Files

333 lines
10 KiB
JavaScript

#!/usr/bin/env node
/**
* Recalculate all ELO ratings and partnership stats
*
* This script rebuilds all player stats and partnership stats from scratch
* by processing all matches in chronological order.
*/
const { PrismaClient } = require('@prisma/client');
const { PrismaPg } = require('@prisma/adapter-pg');
// Load environment variables from .env file
require('dotenv').config();
// Create PrismaClient with PostgreSQL adapter (matching src/lib/prisma.ts)
const adapter = new PrismaPg({ connectionString: process.env.DATABASE_URL });
const prisma = new PrismaClient({ adapter });
// Simple Elo calculation functions (copied from src/lib/elo-utils.ts)
function calculateTeamElo(rating1, rating2) {
return (rating1 + rating2) / 2;
}
function calculateExpectedScore(ratingA, ratingB) {
const ratingDiff = ratingA - ratingB;
return 1 / (1 + Math.pow(10, -ratingDiff / 400));
}
function calculateEloChange(rating, opponentRating, actualScore, kFactor = 32) {
const expectedScore = calculateExpectedScore(rating, opponentRating);
return kFactor * (actualScore - expectedScore);
}
function calculateTeamEloChange(team1Rating, team2Rating, team1Score, kFactor = 32) {
return calculateEloChange(team1Rating, team2Rating, team1Score, kFactor);
}
// Recalculate all Elo ratings
async function recalculateAllElo(prisma) {
// Get all matches in chronological order
const matches = await prisma.match.findMany({
orderBy: { playedAt: 'asc' },
include: {
team1P1: true,
team1P2: true,
team2P1: true,
team2P2: true,
},
});
// Reset all player stats to zero
await prisma.player.updateMany({
data: {
currentElo: 1000,
gamesPlayed: 0,
wins: 0,
losses: 0,
},
});
// Delete all existing elo snapshots
await prisma.eloSnapshot.deleteMany({});
// Delete all existing partnership stats (will be rebuilt)
await prisma.partnershipStat.deleteMany({});
// Initialize in-memory tracking for all players
const playerStats = new Map();
// Initialize partnership tracking
const partnershipStats = new Map();
// Helper to get/create player stats
const getPlayerStats = (playerId) => {
if (!playerStats.has(playerId)) {
playerStats.set(playerId, { rating: 1000, gamesPlayed: 0, wins: 0, losses: 0 });
}
return playerStats.get(playerId);
};
// Helper to get partnership key (sorted player IDs)
const getPartnershipKey = (p1Id, p2Id) => {
return [Math.min(p1Id, p2Id), Math.max(p1Id, p2Id)].join('-');
};
// Helper to get/update partnership stats
const getPartnershipStats = (p1Id, p2Id) => {
const key = getPartnershipKey(p1Id, p2Id);
if (!partnershipStats.has(key)) {
partnershipStats.set(key, { gamesPlayed: 0, wins: 0, losses: 0, totalEloChange: 0, lastPlayed: null });
}
return partnershipStats.get(key);
};
// Process each match in chronological order
for (const match of matches) {
const { team1P1, team1P2, team2P1, team2P2, team1Score, team2Score, id: matchId, playedAt } = match;
// Get current ratings for all players
const p1Rating = getPlayerStats(team1P1.id).rating;
const p2Rating = getPlayerStats(team1P2.id).rating;
const p3Rating = getPlayerStats(team2P1.id).rating;
const p4Rating = getPlayerStats(team2P2.id).rating;
// Calculate team ratings
const team1Rating = calculateTeamElo(p1Rating, p2Rating);
const team2Rating = calculateTeamElo(p3Rating, p4Rating);
// Determine match result (team1 score based on points)
const team1ScoreNormalized = team1Score > team2Score ? 1 : team1Score === team2Score ? 0.5 : 0;
// Calculate team ELO changes
const team1Change = calculateTeamEloChange(team1Rating, team2Rating, team1ScoreNormalized);
const team2Change = -team1Change; // Equal and opposite
// Split changes evenly between partners
const p1Change = Math.round(team1Change / 2);
const p2Change = Math.round(team1Change / 2);
const p3Change = Math.round(team2Change / 2);
const p4Change = Math.round(team2Change / 2);
// Update player stats
const team1Won = team1Score > team2Score;
const team2Won = team2Score > team1Score;
const isTie = team1Score === team2Score;
// Update Player 1 (team 1, player 1)
const stats1 = getPlayerStats(team1P1.id);
stats1.rating += p1Change;
stats1.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
} else if (team1Won) {
stats1.wins += 1;
} else {
stats1.losses += 1;
}
// Update Player 2 (team 1, player 2)
const stats2 = getPlayerStats(team1P2.id);
stats2.rating += p2Change;
stats2.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
} else if (team1Won) {
stats2.wins += 1;
