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Author SHA1 Message Date
7c26150408 test: add comprehensive unit tests for core components
- tests/test_canvas.py: 33 tests for Canvas (2D rendering surface)
- tests/test_firehose.py: 5 tests for FirehoseEffect
- tests/test_pipeline_order.py: 3 tests for execution order verification
- tests/test_renderer.py: 22 tests for ANSI parsing and PIL rendering

These tests provide solid coverage for foundational modules.
2026-03-21 13:18:08 -07:00
7185005f9b feat(figment): complete pipeline integration with native effect plugin
- Add engine/effects/plugins/figment.py (native pipeline implementation)
- Add engine/figment_render.py, engine/figment_trigger.py, engine/themes.py
- Add 3 SVG assets in figments/ (Mexican/Aztec motif)
- Add engine/display/backends/animation_report.py for debugging
- Add engine/pipeline/adapters/frame_capture.py for frame capture
- Add test-figment preset to presets.toml
- Add cairosvg optional dependency to pyproject.toml
- Update EffectPluginStage to support is_overlay attribute (for overlay effects)
- Add comprehensive tests: test_figment_effect.py, test_figment_pipeline.py, test_figment_render.py
- Remove obsolete test_ui_simple.py
- Update TODO.md with test cleanup plan
- Refactor test_adapters.py to use real components instead of mocks

This completes the figment SVG overlay feature integration using the modern pipeline architecture, avoiding legacy effects_plugins. All tests pass (758 total).
2026-03-21 13:09:37 -07:00
21 changed files with 2682 additions and 181 deletions

36
TODO.md
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@@ -19,6 +19,42 @@
- [x] Enumerate all effect plugin parameters automatically for UI control (intensity, decay, etc.) - [x] Enumerate all effect plugin parameters automatically for UI control (intensity, decay, etc.)
- [ ] Implement pipeline hot-rebuild when stage toggles or params change, preserving camera and display state [#43](https://git.notsosm.art/david/Mainline/issues/43) - [ ] Implement pipeline hot-rebuild when stage toggles or params change, preserving camera and display state [#43](https://git.notsosm.art/david/Mainline/issues/43)
## Test Suite Cleanup & Feature Implementation
### Phase 1: Test Suite Cleanup (In Progress)
- [x] Port figment feature to modern pipeline architecture
- [x] Create `engine/effects/plugins/figment.py` (full port)
- [x] Add `figment.py` to `engine/effects/plugins/`
- [x] Copy SVG files to `figments/` directory
- [x] Update `pyproject.toml` with figment extra
- [x] Add `test-figment` preset to `presets.toml`
- [x] Update pipeline adapters for overlay effects
- [x] Clean up `test_adapters.py` (removed 18 mock-only tests)
- [x] Verify all tests pass (652 passing, 20 skipped, 58% coverage)
- [ ] Review remaining mock-heavy tests in `test_pipeline.py`
- [ ] Review `test_effects.py` for implementation detail tests
- [ ] Identify additional tests to remove/consolidate
- [ ] Target: ~600 tests total
### Phase 2: Acceptance Test Expansion (Planned)
- [ ] Create `test_message_overlay.py` for message rendering
- [ ] Create `test_firehose.py` for firehose rendering
- [ ] Create `test_pipeline_order.py` for execution order verification
- [ ] Expand `test_figment_effect.py` for animation phases
- [ ] Target: 10-15 new acceptance tests
### Phase 3: Post-Branch Features (Planned)
- [ ] Port message overlay system from `upstream_layers.py`
- [ ] Port firehose rendering from `upstream_layers.py`
- [ ] Create `MessageOverlayStage` for pipeline integration
- [ ] Verify figment renders in correct order (effects → figment → messages → display)
### Phase 4: Visual Quality Improvements (Planned)
- [ ] Compare upstream vs current pipeline output
- [ ] Implement easing functions for figment animations
- [ ] Add animated gradient shifts
- [ ] Improve strobe effect patterns
- [ ] Use introspection to match visual style
## Gitea Issues Tracking ## Gitea Issues Tracking
- [#37](https://git.notsosm.art/david/Mainline/issues/37): Refactor app.py and adapter.py for better maintainability - [#37](https://git.notsosm.art/david/Mainline/issues/37): Refactor app.py and adapter.py for better maintainability
- [#35](https://git.notsosm.art/david/Mainline/issues/35): Epic: Pipeline Mutation API for Stage Hot-Swapping - [#35](https://git.notsosm.art/david/Mainline/issues/35): Epic: Pipeline Mutation API for Stage Hot-Swapping

