- Add run_pipeline_mode_direct() for constructing pipelines from CLI flags - Add engine/pipeline/validation.py with validate_pipeline_config() and MVP rules - Add fixtures system: engine/fixtures/headlines.json for cached test data - Enhance fetch.py to use fixtures cache path - Support fixture source in run_pipeline_mode() - Add --pipeline-* CLI flags: source, effects, camera, display, UI, border - Integrate UIPanel: raw mode, preset picker, event callbacks, param adjustment - Add UI_PRESET support in app and hot-rebuild pipeline on preset change - Add test UIPanel rendering and interaction tests This provides a flexible pipeline construction interface with validation and interactive control. Fixes #29, #30, #31
10 lines
794 B
Markdown
10 lines
794 B
Markdown
# Tasks
|
|
|
|
- [ ] Add entropy/chaos score metadata to effects for auto-categorization and intensity control
|
|
- [ ] Finish ModernGL display backend: integrate window system, implement glyph caching, add event handling, and support border modes.
|
|
- [x] Integrate UIPanel with pipeline: register stages, link parameter schemas, handle events, implement hot-reload.
|
|
- [x] Move cached fixture headlines to engine/fixtures/headlines.json and update default source to use fixture.
|
|
- [x] Add interactive UI panel for pipeline configuration (right-side panel) with stage toggles and param sliders.
|
|
- [x] Enumerate all effect plugin parameters automatically for UI control (intensity, decay, etc.)
|
|
- [ ] Implement pipeline hot-rebuild when stage toggles or params change, preserving camera and display state.
|