- Simplify registration redirect after session refresh
- Update wordmark to use dynamic href based on session/role
- Add anchor tag for wordmark to avoid Next.js Link issues
- Add manual team entry for permanent teams in Matchups tab
- Rename 'Teams' tab to 'Matchups' for clarity
- Implement partner rotation strategies (minimize_repeat, maximize_even, elo_based)
- Track partnerships across rounds to minimize repeat pairings
- Fix unit tests for team configuration and ELO calculations
- Add E2E test for 9+ participant tournaments with variable matchups
Key changes:
- TeamsSection.tsx: Added router.refresh(), manual team entry, and matchup display
- schedule-generator.ts: Enhanced generateVariableRoundRobin to track partnerships
- team-generator.ts: Fixed partnership frequency tracking across rounds
- API routes: Updated to support variable team durability with rotation strategies
- Change PUT endpoint to only include fields present in the request
- Add support for team configuration fields (teamDurability, partnerRotation, allowByes)
- Fix contradictory test that expected resetting allowTies when not provided
- When a field is not in the request, it is preserved (not modified)
Fixes issue where Save Configuration button would fail with
'Tournament name is required' error.
Update tournament APIs to support:
- tournamentType field (individual/team)
- Team creation for team tournaments
- Even number validation for team tournaments
- Automatic pairing of consecutive players into teams
Add 'mode: insensitive' to Prisma query for player search:
- Allows searching by partial name regardless of case
- Improves user experience when searching for players
Fix JSON parsing errors when server returns non-JSON responses:
- Check response.ok before calling response.json()
- Add fallback error messages using status text
- Apply fix to all fetch calls across 12 components
This prevents 'JSON.parse: unexpected character' errors when
server returns HTML error pages or other non-JSON responses.
Add comprehensive tests for team generation:
- Test random pairing strategy
- Test ELO-based pairing strategy
- Test even matches strategy
- Test minimize repeat partnerships
- Test bye player handling
- Test team balance calculation
- Test partnership frequency tracking
All 19 tests pass.
Refs #22
Update tournament detail page to use new TeamsSection component:
- Import TeamsSection component
- Replace static teams display with interactive configuration
- Pass tournament ID, teams, and participants to component
Refs #22
Add interactive team configuration panel:
- Team durability selection (permanent, variable, per_round)
- Partner rotation strategy selection
- Allow byes configuration
- Generate Teams button with participant count
- Delete All Teams functionality
- Available participants display with ELO ratings
Refs #22
Add API endpoints for team management:
- POST /api/tournaments/[id]/teams/generate: Generate teams based on configuration
- DELETE /api/tournaments/[id]/teams: Delete all teams
- GET /api/tournaments/[id]/teams: Fetch teams and configuration
Supports multiple generation strategies:
- Random pairing
- ELO-based pairing
- Even matches
- Minimize repeat partnerships
Refs #22
Replace non-functional tab buttons with Link components for Schedule
and Results tabs. Disable unimplemented tabs (Participants, Teams,
Analytics) as styled spans with cursor-not-allowed.
Schedule page displays round-robin rounds with matchups, team names,
status badges, and links to result entry. Generator component provides
generate/delete buttons with success/error feedback.
GET returns rounds with matchups for a tournament.
POST generates a round-robin schedule from registered teams.
DELETE removes all rounds and matchups.
All endpoints enforce tournament admin permissions via canManageTournament.
Implement circle-method algorithm for generating round-robin tournament
schedules. Handles both even and odd team counts with bye rounds.
Includes unit tests for algorithm correctness, input validation, and
expected round/matchup calculations.
- Set explicit min/max password length in Better Auth config (8-128 chars)
- Fix CSV upload tests to use multipart/form-data instead of data
- Add @chromium-admin annotations to tests requiring admin access
Mock @prisma/client globally in bun-setup.ts to allow unit tests to run
without requiring the generated Prisma client. This improves test isolation
and allows tests to pass even when prisma generate hasn't been run.
- Install @types/bun and @types/jsdom for proper type definitions
- Fix mock function typing in test files
- Create jest-dom.d.ts to properly extend Bun's Matchers interface
- Remove MockedFunction imports (not supported in Bun's types)
- Cast global.fetch and useSession mocks to any where needed
- Fix mock.module return types to match expected signatures
This resolves TypeScript errors that were preventing proper code
completion and type checking in IDEs.
Replace mock.clearAllMocks() with mockFetch.mockClear() to only
clear the specific fetch mock without affecting global module mocks
used by other test files.
- Add explicit next/link mock for consistency
- Remove mock.clearAllMocks() from beforeEach/afterEach
- Navigation tests now rely on module mocks set at file level
- Prevents interference with other test files
Add afterEach hook to clear document.body.innerHTML between tests.
This prevents test pollution where elements from previous tests
interfere with subsequent test queries.
- Update all test files to use named mock variables instead of inline mocks
- Clear mock history in beforeEach instead of using mock.restore()
- Add default mock implementations stored at module level
- Document that tests should not use --randomize flag due to mock.module() limitations
- All 89 unit tests pass consistently without randomization
- Install Bun via mise
- Update package.json scripts to use Bun
- Migrate unit tests from Vitest to Bun test runner
- Migrate component tests from Vitest to Bun test runner
- Configure Bun with DOM environment for React Testing Library
- Keep Playwright for E2E tests (as planned)
- 93/100 tests passing (7 flaky tests when running all together, pass individually)
## Summary
This PR fixes the release workflow to properly handle version bumping on PR merge and uses the new Docker registry authentication secrets.
## Changes
### Release Workflow (release.yml)
- **Version Bumping**: Now automatically bumps version on PR merge
- Determines bump type from commit messages (major/minor/patch)
- Commits version bump to `package.json` and `CHANGELOG.md`
- Creates git tag for the release
- **Docker Registry Auth**: Uses `DOCKER_LOGIN` and `DOCKER_PASSWORD` secrets
- Falls back gracefully if secrets are not configured
- **Tag Handling**: Checks if tag exists before creating (prevents failures)
### PR Workflow (pr.yml) - NEW
- Runs unit tests on every PR
- Analyzes commits to suggest bump type
- Comments the suggested bump type on the PR
### Documentation
- Added `WORKFLOW_ARCHITECTURE.md` explaining the workflow design
## Workflow Architecture
**Two-step process:**
1. **PR Workflow** (on PR): Analyzes commits and suggests bump type
2. **Release Workflow** (on merge): Bumps version, creates tag, builds Docker image
## Benefits
1. **No CI Loops**: Version bump commits are detected and skipped
2. **Clear Communication**: PR comments inform developers of version impact
3. **Semantic Versioning**: Automated adherence to semver rules
4. **Traceability**: Git tags and changelog reflect all changes
## Testing
The new workflows will be tested when this PR is merged.
Closes#13 (Add database test safety configuration)
Reviewed-on: #17
Co-authored-by: David Gwilliam <dhgwilliam@gmail.com>
Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>
Fix the allowTies checkbox not being saved when editing tournaments. Added comprehensive unit and E2E tests to verify the fix.
Co-authored-by: David Gwilliam <dhgwilliam@gmail.com>
Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>