Files
Mainline/engine/render.py
Gene Johnson 2d917de0b6 feat: update lr_gradient to use config.ACTIVE_THEME
- Remove hardcoded GRAD_COLS and MSG_GRAD_COLS module constants
- Add _default_green_gradient() and _default_magenta_gradient() fallback functions
- Add _color_codes_to_ansi() to convert integer color codes from themes to ANSI escape strings
- Update lr_gradient() signature: cols parameter (was grad_cols)
- lr_gradient() now pulls colors from config.ACTIVE_THEME when available
- Falls back to default green gradient when no theme is active
- Existing calls with explicit cols parameter continue to work
- Add comprehensive tests for new functionality

Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
2026-03-18 23:20:22 -07:00

308 lines
10 KiB
Python

"""
OTF → terminal half-block rendering pipeline.
Font loading, text rasterization, word-wrap, gradient coloring, headline block assembly.
Depends on: config, terminal, sources, translate.
"""
import random
import re
from pathlib import Path
from PIL import Image, ImageDraw, ImageFont
from engine import config
from engine.sources import NO_UPPER, SCRIPT_FONTS, SOURCE_LANGS
from engine.terminal import RST
from engine.translate import detect_location_language, translate_headline
# ─── GRADIENT ─────────────────────────────────────────────
def _color_codes_to_ansi(color_codes):
"""Convert a list of 256-color codes to ANSI escape code strings.
Pattern: first 2 are bold, middle 8 are normal, last 2 are dim.
Args:
color_codes: List of 12 integers (256-color palette codes)
Returns:
List of ANSI escape code strings
"""
if not color_codes or len(color_codes) != 12:
# Fallback to default green if invalid
return _default_green_gradient()
result = []
for i, code in enumerate(color_codes):
if i < 2:
# Bold for first 2 (bright leading edge)
result.append(f"\033[1;38;5;{code}m")
elif i < 10:
# Normal for middle 8
result.append(f"\033[38;5;{code}m")
else:
# Dim for last 2 (dark trailing edge)
result.append(f"\033[2;38;5;{code}m")
return result
def _default_green_gradient():
"""Return the default 12-color green gradient for fallback when no theme is active."""
return [
"\033[1;38;5;231m", # white
"\033[1;38;5;195m", # pale cyan-white
"\033[38;5;123m", # bright cyan
"\033[38;5;118m", # bright lime
"\033[38;5;82m", # lime
"\033[38;5;46m", # bright green
"\033[38;5;40m", # green
"\033[38;5;34m", # medium green
"\033[38;5;28m", # dark green
"\033[38;5;22m", # deep green
"\033[2;38;5;22m", # dim deep green
"\033[2;38;5;235m", # near black
]
def _default_magenta_gradient():
"""Return the default 12-color magenta gradient for fallback when no theme is active."""
return [
"\033[1;38;5;231m", # white
"\033[1;38;5;225m", # pale pink-white
"\033[38;5;219m", # bright pink
"\033[38;5;213m", # hot pink
"\033[38;5;207m", # magenta
"\033[38;5;201m", # bright magenta
"\033[38;5;165m", # orchid-red
"\033[38;5;161m", # ruby-magenta
"\033[38;5;125m", # dark magenta
"\033[38;5;89m", # deep maroon-magenta
"\033[2;38;5;89m", # dim deep maroon-magenta
"\033[2;38;5;235m", # near black
]
# ─── FONT LOADING ─────────────────────────────────────────
_FONT_OBJ = None
_FONT_OBJ_KEY = None
_FONT_CACHE = {}
def font():
"""Lazy-load the primary OTF font (path + face index aware)."""
global _FONT_OBJ, _FONT_OBJ_KEY
if not config.FONT_PATH:
raise FileNotFoundError(
f"No primary font selected. Add .otf/.ttf/.ttc files to {config.FONT_DIR}."
)
key = (config.FONT_PATH, config.FONT_INDEX, config.FONT_SZ)
if _FONT_OBJ is None or key != _FONT_OBJ_KEY:
_FONT_OBJ = ImageFont.truetype(
config.FONT_PATH, config.FONT_SZ, index=config.FONT_INDEX
)
_FONT_OBJ_KEY = key
return _FONT_OBJ
def clear_font_cache():
"""Reset cached font objects after changing primary font selection."""
global _FONT_OBJ, _FONT_OBJ_KEY
_FONT_OBJ = None
_FONT_OBJ_KEY = None
def load_font_face(font_path, font_index=0, size=None):
"""Load a specific face from a font file or collection."""
font_size = size or config.FONT_SZ
return ImageFont.truetype(font_path, font_size, index=font_index)
def list_font_faces(font_path, max_faces=64):
"""Return discoverable face indexes + display names from a font file."""
faces = []
for idx in range(max_faces):
try:
fnt = load_font_face(font_path, idx)
except Exception:
if idx == 0:
raise
break
family, style = fnt.getname()
display = f"{family} {style}".strip()
if not display:
display = f"{Path(font_path).stem} [{idx}]"
faces.append({"index": idx, "name": display})
return faces
def font_for_lang(lang=None):
