Commit Graph

3 Commits

Author SHA1 Message Date
affafe810c fix: ListDataSource cache and camera dependency resolution
Two critical fixes:

1. ListDataSource Cache Bug
   - Previously, ListDataSource.__init__ cached raw tuples directly
   - get_items() would return cached raw tuples without converting to SourceItem
   - This caused SourceItemsToBufferStage to receive tuples and stringify them
   - Results: ugly tuple representations in terminal/pygame instead of formatted text
   - Fix: Store raw items in _raw_items, let fetch() convert to SourceItem
   - Cache now contains proper SourceItem objects

2. Camera Dependency Resolution
   - CameraStage declared dependency on 'source.items' exactly
   - DataSourceStage provides 'source.headlines' (or 'source.poetry', etc.)
   - Capability matching didn't trigger prefix match for exact dependency
   - Fix: Change CameraStage dependency to 'source' for prefix matching

3. Added app.py Camera Stage Support
   - Pipeline now adds camera stage from preset.camera config
   - Supports vertical, horizontal, omni, floating, bounce modes
   - Tests now passing with proper data flow through all stages

Tests: All 502 tests passing, 16 skipped
2026-03-16 21:55:57 -07:00
526e5ae47d refactor(legacy): Update production imports to use engine.legacy (Phase 3.3)
- engine/effects/__init__.py: Update get_effect_chain() import
- engine/effects/controller.py: Update fallback import path
- engine/pipeline/adapters.py: Update RenderStage and ItemsStage imports
- Tests will be updated in Phase 3.4
2026-03-16 20:42:48 -07:00
d5a3edba97 feat(effects): add plugin architecture with performance monitoring 2026-03-15 19:20:47 -07:00