Files
klubhaus-doorbell/SESSION_NOTES.md

78 lines
2.4 KiB
Markdown

# Session Notes - 2026-02-19
## What's Been Done
### Build System
- Fixed mise.toml compile task (single quotes, proper shell escaping)
- Added upload task back
- All 3 boards now compile successfully
### Code Changes
- Added font abstraction (`setTitleFont`, `setBodyFont`, `setLabelFont`, `setDefaultFont`)
- Added CSS-like styling constants (`STYLE_*` in board_config.h)
- Added Layout helpers in `KlubhausCore/src/Style.h`
- Added `drawDebugTouch()` for red crosshair debug feature
- Added test harness for touch injection (`TEST:touch` commands)
- Fixed dashboard tile layout to use STYLE constants
### Neovim Integration
- Added keymaps in `~/.config/nvim/lua/config/keymaps.lua`
- Board auto-detection from current file path
- Notifications via `vim.notify()` on task completion/failure
- Keybindings: `<leader>mc`, `<leader>mu`, `<leader>mm`, `<leader>ma`, `<leader>mk`
### Documentation
- Updated AGENTS.md with Style System section
- Updated RTK section (slimmed down)
- Added note about multiple mise tasks with `&&`
## Current Issues / TODO
### High Priority
- [ ] Test touch coordinates on esp32-s3-lcd-43 - crosshair should show where user taps
- [ ] Debug why tiles overlap header (should be fixed with STYLE_HEADER_HEIGHT)
### Medium Priority
- [ ] Add theme support (dark/light mode)
- [ ] Fix esp32-32e and esp32-32e-4 dashboard rendering
### Low Priority
- [ ] Add more tile labels for esp32-s3-lcd-43 (currently just "1", "2", "3"...)
## Board Status
| Board | Display | Build | Notes |
|-------|---------|-------|-------|
| esp32-s3-lcd-43 | 800x480 | ✅ 35% | Main development board |
| esp32-32e-4 | 320x480 | ✅ 83% | |
| esp32-32e | 320x240 | ✅ 82% | |
## Style Constants Reference
### Spacing (in board_config.h)
- `STYLE_SPACING_X` - Base horizontal margin
- `STYLE_SPACING_Y` - Base vertical margin
- `STYLE_HEADER_HEIGHT` - Header bar height
- `STYLE_TILE_GAP` - Gap between tiles
- `STYLE_TILE_PADDING` - Tile internal padding
- `STYLE_TILE_RADIUS` - Tile border radius
### Colors
- `STYLE_COLOR_BG` - Screen background
- `STYLE_COLOR_HEADER` - Header background
- `STYLE_COLOR_FG` - Primary text color
- `STYLE_COLOR_ALERT` - Alert screen
- `STYLE_COLOR_TILE_1` through `STYLE_COLOR_TILE_4` - Tile colors
## Useful Commands
```bash
# Compile and upload
mise run compile && mise run upload && mise run monitor
# Debug touch (in serial monitor)
TEST:touch X Y press
TEST:touch X Y release
TEST:touch clear
```