Commit Graph

8 Commits

Author SHA1 Message Date
8dab57b252 style: Fix linting errors and organize imports 2026-03-23 21:02:27 -07:00
98a5862c74 feat: Implement Sideline plugin system with consistent terminology
This commit implements the Sideline/Mainline split with a clean plugin architecture:

## Core Changes

### Sideline Framework (New Directory)
- Created  directory containing the reusable pipeline framework
- Moved pipeline core, controllers, adapters, and registry to
- Moved display system to
- Moved effects system to
- Created plugin system with security and compatibility management in
- Created preset pack system with ASCII art encoding in
- Added default font (Corptic) to
- Added terminal ANSI constants to

### Mainline Application (Updated)
- Created  for Mainline stage component registration
- Updated  to register Mainline stages at startup
- Updated  as a compatibility shim re-exporting from sideline

### Terminology Consistency
- : Base class for all pipeline components (sources, effects, displays, cameras)
- : Base class for distributable plugin packages (was )
- : Base class for visual effects (was )
- Backward compatibility aliases maintained for existing code

## Key Features
- Plugin discovery via entry points and explicit registration
- Security permissions system for plugins
- Compatibility management with semantic version constraints
- Preset pack system for distributable configurations
- Default font bundled with Sideline (Corptic.otf)

## Testing
- Updated tests to register Mainline stages before discovery
- All StageRegistry tests passing

Note: This is a major refactoring that separates the framework (Sideline) from the application (Mainline), enabling Sideline to be used by other applications.
2026-03-23 20:42:33 -07:00
901717b86b feat(presets): Add upstream-default preset and enhance demo preset
- Add upstream-default preset matching upstream mainline behavior:
  - Terminal display (not pygame)
  - No message overlay
  - Classic effects: noise, fade, glitch, firehose
  - Mixed positioning mode

- Enhance demo preset to showcase sideline features:
  - Hotswappable effects via effect plugins
  - LFO sensor modulation (oscillator sensor)
  - Mixed positioning mode
  - Message overlay with ntfy integration
  - Includes hud effect for visual feedback

- Update all presets to use mixed positioning mode
- Update completion script for --positioning flag

Usage:
  python -m mainline --preset upstream-default --display terminal
  python -m mainline --preset demo --display pygame
2026-03-21 18:16:02 -07:00
860bab6550 fix(pipeline): Use config display value in auto-injection
- Change line 477 in controller.py to use self.config.display or "terminal"
- Previously hardcoded "terminal" ignored config and CLI arguments
- Now auto-injection respects the validated display configuration

fix(app): Add warnings for auto-selected display

- Add warning in pipeline_runner.py when --display not specified
- Add warning in main.py when --pipeline-display not specified
- Both warnings suggest using null display for headless mode

feat(completion): Add bash/zsh/fish completion scripts

- completion/mainline-completion.bash - bash completion
- completion/mainline-completion.zsh - zsh completion
- completion/mainline-completion.fish - fish completion
- Provides completions for --display, --pipeline-source, --pipeline-effects,
  --pipeline-camera, --preset, --theme, --viewport, and other flags
2026-03-21 17:05:03 -07:00
4816ee6da8 fix(main): Add render stage for non-headline sources 2026-03-20 03:40:15 -07:00
7eaa441574 feat: Add fast startup fetch and background caching
- Add  for quick startup using first N feeds
- Add background thread for full fetch and caching
- Update  to use fast fetch
- Update docs and skills
2026-03-19 22:38:55 -07:00
238bac1bb2 feat: Complete pipeline hot-rebuild implementation with acceptance tests
- Implements pipeline hot-rebuild with state preservation (issue #43)
- Adds auto-injection of MVP stages for missing capabilities
- Adds radial camera mode for polar coordinate scanning
- Adds afterimage and motionblur effects using framebuffer history
- Adds comprehensive acceptance tests for camera modes and pipeline rebuild
- Updates presets.toml with new effect configurations

Related to: #35 (Pipeline Mutation API epic)
Closes: #43, #44, #45
2026-03-19 03:34:06 -07:00
c57617bb3d fix(performance): use simple height estimation instead of PIL rendering
- Replace estimate_block_height (PIL-based) with estimate_simple_height (word wrap)
- Update viewport filter tests to match new height-based filtering (~4 items vs 24)
- Fix CI task duplication in mise.toml (remove redundant depends)

Closes #38
Closes #36
2026-03-18 22:33:36 -07:00