2025-12-29 - 2026-03-29

Overview

0 Active Pull Requests
51 Active Issues
Excluding merges, 1 author has pushed 1 commit to main and 244 commits to all branches. On main, 1 file has changed and there have been 3 additions and 0 deletions.

2 Releases published by 1 user

Published backup/feature-caps-2026-03-20 2026-03-16 02:20:53 +00:00

Published backup/main-2026-03-20 2026-03-16 02:20:53 +00:00

46 Issues closed from 1 user

Closed #47 HUD effect invisible - runs as overlay after display stage 2026-03-20 08:04:15 +00:00

Closed #49 feat: Implement concurrent async fetching with fast-start mode 2026-03-20 02:24:22 +00:00

Closed #41 Update docs/PIPELINE.md to reflect Stage-based architecture 2026-03-19 20:14:02 +00:00

Closed #26 Add Streaming display backend 2026-03-19 20:13:19 +00:00

Closed #34 Improve benchmarking system and performance tests 2026-03-19 20:13:19 +00:00

Closed #33 Add web-based pipeline editor UI 2026-03-19 20:13:18 +00:00

Closed #35 Epic: Pipeline Mutation API for Stage Hot-Swapping 2026-03-19 20:13:18 +00:00

Closed #46 Oscillator sensor visualization and data export scripts 2026-03-19 10:50:12 +00:00

Closed #37 Refactor app.py and adapter.py for better maintainability 2026-03-19 10:35:18 +00:00

Closed #43 Implement pipeline hot-rebuild with state preservation 2026-03-19 10:34:09 +00:00

Closed #44 Fix bounce camera acceptance test with unrealistic speed 2026-03-19 10:34:09 +00:00

Closed #45 Fix motionblur effect: EffectContext missing state attribute 2026-03-19 10:34:09 +00:00

Closed #40 Bug: CameraStage doesn't propagate camera_y to PipelineContext 2026-03-19 05:46:59 +00:00

Closed #39 Bug: Camera update() method never called, scroll position never advances 2026-03-19 05:46:58 +00:00

Closed #36 CI: Benchmarking task runs during code coverage test causing interference 2026-03-19 05:34:10 +00:00

Closed #38 Bug: PIL-based block height estimation causes severe performance degradation 2026-03-19 05:34:10 +00:00

Closed #2 Epic: Pipeline Architecture Modernization 2026-03-18 22:03:30 +00:00

Closed #3 Epic: Data Source Unification 2026-03-18 22:03:30 +00:00

Closed #4 Epic: Display Backend Expansion 2026-03-18 22:03:29 +00:00

Closed #5 Epic: Real-Time Input (Sensors) 2026-03-18 22:03:29 +00:00

Closed #6 Epic: Effects Plugin System 2026-03-18 22:03:29 +00:00

Closed #7 Story: Capability-Based Dependency Resolution 2026-03-18 22:03:28 +00:00

Closed #8 Story: Viewport Filtering and Camera Modes 2026-03-18 22:03:28 +00:00

Closed #9 Story: MultiDisplay Support 2026-03-18 22:03:27 +00:00

Closed #10 Story: Unified DataSource Abstraction 2026-03-18 22:03:27 +00:00

Closed #11 Story: ListDataSource for Pre-fetched Content 2026-03-18 22:03:26 +00:00

Closed #12 Story: WebSocket Display Backend 2026-03-18 22:03:26 +00:00

Closed #13 Story: Sixel Display Backend 2026-03-18 22:03:25 +00:00

Closed #14 Story: Null Display for Testing 2026-03-18 22:03:25 +00:00

Closed #15 Story: MicSensor for Audio Input 2026-03-18 22:03:25 +00:00

Closed #16 Story: Pipeline Metrics Sensor 2026-03-18 22:03:24 +00:00

Closed #17 Story: EffectPlugin ABC and Registry 2026-03-18 22:03:24 +00:00

Closed #18 Story: Param Bindings to Sensors 2026-03-18 22:03:23 +00:00

Closed #20 Epic: Additional Display Backends & Pipeline Tools 2026-03-18 22:03:23 +00:00

Closed #21 Story: Kitty Display Backend 2026-03-18 22:03:23 +00:00

Closed #22 Story: Pygame Display Backend 2026-03-18 22:03:22 +00:00

Closed #23 Story: Pipeline Introspection 2026-03-18 22:03:22 +00:00

Closed #24 Story: Gallery Presets 2026-03-18 22:03:22 +00:00

Closed #27 Refactor: Move effects_plugins to engine/effects/plugins 2026-03-18 22:03:21 +00:00

Closed #28 feat: add glyph caching to PygameDisplay for performance 2026-03-18 22:03:21 +00:00

Closed #29 feat(pipeline): add direct CLI mode with validation framework 2026-03-18 22:03:20 +00:00

Closed #30 feat(pipeline): add fixtures system for cached test data 2026-03-18 22:03:20 +00:00

Closed #31 feat(ui): enhance UI panel with preset picker and parameter adjustment 2026-03-18 22:03:20 +00:00

Closed #32 feat(effects): add entropy parameter to effect plugins 2026-03-18 22:03:19 +00:00

Closed #25 Bug: Terminal display width wobble - inconsistent width measurement 2026-03-18 10:36:29 +00:00