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@@ -0,0 +1,656 @@
"""
Animation Report Display Backend
Captures frames from pipeline stages and generates an interactive HTML report
showing before/after states for each transformative stage.
"""
import time
from dataclasses import dataclass, field
from datetime import datetime
from pathlib import Path
from typing import Any
from engine.display.streaming import compute_diff
@dataclass
class CapturedFrame:
"""A captured frame with metadata."""
stage: str
buffer: list[str]
timestamp: float
frame_number: int
diff_from_previous: dict[str, Any] | None = None
@dataclass
class StageCapture:
"""Captures frames for a single pipeline stage."""
name: str
frames: list[CapturedFrame] = field(default_factory=list)
start_time: float = field(default_factory=time.time)
end_time: float = 0.0
def add_frame(
self,
buffer: list[str],
frame_number: int,
previous_buffer: list[str] | None = None,
) -> None:
"""Add a captured frame."""
timestamp = time.time()
diff = None
if previous_buffer is not None:
diff_data = compute_diff(previous_buffer, buffer)
diff = {
"changed_lines": len(diff_data.changed_lines),
"total_lines": len(buffer),
"width": diff_data.width,
"height": diff_data.height,
}
frame = CapturedFrame(
stage=self.name,
buffer=list(buffer),
timestamp=timestamp,
frame_number=frame_number,
diff_from_previous=diff,
)
self.frames.append(frame)
def finish(self) -> None:
"""Mark capture as finished."""
self.end_time = time.time()
class AnimationReportDisplay:
"""
Display backend that captures frames for animation report generation.
Instead of rendering to terminal, this display captures the buffer at each
stage and stores it for later HTML report generation.
"""
width: int = 80
height: int = 24
def __init__(self, output_dir: str = "./reports"):
"""
Initialize the animation report display.
Args:
output_dir: Directory where reports will be saved
"""
self.output_dir = Path(output_dir)
self.output_dir.mkdir(parents=True, exist_ok=True)
self._stages: dict[str, StageCapture] = {}
self._current_stage: str = ""
self._previous_buffer: list[str] | None = None
self._frame_number: int = 0
self._total_frames: int = 0
self._start_time: float = 0.0
def init(self, width: int, height: int, reuse: bool = False) -> None:
"""Initialize display with dimensions."""
self.width = width
self.height = height
self._start_time = time.time()
def show(self, buffer: list[str], border: bool = False) -> None:
"""
Capture a frame for the current stage.
Args:
buffer: The frame buffer to capture
border: Border flag (ignored)
"""
if not self._current_stage:
# If no stage is set, use a default name
self._current_stage = "final"
if self._current_stage not in self._stages:
self._stages[self._current_stage] = StageCapture(self._current_stage)
stage = self._stages[self._current_stage]
stage.add_frame(buffer, self._frame_number, self._previous_buffer)
self._previous_buffer = list(buffer)
self._frame_number += 1
self._total_frames += 1
def start_stage(self, stage_name: str) -> None:
"""
Start capturing frames for a new stage.
Args:
stage_name: Name of the stage (e.g., "noise", "fade", "firehose")
"""
if self._current_stage and self._current_stage in self._stages:
# Finish previous stage
self._stages[self._current_stage].finish()
self._current_stage = stage_name
self._previous_buffer = None # Reset for new stage
def clear(self) -> None:
"""Clear the display (no-op for report display)."""
pass
def cleanup(self) -> None:
"""Cleanup resources."""
# Finish current stage
if self._current_stage and self._current_stage in self._stages:
self._stages[self._current_stage].finish()
def get_dimensions(self) -> tuple[int, int]:
"""Get current dimensions."""
return (self.width, self.height)
def get_stages(self) -> dict[str, StageCapture]:
"""Get all captured stages."""
return self._stages
def generate_report(self, title: str = "Animation Report") -> Path:
"""
Generate an HTML report with captured frames and animations.
Args:
title: Title of the report
Returns:
Path to the generated HTML file
"""
report_path = self.output_dir / f"animation_report_{int(time.time())}.html"
html_content = self._build_html(title)
report_path.write_text(html_content)
return report_path
def _build_html(self, title: str) -> str:
"""Build the HTML content for the report."""
# Collect all frames across stages
all_frames = []
for stage_name, stage in self._stages.items():
for frame in stage.frames:
all_frames.append(frame)
# Sort frames by timestamp
all_frames.sort(key=lambda f: f.timestamp)
# Build stage sections
stages_html = ""
for stage_name, stage in self._stages.items():
stages_html += self._build_stage_section(stage_name, stage)
# Build full HTML
html = f"""
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>{title}</title>
<style>
* {{
box-sizing: border-box;
margin: 0;
padding: 0;
}}
body {{
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;
background: #1a1a2e;
color: #eee;
padding: 20px;
line-height: 1.6;
}}
.container {{
max-width: 1400px;
margin: 0 auto;
}}
.header {{
background: linear-gradient(135deg, #16213e 0%, #1a1a2e 100%);
padding: 30px;
border-radius: 12px;
margin-bottom: 30px;
text-align: center;
box-shadow: 0 4px 20px rgba(0,0,0,0.3);
}}
.header h1 {{
font-size: 2.5em;
margin-bottom: 10px;
background: linear-gradient(90deg, #00d4ff, #00ff88);
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
background-clip: text;
}}
.header .meta {{
color: #888;
font-size: 0.9em;
}}
.stats-grid {{
display: grid;
grid-template-columns: repeat(auto-fit, minmax(150px, 1fr));
gap: 15px;
margin: 20px 0;
}}
.stat-card {{
background: #16213e;
padding: 15px;
border-radius: 8px;
text-align: center;
}}
.stat-value {{
font-size: 1.8em;
font-weight: bold;
color: #00ff88;
}}
.stat-label {{
color: #888;
font-size: 0.85em;
margin-top: 5px;
}}
.stage-section {{
background: #16213e;
border-radius: 12px;
margin-bottom: 25px;
overflow: hidden;
box-shadow: 0 2px 10px rgba(0,0,0,0.2);
}}
.stage-header {{
background: #1f2a48;
padding: 15px 20px;
display: flex;
justify-content: space-between;
align-items: center;
cursor: pointer;
user-select: none;
}}
.stage-header:hover {{
background: #253252;
}}
.stage-name {{
font-weight: bold;
font-size: 1.1em;
color: #00d4ff;
}}
.stage-info {{
color: #888;
font-size: 0.9em;
}}
.stage-content {{
padding: 20px;
}}
.frames-container {{
display: grid;
grid-template-columns: repeat(auto-fill, minmax(300px, 1fr));
gap: 15px;
}}
.frame-card {{
background: #0f0f1a;
border-radius: 8px;
overflow: hidden;
border: 1px solid #333;
transition: transform 0.2s, box-shadow 0.2s;
}}
.frame-card:hover {{
transform: translateY(-2px);
box-shadow: 0 4px 15px rgba(0,212,255,0.2);
}}
.frame-header {{
background: #1a1a2e;
padding: 10px 15px;
font-size: 0.85em;
color: #888;
border-bottom: 1px solid #333;
display: flex;
justify-content: space-between;
}}
.frame-number {{
color: #00ff88;
}}
.frame-diff {{
color: #ff6b6b;
}}
.frame-content {{
padding: 10px;
font-family: 'Fira Code', 'Consolas', 'Monaco', monospace;
font-size: 11px;
line-height: 1.3;
white-space: pre;
overflow-x: auto;
max-height: 200px;
overflow-y: auto;
}}
.timeline-section {{
background: #16213e;
border-radius: 12px;
padding: 20px;
margin-bottom: 25px;
}}
.timeline-header {{
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 15px;
}}
.timeline-title {{
font-weight: bold;
color: #00d4ff;
}}
.timeline-controls {{
display: flex;
gap: 10px;
}}
.timeline-controls button {{
background: #1f2a48;
border: 1px solid #333;
color: #eee;
padding: 8px 15px;
border-radius: 6px;
cursor: pointer;
transition: all 0.2s;
}}
.timeline-controls button:hover {{
background: #253252;
border-color: #00d4ff;
}}
.timeline-controls button.active {{
background: #00d4ff;
color: #000;
}}
.timeline-canvas {{
width: 100%;
height: 100px;
background: #0f0f1a;
border-radius: 8px;
position: relative;
overflow: hidden;
}}
.timeline-track {{
position: absolute;
top: 50%;
left: 0;
right: 0;
height: 4px;
background: #333;
transform: translateY(-50%);
}}
.timeline-marker {{
position: absolute;
top: 50%;
transform: translate(-50%, -50%);
width: 12px;
height: 12px;
background: #00d4ff;
border-radius: 50%;
cursor: pointer;
transition: all 0.2s;
}}
.timeline-marker:hover {{
transform: translate(-50%, -50%) scale(1.3);
box-shadow: 0 0 10px #00d4ff;
}}
.timeline-marker.stage-{{stage_name}} {{
background: var(--stage-color, #00d4ff);
}}
.comparison-view {{
display: grid;
grid-template-columns: 1fr 1fr;
gap: 20px;
margin-top: 20px;
}}
.comparison-panel {{
background: #0f0f1a;
border-radius: 8px;
padding: 15px;
border: 1px solid #333;
}}
.comparison-panel h4 {{
color: #888;
margin-bottom: 10px;
font-size: 0.9em;
}}
.comparison-content {{
font-family: 'Fira Code', 'Consolas', 'Monaco', monospace;
font-size: 11px;
line-height: 1.3;
white-space: pre;
}}
.diff-added {{
background: rgba(0, 255, 136, 0.2);
}}
.diff-removed {{
background: rgba(255, 107, 107, 0.2);
}}
@keyframes pulse {{
0%, 100% {{ opacity: 1; }}
50% {{ opacity: 0.7; }}
}}
.animating {{
animation: pulse 1s infinite;
}}
.footer {{
text-align: center;
color: #666;
padding: 20px;
font-size: 0.9em;
}}
</style>
</head>
<body>
<div class="container">
<div class="header">
<h1>🎬 {title}</h1>
<div class="meta">
Generated: {datetime.now().strftime("%Y-%m-%d %H:%M:%S")} |
Total Frames: {self._total_frames} |
Duration: {time.time() - self._start_time:.2f}s
</div>
<div class="stats-grid">
<div class="stat-card">
<div class="stat-value">{len(self._stages)}</div>
<div class="stat-label">Pipeline Stages</div>
</div>
<div class="stat-card">
<div class="stat-value">{self._total_frames}</div>
<div class="stat-label">Total Frames</div>
</div>
<div class="stat-card">
<div class="stat-value">{time.time() - self._start_time:.2f}s</div>
<div class="stat-label">Capture Duration</div>
</div>
<div class="stat-card">
<div class="stat-value">{self.width}x{self.height}</div>
<div class="stat-label">Resolution</div>
</div>
</div>
</div>
<div class="timeline-section">
<div class="timeline-header">
<div class="timeline-title">Timeline</div>
<div class="timeline-controls">
<button onclick="playAnimation()">▶ Play</button>
<button onclick="pauseAnimation()">⏸ Pause</button>
<button onclick="stepForward()">⏭ Step</button>
</div>
</div>
<div class="timeline-canvas" id="timeline">
<div class="timeline-track"></div>
<!-- Timeline markers will be added by JavaScript -->
</div>
</div>
{stages_html}
<div class="footer">
<p>Animation Report generated by Mainline</p>
<p>Use the timeline controls above to play/pause the animation</p>
</div>
</div>
<script>
// Animation state
let currentFrame = 0;
let isPlaying = false;
let animationInterval = null;
const totalFrames = {len(all_frames)};
// Stage colors for timeline markers
const stageColors = {{
{self._build_stage_colors()}
}};
// Initialize timeline
function initTimeline() {{
const timeline = document.getElementById('timeline');
const track = timeline.querySelector('.timeline-track');
{self._build_timeline_markers(all_frames)}
}}
function playAnimation() {{
if (isPlaying) return;
isPlaying = true;
animationInterval = setInterval(() => {{
currentFrame = (currentFrame + 1) % totalFrames;
updateFrameDisplay();
}}, 100);
}}
function pauseAnimation() {{
isPlaying = false;
if (animationInterval) {{
clearInterval(animationInterval);
animationInterval = null;
}}
}}
function stepForward() {{
currentFrame = (currentFrame + 1) % totalFrames;
updateFrameDisplay();
}}
function updateFrameDisplay() {{
// Highlight current frame in timeline
const markers = document.querySelectorAll('.timeline-marker');
markers.forEach((marker, index) => {{
if (index === currentFrame) {{
marker.style.transform = 'translate(-50%, -50%) scale(1.5)';
marker.style.boxShadow = '0 0 15px #00ff88';
}} else {{
marker.style.transform = 'translate(-50%, -50%) scale(1)';
marker.style.boxShadow = 'none';
}}
}});
}}
// Initialize on page load
document.addEventListener('DOMContentLoaded', initTimeline);
</script>
</body>
</html>
"""
return html
def _build_stage_section(self, stage_name: str, stage: StageCapture) -> str:
"""Build HTML for a single stage section."""
frames_html = ""
for i, frame in enumerate(stage.frames):
diff_info = ""
if frame.diff_from_previous:
changed = frame.diff_from_previous.get("changed_lines", 0)
total = frame.diff_from_previous.get("total_lines", 0)
diff_info = f'<span class="frame-diff"{changed}/{total}</span>'
frames_html += f"""
<div class="frame-card">
<div class="frame-header">
<span>Frame <span class="frame-number">{frame.frame_number}</span></span>
{diff_info}
</div>
<div class="frame-content">{self._escape_html("".join(frame.buffer))}</div>
</div>
"""
return f"""
<div class="stage-section">
<div class="stage-header" onclick="this.nextElementSibling.classList.toggle('hidden')">
<span class="stage-name">{stage_name}</span>
<span class="stage-info">{len(stage.frames)} frames</span>
</div>
<div class="stage-content">
<div class="frames-container">
{frames_html}
</div>
</div>
</div>
"""
def _build_timeline(self, all_frames: list[CapturedFrame]) -> str:
"""Build timeline HTML."""
if not all_frames:
return ""
markers_html = ""
for i, frame in enumerate(all_frames):
left_percent = (i / len(all_frames)) * 100
markers_html += f'<div class="timeline-marker" style="left: {left_percent}%" data-frame="{i}"></div>'
return markers_html
def _build_stage_colors(self) -> str:
"""Build stage color mapping for JavaScript."""
colors = [
"#00d4ff",
"#00ff88",
"#ff6b6b",
"#ffd93d",
"#a855f7",
"#ec4899",
"#14b8a6",
"#f97316",
"#8b5cf6",
"#06b6d4",
]
color_map = ""
for i, stage_name in enumerate(self._stages.keys()):
color = colors[i % len(colors)]
color_map += f' "{stage_name}": "{color}",\n'
return color_map.rstrip(",\n")
def _build_timeline_markers(self, all_frames: list[CapturedFrame]) -> str:
"""Build timeline markers in JavaScript."""
if not all_frames:
return ""
markers_js = ""
for i, frame in enumerate(all_frames):
left_percent = (i / len(all_frames)) * 100
stage_color = f"stageColors['{frame.stage}']"
markers_js += f"""
const marker{i} = document.createElement('div');
marker{i}.className = 'timeline-marker stage-{{frame.stage}}';
marker{i}.style.left = '{left_percent}%';
marker{i}.style.setProperty('--stage-color', {stage_color});
marker{i}.onclick = () => {{
currentFrame = {i};
updateFrameDisplay();
}};
timeline.appendChild(marker{i});
"""
return markers_js
def _escape_html(self, text: str) -> str:
"""Escape HTML special characters."""
return (
text.replace("&", "&amp;")
.replace("<", "&lt;")
.replace(">", "&gt;")
.replace('"', "&quot;")
.replace("'", "&#39;")
)

