The old engine/pipeline/core.py file was removed as part of the Sideline/Mainline split.
All imports that referenced engine.pipeline.core have been updated to use engine.pipeline
which re-exports from sideline.pipeline.core.
This ensures consistency and avoids duplicate DataType enum instances.
- Add PipelineIntrospectionSource that renders live ASCII DAG with metrics
- Add PipelineMetricsSensor exposing pipeline performance as sensor values
- Add PipelineIntrospectionDemo controller with 3-phase animation:
- Phase 1: Toggle effects one at a time (3s each)
- Phase 2: LFO drives intensity default→max→min→default
- Phase 3: All effects with shared LFO (infinite loop)
- Add pipeline-inspect preset
- Add get_frame_times() to Pipeline for sparkline data
- Add tests for new components
- Update mise.toml with pipeline-inspect preset task
- Add DataType properties to SensorStage
- Fix MicSensor import issues (remove conflicting TYPE_CHECKING)
- Add numpy to main dependencies for type hints
- Add Sensor base class with value emission
- Add SensorRegistry for discovery
- Add SensorStage adapter for pipeline
- Add MicSensor (self-contained, no external deps)
- Add OscillatorSensor for testing
- Add sensor param bindings to effects