feat: Implement tournament schedule tab and fix E2E tests (#27)
## Summary This PR implements the tournament schedule tab functionality and fixes all remaining E2E test failures. ### Changes Included 1. **Tournament Schedule Feature** - Added tournament schedule page at `/admin/tournaments/[id]/schedule` - Implemented "Generate Schedule" button functionality - Added schedule generation logic for round-robin tournaments 2. **E2E Test Fixes** - Fixed database connection issues in production builds - Improved test reliability with better error handling and debugging - Updated test infrastructure to use environment variables instead of hardcoded values 3. **CI/CD Updates** - Added E2E test job to PR workflow - Configured tests to run against development database - Moved database password to Gitea secrets 4. **Code Quality** - Removed hardcoded passwords from codebase - Improved Prisma client configuration - Enhanced authentication and navigation components ### Test Results All 16 E2E test scenarios are now passing: - Authentication tests: ✅ - Registration tests: ✅ - Tournament schedule tests: ✅ - Player schedule tests: ✅ - Admin navigation tests: ✅ ### Database Configuration - Tests run against `euchre_camp_dev` database - Production builds use environment variables for database configuration - Database password stored in Gitea secrets as `DB_PASSWORD` ### CI Pipeline The PR workflow now includes: 1. Unit tests 2. E2E tests (using production build) 3. Version bump analysis E2E tests must pass before PR can be merged. Reviewed-on: #27 Co-authored-by: David Gwilliam <dhgwilliam@gmail.com> Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>
This commit was merged in pull request #27.
This commit is contained in:
@@ -64,6 +64,16 @@ export default function AdminPlayersPage() {
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body: JSON.stringify({ name: newName.trim() }),
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})
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if (!response.ok) {
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try {
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const errorData = await response.json()
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alert(`Error: ${errorData.error || 'Failed to update player'}`)
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} catch {
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alert(`Error: ${response.status} ${response.statusText}`)
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}
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return
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}
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const data = await response.json()
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if (data.success) {
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@@ -105,6 +115,16 @@ export default function AdminPlayersPage() {
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}),
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})
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if (!response.ok) {
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try {
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const errorData = await response.json()
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alert(`Error: ${errorData.error || 'Failed to merge players'}`)
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} catch {
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alert(`Error: ${response.status} ${response.statusText}`)
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}
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return
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}
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const data = await response.json()
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if (data.success) {
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@@ -117,7 +137,7 @@ export default function AdminPlayersPage() {
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alert(`Error: ${data.error}`)
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}
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} catch (err: unknown) {
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alert(`Error: ${err instanceof Error ? err.message : 'Unknown error occurred'}`)
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alert(`Error: ${err instanceof Error ? err.message : "Unknown error occurred"}`)
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} finally {
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setIsMerging(false)
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}
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@@ -134,6 +154,16 @@ export default function AdminPlayersPage() {
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method: "DELETE",
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})
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if (!response.ok) {
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try {
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const errorData = await response.json()
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alert(`Error: ${errorData.error || 'Failed to delete player'}`)
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} catch {
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alert(`Error: ${response.status} ${response.statusText}`)
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}
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return
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}
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const data = await response.json()
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if (data.success) {
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@@ -142,7 +172,7 @@ export default function AdminPlayersPage() {
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alert(`Error: ${data.error}`)
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}
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} catch (err: unknown) {
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alert(`Error: ${err instanceof Error ? err.message : "Unknown error occurred"}`)
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alert(`Error: ${err instanceof Error ? err.message : 'Unknown error occurred'}`)
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} finally {
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setDeletingId(null)
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}
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@@ -201,6 +231,32 @@ export default function AdminPlayersPage() {
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</div>
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)}
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{/* Search and Filter Controls */}
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<div className="bg-white shadow rounded-lg p-4 mb-4">
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<div className="flex items-center space-x-4">
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<div className="flex-1">
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<input
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type="text"
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name="search"
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placeholder="Search players by name..."
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className="w-full px-3 py-2 border border-gray-300 rounded-md shadow-sm focus:outline-none focus:ring-green-500 focus:border-green-500"
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onChange={async (e) => {
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const search = e.target.value
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try {
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const response = await fetch(`/api/players?search=${encodeURIComponent(search)}`)
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if (response.ok) {
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const data = await response.json()
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setPlayers(data)
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}
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} catch (err) {
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console.error('Search failed:', err)
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}
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}}
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/>
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</div>
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</div>
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</div>
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{/* Player Table */}
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<div className="bg-white shadow rounded-lg overflow-hidden">
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<table className="min-w-full divide-y divide-gray-200">
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