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euchre_camp/src/app/api/tournaments/route.ts
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david bb6be245b7
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feat: Implement tournament schedule tab and fix E2E tests (#27)
## Summary

This PR implements the tournament schedule tab functionality and fixes all remaining E2E test failures.

### Changes Included

1. **Tournament Schedule Feature**
   - Added tournament schedule page at `/admin/tournaments/[id]/schedule`
   - Implemented "Generate Schedule" button functionality
   - Added schedule generation logic for round-robin tournaments

2. **E2E Test Fixes**
   - Fixed database connection issues in production builds
   - Improved test reliability with better error handling and debugging
   - Updated test infrastructure to use environment variables instead of hardcoded values

3. **CI/CD Updates**
   - Added E2E test job to PR workflow
   - Configured tests to run against development database
   - Moved database password to Gitea secrets

4. **Code Quality**
   - Removed hardcoded passwords from codebase
   - Improved Prisma client configuration
   - Enhanced authentication and navigation components

### Test Results
All 16 E2E test scenarios are now passing:
- Authentication tests: 
- Registration tests: 
- Tournament schedule tests: 
- Player schedule tests: 
- Admin navigation tests: 

### Database Configuration
- Tests run against `euchre_camp_dev` database
- Production builds use environment variables for database configuration
- Database password stored in Gitea secrets as `DB_PASSWORD`

### CI Pipeline
The PR workflow now includes:
1. Unit tests
2. E2E tests (using production build)
3. Version bump analysis

E2E tests must pass before PR can be merged.

Reviewed-on: #27
Co-authored-by: David Gwilliam <dhgwilliam@gmail.com>
Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>
2026-04-27 01:59:16 +00:00

107 lines
3.1 KiB
TypeScript

import { NextResponse } from "next/server";
import { prisma } from "@/lib/prisma";
import { getTournamentStatus } from "@/lib/tournamentUtils";
import { canCreateTournaments } from "@/lib/permissions";
import { getSession } from "@/lib/auth-simple";
export async function GET() {
try {
const tournaments = await prisma.event.findMany({
where: { eventType: "tournament" },
orderBy: { createdAt: "desc" },
include: {
participants: true,
},
});
// Update tournament statuses based on event date
const updatedTournaments = await Promise.all(
tournaments.map(async (tournament) => {
const calculatedStatus = getTournamentStatus(tournament.eventDate);
// Only update if the calculated status differs from the stored status
if (tournament.status !== calculatedStatus) {
await prisma.event.update({
where: { id: tournament.id },
data: { status: calculatedStatus },
});
return { ...tournament, status: calculatedStatus };
}
return tournament;
})
);
return NextResponse.json({ tournaments: updatedTournaments });
} catch (error) {
console.error("Failed to fetch tournaments:", error);
return NextResponse.json(
{ error: "Failed to fetch tournaments" },
{ status: 500 }
);
}
}
export async function POST(request: Request) {
try {
// Check if user has permission to create tournaments
const permission = await canCreateTournaments();
if (!permission.allowed) {
return NextResponse.json(
{ error: permission.reason || 'Insufficient permissions to create tournaments' },
{ status: 403 }
);
}
// Get the current user to assign as owner
const session = await getSession();
if (!session?.user?.id) {
return NextResponse.json(
{ error: 'User not authenticated' },
{ status: 401 }
);
}
const body = await request.json();
const {
name,
format,
eventDate,
targetScore,
allowTies,
maxParticipants,
tournamentType,
teamDurability,
partnerRotation,
allowByes
} = body;
const tournament = await prisma.event.create({
data: {
name,
format: format || "round_robin",
eventDate: eventDate ? new Date(eventDate) : null,
eventType: "tournament",
tournamentType: tournamentType || "individual",
status: "planned",
ownerId: session.user.id,
targetScore: targetScore ? parseInt(targetScore) : null,
allowTies: allowTies ?? false,
maxParticipants: maxParticipants ? parseInt(maxParticipants) : null,
description: body.description,
teamDurability: teamDurability || "permanent",
partnerRotation: partnerRotation || "none",
allowByes: allowByes ?? true,
},
});
return NextResponse.json({ tournament }, { status: 201 });
} catch (error) {
console.error("Failed to create tournament:", error);
return NextResponse.json(
{ error: "Failed to create tournament" },
{ status: 500 }
);
}
}