forked from genewildish/Mainline
- Add renderer.py with parse_ansi(), get_default_font_path(), render_to_pil() - Update KittyDisplay and SixelDisplay to use shared renderer - Enhance parse_ansi to handle full ANSI color codes (4-bit, 256-color) - Update tests to use shared renderer functions
281 lines
8.5 KiB
Python
281 lines
8.5 KiB
Python
"""
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Shared display rendering utilities.
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Provides common functionality for displays that render text to images
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(Pygame, Sixel, Kitty displays).
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"""
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from typing import Any
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ANSI_COLORS = {
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0: (0, 0, 0),
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1: (205, 49, 49),
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2: (13, 188, 121),
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3: (229, 229, 16),
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4: (36, 114, 200),
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5: (188, 63, 188),
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6: (17, 168, 205),
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7: (229, 229, 229),
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8: (102, 102, 102),
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9: (241, 76, 76),
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10: (35, 209, 139),
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11: (245, 245, 67),
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12: (59, 142, 234),
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13: (214, 112, 214),
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14: (41, 184, 219),
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15: (255, 255, 255),
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}
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def parse_ansi(
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text: str,
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) -> list[tuple[str, tuple[int, int, int], tuple[int, int, int], bool]]:
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"""Parse ANSI escape sequences into text tokens with colors.
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Args:
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text: Text containing ANSI escape sequences
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Returns:
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List of (text, fg_rgb, bg_rgb, bold) tuples
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"""
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tokens = []
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current_text = ""
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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bold = False
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i = 0
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ANSI_COLORS_4BIT = {
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0: (0, 0, 0),
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1: (205, 49, 49),
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2: (13, 188, 121),
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3: (229, 229, 16),
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4: (36, 114, 200),
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5: (188, 63, 188),
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6: (17, 168, 205),
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7: (229, 229, 229),
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8: (102, 102, 102),
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9: (241, 76, 76),
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10: (35, 209, 139),
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11: (245, 245, 67),
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12: (59, 142, 234),
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13: (214, 112, 214),
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14: (41, 184, 219),
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15: (255, 255, 255),
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}
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while i < len(text):
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char = text[i]
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if char == "\x1b" and i + 1 < len(text) and text[i + 1] == "[":
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if current_text:
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tokens.append((current_text, fg, bg, bold))
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current_text = ""
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i += 2
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code = ""
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while i < len(text):
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c = text[i]
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if c.isalpha():
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break
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code += c
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i += 1
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if code:
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codes = code.split(";")
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for c in codes:
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if c == "0":
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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bold = False
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elif c == "1":
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bold = True
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elif c == "22":
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bold = False
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elif c == "39":
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fg = (204, 204, 204)
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elif c == "49":
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bg = (0, 0, 0)
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elif c.isdigit():
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color_idx = int(c)
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if color_idx in ANSI_COLORS_4BIT:
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fg = ANSI_COLORS_4BIT[color_idx]
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elif 30 <= color_idx <= 37:
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fg = ANSI_COLORS_4BIT.get(color_idx - 30, fg)
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elif 40 <= color_idx <= 47:
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bg = ANSI_COLORS_4BIT.get(color_idx - 40, bg)
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elif 90 <= color_idx <= 97:
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fg = ANSI_COLORS_4BIT.get(color_idx - 90 + 8, fg)
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elif 100 <= color_idx <= 107:
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bg = ANSI_COLORS_4BIT.get(color_idx - 100 + 8, bg)
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elif c.startswith("38;5;"):
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idx = int(c.split(";")[-1])
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if idx < 256:
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if idx < 16:
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fg = ANSI_COLORS_4BIT.get(idx, fg)
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elif idx < 232:
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c_idx = idx - 16
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fg = (
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(c_idx >> 4) * 51,
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((c_idx >> 2) & 7) * 51,
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(c_idx & 3) * 85,
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)
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else:
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gray = (idx - 232) * 10 + 8
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fg = (gray, gray, gray)
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elif c.startswith("48;5;"):
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idx = int(c.split(";")[-1])
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if idx < 256:
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if idx < 16:
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bg = ANSI_COLORS_4BIT.get(idx, bg)
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elif idx < 232:
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c_idx = idx - 16
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bg = (
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(c_idx >> 4) * 51,
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((c_idx >> 2) & 7) * 51,
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(c_idx & 3) * 85,
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)
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else:
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gray = (idx - 232) * 10 + 8
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bg = (gray, gray, gray)
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i += 1
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else:
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current_text += char
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i += 1
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if current_text:
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tokens.append((current_text, fg, bg, bold))
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return tokens if tokens else [("", fg, bg, bold)]
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def get_default_font_path() -> str | None:
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"""Get the path to a default monospace font."""
