@ -49,9 +49,6 @@ float goodbye_song[][2] = GOODBYE_SONG;
# ifdef DEFAULT_LAYER_SONGS
float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
# endif
# ifdef SENDSTRING_BELL
float bell_song[][2] = SONG(TERMINAL_SOUND);
#endif
#ifdef AUTO_SHIFT_ENABLE
@ -20,6 +20,14 @@
#include "send_string.h"
#if defined(AUDIO_ENABLE) && defined(SENDSTRING_BELL)
# include "audio.h"
# ifndef BELL_SOUND
# define BELL_SOUND TERMINAL_SOUND
float bell_song[][2] = SONG(BELL_SOUND);
// clang-format off
/* Bit-Packed look-up table to convert an ASCII character to whether