feat: Implement tournament schedule tab and fix E2E tests (#27)
## Summary This PR implements the tournament schedule tab functionality and fixes all remaining E2E test failures. ### Changes Included 1. **Tournament Schedule Feature** - Added tournament schedule page at `/admin/tournaments/[id]/schedule` - Implemented "Generate Schedule" button functionality - Added schedule generation logic for round-robin tournaments 2. **E2E Test Fixes** - Fixed database connection issues in production builds - Improved test reliability with better error handling and debugging - Updated test infrastructure to use environment variables instead of hardcoded values 3. **CI/CD Updates** - Added E2E test job to PR workflow - Configured tests to run against development database - Moved database password to Gitea secrets 4. **Code Quality** - Removed hardcoded passwords from codebase - Improved Prisma client configuration - Enhanced authentication and navigation components ### Test Results All 16 E2E test scenarios are now passing: - Authentication tests: ✅ - Registration tests: ✅ - Tournament schedule tests: ✅ - Player schedule tests: ✅ - Admin navigation tests: ✅ ### Database Configuration - Tests run against `euchre_camp_dev` database - Production builds use environment variables for database configuration - Database password stored in Gitea secrets as `DB_PASSWORD` ### CI Pipeline The PR workflow now includes: 1. Unit tests 2. E2E tests (using production build) 3. Version bump analysis E2E tests must pass before PR can be merged. Reviewed-on: #27 Co-authored-by: David Gwilliam <dhgwilliam@gmail.com> Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>
This commit was merged in pull request #27.
This commit is contained in:
+26
-21
@@ -259,10 +259,10 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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const matches = await prisma.match.findMany({
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orderBy: { playedAt: 'asc' },
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include: {
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team1P1: true,
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team1P2: true,
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team2P1: true,
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team2P2: true,
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player1P1: true,
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player1P2: true,
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player2P1: true,
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player2P2: true,
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},
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});
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@@ -291,7 +291,12 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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// Process each match
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for (const match of matches) {
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const { team1P1, team1P2, team2P1, team2P2, team1Score, team2Score } = match;
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const { player1P1, player1P2, player2P1, player2P2, team1Score, team2Score } = match;
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// Skip matches with missing players
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if (!player1P1 || !player1P2 || !player2P1 || !player2P2) {
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continue;
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}
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// Get current ratings
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const getOrCreatePlayer = (playerId: number) => {
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@@ -306,10 +311,10 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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return glicko.makePlayer(record.rating, record.deviation, record.volatility);
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};
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const p1 = getOrCreatePlayer(team1P1.id);
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const p2 = getOrCreatePlayer(team1P2.id);
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const p3 = getOrCreatePlayer(team2P1.id);
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const p4 = getOrCreatePlayer(team2P2.id);
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const p1 = getOrCreatePlayer(player1P1.id);
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const p2 = getOrCreatePlayer(player1P2.id);
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const p3 = getOrCreatePlayer(player2P1.id);
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const p4 = getOrCreatePlayer(player2P2.id);
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const team1Won = team1Score > team2Score;
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const team2Won = team2Score > team1Score;
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@@ -330,22 +335,22 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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glicko.updateRatings(matchesToUpdate);
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// Update in-memory ratings
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playerRatings.set(team1P1.id, {
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playerRatings.set(player1P1.id, {
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rating: p1.getRating(),
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deviation: p1.getRd(),
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volatility: p1.getVol()
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});
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playerRatings.set(team1P2.id, {
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playerRatings.set(player1P2.id, {
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rating: p2.getRating(),
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deviation: p2.getRd(),
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volatility: p2.getVol()
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});
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playerRatings.set(team2P1.id, {
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playerRatings.set(player2P1.id, {
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rating: p3.getRating(),
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deviation: p3.getRd(),
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volatility: p3.getVol()
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});
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playerRatings.set(team2P2.id, {
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playerRatings.set(player2P2.id, {
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rating: p4.getRating(),
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deviation: p4.getRd(),
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volatility: p4.getVol()
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@@ -353,7 +358,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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// Update database records
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await (prisma as any).glicko2Rating.upsert({
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where: { playerId: team1P1.id },
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where: { playerId: player1P1.id },
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update: {
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rating: p1.getRating(),
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deviation: p1.getRd(),
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@@ -364,7 +369,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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draws: isTie ? { increment: 1 } : undefined,
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},
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create: {
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playerId: team1P1.id,
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playerId: player1P1.id,
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rating: p1.getRating(),
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deviation: p1.getRd(),
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volatility: p1.getVol(),
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@@ -376,7 +381,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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});
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await (prisma as any).glicko2Rating.upsert({
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where: { playerId: team1P2.id },
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where: { playerId: player1P2.id },
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update: {
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rating: p2.getRating(),
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deviation: p2.getRd(),
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@@ -387,7 +392,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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draws: isTie ? { increment: 1 } : undefined,
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},
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create: {
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playerId: team1P2.id,
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playerId: player1P2.id,
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rating: p2.getRating(),
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deviation: p2.getRd(),
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volatility: p2.getVol(),
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@@ -399,7 +404,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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});
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await (prisma as any).glicko2Rating.upsert({
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where: { playerId: team2P1.id },
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where: { playerId: player2P1.id },
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update: {
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rating: p3.getRating(),
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deviation: p3.getRd(),
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@@ -410,7 +415,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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draws: isTie ? { increment: 1 } : undefined,
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},
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create: {
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playerId: team2P1.id,
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playerId: player2P1.id,
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rating: p3.getRating(),
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deviation: p3.getRd(),
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volatility: p3.getVol(),
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@@ -422,7 +427,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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});
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await (prisma as any).glicko2Rating.upsert({
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where: { playerId: team2P2.id },
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where: { playerId: player2P2.id },
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update: {
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rating: p4.getRating(),
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deviation: p4.getRd(),
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@@ -433,7 +438,7 @@ export async function recalculateAllGlicko2(prisma: PrismaClient) {
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draws: isTie ? { increment: 1 } : undefined,
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},
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create: {
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playerId: team2P2.id,
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playerId: player2P2.id,
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rating: p4.getRating(),
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deviation: p4.getRd(),
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volatility: p4.getVol(),
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