"""Get appropriate font for a language."""
if lang is None or lang not in SCRIPT_FONTS:
return font()
if lang not in _FONT_CACHE:
try:
_FONT_CACHE[lang] = ImageFont.truetype(SCRIPT_FONTS[lang], config.FONT_SZ)
except Exception:
_FONT_CACHE[lang] = font()
return _FONT_CACHE[lang]
# ─── RASTERIZATION ────────────────────────────────────────
def render_line(text, fnt=None):
"""Render a line of text as terminal rows using OTF font + half-blocks."""
if fnt is None:
fnt = font()
bbox = fnt.getbbox(text)
if not bbox or bbox[2] <= bbox[0]:
return [""]
pad = 4
img_w = bbox[2] - bbox[0] + pad * 2
img_h = bbox[3] - bbox[1] + pad * 2
img = Image.new("L", (img_w, img_h), 0)
draw = ImageDraw.Draw(img)
draw.text((-bbox[0] + pad, -bbox[1] + pad), text, fill=255, font=fnt)
pix_h = config.RENDER_H * 2
hi_h = pix_h * config.SSAA
scale = hi_h / max(img_h, 1)
new_w_hi = max(1, int(img_w * scale))
img = img.resize((new_w_hi, hi_h), Image.Resampling.LANCZOS)
new_w = max(1, int(new_w_hi / config.SSAA))
img = img.resize((new_w, pix_h), Image.Resampling.LANCZOS)
data = img.tobytes()
thr = 80
rows = []
for y in range(0, pix_h, 2):
row = []
for x in range(new_w):
top = data[y * new_w + x] > thr
bot = data[(y + 1) * new_w + x] > thr if y + 1 < pix_h else False
if top and bot:
row.append("")
elif top:
row.append("")
elif bot:
row.append("")
else:
row.append(" ")
rows.append("".join(row))
while rows and not rows[-1].strip():
rows.pop()
while rows and not rows[0].strip():
rows.pop(0)
return rows if rows else [""]
def big_wrap(text, max_w, fnt=None):
"""Word-wrap text and render with OTF font."""
if fnt is None:
fnt = font()
words = text.split()
lines, cur = [], ""
for word in words:
test = f"{cur} {word}".strip() if cur else word
bbox = fnt.getbbox(test)
if bbox:
img_h = bbox[3] - bbox[1] + 8
pix_h = config.RENDER_H * 2
scale = pix_h / max(img_h, 1)
term_w = int((bbox[2] - bbox[0] + 8) * scale)
else:
term_w = 0
if term_w > max_w - 4 and cur:
lines.append(cur)
cur = word
else:
cur = test
if cur:
lines.append(cur)
out = []
for i, ln in enumerate(lines):
out.extend(render_line(ln, fnt))
if i < len(lines) - 1:
out.append("")
return out
def lr_gradient(rows, offset=0.0, cols=None):
"""Color each non-space block character with a shifting left-to-right gradient."""
if cols is None:
from engine import config
if config.ACTIVE_THEME:
cols = _color_codes_to_ansi(config.ACTIVE_THEME.main_gradient)
else:
cols = _default_green_gradient()
n = len(cols)
max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
out = []
for row in rows:
if not row.strip():
out.append(row)
continue
buf = []
for x, ch in enumerate(row):
if ch == " ":
buf.append(" ")
else:
shifted = (x / max(max_x - 1, 1) + offset) % 1.0
idx = min(round(shifted * (n - 1)), n - 1)
buf.append(f"{cols[idx]}{ch}{RST}")
out.append("".join(buf))
return out
def lr_gradient_opposite(rows, offset=0.0):
"""Complementary (opposite wheel) gradient used for queue message panels."""
return lr_gradient(rows, offset, _default_magenta_gradient())
# ─── HEADLINE BLOCK ASSEMBLY ─────────────────────────────
def make_block(title, src, ts, w):
"""Render a headline into a content block with color."""
target_lang = (
(SOURCE_LANGS.get(src) or detect_location_language(title))
if config.MODE == "news"
else None
)
lang_font = font_for_lang(target_lang)
if target_lang:
title = translate_headline(title, target_lang)
# Don't uppercase scripts that have no case (CJK, Arabic, etc.)
if target_lang and target_lang in NO_UPPER:
title_up = re.sub(r"\s+", " ", title)
else:
title_up = re.sub(r"\s+", " ", title.upper())
for old, new in [
("\u2019", "'"),
("\u2018", "'"),
("\u201c", '"'),
("\u201d", '"'),
("\u2013", "-"),
("\u2014", "-"),
]:
title_up = title_up.replace(old, new)
big_rows = big_wrap(title_up, w - 4, lang_font)
hc = random.choice(
[
"\033[38;5;46m", # matrix green
"\033[38;5;34m", # dark green
"\033[38;5;82m", # lime
"\033[38;5;48m", # sea green
"\033[38;5;37m", # teal
"\033[38;5;44m", # cyan
"\033[38;5;87m", # sky
"\033[38;5;117m", # ice blue
"\033[38;5;250m", # cool white
"\033[38;5;156m", # pale green
"\033[38;5;120m", # mint
"\033[38;5;80m", # dark cyan
"\033[38;5;108m", # grey-green
"\033[38;5;115m", # sage
"\033[1;38;5;46m", # bold green
"\033[1;38;5;250m", # bold white
]
)
content = [" " + r for r in big_rows]
content.append("")
meta = f"\u2591 {src} \u00b7 {ts}"
content.append(" " * max(2, w - len(meta) - 2) + meta)
return content, hc, len(content) - 1 # (rows, color, meta_row_index)