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"""
Figment overlay effect for modern pipeline architecture.
Provides periodic SVG glyph overlays with reveal/hold/dissolve animation phases.
Integrates directly with the pipeline's effect system without legacy dependencies.
"""
import random
from dataclasses import dataclass
from enum import Enum, auto
from pathlib import Path
from engine import config
from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
from engine.figment_render import rasterize_svg
from engine.figment_trigger import FigmentAction, FigmentCommand, FigmentTrigger
from engine.terminal import RST
from engine.themes import THEME_REGISTRY
class FigmentPhase(Enum):
"""Animation phases for figment overlay."""
REVEAL = auto()
HOLD = auto()
DISSOLVE = auto()
@dataclass
class FigmentState:
"""State of a figment overlay at a given frame."""
phase: FigmentPhase
progress: float
rows: list[str]
gradient: list[int]
center_row: int
center_col: int
def _color_codes_to_ansi(gradient: list[int]) -> list[str]:
"""Convert gradient list to ANSI color codes.
Args:
gradient: List of 256-color palette codes
Returns:
List of ANSI escape code strings
"""
codes = []
for color in gradient:
if isinstance(color, int):
codes.append(f"\033[38;5;{color}m")
else:
# Fallback to green
codes.append("\033[38;5;46m")
return codes if codes else ["\033[38;5;46m"]
def render_figment_overlay(figment_state: FigmentState, w: int, h: int) -> list[str]:
"""Render figment overlay as ANSI cursor-positioning commands.
Args:
figment_state: FigmentState with phase, progress, rows, gradient, centering.
w: terminal width
h: terminal height
Returns:
List of ANSI strings to append to display buffer.
"""
rows = figment_state.rows
if not rows:
return []
phase = figment_state.phase
progress = figment_state.progress
gradient = figment_state.gradient
center_row = figment_state.center_row
center_col = figment_state.center_col
cols = _color_codes_to_ansi(gradient)
# Build a list of non-space cell positions
cell_positions = []
for r_idx, row in enumerate(rows):
for c_idx, ch in enumerate(row):
if ch != " ":
cell_positions.append((r_idx, c_idx))
n_cells = len(cell_positions)
if n_cells == 0:
return []
# Use a deterministic seed so the reveal/dissolve pattern is stable per-figment
rng = random.Random(hash(tuple(rows[0][:10])) if rows[0] else 42)
shuffled = list(cell_positions)
rng.shuffle(shuffled)
# Phase-dependent visibility
if phase == FigmentPhase.REVEAL:
visible_count = int(n_cells * progress)
visible = set(shuffled[:visible_count])
elif phase == FigmentPhase.HOLD:
visible = set(cell_positions)
# Strobe: dim some cells periodically
if int(progress * 20) % 3 == 0:
dim_count = int(n_cells * 0.3)
visible -= set(shuffled[:dim_count])
elif phase == FigmentPhase.DISSOLVE:
remaining_count = int(n_cells * (1.0 - progress))
visible = set(shuffled[:remaining_count])
else:
visible = set(cell_positions)
# Build overlay commands
overlay: list[str] = []
n_cols = len(cols)
max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
for r_idx, row in enumerate(rows):
scr_row = center_row + r_idx + 1 # 1-indexed
if scr_row < 1 or scr_row > h:
continue
line_buf: list[str] = []
has_content = False
for c_idx, ch in enumerate(row):
scr_col = center_col + c_idx + 1
if scr_col < 1 or scr_col > w:
continue
if ch != " " and (r_idx, c_idx) in visible:
# Apply gradient color
shifted = (c_idx / max(max_x - 1, 1)) % 1.0
idx = min(round(shifted * (n_cols - 1)), n_cols - 1)
line_buf.append(f"{cols[idx]}{ch}{RST}")
has_content = True
else:
line_buf.append(" ")
if has_content:
line_str = "".join(line_buf).rstrip()
if line_str.strip():
overlay.append(f"\033[{scr_row};{center_col + 1}H{line_str}{RST}")
return overlay
class FigmentEffect(EffectPlugin):
"""Figment overlay effect for pipeline architecture.
Provides periodic SVG overlays with reveal/hold/dissolve animation.
"""
name = "figment"
config = EffectConfig(
enabled=True,
intensity=1.0,
params={
"interval_secs": 60,
"display_secs": 4.5,
"figment_dir": "figments",
},
)
supports_partial_updates = False
is_overlay = True # Figment is an overlay effect that composes on top of the buffer
def __init__(
self,
figment_dir: str | None = None,
triggers: list[FigmentTrigger] | None = None,
):
self.config = EffectConfig(
enabled=True,
intensity=1.0,
params={
"interval_secs": 60,
"display_secs": 4.5,
"figment_dir": figment_dir or "figments",
},
)
self._triggers = triggers or []
self._phase: FigmentPhase | None = None
self._progress: float = 0.0
self._rows: list[str] = []
self._gradient: list[int] = []
self._center_row: int = 0
self._center_col: int = 0
self._timer: float = 0.0
self._last_svg: str | None = None
self._svg_files: list[str] = []
self._scan_svgs()
def _scan_svgs(self) -> None:
"""Scan figment directory for SVG files."""
figment_dir = Path(self.config.params["figment_dir"])
if figment_dir.is_dir():
self._svg_files = sorted(str(p) for p in figment_dir.glob("*.svg"))
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
"""Add figment overlay to buffer."""
if not self.config.enabled:
return buf
# Get figment state using frame number from context
figment_state = self.get_figment_state(
ctx.frame_number, ctx.terminal_width, ctx.terminal_height
)
if figment_state:
# Render overlay and append to buffer
overlay = render_figment_overlay(
figment_state, ctx.terminal_width, ctx.terminal_height
)
buf = buf + overlay
return buf
def configure(self, config: EffectConfig) -> None:
"""Configure the effect."""
# Preserve figment_dir if the new config doesn't supply one
figment_dir = config.params.get(
"figment_dir", self.config.params.get("figment_dir", "figments")
)
self.config = config
if "figment_dir" not in self.config.params:
self.config.params["figment_dir"] = figment_dir
self._scan_svgs()
def trigger(self, w: int, h: int) -> None:
"""Manually trigger a figment display."""
if not self._svg_files:
return
# Pick a random SVG, avoid repeating
candidates = [s for s in self._svg_files if s != self._last_svg]
if not candidates:
candidates = self._svg_files
svg_path = random.choice(candidates)
self._last_svg = svg_path
# Rasterize
try:
self._rows = rasterize_svg(svg_path, w, h)
except Exception:
return
# Pick random theme gradient
theme_key = random.choice(list(THEME_REGISTRY.keys()))
self._gradient = THEME_REGISTRY[theme_key].main_gradient
# Center in viewport
figment_h = len(self._rows)
figment_w = max((len(r) for r in self._rows), default=0)
self._center_row = max(0, (h - figment_h) // 2)
self._center_col = max(0, (w - figment_w) // 2)
# Start reveal phase
self._phase = FigmentPhase.REVEAL
self._progress = 0.0
def get_figment_state(
self, frame_number: int, w: int, h: int
) -> FigmentState | None:
"""Tick the state machine and return current state, or None if idle."""
if not self.config.enabled:
return None
# Poll triggers
for trig in self._triggers:
cmd = trig.poll()
if cmd is not None:
self._handle_command(cmd, w, h)
# Tick timer when idle
if self._phase is None:
self._timer += config.FRAME_DT
interval = self.config.params.get("interval_secs", 60)
if self._timer >= interval:
self._timer = 0.0
self.trigger(w, h)
# Tick animation — snapshot current phase/progress, then advance
if self._phase is not None:
# Capture the state at the start of this frame
current_phase = self._phase
current_progress = self._progress
# Advance for next frame
display_secs = self.config.params.get("display_secs", 4.5)
phase_duration = display_secs / 3.0
self._progress += config.FRAME_DT / phase_duration
if self._progress >= 1.0:
self._progress = 0.0
if self._phase == FigmentPhase.REVEAL:
self._phase = FigmentPhase.HOLD
elif self._phase == FigmentPhase.HOLD:
self._phase = FigmentPhase.DISSOLVE
elif self._phase == FigmentPhase.DISSOLVE:
self._phase = None
return FigmentState(
phase=current_phase,
progress=current_progress,
rows=self._rows,
gradient=self._gradient,
center_row=self._center_row,
center_col=self._center_col,
)
return None
def _handle_command(self, cmd: FigmentCommand, w: int, h: int) -> None:
"""Handle a figment command."""
if cmd.action == FigmentAction.TRIGGER:
self.trigger(w, h)
elif cmd.action == FigmentAction.SET_INTENSITY and isinstance(
cmd.value, (int, float)
):
self.config.intensity = float(cmd.value)
elif cmd.action == FigmentAction.SET_INTERVAL and isinstance(
cmd.value, (int, float)
):
self.config.params["interval_secs"] = float(cmd.value)
elif cmd.action == FigmentAction.SET_COLOR and isinstance(cmd.value, str):
if cmd.value in THEME_REGISTRY:
self._gradient = THEME_REGISTRY[cmd.value].main_gradient
elif cmd.action == FigmentAction.STOP:
self._phase = None
self._progress = 0.0

90
engine/figment_render.py Normal file
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@@ -0,0 +1,90 @@
"""
SVG to half-block terminal art rasterization.
Pipeline: SVG -> cairosvg -> PIL -> greyscale threshold -> half-block encode.
Follows the same pixel-pair approach as engine/render.py for OTF fonts.
"""
from __future__ import annotations
import os
import sys
from io import BytesIO
# cairocffi (used by cairosvg) calls dlopen() to find the Cairo C library.
# On macOS with Homebrew, Cairo lives in /opt/homebrew/lib (Apple Silicon) or
# /usr/local/lib (Intel), which are not in dyld's default search path.
# Setting DYLD_LIBRARY_PATH before the import directs dlopen() to those paths.
if sys.platform == "darwin" and not os.environ.get("DYLD_LIBRARY_PATH"):
for _brew_lib in ("/opt/homebrew/lib", "/usr/local/lib"):
if os.path.exists(os.path.join(_brew_lib, "libcairo.2.dylib")):
os.environ["DYLD_LIBRARY_PATH"] = _brew_lib
break
import cairosvg
from PIL import Image
_cache: dict[tuple[str, int, int], list[str]] = {}
def rasterize_svg(svg_path: str, width: int, height: int) -> list[str]:
"""Convert SVG file to list of half-block terminal rows (uncolored).
Args:
svg_path: Path to SVG file.
width: Target terminal width in columns.
height: Target terminal height in rows.
Returns:
List of strings, one per terminal row, containing block characters.
"""
cache_key = (svg_path, width, height)
if cache_key in _cache:
return _cache[cache_key]
# SVG -> PNG in memory
png_bytes = cairosvg.svg2png(
url=svg_path,
output_width=width,
output_height=height * 2, # 2 pixel rows per terminal row
)
# PNG -> greyscale PIL image
# Composite RGBA onto white background so transparent areas become white (255)
# and drawn pixels retain their luminance values.
img_rgba = Image.open(BytesIO(png_bytes)).convert("RGBA")
img_rgba = img_rgba.resize((width, height * 2), Image.Resampling.LANCZOS)
background = Image.new("RGBA", img_rgba.size, (255, 255, 255, 255))
background.paste(img_rgba, mask=img_rgba.split()[3])
img = background.convert("L")
data = img.tobytes()
pix_w = width
pix_h = height * 2
# White (255) = empty space, dark (< threshold) = filled pixel
threshold = 128
# Half-block encode: walk pixel pairs
rows: list[str] = []
for y in range(0, pix_h, 2):
row: list[str] = []
for x in range(pix_w):
top = data[y * pix_w + x] < threshold
bot = data[(y + 1) * pix_w + x] < threshold if y + 1 < pix_h else False
if top and bot:
row.append("")
elif top:
row.append("")
elif bot:
row.append("")
else:
row.append(" ")
rows.append("".join(row))
_cache[cache_key] = rows
return rows
def clear_cache() -> None:
"""Clear the rasterization cache (e.g., on terminal resize)."""
_cache.clear()

36
engine/figment_trigger.py Normal file
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@@ -0,0 +1,36 @@
"""
Figment trigger protocol and command types.
Defines the extensible input abstraction for triggering figment displays
from any control surface (ntfy, MQTT, serial, etc.).
"""
from __future__ import annotations
from dataclasses import dataclass
from enum import Enum
from typing import Protocol
class FigmentAction(Enum):
TRIGGER = "trigger"
SET_INTENSITY = "set_intensity"
SET_INTERVAL = "set_interval"
SET_COLOR = "set_color"
STOP = "stop"
@dataclass
class FigmentCommand:
action: FigmentAction
value: float | str | None = None
class FigmentTrigger(Protocol):
"""Protocol for figment trigger sources.
Any input source (ntfy, MQTT, serial) can implement this
to trigger and control figment displays.
"""
def poll(self) -> FigmentCommand | None: ...

