feat: Implement tournament schedule tab and fix E2E tests #27

Merged
david merged 43 commits from feature/7-schedule-tab into main 2026-04-27 01:59:17 +00:00
3 changed files with 76 additions and 61 deletions
Showing only changes of commit a1329f077f - Show all commits
+24 -19
View File
@@ -177,10 +177,10 @@ export async function recalculateAllElo(prisma: PrismaClient) {
const matches = await prisma.match.findMany({
orderBy: { playedAt: 'asc' },
include: {
team1P1: true,
team1P2: true,
team2P1: true,
team2P2: true,
player1P1: true,
player1P2: true,
player2P1: true,
player2P2: true,
},
});
@@ -230,13 +230,18 @@ export async function recalculateAllElo(prisma: PrismaClient) {
// Process each match in chronological order
for (const match of matches) {
const { team1P1, team1P2, team2P1, team2P2, team1Score, team2Score, id: matchId, playedAt } = match;
const { player1P1, player1P2, player2P1, player2P2, team1Score, team2Score, id: matchId, playedAt } = match;
// Skip matches with missing players
if (!player1P1 || !player1P2 || !player2P1 || !player2P2) {
continue;
}
// Get current ratings for all players
const p1Rating = getPlayerStats(team1P1.id).rating;
const p2Rating = getPlayerStats(team1P2.id).rating;
const p3Rating = getPlayerStats(team2P1.id).rating;
const p4Rating = getPlayerStats(team2P2.id).rating;
const p1Rating = getPlayerStats(player1P1.id).rating;
const p2Rating = getPlayerStats(player1P2.id).rating;
const p3Rating = getPlayerStats(player2P1.id).rating;
const p4Rating = getPlayerStats(player2P2.id).rating;
// Calculate team ratings
const team1Rating = calculateTeamElo(p1Rating, p2Rating);
@@ -261,7 +266,7 @@ export async function recalculateAllElo(prisma: PrismaClient) {
const isTie = team1Score === team2Score;
// Update Player 1 (team 1, player 1)
const stats1 = getPlayerStats(team1P1.id);
const stats1 = getPlayerStats(player1P1.id);
stats1.rating += p1Change;
stats1.gamesPlayed += 1;
if (isTie) {
@@ -273,7 +278,7 @@ export async function recalculateAllElo(prisma: PrismaClient) {
}
// Update Player 2 (team 1, player 2)
const stats2 = getPlayerStats(team1P2.id);
const stats2 = getPlayerStats(player1P2.id);
stats2.rating += p2Change;
stats2.gamesPlayed += 1;
if (isTie) {
@@ -285,7 +290,7 @@ export async function recalculateAllElo(prisma: PrismaClient) {
}
// Update Player 3 (team 2, player 1)
const stats3 = getPlayerStats(team2P1.id);
const stats3 = getPlayerStats(player2P1.id);
stats3.rating += p3Change;
stats3.gamesPlayed += 1;
if (isTie) {
@@ -297,7 +302,7 @@ export async function recalculateAllElo(prisma: PrismaClient) {
}
// Update Player 4 (team 2, player 2)
const stats4 = getPlayerStats(team2P2.id);
const stats4 = getPlayerStats(player2P2.id);
stats4.rating += p4Change;
stats4.gamesPlayed += 1;
if (isTie) {
@@ -309,7 +314,7 @@ export async function recalculateAllElo(prisma: PrismaClient) {
}
// Update partnership stats for team 1
const partnership1 = getPartnershipStats(team1P1.id, team1P2.id);
const partnership1 = getPartnershipStats(player1P1.id, player1P2.id);
partnership1.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
@@ -324,7 +329,7 @@ export async function recalculateAllElo(prisma: PrismaClient) {
}
// Update partnership stats for team 2
const partnership2 = getPartnershipStats(team2P1.id, team2P2.id);
const partnership2 = getPartnershipStats(player2P1.id, player2P2.id);
partnership2.gamesPlayed += 1;
if (isTie) {
// For ties, don't increment wins or losses (gamesPlayed is already incremented)
@@ -340,10 +345,10 @@ export async function recalculateAllElo(prisma: PrismaClient) {
// Create elo snapshots for all players
const snapshotData = [
{ playerId: team1P1.id, ratingBefore: p1Rating, ratingChange: p1Change },
{ playerId: team1P2.id, ratingBefore: p2Rating, ratingChange: p2Change },
{ playerId: team2P1.id, ratingBefore: p3Rating, ratingChange: p3Change },
{ playerId: team2P2.id, ratingBefore: p4Rating, ratingChange: p4Change },
{ playerId: player1P1.id, ratingBefore: p1Rating, ratingChange: p1Change },
