feat: Implement tournament schedule tab and fix E2E tests (#27)
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## Summary

This PR implements the tournament schedule tab functionality and fixes all remaining E2E test failures.

### Changes Included

1. **Tournament Schedule Feature**
   - Added tournament schedule page at `/admin/tournaments/[id]/schedule`
   - Implemented "Generate Schedule" button functionality
   - Added schedule generation logic for round-robin tournaments

2. **E2E Test Fixes**
   - Fixed database connection issues in production builds
   - Improved test reliability with better error handling and debugging
   - Updated test infrastructure to use environment variables instead of hardcoded values

3. **CI/CD Updates**
   - Added E2E test job to PR workflow
   - Configured tests to run against development database
   - Moved database password to Gitea secrets

4. **Code Quality**
   - Removed hardcoded passwords from codebase
   - Improved Prisma client configuration
   - Enhanced authentication and navigation components

### Test Results
All 16 E2E test scenarios are now passing:
- Authentication tests: 
- Registration tests: 
- Tournament schedule tests: 
- Player schedule tests: 
- Admin navigation tests: 

### Database Configuration
- Tests run against `euchre_camp_dev` database
- Production builds use environment variables for database configuration
- Database password stored in Gitea secrets as `DB_PASSWORD`

### CI Pipeline
The PR workflow now includes:
1. Unit tests
2. E2E tests (using production build)
3. Version bump analysis

E2E tests must pass before PR can be merged.

Reviewed-on: #27
Co-authored-by: David Gwilliam <dhgwilliam@gmail.com>
Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>
This commit was merged in pull request #27.
This commit is contained in:
2026-04-27 01:59:16 +00:00
committed by david
parent 75358bf20d
commit bb6be245b7
97 changed files with 7950 additions and 1341 deletions
+8 -8
View File
@@ -11,10 +11,10 @@ import { prisma } from '@/lib/prisma';
import type { User, Player } from '@prisma/client';
// Create mock functions at module level
const getSessionMock = mock(() => {});
const userFindUniqueMock = mock(() => {});
const userUpdateMock = mock(() => {});
const playerFindUniqueMock = mock(() => {});
const getSessionMock = mock(async (): Promise<any> => null);
const userFindUniqueMock = mock(async (): Promise<any> => null);
const userUpdateMock = mock(async (): Promise<any> => ({}));
const playerFindUniqueMock = mock(async (): Promise<any> => null);
// Mock the getSession and prisma functions
mock.module('@/lib/auth-simple', () => ({
@@ -63,10 +63,10 @@ const createMockPlayer = (id: number, name: string): Player => ({
describe('User Management', () => {
beforeEach(() => {
// Reset mock implementations to default (no-op) before each test
getSessionMock.mockImplementation(() => undefined);
userFindUniqueMock.mockImplementation(() => undefined);
userUpdateMock.mockImplementation(() => undefined);
playerFindUniqueMock.mockImplementation(() => undefined);
getSessionMock.mockImplementation(async () => undefined);
userFindUniqueMock.mockImplementation(async () => undefined);
userUpdateMock.mockImplementation(async () => undefined);
playerFindUniqueMock.mockImplementation(async () => undefined);
});
describe('User Name Editing', () => {