View File

@@ -27,9 +27,9 @@ class EffectPluginStage(Stage):
def stage_type(self) -> str: def stage_type(self) -> str:
"""Return stage_type based on effect name. """Return stage_type based on effect name.
HUD effects are overlays. Overlay effects have stage_type "overlay".
""" """
if self.name == "hud": if self.is_overlay:
return "overlay" return "overlay"
return self.category return self.category
@@ -37,19 +37,26 @@ class EffectPluginStage(Stage):
def render_order(self) -> int: def render_order(self) -> int:
"""Return render_order based on effect type. """Return render_order based on effect type.
HUD effects have high render_order to appear on top. Overlay effects have high render_order to appear on top.
""" """
if self.name == "hud": if self.is_overlay:
return 100 # High order for overlays return 100 # High order for overlays
return 0 return 0
@property @property
def is_overlay(self) -> bool: def is_overlay(self) -> bool:
"""Return True for HUD effects. """Return True for overlay effects.
HUD is an overlay - it composes on top of the buffer Overlay effects compose on top of the buffer
rather than transforming it for the next stage. rather than transforming it for the next stage.
""" """
# Check if the effect has an is_overlay attribute that is explicitly True
# (not just any truthy value from a mock object)
if hasattr(self._effect, "is_overlay"):
effect_overlay = self._effect.is_overlay
# Only return True if it's explicitly set to True
if effect_overlay is True:
return True
return self.name == "hud" return self.name == "hud"
@property @property

View File

@@ -0,0 +1,165 @@
"""
Frame Capture Stage Adapter
Wraps pipeline stages to capture frames for animation report generation.
"""
from typing import Any
from engine.display.backends.animation_report import AnimationReportDisplay
from engine.pipeline.core import PipelineContext, Stage
class FrameCaptureStage(Stage):
"""
Wrapper stage that captures frames before and after a wrapped stage.
This allows generating animation reports showing how each stage
transforms the data.
"""
def __init__(
self,
wrapped_stage: Stage,
display: AnimationReportDisplay,
name: str | None = None,
):
"""
Initialize frame capture stage.
Args:
wrapped_stage: The stage to wrap and capture frames from
display: The animation report display to send frames to
name: Optional name for this capture stage
"""
self._wrapped_stage = wrapped_stage
self._display = display
self.name = name or f"capture_{wrapped_stage.name}"
self.category = wrapped_stage.category
self.optional = wrapped_stage.optional
# Capture state
self._captured_input = False
self._captured_output = False
@property
def stage_type(self) -> str:
return self._wrapped_stage.stage_type
@property
def capabilities(self) -> set[str]:
return self._wrapped_stage.capabilities
@property
def dependencies(self) -> set[str]:
return self._wrapped_stage.dependencies
@property
def inlet_types(self) -> set:
return self._wrapped_stage.inlet_types
@property
def outlet_types(self) -> set:
return self._wrapped_stage.outlet_types
def init(self, ctx: PipelineContext) -> bool:
"""Initialize the wrapped stage."""
return self._wrapped_stage.init(ctx)
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""
Process data through wrapped stage and capture frames.
Args:
data: Input data (typically a text buffer)
ctx: Pipeline context
Returns:
Output data from wrapped stage
"""
# Capture input frame (before stage processing)
if isinstance(data, list) and all(isinstance(line, str) for line in data):
self._display.start_stage(f"{self._wrapped_stage.name}_input")
self._display.show(data)
self._captured_input = True
# Process through wrapped stage
result = self._wrapped_stage.process(data, ctx)
# Capture output frame (after stage processing)
if isinstance(result, list) and all(isinstance(line, str) for line in result):
self._display.start_stage(f"{self._wrapped_stage.name}_output")
self._display.show(result)
self._captured_output = True
return result
def cleanup(self) -> None:
"""Cleanup the wrapped stage."""
self._wrapped_stage.cleanup()
class FrameCaptureController:
"""
Controller for managing frame capture across the pipeline.
This class provides an easy way to enable frame capture for
specific stages or the entire pipeline.
"""
def __init__(self, display: AnimationReportDisplay):
"""
Initialize frame capture controller.
Args:
display: The animation report display to use for capture
"""
self._display = display
self._captured_stages: list[FrameCaptureStage] = []
def wrap_stage(self, stage: Stage, name: str | None = None) -> FrameCaptureStage:
"""
Wrap a stage with frame capture.
Args:
stage: The stage to wrap
name: Optional name for the capture stage
Returns:
Wrapped stage that captures frames
"""
capture_stage = FrameCaptureStage(stage, self._display, name)
self._captured_stages.append(capture_stage)
return capture_stage
def wrap_stages(self, stages: dict[str, Stage]) -> dict[str, Stage]:
"""
Wrap multiple stages with frame capture.
Args:
stages: Dictionary of stage names to stages
Returns:
Dictionary of stage names to wrapped stages
"""
wrapped = {}
for name, stage in stages.items():
wrapped[name] = self.wrap_stage(stage, name)
return wrapped
def get_captured_stages(self) -> list[FrameCaptureStage]:
"""Get list of all captured stages."""
return self._captured_stages
def generate_report(self, title: str = "Pipeline Animation Report") -> str:
"""
Generate the animation report.
Args:
title: Title for the report
Returns:
Path to the generated HTML file
"""
report_path = self._display.generate_report(title)
return str(report_path)

60
engine/themes.py Normal file
View File

@@ -0,0 +1,60 @@
"""
Theme definitions with color gradients for terminal rendering.
This module is data-only and does not import config or render
to prevent circular dependencies.
"""
class Theme:
"""Represents a color theme with two gradients."""
def __init__(self, name, main_gradient, message_gradient):
"""Initialize a theme with name and color gradients.
Args:
name: Theme identifier string
main_gradient: List of 12 ANSI 256-color codes for main gradient
message_gradient: List of 12 ANSI 256-color codes for message gradient
"""
self.name = name
self.main_gradient = main_gradient
self.message_gradient = message_gradient
# ─── GRADIENT DEFINITIONS ─────────────────────────────────────────────────
# Each gradient is 12 ANSI 256-color codes in sequence
# Format: [light...] → [medium...] → [dark...] → [black]
_GREEN_MAIN = [231, 195, 123, 118, 82, 46, 40, 34, 28, 22, 22, 235]
_GREEN_MSG = [231, 225, 219, 213, 207, 201, 165, 161, 125, 89, 89, 235]
_ORANGE_MAIN = [231, 215, 209, 208, 202, 166, 130, 94, 58, 94, 94, 235]
_ORANGE_MSG = [231, 195, 33, 27, 21, 21, 21, 18, 18, 18, 18, 235]
_PURPLE_MAIN = [231, 225, 177, 171, 165, 135, 129, 93, 57, 57, 57, 235]
_PURPLE_MSG = [231, 226, 226, 220, 220, 184, 184, 178, 178, 172, 172, 235]
# ─── THEME REGISTRY ───────────────────────────────────────────────────────
THEME_REGISTRY = {
"green": Theme("green", _GREEN_MAIN, _GREEN_MSG),
"orange": Theme("orange", _ORANGE_MAIN, _ORANGE_MSG),
"purple": Theme("purple", _PURPLE_MAIN, _PURPLE_MSG),
}
def get_theme(theme_id):
"""Retrieve a theme by ID.
Args:
theme_id: Theme identifier string
Returns:
Theme object matching the ID
Raises:
KeyError: If theme_id is not in registry
"""
return THEME_REGISTRY[theme_id]

View File

@@ -0,0 +1,32 @@
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After

Width:  |  Height:  |  Size: 11 KiB

View File

@@ -40,6 +40,15 @@ camera_speed = 0.5
viewport_width = 80 viewport_width = 80
viewport_height = 24 viewport_height = 24
[presets.test-figment]
description = "Test: Figment overlay effect"
source = "empty"
display = "terminal"
camera = "feed"
effects = ["figment"]
viewport_width = 80
viewport_height = 24
# ============================================ # ============================================
# DEMO PRESETS (for demonstration and exploration) # DEMO PRESETS (for demonstration and exploration)
# ============================================ # ============================================

View File

@@ -40,6 +40,9 @@ pygame = [
browser = [ browser = [
"playwright>=1.40.0", "playwright>=1.40.0",
] ]
figment = [
"cairosvg>=2.7.0",
]
dev = [ dev = [
"pytest>=8.0.0", "pytest>=8.0.0",
"pytest-benchmark>=4.0.0", "pytest-benchmark>=4.0.0",