Closed #19 Story: Legacy Cleanup Phase 5 (Incomplete) 2026-03-18 07:44:19 +00:00

51 Issues created by 1 user

Opened #2 Epic: Pipeline Architecture Modernization 2026-03-18 06:24:44 +00:00

Opened #3 Epic: Data Source Unification 2026-03-18 06:24:51 +00:00

Opened #4 Epic: Display Backend Expansion 2026-03-18 06:24:59 +00:00

Opened #5 Epic: Real-Time Input (Sensors) 2026-03-18 06:25:07 +00:00

Opened #6 Epic: Effects Plugin System 2026-03-18 06:25:14 +00:00

Opened #7 Story: Capability-Based Dependency Resolution 2026-03-18 06:25:29 +00:00

Opened #8 Story: Viewport Filtering and Camera Modes 2026-03-18 06:25:36 +00:00

Opened #9 Story: MultiDisplay Support 2026-03-18 06:25:50 +00:00

Opened #10 Story: Unified DataSource Abstraction 2026-03-18 06:25:57 +00:00

Opened #11 Story: ListDataSource for Pre-fetched Content 2026-03-18 06:26:03 +00:00

Opened #12 Story: WebSocket Display Backend 2026-03-18 06:26:12 +00:00

Opened #13 Story: Sixel Display Backend 2026-03-18 06:26:19 +00:00

Opened #14 Story: Null Display for Testing 2026-03-18 06:26:33 +00:00

Opened #15 Story: MicSensor for Audio Input 2026-03-18 06:26:41 +00:00

Opened #16 Story: Pipeline Metrics Sensor 2026-03-18 06:26:54 +00:00

Opened #17 Story: EffectPlugin ABC and Registry 2026-03-18 06:27:01 +00:00

Opened #18 Story: Param Bindings to Sensors 2026-03-18 06:27:09 +00:00

Opened #19 Story: Legacy Cleanup Phase 5 (Incomplete) 2026-03-18 06:27:17 +00:00

Opened #20 Epic: Additional Display Backends & Pipeline Tools 2026-03-18 07:44:29 +00:00

Opened #21 Story: Kitty Display Backend 2026-03-18 07:44:35 +00:00

Opened #22 Story: Pygame Display Backend 2026-03-18 07:44:41 +00:00

Opened #23 Story: Pipeline Introspection 2026-03-18 07:44:47 +00:00

Opened #24 Story: Gallery Presets 2026-03-18 07:44:57 +00:00

Opened #25 Bug: Terminal display width wobble - inconsistent width measurement 2026-03-18 08:14:38 +00:00

Opened #26 Add Streaming display backend 2026-03-18 10:02:51 +00:00

Opened #27 Refactor: Move effects_plugins to engine/effects/plugins 2026-03-18 10:58:42 +00:00

Opened #28 feat: add glyph caching to PygameDisplay for performance 2026-03-18 11:23:50 +00:00

Opened #29 feat(pipeline): add direct CLI mode with validation framework 2026-03-18 17:05:41 +00:00

Opened #30 feat(pipeline): add fixtures system for cached test data 2026-03-18 17:05:41 +00:00

Opened #31 feat(ui): enhance UI panel with preset picker and parameter adjustment 2026-03-18 17:05:41 +00:00

Opened #32 feat(effects): add entropy parameter to effect plugins 2026-03-18 17:05:42 +00:00

Opened #33 Add web-based pipeline editor UI 2026-03-18 23:11:23 +00:00

Opened #34 Improve benchmarking system and performance tests 2026-03-18 23:55:20 +00:00

Opened #35 Epic: Pipeline Mutation API for Stage Hot-Swapping 2026-03-19 00:09:20 +00:00

Opened #36 CI: Benchmarking task runs during code coverage test causing interference 2026-03-19 00:18:55 +00:00

Opened #37 Refactor app.py and adapter.py for better maintainability 2026-03-19 00:22:11 +00:00

Opened #38 Bug: PIL-based block height estimation causes severe performance degradation 2026-03-19 05:32:36 +00:00

Opened #39 Bug: Camera update() method never called, scroll position never advances 2026-03-19 05:42:16 +00:00

Opened #40 Bug: CameraStage doesn't propagate camera_y to PipelineContext 2026-03-19 05:42:20 +00:00

Opened #41 Update docs/PIPELINE.md to reflect Stage-based architecture 2026-03-19 06:17:57 +00:00

Opened #42 Finish ModernGL display backend implementation 2026-03-19 06:17:58 +00:00

Opened #43 Implement pipeline hot-rebuild with state preservation 2026-03-19 06:17:59 +00:00

Opened #44 Fix bounce camera acceptance test with unrealistic speed 2026-03-19 10:26:04 +00:00

Opened #45 Fix motionblur effect: EffectContext missing state attribute 2026-03-19 10:26:04 +00:00

Opened #46 Oscillator sensor visualization and data export scripts 2026-03-19 10:49:45 +00:00

Opened #47 HUD effect invisible - runs as overlay after display stage 2026-03-19 21:46:49 +00:00

Opened #48 Epic: Preset Scripting Language for Mainline 2026-03-19 22:52:18 +00:00

Opened #49 feat: Implement concurrent async fetching with fast-start mode 2026-03-20 02:10:57 +00:00

Opened #50 Epic: Message Overlay and Ntfy Integration 2026-03-21 22:34:32 +00:00

Opened #51 Epic: Usable Interaction Model for Displays and Keybindings 2026-03-21 22:37:48 +00:00

Opened #52 Epic: User-Friendly Preset Editor GUI 2026-03-21 22:39:06 +00:00