Files
sideline/sideline/pipeline/adapters/effect_plugin.py
David Gwilliam 98a5862c74 feat: Implement Sideline plugin system with consistent terminology
This commit implements the Sideline/Mainline split with a clean plugin architecture:

## Core Changes

### Sideline Framework (New Directory)
- Created  directory containing the reusable pipeline framework
- Moved pipeline core, controllers, adapters, and registry to
- Moved display system to
- Moved effects system to
- Created plugin system with security and compatibility management in
- Created preset pack system with ASCII art encoding in
- Added default font (Corptic) to
- Added terminal ANSI constants to

### Mainline Application (Updated)
- Created  for Mainline stage component registration
- Updated  to register Mainline stages at startup
- Updated  as a compatibility shim re-exporting from sideline

### Terminology Consistency
- : Base class for all pipeline components (sources, effects, displays, cameras)
- : Base class for distributable plugin packages (was )
- : Base class for visual effects (was )
- Backward compatibility aliases maintained for existing code

## Key Features
- Plugin discovery via entry points and explicit registration
- Security permissions system for plugins
- Compatibility management with semantic version constraints
- Preset pack system for distributable configurations
- Default font bundled with Sideline (Corptic.otf)

## Testing
- Updated tests to register Mainline stages before discovery
- All StageRegistry tests passing

Note: This is a major refactoring that separates the framework (Sideline) from the application (Mainline), enabling Sideline to be used by other applications.
2026-03-23 20:42:33 -07:00

125 lines
3.8 KiB
Python

"""Adapter wrapping EffectPlugin as a Stage."""
from typing import Any
from sideline.pipeline.core import PipelineContext, Stage
class EffectPluginStage(Stage):
"""Adapter wrapping EffectPlugin as a Stage.
Supports capability-based dependencies through the dependencies parameter.
"""
def __init__(
self,
effect_plugin,
name: str = "effect",
dependencies: set[str] | None = None,
):
self._effect = effect_plugin
self.name = name
self.category = "effect"
self.optional = False
self._dependencies = dependencies or set()
@property
def stage_type(self) -> str:
"""Return stage_type based on effect name.
Overlay effects have stage_type "overlay".
"""
if self.is_overlay:
return "overlay"
return self.category
@property
def render_order(self) -> int:
"""Return render_order based on effect type.
Overlay effects have high render_order to appear on top.
"""
if self.is_overlay:
return 100 # High order for overlays
return 0
@property
def is_overlay(self) -> bool:
"""Return True for overlay effects.
Overlay effects compose on top of the buffer
rather than transforming it for the next stage.
"""
# Check if the effect has an is_overlay attribute that is explicitly True
# (not just any truthy value from a mock object)
if hasattr(self._effect, "is_overlay"):
effect_overlay = self._effect.is_overlay
# Only return True if it's explicitly set to True
if effect_overlay is True:
return True
return self.name == "hud"
@property
def capabilities(self) -> set[str]:
return {f"effect.{self.name}"}
@property
def dependencies(self) -> set[str]:
return self._dependencies
@property
def inlet_types(self) -> set:
from sideline.pipeline.core import DataType
return {DataType.TEXT_BUFFER}
@property
def outlet_types(self) -> set:
from sideline.pipeline.core import DataType
return {DataType.TEXT_BUFFER}
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Process data through the effect."""
if data is None:
return None
from sideline.effects.types import EffectContext, apply_param_bindings
w = ctx.params.viewport_width if ctx.params else 80
h = ctx.params.viewport_height if ctx.params else 24
frame = ctx.params.frame_number if ctx.params else 0
effect_ctx = EffectContext(
terminal_width=w,
terminal_height=h,
scroll_cam=0,
ticker_height=h,
camera_x=0,
mic_excess=0.0,
grad_offset=(frame * 0.01) % 1.0,
frame_number=frame,
has_message=False,
items=ctx.get("items", []),
)
# Copy sensor state from PipelineContext to EffectContext
for key, value in ctx.state.items():
if key.startswith("sensor."):
effect_ctx.set_state(key, value)
# Copy metrics from PipelineContext to EffectContext
if "metrics" in ctx.state:
effect_ctx.set_state("metrics", ctx.state["metrics"])
# Copy pipeline_order from PipelineContext services to EffectContext state
pipeline_order = ctx.get("pipeline_order")
if pipeline_order:
effect_ctx.set_state("pipeline_order", pipeline_order)
# Apply sensor param bindings if effect has them
if hasattr(self._effect, "param_bindings") and self._effect.param_bindings:
bound_config = apply_param_bindings(self._effect, effect_ctx)
self._effect.configure(bound_config)
return self._effect.process(data, effect_ctx)