Commit Graph

27 Commits

Author SHA1 Message Date
4030048401 refactor(AGENTS.md): update docs for simplified build commands and board config 2026-02-22 03:19:05 -08:00
72636f9ecf feat(Display): Improve touch handling and visual feedback 2026-02-20 04:10:39 -08:00
ba8789797c feat: add status screen with system info display 2026-02-20 02:11:21 -08:00
9c8f67dccb refactor: improve touch handling and UI element detection 2026-02-20 00:36:29 -08:00
66f09c3468 feat(boards): add device detection and text scrolling support 2026-02-19 21:46:33 -08:00
f367bd365b refactor(doorbell): check hold completion before release handling 2026-02-19 19:22:49 -08:00
dd1c13fbbc refactor: replace hint feedback with debug crosshair 2026-02-19 15:12:02 -08:00
ec8ec4cd18 refactor(Style): Add font abstraction and CSS-like styling constants 2026-02-19 14:48:25 -08:00
d6eb2cd561 feat(esp32-s3-lcd-43): add touch test harness and coordinate transformation 2026-02-18 18:58:37 -08:00
e4609c6978 refactor(Format code): Improve readability and structure 2026-02-18 17:57:54 -08:00
9f7a383b38 feat(touch): add press/release detection with touch-down tracking 2026-02-18 13:08:56 -08:00
1961631e2c refactor(display): extract tile layout logic to library helper class 2026-02-18 11:43:46 -08:00
67613120ad refactor(display): extract dashboard tile grid logic to DisplayManager 2026-02-18 04:28:35 -08:00
3b8e54c511 refactor(doorbell-touch): add build harness with monitor agent and board-specific setup 2026-02-18 03:28:38 -08:00
5ce02a6eff refactor(doorbell-touch): extract board configs and improve logging 2026-02-18 02:02:35 -08:00
4c0991b8bd feat(doorbell): add inactivity timeout to turn off screen 2026-02-18 01:12:36 -08:00
bfba3b02fd feat(doorbell): add staged boot sequence and refactor main loop 2026-02-18 00:35:48 -08:00
46289b9d40 refactor(touch): centralize touch handling in DoorbellLogic 2026-02-17 23:35:59 -08:00
8e39a1f23c refactor: add active parameter to updateHint method signature
1. **Method Signature Update**: Added `bool active` parameter to `updateHint()` method across the display driver hierarchy:
   - `DisplayManager::updateHint(x, y, active)` - delegates to driver
   - `DisplayDriverTFT::updateHint(x, y, active)` - override implementation
   - `DisplayDriverGFX::updateHint(x, y, active)` - override implementation

2. **Code Formatting**: `DisplayManager.h` reformatted (whitespace/comment style changes only)

- **Breaking Change**: All existing `updateHint(x, y)` calls will fail to compile until updated to include the `active` parameter
- **Enhanced Control**: Callers can now explicitly show/hide touch hints rather than just updating position, enabling better touch feedback UX (e.g., hide hint on touch release)
- **API Consistency**: All implementations in the driver hierarchy now enforce the same signature
2026-02-17 05:23:43 -08:00
c4adb38576 feat(display): add active state parameter to hint animation
1. **Added `active` parameter to hint animation**
   - `updateHint()` now accepts a boolean `active` parameter across both display drivers (TFT and GFX)
   - When `active=true`: faster pulse animation (500ms period) during active hold
   - When `active=false`: slower pulse animation (2000ms period) during idle state

2. **Improved animation calculations**
   - Replaced modulo operator with `fmodf()` for cleaner float calculations
   - Standardized to `static_cast<uint8_t>()` for type conversions
   - Fixed GFX driver to use `color565()` method instead of manual bit shifting

3. **Updated hint display logic**
   - Now differentiates between "holding" state (fast pulse) and "idle" state (slow pulse)
   - Hint draws at both states when `holdStartX >= 0` (touch position captured)

4. **Added code formatter task**
   - New `mise.toml` task for running clang-format across all source files

- Users get **visual feedback differentiation**: fast pulsing during active hold vs. slow pulsing when idle
- More intuitive UI that clearly indicates whether a long-press is in progress or just waiting
- Cleaner, more maintainable code with standardized calculations and type conversions
2026-02-17 05:11:02 -08:00
8e9bd18676 style: apply consistent code formatting and spacing 2026-02-17 04:15:48 -08:00
0ace263324 feat(display): draw hint animation at touch position instead of center 2026-02-17 03:49:34 -08:00
23712a152b style: fix indentation and formatting in doorbell code 2026-02-17 03:19:12 -08:00
d61c9c60bf refactor(display): improve touch handling and code formatting 2026-02-17 03:10:52 -08:00
66b4e75174 refactor(display): split render into screen-specific draw methods 2026-02-17 00:06:30 -08:00
9f0e603215 chore(examples): add submodule and remove LVGL examples 2026-02-16 23:09:37 -08:00
838afaa36f consolidate sketches 2026-02-16 19:08:47 -08:00