{ playerId: player1P2.id, ratingBefore: p2Rating, ratingChange: p2Change },
{ playerId: player2P1.id, ratingBefore: p3Rating, ratingChange: p3Change },
{ playerId: player2P2.id, ratingBefore: p4Rating, ratingChange: p4Change },
];
for (const snapshot of snapshotData) {
+26 -21
View File
@@ -259,10 +259,10 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
const matches = await prisma.match.findMany({
orderBy: { playedAt: 'asc' },
include: {
team1P1: true,
team1P2: true,
team2P1: true,
team2P2: true,
player1P1: true,
player1P2: true,
player2P1: true,
player2P2: true,
},
});
@@ -291,7 +291,12 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
// Process each match
for (const match of matches) {
const { team1P1, team1P2, team2P1, team2P2, team1Score, team2Score } = match;
const { player1P1, player1P2, player2P1, player2P2, team1Score, team2Score } = match;
// Skip matches with missing players
if (!player1P1 || !player1P2 || !player2P1 || !player2P2) {
continue;
}
// Get current ratings
const getOrCreatePlayer = (playerId: number) => {
@@ -306,10 +311,10 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
return glicko.makePlayer(record.rating, record.deviation, record.volatility);
};
const p1 = getOrCreatePlayer(team1P1.id);
const p2 = getOrCreatePlayer(team1P2.id);
const p3 = getOrCreatePlayer(team2P1.id);
const p4 = getOrCreatePlayer(team2P2.id);
const p1 = getOrCreatePlayer(player1P1.id);
const p2 = getOrCreatePlayer(player1P2.id);
const p3 = getOrCreatePlayer(player2P1.id);
const p4 = getOrCreatePlayer(player2P2.id);
const team1Won = team1Score > team2Score;
const team2Won = team2Score > team1Score;
@@ -330,22 +335,22 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
glicko.updateRatings(matchesToUpdate);
// Update in-memory ratings
playerRatings.set(team1P1.id, {
playerRatings.set(player1P1.id, {
rating: p1.getRating(),
deviation: p1.getRd(),
volatility: p1.getVol()
});
playerRatings.set(team1P2.id, {
playerRatings.set(player1P2.id, {
rating: p2.getRating(),
deviation: p2.getRd(),
volatility: p2.getVol()
});
playerRatings.set(team2P1.id, {
playerRatings.set(player2P1.id, {
rating: p3.getRating(),
deviation: p3.getRd(),
volatility: p3.getVol()
});
playerRatings.set(team2P2.id, {
playerRatings.set(player2P2.id, {
rating: p4.getRating(),
deviation: p4.getRd(),
volatility: p4.getVol()
@@ -353,7 +358,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
// Update database records
await (prisma as any).glicko2Rating.upsert({
where: { playerId: team1P1.id },
where: { playerId: player1P1.id },
update: {
rating: p1.getRating(),
deviation: p1.getRd(),
@@ -364,7 +369,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team1P1.id,
playerId: player1P1.id,
rating: p1.getRating(),
deviation: p1.getRd(),
volatility: p1.getVol(),
@@ -376,7 +381,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
});
await (prisma as any).glicko2Rating.upsert({
where: { playerId: team1P2.id },
where: { playerId: player1P2.id },
update: {
rating: p2.getRating(),
deviation: p2.getRd(),
@@ -387,7 +392,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team1P2.id,
playerId: player1P2.id,
rating: p2.getRating(),
deviation: p2.getRd(),
volatility: p2.getVol(),
@@ -399,7 +404,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
});
await (prisma as any).glicko2Rating.upsert({
where: { playerId: team2P1.id },
where: { playerId: player2P1.id },
update: {
rating: p3.getRating(),
deviation: p3.getRd(),
@@ -410,7 +415,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team2P1.id,
playerId: player2P1.id,
rating: p3.getRating(),
deviation: p3.getRd(),
volatility: p3.getVol(),
@@ -422,7 +427,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
});
await (prisma as any).glicko2Rating.upsert({
where: { playerId: team2P2.id },
where: { playerId: player2P2.id },
update: {
rating: p4.getRating(),
deviation: p4.getRd(),
@@ -433,7 +438,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team2P2.id,
playerId: player2P2.id,
