Files
sideline/engine/pipeline/adapters.py
David Gwilliam 31cabe9128 feat(pipeline): add metrics collection and v2 run mode
- Add RenderStage adapter that handles rendering pipeline
- Add EffectPluginStage with proper EffectContext
- Add DisplayStage with init handling
- Add ItemsStage for pre-fetched items
- Add metrics collection to Pipeline (StageMetrics, FrameMetrics)
- Add get_metrics_summary() and reset_metrics() methods
- Add --pipeline and --pipeline-preset flags for v2 mode
- Add PipelineNode.metrics for self-documenting introspection
- Add introspect_new_pipeline() method with performance data
- Add mise tasks: run-v2, run-v2-demo, run-v2-poetry, run-v2-websocket, run-v2-firehose
2026-03-16 03:39:29 -07:00

300 lines
8.7 KiB
Python

"""
Stage adapters - Bridge existing components to the Stage interface.
This module provides adapters that wrap existing components
(EffectPlugin, Display, DataSource, Camera) as Stage implementations.
"""
import random
from typing import Any
from engine.pipeline.core import PipelineContext, Stage
class RenderStage(Stage):
"""Stage that renders items to a text buffer for display.
This mimics the old demo's render pipeline:
- Selects headlines and renders them to blocks
- Applies camera scroll position
- Adds firehose layer if enabled
"""
def __init__(
self,
items: list,
width: int = 80,
height: int = 24,
camera_speed: float = 1.0,
camera_mode: str = "vertical",
firehose_enabled: bool = False,
name: str = "render",
):
self.name = name
self.category = "render"
self.optional = False
self._items = items
self._width = width
self._height = height
self._camera_speed = camera_speed
self._camera_mode = camera_mode
self._firehose_enabled = firehose_enabled
self._camera_y = 0.0
self._camera_x = 0
self._scroll_accum = 0.0
self._ticker_next_y = 0
self._active: list = []
self._seen: set = set()
self._pool: list = list(items)
self._noise_cache: dict = {}
self._frame_count = 0
@property
def capabilities(self) -> set[str]:
return {"render.output"}
@property
def dependencies(self) -> set[str]:
return {"source.items"}
def init(self, ctx: PipelineContext) -> bool:
random.shuffle(self._pool)
return True
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Render items to a text buffer."""
from engine.effects import next_headline
from engine.layers import render_firehose, render_ticker_zone
from engine.render import make_block
items = data or self._items
w = ctx.params.viewport_width if ctx.params else self._width
h = ctx.params.viewport_height if ctx.params else self._height
camera_speed = ctx.params.camera_speed if ctx.params else self._camera_speed
firehose = ctx.params.firehose_enabled if ctx.params else self._firehose_enabled
scroll_step = 0.5 / (camera_speed * 10)
self._scroll_accum += scroll_step
GAP = 3
while self._scroll_accum >= scroll_step:
self._scroll_accum -= scroll_step
self._camera_y += 1.0
while (
self._ticker_next_y < int(self._camera_y) + h + 10
and len(self._active) < 50
):
t, src, ts = next_headline(self._pool, items, self._seen)
ticker_content, hc, midx = make_block(t, src, ts, w)
self._active.append((ticker_content, hc, self._ticker_next_y, midx))
self._ticker_next_y += len(ticker_content) + GAP
self._active = [
(c, hc, by, mi)
for c, hc, by, mi in self._active
if by + len(c) > int(self._camera_y)
]
for k in list(self._noise_cache):
if k < int(self._camera_y):
del self._noise_cache[k]
grad_offset = (self._frame_count * 0.01) % 1.0
buf, self._noise_cache = render_ticker_zone(
self._active,
scroll_cam=int(self._camera_y),
camera_x=self._camera_x,
ticker_h=h,
w=w,
noise_cache=self._noise_cache,
grad_offset=grad_offset,
)
if firehose:
firehose_buf = render_firehose(items, w, 0, h)
buf.extend(firehose_buf)
self._frame_count += 1
return buf
class EffectPluginStage(Stage):
"""Adapter wrapping EffectPlugin as a Stage."""
