Files
sideline/engine/effects/__init__.py
David Gwilliam ef98add0c5 feat(integration): Complete feature rewrite with pipeline architecture, effects system, and display improvements
Major changes:
- Pipeline architecture with capability-based dependency resolution
- Effects plugin system with performance monitoring
- Display abstraction with multiple backends (terminal, null, websocket)
- Camera system for viewport scrolling
- Sensor framework for real-time input
- Command-and-control system via ntfy
- WebSocket display backend for browser clients
- Comprehensive test suite and documentation

Issue #48: ADR for preset scripting language included

This commit consolidates 110 individual commits into a single
feature integration that can be reviewed and tested before
further refinement.
2026-03-20 04:41:44 -07:00

43 lines
990 B
Python

from engine.effects.chain import EffectChain
from engine.effects.controller import handle_effects_command, show_effects_menu
from engine.effects.legacy import (
fade_line,
firehose_line,
glitch_bar,
next_headline,
noise,
vis_offset,
vis_trunc,
)
from engine.effects.performance import PerformanceMonitor, get_monitor, set_monitor
from engine.effects.registry import EffectRegistry, get_registry, set_registry
from engine.effects.types import (
EffectConfig,
EffectContext,
PipelineConfig,
create_effect_context,
)
__all__ = [
"EffectChain",
"EffectRegistry",
"EffectConfig",
"EffectContext",
"PipelineConfig",
"create_effect_context",
"get_registry",
"set_registry",
"get_monitor",
"set_monitor",
"PerformanceMonitor",
"handle_effects_command",
"show_effects_menu",
"fade_line",
"firehose_line",
"glitch_bar",
"noise",
"next_headline",
"vis_trunc",
"vis_offset",
]