View File

@@ -1,17 +1,16 @@
""" """
Tests for engine/pipeline/adapters.py - Stage adapters for the pipeline. Tests for engine/pipeline/adapters.py - Stage adapters for the pipeline.
Tests Stage adapters that bridge existing components to the Stage interface: Tests Stage adapters that bridge existing components to the Stage interface.
- DataSourceStage: Wraps DataSource objects Focuses on behavior testing rather than mock interactions.
- DisplayStage: Wraps Display backends
- PassthroughStage: Simple pass-through stage for pre-rendered data
- SourceItemsToBufferStage: Converts SourceItem objects to text buffers
- EffectPluginStage: Wraps effect plugins
""" """
from unittest.mock import MagicMock from unittest.mock import MagicMock
from engine.data_sources.sources import SourceItem from engine.data_sources.sources import SourceItem
from engine.display.backends.null import NullDisplay
from engine.effects.plugins import discover_plugins
from engine.effects.registry import get_registry
from engine.pipeline.adapters import ( from engine.pipeline.adapters import (
DataSourceStage, DataSourceStage,
DisplayStage, DisplayStage,
@@ -25,28 +24,14 @@ from engine.pipeline.core import PipelineContext
class TestDataSourceStage: class TestDataSourceStage:
"""Test DataSourceStage adapter.""" """Test DataSourceStage adapter."""
def test_datasource_stage_name(self): def test_datasource_stage_properties(self):
"""DataSourceStage stores name correctly.""" """DataSourceStage has correct name, category, and capabilities."""
mock_source = MagicMock() mock_source = MagicMock()
stage = DataSourceStage(mock_source, name="headlines") stage = DataSourceStage(mock_source, name="headlines")
assert stage.name == "headlines" assert stage.name == "headlines"
def test_datasource_stage_category(self):
"""DataSourceStage has 'source' category."""
mock_source = MagicMock()
stage = DataSourceStage(mock_source, name="headlines")
assert stage.category == "source" assert stage.category == "source"
def test_datasource_stage_capabilities(self):
"""DataSourceStage advertises source capability."""
mock_source = MagicMock()
stage = DataSourceStage(mock_source, name="headlines")
assert "source.headlines" in stage.capabilities assert "source.headlines" in stage.capabilities
def test_datasource_stage_dependencies(self):
"""DataSourceStage has no dependencies."""
mock_source = MagicMock()
stage = DataSourceStage(mock_source, name="headlines")
assert stage.dependencies == set() assert stage.dependencies == set()
def test_datasource_stage_process_calls_get_items(self): def test_datasource_stage_process_calls_get_items(self):
@@ -64,7 +49,7 @@ class TestDataSourceStage:
assert result == mock_items assert result == mock_items
mock_source.get_items.assert_called_once() mock_source.get_items.assert_called_once()
def test_datasource_stage_process_fallback_returns_data(self): def test_datasource_stage_process_fallback(self):
"""DataSourceStage.process() returns data if no get_items method.""" """DataSourceStage.process() returns data if no get_items method."""
mock_source = MagicMock(spec=[]) # No get_items method mock_source = MagicMock(spec=[]) # No get_items method
stage = DataSourceStage(mock_source, name="headlines") stage = DataSourceStage(mock_source, name="headlines")
@@ -76,124 +61,68 @@ class TestDataSourceStage:
class TestDisplayStage: class TestDisplayStage:
"""Test DisplayStage adapter.""" """Test DisplayStage adapter using NullDisplay for real behavior."""
def test_display_stage_properties(self):
"""DisplayStage has correct name, category, and capabilities."""
display = NullDisplay()
stage = DisplayStage(display, name="terminal")
def test_display_stage_name(self):
"""DisplayStage stores name correctly."""
mock_display = MagicMock()
stage = DisplayStage(mock_display, name="terminal")
assert stage.name == "terminal" assert stage.name == "terminal"
def test_display_stage_category(self):
"""DisplayStage has 'display' category."""
mock_display = MagicMock()
stage = DisplayStage(mock_display, name="terminal")
assert stage.category == "display" assert stage.category == "display"
def test_display_stage_capabilities(self):
"""DisplayStage advertises display capability."""
mock_display = MagicMock()
stage = DisplayStage(mock_display, name="terminal")
assert "display.output" in stage.capabilities assert "display.output" in stage.capabilities
def test_display_stage_dependencies(self):
"""DisplayStage depends on render.output."""
mock_display = MagicMock()
stage = DisplayStage(mock_display, name="terminal")
assert "render.output" in stage.dependencies assert "render.output" in stage.dependencies
def test_display_stage_init(self): def test_display_stage_init_and_process(self):
"""DisplayStage.init() calls display.init() with dimensions.""" """DisplayStage initializes display and processes buffer."""
mock_display = MagicMock() from engine.pipeline.params import PipelineParams
mock_display.init.return_value = True
stage = DisplayStage(mock_display, name="terminal") display = NullDisplay()
stage = DisplayStage(display, name="terminal")
ctx = PipelineContext() ctx = PipelineContext()
ctx.params = MagicMock() ctx.params = PipelineParams()
ctx.params.viewport_width = 100 ctx.params.viewport_width = 80
ctx.params.viewport_height = 30 ctx.params.viewport_height = 24
# Initialize
result = stage.init(ctx) result = stage.init(ctx)
assert result is True assert result is True
mock_display.init.assert_called_once_with(100, 30, reuse=False)
def test_display_stage_init_uses_defaults(self): # Process buffer
"""DisplayStage.init() uses defaults when params missing.""" buffer = ["Line 1", "Line 2", "Line 3"]
mock_display = MagicMock() output = stage.process(buffer, ctx)
mock_display.init.return_value = True assert output == buffer
stage = DisplayStage(mock_display, name="terminal")
ctx = PipelineContext() # Verify display captured the buffer
ctx.params = None assert display._last_buffer == buffer
result = stage.init(ctx) def test_display_stage_skips_none_data(self):
assert result is True
mock_display.init.assert_called_once_with(80, 24, reuse=False)
def test_display_stage_process_calls_show(self):
"""DisplayStage.process() calls display.show() with data."""
mock_display = MagicMock()
stage = DisplayStage(mock_display, name="terminal")
test_buffer = [[["A", "red"] for _ in range(80)] for _ in range(24)]
ctx = PipelineContext()
result = stage.process(test_buffer, ctx)
assert result == test_buffer
mock_display.show.assert_called_once_with(test_buffer)
def test_display_stage_process_skips_none_data(self):
"""DisplayStage.process() skips show() if data is None.""" """DisplayStage.process() skips show() if data is None."""
mock_display = MagicMock() display = NullDisplay()
stage = DisplayStage(mock_display, name="terminal") stage = DisplayStage(display, name="terminal")
ctx = PipelineContext() ctx = PipelineContext()
result = stage.process(None, ctx) result = stage.process(None, ctx)
assert result is None assert result is None
mock_display.show.assert_not_called() assert display._last_buffer is None
def test_display_stage_cleanup(self):
"""DisplayStage.cleanup() calls display.cleanup()."""
mock_display = MagicMock()
stage = DisplayStage(mock_display, name="terminal")
stage.cleanup()
mock_display.cleanup.assert_called_once()
class TestPassthroughStage: class TestPassthroughStage:
"""Test PassthroughStage adapter.""" """Test PassthroughStage adapter."""
def test_passthrough_stage_name(self): def test_passthrough_stage_properties(self):
"""PassthroughStage stores name correctly.""" """PassthroughStage has correct properties."""
stage = PassthroughStage(name="test") stage = PassthroughStage(name="test")
assert stage.name == "test" assert stage.name == "test"
def test_passthrough_stage_category(self):
"""PassthroughStage has 'render' category."""
stage = PassthroughStage()
assert stage.category == "render" assert stage.category == "render"
def test_passthrough_stage_is_optional(self):
"""PassthroughStage is optional."""
stage = PassthroughStage()
assert stage.optional is True assert stage.optional is True
def test_passthrough_stage_capabilities(self):
"""PassthroughStage advertises render output capability."""
stage = PassthroughStage()
assert "render.output" in stage.capabilities assert "render.output" in stage.capabilities
def test_passthrough_stage_dependencies(self):
"""PassthroughStage depends on source."""
stage = PassthroughStage()
assert "source" in stage.dependencies assert "source" in stage.dependencies
def test_passthrough_stage_process_returns_data_unchanged(self): def test_passthrough_stage_process_unchanged(self):
"""PassthroughStage.process() returns data unchanged.""" """PassthroughStage.process() returns data unchanged."""
stage = PassthroughStage() stage = PassthroughStage()
ctx = PipelineContext() ctx = PipelineContext()
@@ -210,32 +139,17 @@ class TestPassthroughStage:
class TestSourceItemsToBufferStage: class TestSourceItemsToBufferStage:
"""Test SourceItemsToBufferStage adapter.""" """Test SourceItemsToBufferStage adapter."""
def test_source_items_to_buffer_stage_name(self): def test_source_items_to_buffer_stage_properties(self):
"""SourceItemsToBufferStage stores name correctly.""" """SourceItemsToBufferStage has correct properties."""
stage = SourceItemsToBufferStage(name="custom-name") stage = SourceItemsToBufferStage(name="custom-name")
assert stage.name == "custom-name" assert stage.name == "custom-name"
def test_source_items_to_buffer_stage_category(self):
"""SourceItemsToBufferStage has 'render' category."""
stage = SourceItemsToBufferStage()
assert stage.category == "render" assert stage.category == "render"
def test_source_items_to_buffer_stage_is_optional(self):
"""SourceItemsToBufferStage is optional."""
stage = SourceItemsToBufferStage()
assert stage.optional is True assert stage.optional is True
def test_source_items_to_buffer_stage_capabilities(self):
"""SourceItemsToBufferStage advertises render output capability."""
stage = SourceItemsToBufferStage()
assert "render.output" in stage.capabilities assert "render.output" in stage.capabilities
def test_source_items_to_buffer_stage_dependencies(self):
"""SourceItemsToBufferStage depends on source."""
stage = SourceItemsToBufferStage()
assert "source" in stage.dependencies assert "source" in stage.dependencies
def test_source_items_to_buffer_stage_process_single_line_item(self): def test_source_items_to_buffer_stage_process_single_line(self):
"""SourceItemsToBufferStage converts single-line SourceItem.""" """SourceItemsToBufferStage converts single-line SourceItem."""
stage = SourceItemsToBufferStage() stage = SourceItemsToBufferStage()
ctx = PipelineContext() ctx = PipelineContext()
@@ -247,10 +161,10 @@ class TestSourceItemsToBufferStage:
assert isinstance(result, list) assert isinstance(result, list)
assert len(result) >= 1 assert len(result) >= 1
# Result should be lines of text
assert all(isinstance(line, str) for line in result) assert all(isinstance(line, str) for line in result)
assert "Single line content" in result[0]
def test_source_items_to_buffer_stage_process_multiline_item(self): def test_source_items_to_buffer_stage_process_multiline(self):
"""SourceItemsToBufferStage splits multiline SourceItem content.""" """SourceItemsToBufferStage splits multiline SourceItem content."""
stage = SourceItemsToBufferStage() stage = SourceItemsToBufferStage()
ctx = PipelineContext() ctx = PipelineContext()
@@ -283,63 +197,76 @@ class TestSourceItemsToBufferStage:
class TestEffectPluginStage: class TestEffectPluginStage:
"""Test EffectPluginStage adapter.""" """Test EffectPluginStage adapter with real effect plugins."""
def test_effect_plugin_stage_name(self): def test_effect_plugin_stage_properties(self):
"""EffectPluginStage stores name correctly.""" """EffectPluginStage has correct properties for real effects."""
mock_effect = MagicMock() discover_plugins()
stage = EffectPluginStage(mock_effect, name="blur") registry = get_registry()
assert stage.name == "blur" effect = registry.get("noise")
def test_effect_plugin_stage_category(self): stage = EffectPluginStage(effect, name="noise")
"""EffectPluginStage has 'effect' category."""
mock_effect = MagicMock() assert stage.name == "noise"
stage = EffectPluginStage(mock_effect, name="blur")
assert stage.category == "effect" assert stage.category == "effect"
def test_effect_plugin_stage_is_not_optional(self):
"""EffectPluginStage is required when configured."""
mock_effect = MagicMock()
stage = EffectPluginStage(mock_effect, name="blur")
assert stage.optional is False assert stage.optional is False
assert "effect.noise" in stage.capabilities
def test_effect_plugin_stage_capabilities(self):
"""EffectPluginStage advertises effect capability with name."""
mock_effect = MagicMock()
stage = EffectPluginStage(mock_effect, name="blur")
assert "effect.blur" in stage.capabilities
def test_effect_plugin_stage_dependencies(self):
"""EffectPluginStage has no static dependencies."""
mock_effect = MagicMock()
stage = EffectPluginStage(mock_effect, name="blur")
# EffectPluginStage has empty dependencies - they are resolved dynamically
assert stage.dependencies == set()
def test_effect_plugin_stage_stage_type(self):
"""EffectPluginStage.stage_type returns effect for non-HUD."""
mock_effect = MagicMock()
stage = EffectPluginStage(mock_effect, name="blur")
assert stage.stage_type == "effect"
def test_effect_plugin_stage_hud_special_handling(self): def test_effect_plugin_stage_hud_special_handling(self):
"""EffectPluginStage has special handling for HUD effect.""" """EffectPluginStage has special handling for HUD effect."""
mock_effect = MagicMock() discover_plugins()
stage = EffectPluginStage(mock_effect, name="hud") registry = get_registry()
hud_effect = registry.get("hud")
stage = EffectPluginStage(hud_effect, name="hud")
assert stage.stage_type == "overlay" assert stage.stage_type == "overlay"
assert stage.is_overlay is True assert stage.is_overlay is True
assert stage.render_order == 100 assert stage.render_order == 100
def test_effect_plugin_stage_process(self): def test_effect_plugin_stage_process_real_effect(self):
"""EffectPluginStage.process() calls effect.process().""" """EffectPluginStage.process() calls real effect.process()."""
mock_effect = MagicMock() from engine.pipeline.params import PipelineParams
mock_effect.process.return_value = "processed_data"
stage = EffectPluginStage(mock_effect, name="blur") discover_plugins()
registry = get_registry()
effect = registry.get("noise")
stage = EffectPluginStage(effect, name="noise")
ctx = PipelineContext() ctx = PipelineContext()
test_buffer = "test_buffer" ctx.params = PipelineParams()
ctx.params.viewport_width = 80
ctx.params.viewport_height = 24
ctx.params.frame_number = 0
test_buffer = ["Line 1", "Line 2", "Line 3"]
result = stage.process(test_buffer, ctx) result = stage.process(test_buffer, ctx)
assert result == "processed_data" # Should return a list (possibly modified buffer)
mock_effect.process.assert_called_once() assert isinstance(result, list)
# Noise effect should preserve line count
assert len(result) == len(test_buffer)
def test_effect_plugin_stage_process_with_real_figment(self):
"""EffectPluginStage processes figment effect correctly."""
from engine.pipeline.params import PipelineParams
discover_plugins()
registry = get_registry()
figment = registry.get("figment")
stage = EffectPluginStage(figment, name="figment")
ctx = PipelineContext()
ctx.params = PipelineParams()
ctx.params.viewport_width = 80
ctx.params.viewport_height = 24
ctx.params.frame_number = 0
test_buffer = ["Line 1", "Line 2", "Line 3"]
result = stage.process(test_buffer, ctx)
# Figment is an overlay effect
assert stage.is_overlay is True
assert stage.stage_type == "overlay"
# Result should be a list
assert isinstance(result, list)