def __init__(self, effect_plugin, name: str = "effect"):
self._effect = effect_plugin
self.name = name
self.category = "effect"
self.optional = False
@property
def capabilities(self) -> set[str]:
return {f"effect.{self.name}"}
@property
def dependencies(self) -> set[str]:
return set()
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Process data through the effect."""
if data is None:
return None
from engine.effects import EffectContext
w = ctx.params.viewport_width if ctx.params else 80
h = ctx.params.viewport_height if ctx.params else 24
frame = ctx.params.frame_number if ctx.params else 0
effect_ctx = EffectContext(
terminal_width=w,
terminal_height=h,
scroll_cam=0,
ticker_height=h,
camera_x=0,
mic_excess=0.0,
grad_offset=(frame * 0.01) % 1.0,
frame_number=frame,
has_message=False,
items=ctx.get("items", []),
)
return self._effect.process(data, effect_ctx)
class DisplayStage(Stage):
"""Adapter wrapping Display as a Stage."""
def __init__(self, display, name: str = "terminal"):
self._display = display
self.name = name
self.category = "display"
self.optional = False
@property
def capabilities(self) -> set[str]:
return {"display.output"}
@property
def dependencies(self) -> set[str]:
return set()
def init(self, ctx: PipelineContext) -> bool:
w = ctx.params.viewport_width if ctx.params else 80
h = ctx.params.viewport_height if ctx.params else 24
result = self._display.init(w, h)
return result is not False
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Output data to display."""
if data is not None:
self._display.show(data)
return data
def cleanup(self) -> None:
self._display.cleanup()
class DataSourceStage(Stage):
"""Adapter wrapping DataSource as a Stage."""
def __init__(self, data_source, name: str = "headlines"):
self._source = data_source
self.name = name
self.category = "source"
self.optional = False
@property
def capabilities(self) -> set[str]:
return {f"source.{self.name}"}
@property
def dependencies(self) -> set[str]:
return set()
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Fetch data from source."""
if hasattr(self._source, "get_items"):
return self._source.get_items()
return data
class ItemsStage(Stage):
"""Stage that holds pre-fetched items and provides them to the pipeline."""
def __init__(self, items, name: str = "headlines"):
self._items = items
self.name = name
self.category = "source"
self.optional = False
@property
def capabilities(self) -> set[str]:
return {f"source.{self.name}"}
@property
def dependencies(self) -> set[str]:
return set()
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Return the pre-fetched items."""
return self._items
class CameraStage(Stage):
"""Adapter wrapping Camera as a Stage."""
def __init__(self, camera, name: str = "vertical"):
self._camera = camera
self.name = name
self.category = "camera"
self.optional = True
@property
def capabilities(self) -> set[str]:
return {"camera"}
@property
def dependencies(self) -> set[str]:
return {"source.items"}
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Apply camera transformation to data."""
if data is None:
return None
if hasattr(self._camera, "apply"):
return self._camera.apply(
data, ctx.params.viewport_width if ctx.params else 80
)
return data
def cleanup(self) -> None:
if hasattr(self._camera, "reset"):
self._camera.reset()
def create_stage_from_display(display, name: str = "terminal") -> DisplayStage:
"""Create a Stage from a Display instance."""
return DisplayStage(display, name)
def create_stage_from_effect(effect_plugin, name: str) -> EffectPluginStage:
"""Create a Stage from an EffectPlugin."""
return EffectPluginStage(effect_plugin, name)
def create_stage_from_source(data_source, name: str = "headlines") -> DataSourceStage:
"""Create a Stage from a DataSource."""
return DataSourceStage(data_source, name)
def create_stage_from_camera(camera, name: str = "vertical") -> CameraStage:
"""Create a Stage from a Camera."""
return CameraStage(camera, name)
def create_items_stage(items, name: str = "headlines") -> ItemsStage:
"""Create a Stage that holds pre-fetched items."""
return ItemsStage(items, name)