} else {
stats2.losses += 1;
}
// Update Player 3 (team 2, player 1)
const stats3 = getPlayerStats(team2P1.id);
stats3.rating += p3Change;
stats3.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
} else if (team2Won) {
stats3.wins += 1;
} else {
stats3.losses += 1;
}
// Update Player 4 (team 2, player 2)
const stats4 = getPlayerStats(team2P2.id);
stats4.rating += p4Change;
stats4.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
} else if (team2Won) {
stats4.wins += 1;
} else {
stats4.losses += 1;
}
// Update partnership stats for team 1
const partnership1 = getPartnershipStats(team1P1.id, team1P2.id);
partnership1.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
} else if (team1Won) {
partnership1.wins += 1;
} else {
partnership1.losses += 1;
}
partnership1.totalEloChange += p1Change + p2Change;
if (playedAt && (!partnership1.lastPlayed || playedAt > partnership1.lastPlayed)) {
partnership1.lastPlayed = playedAt;
}
// Update partnership stats for team 2
const partnership2 = getPartnershipStats(team2P1.id, team2P2.id);
partnership2.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
} else if (team2Won) {
partnership2.wins += 1;
} else {
partnership2.losses += 1;
}
partnership2.totalEloChange += p3Change + p4Change;
if (playedAt && (!partnership2.lastPlayed || playedAt > partnership2.lastPlayed)) {
partnership2.lastPlayed = playedAt;
}
// Create elo snapshots for all players
const snapshotData = [
{ playerId: team1P1.id, ratingBefore: p1Rating, ratingChange: p1Change },
{ playerId: team1P2.id, ratingBefore: p2Rating, ratingChange: p2Change },
{ playerId: team2P1.id, ratingBefore: p3Rating, ratingChange: p3Change },
{ playerId: team2P2.id, ratingBefore: p4Rating, ratingChange: p4Change },
];
for (const snapshot of snapshotData) {
await prisma.eloSnapshot.create({
data: {
playerId: snapshot.playerId,
matchId: matchId,
ratingBefore: snapshot.ratingBefore,
ratingAfter: snapshot.ratingBefore + snapshot.ratingChange,
ratingChange: snapshot.ratingChange,
},
});
}
}
// Write all updated player stats to database
const playerUpdatePromises = Array.from(playerStats.entries()).map(
async ([playerId, stats]) =>
await prisma.player.update({
where: { id: playerId },
data: {
currentElo: stats.rating,
gamesPlayed: stats.gamesPlayed,
wins: stats.wins,
losses: stats.losses,
},
})
);
await Promise.all(playerUpdatePromises);
// Write all partnership stats to database
const partnershipUpdatePromises = Array.from(partnershipStats.entries()).map(async ([key, stats]) => {
const [player1Id, player2Id] = key.split('-').map(Number);
// Check if the partnership stat already exists
const existingStat = await prisma.partnershipStat.findFirst({
where: {
player1Id,
player2Id,
},
});
if (existingStat) {
// Update existing record
return await prisma.partnershipStat.update({
where: {
id: existingStat.id,
},
data: {
gamesPlayed: stats.gamesPlayed,
wins: stats.wins,
losses: stats.losses,
totalEloChange: stats.totalEloChange,
lastPlayed: stats.lastPlayed,
},
});
} else {
// Create new record
return await prisma.partnershipStat.create({
data: {
player1Id,
player2Id,
gamesPlayed: stats.gamesPlayed,
wins: stats.wins,
losses: stats.losses,
totalEloChange: stats.totalEloChange,
lastPlayed: stats.lastPlayed,
},
});
}
});
await Promise.all(partnershipUpdatePromises);
return {
matchesProcessed: matches.length,
playersUpdated: playerStats.size,
partnershipsUpdated: partnershipStats.size,
};
}
async function main() {
console.log('Starting ELO recalculation...');
console.log('This will delete all existing stats and rebuild them from match history.');
console.log('');
try {
// Confirm before proceeding
const readline = require('readline').createInterface({
input: process.stdin,
output: process.stdout
});
const confirm = await new Promise(resolve => {
readline.question('Are you sure you want to proceed? (yes/no): ', resolve);
});
readline.close();
if (confirm.toLowerCase() !== 'yes') {
console.log('Operation cancelled.');
return;
}
console.log('Recalculating stats...');
const result = await recalculateAllElo(prisma);
console.log('\nRecalculation complete!');
console.log(`- Matches processed: ${result.matchesProcessed}`);
console.log(`- Players updated: ${result.playersUpdated}`);
console.log(`- Partnerships updated: ${result.partnershipsUpdated}`);
} catch (error) {
console.error('Error during recalculation:', error);
process.exit(1);
} finally {
await prisma.$disconnect();
}
}
main();