rating: p4.getRating(),
deviation: p4.getRd(),
volatility: p4.getVol(),
+26 -21
View File
@@ -187,10 +187,10 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
const matches = await prisma.match.findMany({
orderBy: { playedAt: 'asc' },
include: {
team1P1: true,
team1P2: true,
team2P1: true,
team2P2: true,
player1P1: true,
player1P2: true,
player2P1: true,
player2P2: true,
},
});
@@ -210,13 +210,18 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
// Process each match
for (const match of matches) {
const { team1P1, team1P2, team2P1, team2P2, team1Score, team2Score } = match;
const { player1P1, player1P2, player2P1, player2P2, team1Score, team2Score } = match;
// Skip matches with missing players
if (!player1P1 || !player1P2 || !player2P1 || !player2P2) {
continue;
}
// Get current ratings
const p1Rating = playerRatings.get(team1P1.id) ?? { mu: 25.0, sigma: 8.33 };
const p2Rating = playerRatings.get(team1P2.id) ?? { mu: 25.0, sigma: 8.33 };
const p3Rating = playerRatings.get(team2P1.id) ?? { mu: 25.0, sigma: 8.33 };
const p4Rating = playerRatings.get(team2P2.id) ?? { mu: 25.0, sigma: 8.33 };
const p1Rating = playerRatings.get(player1P1.id) ?? { mu: 25.0, sigma: 8.33 };
const p2Rating = playerRatings.get(player1P2.id) ?? { mu: 25.0, sigma: 8.33 };
const p3Rating = playerRatings.get(player2P1.id) ?? { mu: 25.0, sigma: 8.33 };
const p4Rating = playerRatings.get(player2P2.id) ?? { mu: 25.0, sigma: 8.33 };
const team1Won = team1Score > team2Score;
const team2Won = team2Score > team1Score;
@@ -228,14 +233,14 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
const newRatings = calculateOpenSkillRatings(teams, rankings);
// Update in-memory ratings
playerRatings.set(team1P1.id, newRatings[0][0]);
playerRatings.set(team1P2.id, newRatings[0][1]);
playerRatings.set(team2P1.id, newRatings[1][0]);
playerRatings.set(team2P2.id, newRatings[1][1]);
playerRatings.set(player1P1.id, newRatings[0][0]);
playerRatings.set(player1P2.id, newRatings[0][1]);
playerRatings.set(player2P1.id, newRatings[1][0]);
playerRatings.set(player2P2.id, newRatings[1][1]);
// Update database records
await (prisma as any).openSkillRating.upsert({
where: { playerId: team1P1.id },
where: { playerId: player1P1.id },
update: {
rating: fromOpenSkillRating(newRatings[0][0]),
gamesPlayed: { increment: 1 },
@@ -244,7 +249,7 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team1P1.id,
playerId: player1P1.id,
rating: fromOpenSkillRating(newRatings[0][0]),
gamesPlayed: 1,
wins: team1Won ? 1 : 0,
@@ -254,7 +259,7 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
});
await (prisma as any).openSkillRating.upsert({
where: { playerId: team1P2.id },
where: { playerId: player1P2.id },
update: {
rating: fromOpenSkillRating(newRatings[0][1]),
gamesPlayed: { increment: 1 },
@@ -263,7 +268,7 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team1P2.id,
playerId: player1P2.id,
rating: fromOpenSkillRating(newRatings[0][1]),
gamesPlayed: 1,
wins: team1Won ? 1 : 0,
@@ -273,7 +278,7 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
});
await (prisma as any).openSkillRating.upsert({
where: { playerId: team2P1.id },
where: { playerId: player2P1.id },
update: {
rating: fromOpenSkillRating(newRatings[1][0]),
gamesPlayed: { increment: 1 },
@@ -282,7 +287,7 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team2P1.id,
playerId: player2P1.id,
rating: fromOpenSkillRating(newRatings[1][0]),
gamesPlayed: 1,
wins: team2Won ? 1 : 0,
@@ -292,7 +297,7 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
});
await (prisma as any).openSkillRating.upsert({
where: { playerId: team2P2.id },
where: { playerId: player2P2.id },
update: {
rating: fromOpenSkillRating(newRatings[1][1]),
gamesPlayed: { increment: 1 },
@@ -301,7 +306,7 @@ export async function recalculateAllOpenSkill(prisma: PrismaClient) {
draws: isTie ? { increment: 1 } : undefined,
},
create: {
playerId: team2P2.id,
playerId: player2P2.id,
rating: fromOpenSkillRating(newRatings[1][1]),
gamesPlayed: 1,
wins: team2Won ? 1 : 0,