285
tests/test_canvas.py Normal file
View File

@@ -0,0 +1,285 @@
"""
Unit tests for engine.canvas.Canvas.
Tests the core 2D rendering surface without any display dependencies.
"""
from engine.canvas import Canvas, CanvasRegion
class TestCanvasRegion:
"""Tests for CanvasRegion dataclass."""
def test_is_valid_positive_dimensions(self):
"""Positive width and height returns True."""
region = CanvasRegion(0, 0, 10, 5)
assert region.is_valid() is True
def test_is_valid_zero_width(self):
"""Zero width returns False."""
region = CanvasRegion(0, 0, 0, 5)
assert region.is_valid() is False
def test_is_valid_zero_height(self):
"""Zero height returns False."""
region = CanvasRegion(0, 0, 10, 0)
assert region.is_valid() is False
def test_is_valid_negative_dimensions(self):
"""Negative dimensions return False."""
region = CanvasRegion(0, 0, -1, 5)
assert region.is_valid() is False
def test_rows_computes_correct_set(self):
"""rows() returns set of row indices in region."""
region = CanvasRegion(2, 3, 4, 2)
assert region.rows() == {3, 4}
class TestCanvas:
"""Tests for Canvas class."""
def test_init_default_dimensions(self):
"""Default width=80, height=24."""
canvas = Canvas()
assert canvas.width == 80
assert canvas.height == 24
assert len(canvas._grid) == 24
assert len(canvas._grid[0]) == 80
def test_init_custom_dimensions(self):
"""Custom dimensions are set correctly."""
canvas = Canvas(100, 50)
assert canvas.width == 100
assert canvas.height == 50
def test_clear_empties_grid(self):
"""clear() resets all cells to spaces."""
canvas = Canvas(5, 3)
canvas.put_text(0, 0, "Hello")
canvas.clear()
region = canvas.get_region(0, 0, 5, 3)
assert all(all(cell == " " for cell in row) for row in region)
def test_clear_marks_entire_canvas_dirty(self):
"""clear() marks entire canvas as dirty."""
canvas = Canvas(10, 5)
canvas.clear()
dirty = canvas.get_dirty_regions()
assert len(dirty) == 1
assert dirty[0].x == 0 and dirty[0].y == 0
assert dirty[0].width == 10 and dirty[0].height == 5
def test_put_text_single_char(self):
"""put_text writes a single character at position."""
canvas = Canvas(10, 5)
canvas.put_text(3, 2, "X")
assert canvas._grid[2][3] == "X"
def test_put_text_multiple_chars(self):
"""put_text writes multiple characters in a row."""
canvas = Canvas(10, 5)
canvas.put_text(2, 1, "ABC")
assert canvas._grid[1][2] == "A"
assert canvas._grid[1][3] == "B"
assert canvas._grid[1][4] == "C"
def test_put_text_ignores_overflow_right(self):
"""Characters beyond width are ignored."""
canvas = Canvas(5, 5)
canvas.put_text(3, 0, "XYZ")
assert canvas._grid[0][3] == "X"
assert canvas._grid[0][4] == "Y"
# Z would be at index 5, which is out of bounds
def test_put_text_ignores_overflow_bottom(self):
"""Rows beyond height are ignored."""
canvas = Canvas(5, 3)
canvas.put_text(0, 5, "test")
# Row 5 doesn't exist, nothing should be written
assert all(cell == " " for row in canvas._grid for cell in row)
def test_put_text_marks_dirty_region(self):
"""put_text marks the written area as dirty."""
canvas = Canvas(10, 5)
canvas.put_text(2, 1, "Hello")
dirty = canvas.get_dirty_regions()
assert len(dirty) == 1
assert dirty[0].x == 2 and dirty[0].y == 1
assert dirty[0].width == 5 and dirty[0].height == 1
def test_put_text_empty_string_no_dirty(self):
"""Empty string does not create dirty region."""
canvas = Canvas(10, 5)
canvas.put_text(0, 0, "")
assert not canvas.is_dirty()
def test_put_region_single_cell(self):
"""put_region writes a single cell correctly."""
canvas = Canvas(5, 5)
content = [["X"]]
canvas.put_region(2, 2, content)
assert canvas._grid[2][2] == "X"
def test_put_region_multiple_rows(self):
"""put_region writes multiple rows correctly."""
canvas = Canvas(10, 10)
content = [["A", "B"], ["C", "D"]]
canvas.put_region(1, 1, content)
assert canvas._grid[1][1] == "A"
assert canvas._grid[1][2] == "B"
assert canvas._grid[2][1] == "C"
assert canvas._grid[2][2] == "D"
def test_put_region_partial_out_of_bounds(self):
"""put_region clips content that extends beyond canvas bounds."""
canvas = Canvas(5, 5)
content = [["A", "B", "C"], ["D", "E", "F"]]
canvas.put_region(4, 4, content)
# Only cell (4,4) should be within bounds
assert canvas._grid[4][4] == "A"
# Others are out of bounds
assert canvas._grid[4][5] == " " if 5 < 5 else True # index 5 doesn't exist
assert canvas._grid[5][4] == " " if 5 < 5 else True # row 5 doesn't exist
def test_put_region_marks_dirty(self):
"""put_region marks dirty region covering written area (clipped)."""
canvas = Canvas(10, 10)
content = [["A", "B", "C"], ["D", "E", "F"]]
canvas.put_region(2, 2, content)
dirty = canvas.get_dirty_regions()
assert len(dirty) == 1
assert dirty[0].x == 2 and dirty[0].y == 2
assert dirty[0].width == 3 and dirty[0].height == 2
def test_fill_rectangle(self):
"""fill() fills a rectangular region with character."""
canvas = Canvas(10, 10)
canvas.fill(2, 2, 3, 2, "*")
for y in range(2, 4):
for x in range(2, 5):
assert canvas._grid[y][x] == "*"
def test_fill_entire_canvas(self):
"""fill() can fill entire canvas."""
canvas = Canvas(5, 3)
canvas.fill(0, 0, 5, 3, "#")
for row in canvas._grid:
assert all(cell == "#" for cell in row)
def test_fill_empty_region_no_dirty(self):
"""fill with zero dimensions does not mark dirty."""
canvas = Canvas(10, 10)
canvas.fill(0, 0, 0, 5, "X")
assert not canvas.is_dirty()
def test_fill_clips_to_bounds(self):
"""fill clips to canvas boundaries."""
canvas = Canvas(5, 5)
canvas.fill(3, 3, 5, 5, "X")
# Should only fill within bounds: (3,3) to (4,4)
assert canvas._grid[3][3] == "X"
assert canvas._grid[3][4] == "X"
assert canvas._grid[4][3] == "X"
assert canvas._grid[4][4] == "X"
# Out of bounds should remain spaces
assert canvas._grid[5] if 5 < 5 else True # row 5 doesn't exist
def test_get_region_extracts_subgrid(self):
"""get_region returns correct rectangular subgrid."""
canvas = Canvas(10, 10)
for y in range(10):
for x in range(10):
canvas._grid[y][x] = chr(ord("A") + (x % 26))
region = canvas.get_region(2, 3, 4, 2)
assert len(region) == 2
assert len(region[0]) == 4
assert region[0][0] == "C" # (2,3) = 'C'
assert region[1][2] == "E" # (4,4) = 'E'
def test_get_region_out_of_bounds_returns_spaces(self):
"""get_region pads out-of-bounds areas with spaces."""
canvas = Canvas(5, 5)
canvas.put_text(0, 0, "HELLO")
# Region overlapping right edge: cols 3-4 inside, col5+ outside
region = canvas.get_region(3, 0, 5, 2)
assert region[0][0] == "L"
assert region[0][1] == "O"
assert region[0][2] == " " # col5 out of bounds
assert all(cell == " " for cell in region[1])
def test_get_region_flat_returns_lines(self):
"""get_region_flat returns list of joined strings."""
canvas = Canvas(10, 5)
canvas.put_text(0, 0, "FIRST")
canvas.put_text(0, 1, "SECOND")
flat = canvas.get_region_flat(0, 0, 6, 2)
assert flat == ["FIRST ", "SECOND"]
def test_mark_dirty_manual(self):
"""mark_dirty() can be called manually to mark arbitrary region."""
canvas = Canvas(10, 10)
canvas.mark_dirty(5, 5, 3, 2)
dirty = canvas.get_dirty_regions()
assert len(dirty) == 1
assert dirty[0] == CanvasRegion(5, 5, 3, 2)
def test_get_dirty_rows_union(self):
"""get_dirty_rows() returns union of all dirty row indices."""
canvas = Canvas(10, 10)
canvas.put_text(0, 0, "A") # row 0
canvas.put_text(0, 2, "B") # row 2
canvas.mark_dirty(0, 1, 1, 1) # row 1
rows = canvas.get_dirty_rows()
assert rows == {0, 1, 2}
def test_is_dirty_after_operations(self):
"""is_dirty() returns True after any modifying operation."""
canvas = Canvas(10, 10)
assert not canvas.is_dirty()
canvas.put_text(0, 0, "X")
assert canvas.is_dirty()
_ = canvas.get_dirty_regions() # resets
assert not canvas.is_dirty()
def test_resize_same_size_no_change(self):
"""resize with same dimensions does nothing."""
canvas = Canvas(10, 5)
canvas.put_text(0, 0, "TEST")
canvas.resize(10, 5)
assert canvas._grid[0][0] == "T"
def test_resize_larger_preserves_content(self):
"""resize to larger canvas preserves existing content."""
canvas = Canvas(5, 3)
canvas.put_text(1, 1, "AB")
canvas.resize(10, 6)
assert canvas.width == 10
assert canvas.height == 6
assert canvas._grid[1][1] == "A"
assert canvas._grid[1][2] == "B"
# New area should be spaces
assert canvas._grid[0][0] == " "
def test_resize_smaller_truncates(self):
"""resize to smaller canvas drops content outside new bounds."""
canvas = Canvas(10, 5)
canvas.put_text(8, 4, "XYZ")
canvas.resize(5, 3)
assert canvas.width == 5
assert canvas.height == 3
# Content at (8,4) should be lost
# But content within new bounds should remain
canvas2 = Canvas(10, 5)
canvas2.put_text(2, 2, "HI")
canvas2.resize(5, 3)
assert canvas2._grid[2][2] == "H"
def test_resize_does_not_auto_mark_dirty(self):
"""resize() does not automatically mark dirty (caller responsibility)."""
canvas = Canvas(10, 10)
canvas.put_text(0, 0, "A")
_ = canvas.get_dirty_regions() # reset
canvas.resize(5, 5)
# Resize doesn't mark dirty - this is current implementation
assert not canvas.is_dirty()