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import os
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import sys
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from pathlib import Path
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def search_dir(base_path: str) -> str | None:
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if not os.path.exists(base_path):
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return None
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if os.path.isfile(base_path):
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return base_path
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for font_file in Path(base_path).rglob("*"):
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if font_file.suffix.lower() in (".ttf", ".otf", ".ttc"):
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name = font_file.stem.lower()
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if "geist" in name and ("nerd" in name or "mono" in name):
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return str(font_file)
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if "mono" in name or "courier" in name or "terminal" in name:
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return str(font_file)
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return None
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search_dirs = []
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if sys.platform == "darwin":
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search_dirs.extend(
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[
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os.path.expanduser("~/Library/Fonts/"),
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"/System/Library/Fonts/",
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]
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)
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elif sys.platform == "win32":
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search_dirs.extend(
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[
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os.path.expanduser("~\\AppData\\Local\\Microsoft\\Windows\\Fonts\\"),
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"C:\\Windows\\Fonts\\",
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]
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)
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else:
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search_dirs.extend(
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[
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os.path.expanduser("~/.local/share/fonts/"),
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os.path.expanduser("~/.fonts/"),
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"/usr/share/fonts/",
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]
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)
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for search_dir_path in search_dirs:
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found = search_dir(search_dir_path)
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if found:
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return found
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if sys.platform != "win32":
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try:
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import subprocess
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for pattern in ["monospace", "DejaVuSansMono", "LiberationMono"]:
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result = subprocess.run(
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["fc-match", "-f", "%{file}", pattern],
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capture_output=True,
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text=True,
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timeout=5,
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)
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if result.returncode == 0 and result.stdout.strip():
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font_file = result.stdout.strip()
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if os.path.exists(font_file):
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return font_file
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except Exception:
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pass
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return None
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def render_to_pil(
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buffer: list[str],
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width: int,
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height: int,
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cell_width: int = 10,
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cell_height: int = 18,
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font_path: str | None = None,
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) -> Any:
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"""Render buffer to a PIL Image.
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Args:
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buffer: List of text lines to render
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width: Terminal width in characters
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height: Terminal height in rows
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cell_width: Width of each character cell in pixels
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cell_height: Height of each character cell in pixels
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font_path: Path to TTF/OTF font file (optional)
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Returns:
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PIL Image object
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"""
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from PIL import Image, ImageDraw, ImageFont
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img_width = width * cell_width
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img_height = height * cell_height
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img = Image.new("RGBA", (img_width, img_height), (0, 0, 0, 255))
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draw = ImageDraw.Draw(img)
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if font_path:
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try:
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font = ImageFont.truetype(font_path, cell_height - 2)
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except Exception:
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font = ImageFont.load_default()
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else:
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font = ImageFont.load_default()
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for row_idx, line in enumerate(buffer[:height]):
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if row_idx >= height:
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break
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tokens = parse_ansi(line)
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x_pos = 0
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y_pos = row_idx * cell_height
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for text, fg, bg, _bold in tokens:
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if not text:
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continue
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if bg != (0, 0, 0):
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bbox = draw.textbbox((x_pos, y_pos), text, font=font)
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draw.rectangle(bbox, fill=(*bg, 255))
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draw.text((x_pos, y_pos), text, fill=(*fg, 255), font=font)
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if font:
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x_pos += draw.textlength(text, font=font)
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return img
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