in Gitea secrets as `DB_PASSWORD` ### CI Pipeline The PR workflow now includes: 1. Unit tests 2. E2E tests (using production build) 3. Version bump analysis E2E tests must pass before PR can be merged. Reviewed-on: #27 Co-authored-by: David Gwilliam <dhgwilliam@gmail.com> Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>
107 lines
3.1 KiB
TypeScript
107 lines
3.1 KiB
TypeScript
import { NextResponse } from "next/server";
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import { prisma } from "@/lib/prisma";
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import { getTournamentStatus } from "@/lib/tournamentUtils";
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import { canCreateTournaments } from "@/lib/permissions";
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import { getSession } from "@/lib/auth-simple";
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export async function GET() {
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try {
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const tournaments = await prisma.event.findMany({
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where: { eventType: "tournament" },
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orderBy: { createdAt: "desc" },
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include: {
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participants: true,
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},
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});
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// Update tournament statuses based on event date
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const updatedTournaments = await Promise.all(
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tournaments.map(async (tournament) => {
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const calculatedStatus = getTournamentStatus(tournament.eventDate);
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// Only update if the calculated status differs from the stored status
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if (tournament.status !== calculatedStatus) {
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await prisma.event.update({
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where: { id: tournament.id },
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data: { status: calculatedStatus },
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});
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return { ...tournament, status: calculatedStatus };
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}
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return tournament;
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})
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);
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return NextResponse.json({ tournaments: updatedTournaments });
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} catch (error) {
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console.error("Failed to fetch tournaments:", error);
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return NextResponse.json(
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{ error: "Failed to fetch tournaments" },
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{ status: 500 }
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);
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}
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}
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export async function POST(request: Request) {
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try {
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// Check if user has permission to create tournaments
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const permission = await canCreateTournaments();
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if (!permission.allowed) {
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return NextResponse.json(
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{ error: permission.reason || 'Insufficient permissions to create tournaments' },
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{ status: 403 }
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);
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}
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// Get the current user to assign as owner
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const session = await getSession();
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if (!session?.user?.id) {
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return NextResponse.json(
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{ error: 'User not authenticated' },
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{ status: 401 }
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);
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}
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const body = await request.json();
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const {
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name,
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format,
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eventDate,
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targetScore,
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allowTies,
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maxParticipants,
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tournamentType,
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teamDurability,
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partnerRotation,
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allowByes
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} = body;
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const tournament = await prisma.event.create({
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data: {
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name,
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format: format || "round_robin",
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eventDate: eventDate ? new Date(eventDate) : null,
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eventType: "tournament",
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tournamentType: tournamentType || "individual",
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status: "planned",
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ownerId: session.user.id,
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targetScore: targetScore ? parseInt(targetScore) : null,
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allowTies: allowTies ?? false,
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maxParticipants: maxParticipants ? parseInt(maxParticipants) : null,
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description: body.description,
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teamDurability: teamDurability || "permanent",
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partnerRotation: partnerRotation || "none",
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allowByes: allowByes ?? true,
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},
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});
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return NextResponse.json({ tournament }, { status: 201 });
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} catch (error) {
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console.error("Failed to create tournament:", error);
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return NextResponse.json(
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{ error: "Failed to create tournament" },
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{ status: 500 }
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);
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}
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}
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