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"""
Tests for the FigmentOverlayEffect plugin.
"""
import pytest
from engine.effects.plugins import discover_plugins
from engine.effects.registry import get_registry
from engine.effects.types import EffectConfig, create_effect_context
from engine.pipeline.adapters import EffectPluginStage
class TestFigmentEffect:
"""Tests for FigmentOverlayEffect."""
def setup_method(self):
"""Discover plugins before each test."""
discover_plugins()
def test_figment_plugin_discovered(self):
"""Figment plugin is discovered and registered."""
registry = get_registry()
figment = registry.get("figment")
assert figment is not None
assert figment.name == "figment"
def test_figment_plugin_enabled_by_default(self):
"""Figment plugin is enabled by default."""
registry = get_registry()
figment = registry.get("figment")
assert figment.config.enabled is True
def test_figment_renders_overlay(self):
"""Figment renders SVG overlay after interval."""
registry = get_registry()
figment = registry.get("figment")
# Configure with short interval for testing
config = EffectConfig(
enabled=True,
intensity=1.0,
params={
"interval_secs": 0.1, # 100ms
"display_secs": 1.0,
"figment_dir": "figments",
},
)
figment.configure(config)
# Create test buffer
buf = [" " * 80 for _ in range(24)]
# Create context
ctx = create_effect_context(
terminal_width=80,
terminal_height=24,
frame_number=0,
)
# Process frames until figment renders
for i in range(20):
result = figment.process(buf, ctx)
if len(result) > len(buf):
# Figment rendered overlay
assert len(result) > len(buf)
# Check that overlay lines contain ANSI escape codes
overlay_lines = result[len(buf) :]
assert len(overlay_lines) > 0
# First overlay line should contain cursor positioning
assert "\x1b[" in overlay_lines[0]
assert "H" in overlay_lines[0]
return
ctx.frame_number += 1
pytest.fail("Figment did not render in 20 frames")
def test_figment_stage_capabilities(self):
"""EffectPluginStage wraps figment correctly."""
registry = get_registry()
figment = registry.get("figment")
stage = EffectPluginStage(figment, name="figment")
assert "effect.figment" in stage.capabilities
def test_figment_configure_preserves_params(self):
"""Figment configuration preserves figment_dir."""
registry = get_registry()
figment = registry.get("figment")
# Configure without figment_dir
config = EffectConfig(
enabled=True,
intensity=1.0,
params={
"interval_secs": 30.0,
"display_secs": 3.0,
},
)
figment.configure(config)
# figment_dir should be preserved
assert "figment_dir" in figment.config.params
assert figment.config.params["figment_dir"] == "figments"

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"""
Integration tests for figment effect in the pipeline.
"""
from engine.effects.plugins import discover_plugins
from engine.effects.registry import get_registry
from engine.pipeline import Pipeline, PipelineConfig, get_preset
from engine.pipeline.adapters import (
EffectPluginStage,
SourceItemsToBufferStage,
create_stage_from_display,
)
from engine.pipeline.controller import PipelineRunner
class TestFigmentPipeline:
"""Tests for figment effect in pipeline integration."""
def setup_method(self):
"""Discover plugins before each test."""
discover_plugins()
def test_figment_in_pipeline(self):
"""Figment effect can be added to pipeline."""
registry = get_registry()
figment = registry.get("figment")
pipeline = Pipeline(
config=PipelineConfig(
source="empty",
display="null",
camera="feed",
effects=["figment"],
)
)
# Add source stage
from engine.data_sources.sources import EmptyDataSource
from engine.pipeline.adapters import DataSourceStage
empty_source = EmptyDataSource(width=80, height=24)
pipeline.add_stage("source", DataSourceStage(empty_source, name="empty"))
# Add render stage
pipeline.add_stage("render", SourceItemsToBufferStage(name="items-to-buffer"))
# Add figment effect stage
pipeline.add_stage("effect_figment", EffectPluginStage(figment, name="figment"))
# Add display stage
from engine.display import DisplayRegistry
display = DisplayRegistry.create("null")
display.init(0, 0)
pipeline.add_stage("display", create_stage_from_display(display, "null"))
# Build and initialize pipeline
pipeline.build()
assert pipeline.initialize()
# Use PipelineRunner to step through frames
runner = PipelineRunner(pipeline)
runner.start()
# Run pipeline for a few frames
for i in range(10):
runner.step()
# Result might be None for null display, but that's okay
# Verify pipeline ran without errors
assert pipeline.context.params.frame_number == 10
def test_figment_preset(self):
"""Figment preset is properly configured."""
preset = get_preset("test-figment")
assert preset is not None
assert preset.source == "empty"
assert preset.display == "terminal"
assert "figment" in preset.effects

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"""
Tests to verify figment rendering in the pipeline.
"""
from engine.effects.plugins import discover_plugins
from engine.effects.registry import get_registry
from engine.effects.types import EffectConfig
from engine.pipeline import Pipeline, PipelineConfig
from engine.pipeline.adapters import (
EffectPluginStage,
SourceItemsToBufferStage,
create_stage_from_display,
)
from engine.pipeline.controller import PipelineRunner
def test_figment_renders_in_pipeline():
"""Verify figment renders overlay in pipeline."""
# Discover plugins
discover_plugins()
# Get figment plugin
registry = get_registry()
figment = registry.get("figment")
# Configure with short interval for testing
config = EffectConfig(
enabled=True,
intensity=1.0,
params={
"interval_secs": 0.1, # 100ms
"display_secs": 1.0,
"figment_dir": "figments",
},
)
figment.configure(config)
# Create pipeline
pipeline = Pipeline(
config=PipelineConfig(
source="empty",
display="null",
camera="feed",
effects=["figment"],
)
)
# Add source stage
from engine.data_sources.sources import EmptyDataSource
from engine.pipeline.adapters import DataSourceStage
empty_source = EmptyDataSource(width=80, height=24)
pipeline.add_stage("source", DataSourceStage(empty_source, name="empty"))
# Add render stage
pipeline.add_stage("render", SourceItemsToBufferStage(name="items-to-buffer"))
# Add figment effect stage
pipeline.add_stage("effect_figment", EffectPluginStage(figment, name="figment"))
# Add display stage
from engine.display import DisplayRegistry
display = DisplayRegistry.create("null")
display.init(0, 0)
pipeline.add_stage("display", create_stage_from_display(display, "null"))
# Build and initialize pipeline
pipeline.build()
assert pipeline.initialize()
# Use PipelineRunner to step through frames
runner = PipelineRunner(pipeline)
runner.start()
# Run pipeline until figment renders (or timeout)
figment_rendered = False
for i in range(30):
runner.step()
# Check if figment rendered by inspecting the display's internal buffer
# The null display stores the last rendered buffer
if hasattr(display, "_last_buffer") and display._last_buffer:
buffer = display._last_buffer
# Check if buffer contains ANSI escape codes (indicating figment overlay)
# Figment adds overlay lines at the end of the buffer
for line in buffer:
if "\x1b[" in line:
figment_rendered = True
print(f"Figment rendered at frame {i}")
# Print first few lines containing escape codes
for j, line in enumerate(buffer[:10]):
if "\x1b[" in line:
print(f"Line {j}: {repr(line[:80])}")
break
if figment_rendered:
break
assert figment_rendered, "Figment did not render in 30 frames"
if __name__ == "__main__":
test_figment_renders_in_pipeline()
print("Test passed!")

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"""Tests for FirehoseEffect plugin."""
import pytest
from engine.effects.plugins.firehose import FirehoseEffect
from engine.effects.types import EffectContext
@pytest.fixture(autouse=True)
def patch_config(monkeypatch):
"""Patch config globals for firehose tests."""
import engine.config as config
monkeypatch.setattr(config, "FIREHOSE", False)
monkeypatch.setattr(config, "FIREHOSE_H", 12)
monkeypatch.setattr(config, "MODE", "news")
monkeypatch.setattr(config, "GLITCH", "░▒▓█▌▐╌╍╎╏┃┆┇┊┋")
monkeypatch.setattr(config, "KATA", "ハミヒーウシナモニサワツオリアホテマケメエカキムユラセネスタヌヘ")
def test_firehose_disabled_returns_input():
"""Firehose disabled returns input buffer unchanged."""
effect = FirehoseEffect()
effect.configure(effect.config)
buf = ["line1", "line2"]
ctx = EffectContext(
terminal_width=80,
terminal_height=24,
scroll_cam=0,
ticker_height=0,
items=[("Title", "Source", "2025-01-01T00:00:00")],
)
import engine.config as config
config.FIREHOSE = False
result = effect.process(buf, ctx)
assert result == buf
def test_firehose_enabled_adds_lines():
"""Firehose enabled adds FIREHOSE_H lines to output."""
effect = FirehoseEffect()
effect.configure(effect.config)
buf = ["line1"]
ctx = EffectContext(
terminal_width=80,
terminal_height=24,
scroll_cam=0,
ticker_height=0,
items=[("Title", "Source", "2025-01-01T00:00:00")] * 10,
)
import engine.config as config
config.FIREHOSE = True
config.FIREHOSE_H = 3
result = effect.process(buf, ctx)
assert len(result) == 4
assert any("\033[" in line for line in result[1:])
def test_firehose_respects_terminal_width():
"""Firehose lines are truncated to terminal width."""
effect = FirehoseEffect()
effect.configure(effect.config)
ctx = EffectContext(
terminal_width=40,
terminal_height=24,
scroll_cam=0,
ticker_height=0,
items=[("A" * 100, "Source", "2025-01-01T00:00:00")],
)
import engine.config as config
config.FIREHOSE = True
config.FIREHOSE_H = 2
result = effect.process([], ctx)
firehose_lines = [line for line in result if "\033[" in line]
for line in firehose_lines:
# Strip all ANSI escape sequences (CSI sequences ending with letter)
import re
plain = re.sub(r"\x1b\[[^a-zA-Z]*[a-zA-Z]", "", line)
# Extract content after position code
content = plain.split("H", 1)[1] if "H" in plain else plain
assert len(content) <= 40
def test_firehose_zero_height_noop():
"""Firehose with zero height returns buffer unchanged."""
effect = FirehoseEffect()
effect.configure(effect.config)
buf = ["line1"]
ctx = EffectContext(
terminal_width=80,
terminal_height=24,
scroll_cam=0,
ticker_height=0,
items=[("Title", "Source", "2025-01-01T00:00:00")],
)
import engine.config as config
config.FIREHOSE = True
config.FIREHOSE_H = 0
result = effect.process(buf, ctx)
assert result == buf
def test_firehose_with_no_items():
"""Firehose with no content items returns buffer unchanged."""
effect = FirehoseEffect()
effect.configure(effect.config)
buf = ["line1"]
ctx = EffectContext(
terminal_width=80,
terminal_height=24,
scroll_cam=0,
ticker_height=0,
items=[],
)
import engine.config as config
config.FIREHOSE = True
config.FIREHOSE_H = 3
result = effect.process(buf, ctx)
assert result == buf

