Commit Graph

4 Commits

Author SHA1 Message Date
ff08b1d6f5 feat: Complete Pipeline Mutation API implementation
- Add can_hot_swap() function to Pipeline class
- Add cleanup_stage() method to Pipeline class
- Fix remove_stage() to rebuild execution order after removal
- Extend ui_panel.execute_command() with docstrings for mutation commands
- Update WebSocket handler to support pipeline mutation commands
- Add _handle_pipeline_mutation() function for command routing
- Add comprehensive integration tests in test_pipeline_mutation_commands.py
- Update AGENTS.md with mutation API documentation

Issue: #35 (Pipeline Mutation API)
Acceptance criteria met:
-  can_hot_swap() checker for stage compatibility
-  cleanup_stage() cleans up specific stages
-  remove_stage_safe() rebuilds execution order (via remove_stage)
-  Unit tests for all operations
-  Integration with WebSocket commands
-  Documentation in AGENTS.md
2026-03-19 04:33:00 -07:00
238bac1bb2 feat: Complete pipeline hot-rebuild implementation with acceptance tests
- Implements pipeline hot-rebuild with state preservation (issue #43)
- Adds auto-injection of MVP stages for missing capabilities
- Adds radial camera mode for polar coordinate scanning
- Adds afterimage and motionblur effects using framebuffer history
- Adds comprehensive acceptance tests for camera modes and pipeline rebuild
- Updates presets.toml with new effect configurations

Related to: #35 (Pipeline Mutation API epic)
Closes: #43, #44, #45
2026-03-19 03:34:06 -07:00
14d622f0d6 Implement pipeline hot-rebuild with state preservation
- Add save_state/restore_state methods to CameraStage
- Add save_state/restore_state methods to DisplayStage
- Extend Pipeline._copy_stage_state() to preserve camera/display state
- Add save_state/restore_state methods to UIPanel for UI state preservation
- Update pipeline_runner to preserve UI state across preset changes

Camera state preserved:
- Position (x, y)
- Mode (feed, scroll, horizontal, etc.)
- Speed, zoom, canvas dimensions
- Internal timing state

Display state preserved:
- Initialization status
- Dimensions
- Reuse flag for display reinitialization

UI Panel state preserved:
- Stage enabled/disabled status
- Parameter values
- Selected stage and focused parameter
- Scroll position

This enables manual/event-driven rebuilds when inlet-outlet connections change,
while preserving all relevant state across pipeline mutations.
2026-03-18 23:30:24 -07:00
c57617bb3d fix(performance): use simple height estimation instead of PIL rendering
- Replace estimate_block_height (PIL-based) with estimate_simple_height (word wrap)
- Update viewport filter tests to match new height-based filtering (~4 items vs 24)
- Fix CI task duplication in mise.toml (remove redundant depends)

Closes #38
Closes #36
2026-03-18 22:33:36 -07:00