Files
sideline/engine/effects/__init__.py
David Gwilliam 526e5ae47d refactor(legacy): Update production imports to use engine.legacy (Phase 3.3)
- engine/effects/__init__.py: Update get_effect_chain() import
- engine/effects/controller.py: Update fallback import path
- engine/pipeline/adapters.py: Update RenderStage and ItemsStage imports
- Tests will be updated in Phase 3.4
2026-03-16 20:42:48 -07:00

51 lines
1.1 KiB
Python

from engine.effects.chain import EffectChain
from engine.effects.controller import handle_effects_command, show_effects_menu
from engine.effects.legacy import (
fade_line,
firehose_line,
glitch_bar,
next_headline,
noise,
vis_offset,
vis_trunc,
)
from engine.effects.performance import PerformanceMonitor, get_monitor, set_monitor
from engine.effects.registry import EffectRegistry, get_registry, set_registry
from engine.effects.types import (
EffectConfig,
EffectContext,
PipelineConfig,
create_effect_context,
)
def get_effect_chain():
from engine.legacy.layers import get_effect_chain as _chain
return _chain()
__all__ = [
"EffectChain",
"EffectRegistry",
"EffectConfig",
"EffectContext",
"PipelineConfig",
"create_effect_context",
"get_registry",
"set_registry",
"get_effect_chain",
"get_monitor",
"set_monitor",
"PerformanceMonitor",
"handle_effects_command",
"show_effects_menu",
"fade_line",
"firehose_line",
"glitch_bar",
"noise",
"next_headline",
"vis_trunc",
"vis_offset",
]