Files
Mainline/engine/display/backends/sixel.py
David Gwilliam 73ca72d920 fix(display): correct FPS calculation in all display backends
BUG: FPS display showed incorrect values (e.g., >1000 when actual FPS was ~60)

ROOT CAUSE: Display backends were looking for avg_ms at the wrong level
in the stats dictionary. The PerformanceMonitor.get_stats() returns:
  {
    'frame_count': N,
    'pipeline': {'avg_ms': X, ...},
    'effects': {...}
  }

But the display backends were using:
  avg_ms = stats.get('avg_ms', 0)  #  Returns 0 (not found at top level)

FIXED: All display backends now use:
  avg_ms = stats.get('pipeline', {}).get('avg_ms', 0)  #  Correct path

Updated backends:
- engine/display/backends/terminal.py
- engine/display/backends/websocket.py
- engine/display/backends/sixel.py
- engine/display/backends/pygame.py
- engine/display/backends/kitty.py

Now FPS displays correctly (e.g., 60 FPS for 16.67ms avg frame time).
2026-03-16 20:03:53 -07:00

229 lines
6.4 KiB
Python

"""
Sixel graphics display backend - renders to sixel graphics in terminal.
"""
import time
from engine.display.renderer import get_default_font_path, parse_ansi
def _encode_sixel(image) -> str:
"""Encode a PIL Image to sixel format (pure Python)."""
img = image.convert("RGBA")
width, height = img.size
pixels = img.load()
palette = []
pixel_palette_idx = {}
def get_color_idx(r, g, b, a):
if a < 128:
return -1
key = (r // 32, g // 32, b // 32)
if key not in pixel_palette_idx:
idx = len(palette)
if idx < 256:
palette.append((r, g, b))
pixel_palette_idx[key] = idx
return pixel_palette_idx.get(key, 0)
for y in range(height):
for x in range(width):
r, g, b, a = pixels[x, y]
get_color_idx(r, g, b, a)
if not palette:
return ""
if len(palette) == 1:
palette = [palette[0], (0, 0, 0)]
sixel_data = []
sixel_data.append(
f'"{"".join(f"#{i};2;{r};{g};{b}" for i, (r, g, b) in enumerate(palette))}'
)
for x in range(width):
col_data = []
for y in range(0, height, 6):
bits = 0
color_idx = -1
for dy in range(6):
if y + dy < height:
r, g, b, a = pixels[x, y + dy]
if a >= 128:
bits |= 1 << dy
idx = get_color_idx(r, g, b, a)
if color_idx == -1:
color_idx = idx
elif color_idx != idx:
color_idx = -2
if color_idx >= 0:
col_data.append(
chr(63 + color_idx) + chr(63 + bits)
if bits
else chr(63 + color_idx) + "?"
)
elif color_idx == -2:
pass
if col_data:
sixel_data.append("".join(col_data) + "$")
else:
sixel_data.append("-" if x < width - 1 else "$")
sixel_data.append("\x1b\\")
return "\x1bPq" + "".join(sixel_data)
class SixelDisplay:
"""Sixel graphics display backend - renders to sixel graphics in terminal."""
width: int = 80
height: int = 24
def __init__(self, cell_width: int = 9, cell_height: int = 16):
self.width = 80
self.height = 24
self.cell_width = cell_width
self.cell_height = cell_height
self._initialized = False
self._font_path = None
def _get_font_path(self) -> str | None:
"""Get font path from env or detect common locations."""
import os
if self._font_path:
return self._font_path
env_font = os.environ.get("MAINLINE_SIXEL_FONT")
if env_font and os.path.exists(env_font):
self._font_path = env_font
return env_font
font_path = get_default_font_path()
if font_path:
self._font_path = font_path
return self._font_path
def init(self, width: int, height: int, reuse: bool = False) -> None:
"""Initialize display with dimensions.
Args:
width: Terminal width in characters
height: Terminal height in rows
reuse: Ignored for SixelDisplay
"""
self.width = width
self.height = height
self._initialized = True
def show(self, buffer: list[str], border: bool = False) -> None:
import sys
t0 = time.perf_counter()
# Get metrics for border display
fps = 0.0
frame_time = 0.0
from engine.display import get_monitor
monitor = get_monitor()
if monitor:
stats = monitor.get_stats()
avg_ms = stats.get("pipeline", {}).get("avg_ms", 0) if stats else 0
frame_count = stats.get("frame_count", 0) if stats else 0
if avg_ms and frame_count > 0:
fps = 1000.0 / avg_ms
frame_time = avg_ms
# Apply border if requested
if border:
from engine.display import render_border
buffer = render_border(buffer, self.width, self.height, fps, frame_time)
img_width = self.width * self.cell_width
img_height = self.height * self.cell_height
try:
from PIL import Image, ImageDraw, ImageFont
except ImportError:
return
img = Image.new("RGBA", (img_width, img_height), (0, 0, 0, 255))
draw = ImageDraw.Draw(img)
font_path = self._get_font_path()
font = None
if font_path:
try:
font = ImageFont.truetype(font_path, self.cell_height - 2)
except Exception:
font = None
if font is None:
try:
font = ImageFont.load_default()
except Exception:
font = None
for row_idx, line in enumerate(buffer[: self.height]):
if row_idx >= self.height:
break
tokens = parse_ansi(line)
x_pos = 0
y_pos = row_idx * self.cell_height
for text, fg, bg, bold in tokens:
if not text:
continue
if bg != (0, 0, 0):
bbox = draw.textbbox((x_pos, y_pos), text, font=font)
draw.rectangle(bbox, fill=(*bg, 255))
if bold and font:
draw.text((x_pos - 1, y_pos - 1), text, fill=(*fg, 255), font=font)
draw.text((x_pos, y_pos), text, fill=(*fg, 255), font=font)
if font:
x_pos += draw.textlength(text, font=font)
sixel = _encode_sixel(img)
sys.stdout.buffer.write(sixel.encode("utf-8"))
sys.stdout.flush()
elapsed_ms = (time.perf_counter() - t0) * 1000
from engine.display import get_monitor
monitor = get_monitor()
if monitor:
chars_in = sum(len(line) for line in buffer)
monitor.record_effect("sixel_display", elapsed_ms, chars_in, chars_in)
def clear(self) -> None:
import sys
sys.stdout.buffer.write(b"\x1b[2J\x1b[H")
sys.stdout.flush()
def cleanup(self) -> None:
pass
def get_dimensions(self) -> tuple[int, int]:
"""Get current dimensions.
Returns:
(width, height) in character cells
"""
return (self.width, self.height)