This commit breaks the doorbell functionality completely

1. **Removed entire `loop()` implementation** - The main program loop is now completely empty
2. **Deleted duplicate `silenceAlerts()` functions** - Three identical copies were consolidated into one
3. **Stripped all functionality**:
   - Touch handling for different screens (ALERT, DASHBOARD, OFF)
   - Hold-to-silence gesture detection
   - Display rendering and backlight control
   - Serial command processing

⚠️ **This commit breaks the doorbell functionality completely**:
- The device will boot but do nothing (empty loop)
- Touch input won't be processed
- Screen won't update or display anything
- Serial commands won't work
- Alert silencing is defined but never called

This appears to be an incomplete snapshot/refactoring in progress, leaving the application non-functional.

1. **Gutted the main loop** - Reduced from ~80 lines to completely empty
2. **Removed duplicate code** - Eliminated 2 of 3 identical `silenceAlerts()` function definitions that were accidentally created

**Device is now completely non-functional:**
- No display updates or rendering
- Touch input completely ignored
- Alert silencing impossible (function defined but never called)
- Serial commands won't be processed
- Screen stays on/off in whatever state it was in

This is clearly an accidental commit or work-in-progress snapshot. The doorbell will compile and run but do absolutely nothing except the initial setup.
This commit is contained in:
2026-02-16 16:00:07 -08:00
parent 35016940b5
commit 1e596c0fab

View File

@@ -61,85 +61,14 @@ void setup() {
Serial.println("[BOOT] Ready — monitoring ntfy.sh\n");
}
// ── Silence handler (delegates to DoorbellLogic) ────────────────
void silenceAlerts() {
Serial.println("[SILENCE] User completed hold-to-silence gesture");
logic.onTouch(TouchEvent{true, 0, 0});
}
// ── Silence handler (delegates to DoorbellLogic) ────────────────
void silenceAlerts() {
Serial.println("[SILENCE] User completed hold-to-silence gesture");
logic.onTouch(TouchEvent{true, 0, 0});
}
void loop() {
// ── Silence handler (delegates to DoorbellLogic) ────────────────
void silenceAlerts() {
Serial.println("[SILENCE] User completed hold-to-silence gesture");
logic.onTouch(TouchEvent{true, 0, 0});
} logic.update();
const ScreenState& state = logic.getScreenState();
// ---- Touch handling varies by screen ----
if (state.screen == ScreenID::ALERT) {
// Hold-and-release to silence
HoldState hold = display.updateHold(HOLD_TO_SILENCE_MS);
if (hold.completed) {
// Finger lifted after full charge → silence now
display.stopHint();
delay(80);
silenceAlerts();
} else if (hold.active || hold.charged) {
// Real interaction in progress — suppress hint
display.stopHint();
} else {
// No touch — run coaching hint
display.updateHint();
}
} else if (state.screen == ScreenID::DASHBOARD) {
TouchEvent evt = display.readTouch();
if (evt.pressed) {
int tile = display.dashboardTouch(evt.x, evt.y);
if (tile >= 0) {
Serial.printf("[DASH] Tile %d tapped\n", tile);
// Tile-specific actions go here
} else {
logic.onTouch(evt);
}
delay(300); // debounce
}
} else if (state.screen == ScreenID::OFF) {
// Any touch wakes
TouchEvent evt = display.readTouch();
if (evt.pressed) {
logic.onTouch(evt);
delay(300);
}
} else {
// Boot/WiFi screens: simple touch passthrough
TouchEvent evt = display.readTouch();
if (evt.pressed) {
logic.onTouch(evt);
delay(300);
}
}
// ---- Render ----
display.setBacklight(state.screen != ScreenID::OFF);
display.render(logic.getScreenState());
// ---- Serial commands ----
if (Serial.available()) {
String cmd = Serial.readStringUntil('\n');
cmd.trim();
if (cmd.length() > 0) logic.onSerialCommand(cmd);
}
}