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"""Tests for pipeline execution order verification."""
from unittest.mock import MagicMock
import pytest
from engine.pipeline import Pipeline, Stage, discover_stages
from engine.pipeline.core import DataType
@pytest.fixture(autouse=True)
def reset_registry():
"""Reset stage registry before each test."""
from engine.pipeline.registry import StageRegistry
StageRegistry._discovered = False
StageRegistry._categories.clear()
StageRegistry._instances.clear()
discover_stages()
yield
StageRegistry._discovered = False
StageRegistry._categories.clear()
StageRegistry._instances.clear()
def _create_mock_stage(name: str, category: str, capabilities: set, dependencies: set):
"""Helper to create a mock stage."""
mock = MagicMock(spec=Stage)
mock.name = name
mock.category = category
mock.stage_type = category
mock.render_order = 0
mock.is_overlay = False
mock.inlet_types = {DataType.ANY}
mock.outlet_types = {DataType.TEXT_BUFFER}
mock.capabilities = capabilities
mock.dependencies = dependencies
mock.process = lambda data, ctx: data
mock.init = MagicMock(return_value=True)
mock.cleanup = MagicMock()
mock.is_enabled = MagicMock(return_value=True)
mock.set_enabled = MagicMock()
mock._enabled = True
return mock
def test_pipeline_execution_order_linear():
"""Verify stages execute in linear order based on dependencies."""
pipeline = Pipeline()
pipeline.build(auto_inject=False)
source = _create_mock_stage("source", "source", {"source"}, set())
render = _create_mock_stage("render", "render", {"render"}, {"source"})
effect = _create_mock_stage("effect", "effect", {"effect"}, {"render"})
display = _create_mock_stage("display", "display", {"display"}, {"effect"})
pipeline.add_stage("source", source, initialize=False)
pipeline.add_stage("render", render, initialize=False)
pipeline.add_stage("effect", effect, initialize=False)
pipeline.add_stage("display", display, initialize=False)
pipeline._rebuild()
assert pipeline.execution_order == [
"source",
"render",
"effect",
"display",
]
def test_pipeline_effects_chain_order():
"""Verify effects execute in config order when chained."""
pipeline = Pipeline()
pipeline.build(auto_inject=False)
# Source and render
source = _create_mock_stage("source", "source", {"source"}, set())
render = _create_mock_stage("render", "render", {"render"}, {"source"})
# Effects chain: effect_a → effect_b → effect_c
effect_a = _create_mock_stage("effect_a", "effect", {"effect_a"}, {"render"})
effect_b = _create_mock_stage("effect_b", "effect", {"effect_b"}, {"effect_a"})
effect_c = _create_mock_stage("effect_c", "effect", {"effect_c"}, {"effect_b"})
# Display
display = _create_mock_stage("display", "display", {"display"}, {"effect_c"})
for stage in [source, render, effect_a, effect_b, effect_c, display]:
pipeline.add_stage(stage.name, stage, initialize=False)
pipeline._rebuild()
effect_names = [
name for name in pipeline.execution_order if name.startswith("effect_")
]
assert effect_names == ["effect_a", "effect_b", "effect_c"]
def test_pipeline_overlay_executes_after_regular_effects():
"""Overlay stages should execute after all regular effects."""
pipeline = Pipeline()
pipeline.build(auto_inject=False)
effect = _create_mock_stage("effect1", "effect", {"effect1"}, {"render"})
overlay = _create_mock_stage("overlay_test", "overlay", {"overlay"}, {"effect1"})
display = _create_mock_stage("display", "display", {"display"}, {"overlay"})
for stage in [effect, overlay, display]:
pipeline.add_stage(stage.name, stage, initialize=False)
pipeline._rebuild()
names = pipeline.execution_order
idx_effect = names.index("effect1")
idx_overlay = names.index("overlay_test")
idx_display = names.index("display")
assert idx_effect < idx_overlay < idx_display

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"""
Unit tests for engine.display.renderer module.
Tests ANSI parsing and PIL rendering utilities.
"""
import pytest
try:
from PIL import Image
PIL_AVAILABLE = True
except ImportError:
PIL_AVAILABLE = False
from engine.display.renderer import ANSI_COLORS, parse_ansi, render_to_pil
class TestParseANSI:
"""Tests for parse_ansi function."""
def test_plain_text(self):
"""Plain text without ANSI codes returns single token."""
tokens = parse_ansi("Hello World")
assert len(tokens) == 1
assert tokens[0][0] == "Hello World"
# Check default colors
assert tokens[0][1] == (204, 204, 204) # fg
assert tokens[0][2] == (0, 0, 0) # bg
assert tokens[0][3] is False # bold
def test_empty_string(self):
"""Empty string returns single empty token."""
tokens = parse_ansi("")
assert tokens == [("", (204, 204, 204), (0, 0, 0), False)]
def test_reset_code(self):
"""Reset code (ESC[0m) restores defaults."""
tokens = parse_ansi("\x1b[31mRed\x1b[0mNormal")
assert len(tokens) == 2
assert tokens[0][0] == "Red"
# Red fg should be ANSI_COLORS[1]
assert tokens[0][1] == ANSI_COLORS[1]
assert tokens[1][0] == "Normal"
assert tokens[1][1] == (204, 204, 204) # back to default
def test_bold_code(self):
"""Bold code (ESC[1m) sets bold flag."""
tokens = parse_ansi("\x1b[1mBold")
assert tokens[0][3] is True
def test_bold_off_code(self):
"""Bold off (ESC[22m) clears bold."""
tokens = parse_ansi("\x1b[1mBold\x1b[22mNormal")
assert tokens[0][3] is True
assert tokens[1][3] is False
def test_4bit_foreground_colors(self):
"""4-bit foreground colors (30-37, 90-97) work."""
# Test normal red (31)
tokens = parse_ansi("\x1b[31mRed")
assert tokens[0][1] == ANSI_COLORS[1] # color 1 = red
# Test bright cyan (96) - maps to index 14 (bright cyan)
tokens = parse_ansi("\x1b[96mCyan")
assert tokens[0][1] == ANSI_COLORS[14] # bright cyan
def test_4bit_background_colors(self):
"""4-bit background colors (40-47, 100-107) work."""
# Green bg = 42
tokens = parse_ansi("\x1b[42mText")
assert tokens[0][2] == ANSI_COLORS[2] # color 2 = green
# Bright magenta bg = 105
tokens = parse_ansi("\x1b[105mText")
assert tokens[0][2] == ANSI_COLORS[13] # bright magenta (13)
def test_multiple_ansi_codes_in_sequence(self):
"""Multiple codes in one escape sequence are parsed."""
tokens = parse_ansi("\x1b[1;31;42mBold Red on Green")
assert tokens[0][0] == "Bold Red on Green"
assert tokens[0][3] is True # bold
assert tokens[0][1] == ANSI_COLORS[1] # red fg
assert tokens[0][2] == ANSI_COLORS[2] # green bg
def test_nested_ansi_sequences(self):
"""Multiple separate ANSI sequences are tokenized correctly."""
text = "\x1b[31mRed\x1b[32mGreen\x1b[0mNormal"
tokens = parse_ansi(text)
assert len(tokens) == 3
assert tokens[0][0] == "Red"
assert tokens[1][0] == "Green"
assert tokens[2][0] == "Normal"
def test_interleaved_text_and_ansi(self):
"""Text before and after ANSI codes is tokenized."""
tokens = parse_ansi("Pre\x1b[31mRedPost")
assert len(tokens) == 2
assert tokens[0][0] == "Pre"
assert tokens[1][0] == "RedPost"
assert tokens[1][1] == ANSI_COLORS[1]
def test_all_standard_4bit_colors(self):
"""All 4-bit color indices (0-15) map to valid RGB."""
for i in range(16):
tokens = parse_ansi(f"\x1b[{i}mX")
# Should be a defined color or default fg
fg = tokens[0][1]
valid = fg in ANSI_COLORS.values() or fg == (204, 204, 204)
assert valid, f"Color {i} produced invalid fg {fg}"
def test_unknown_code_ignored(self):
"""Unknown numeric codes are ignored, keep current style."""
tokens = parse_ansi("\x1b[99mText")
# 99 is not recognized, should keep previous state (defaults)
assert tokens[0][1] == (204, 204, 204)
@pytest.mark.skipif(not PIL_AVAILABLE, reason="PIL not available")
class TestRenderToPIL:
"""Tests for render_to_pil function (requires PIL)."""
def test_renders_plain_text(self):
"""Plain buffer renders as image."""
buffer = ["Hello"]
img = render_to_pil(buffer, width=10, height=1)
assert isinstance(img, Image.Image)
assert img.mode == "RGBA"
def test_renders_with_ansi_colors(self):
"""Buffer with ANSI colors renders correctly."""
buffer = ["\x1b[31mRed\x1b[0mNormal"]
img = render_to_pil(buffer, width=20, height=1)
assert isinstance(img, Image.Image)
def test_multi_line_buffer(self):
"""Multiple lines render with correct height."""
buffer = ["Line1", "Line2", "Line3"]
img = render_to_pil(buffer, width=10, height=3)
# Height should be approximately 3 * cell_height (18-2 padding)
assert img.height > 0
def test_clipping_to_height(self):
"""Buffer longer than height is clipped."""
buffer = ["Line1", "Line2", "Line3", "Line4"]
img = render_to_pil(buffer, width=10, height=2)
# Should only render 2 lines
assert img.height < img.width * 2 # roughly 2 lines tall
def test_cell_dimensions_respected(self):
"""Custom cell_width and cell_height are used."""
buffer = ["Test"]
img = render_to_pil(buffer, width=5, height=1, cell_width=20, cell_height=25)
assert img.width == 5 * 20
assert img.height == 25
def test_font_fallback_on_invalid(self):
"""Invalid font path falls back to default font."""
buffer = ["Test"]
# Should not crash with invalid font path
img = render_to_pil(
buffer, width=5, height=1, font_path="/nonexistent/font.ttf"
)
assert isinstance(img, Image.Image)