Files
sideline/engine/pipeline/adapters/camera.py
David Gwilliam c57617bb3d fix(performance): use simple height estimation instead of PIL rendering
- Replace estimate_block_height (PIL-based) with estimate_simple_height (word wrap)
- Update viewport filter tests to match new height-based filtering (~4 items vs 24)
- Fix CI task duplication in mise.toml (remove redundant depends)

Closes #38
Closes #36
2026-03-18 22:33:36 -07:00

49 lines
1.3 KiB
Python

"""Adapter for camera stage."""
from typing import Any
from engine.pipeline.core import DataType, PipelineContext, Stage
class CameraStage(Stage):
"""Adapter wrapping Camera as a Stage."""
def __init__(self, camera, name: str = "vertical"):
self._camera = camera
self.name = name
self.category = "camera"
self.optional = True
@property
def stage_type(self) -> str:
return "camera"
@property
def capabilities(self) -> set[str]:
return {"camera"}
@property
def dependencies(self) -> set[str]:
return {"render.output"}
@property
def inlet_types(self) -> set:
return {DataType.TEXT_BUFFER}
@property
def outlet_types(self) -> set:
return {DataType.TEXT_BUFFER}
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Apply camera transformation to items."""
if data is None:
return data
# Apply camera offset to items
if hasattr(self._camera, "apply"):
# Extract viewport dimensions from context params
viewport_width = ctx.params.viewport_width if ctx.params else 80
viewport_height = ctx.params.viewport_height if ctx.params else 24
return self._camera.apply(data, viewport_width, viewport_height)
return data