feat(integration): Complete feature rewrite with pipeline architecture, effects system, and display improvements

Major changes:
- Pipeline architecture with capability-based dependency resolution
- Effects plugin system with performance monitoring
- Display abstraction with multiple backends (terminal, null, websocket)
- Camera system for viewport scrolling
- Sensor framework for real-time input
- Command-and-control system via ntfy
- WebSocket display backend for browser clients
- Comprehensive test suite and documentation

Issue #48: ADR for preset scripting language included

This commit consolidates 110 individual commits into a single
feature integration that can be reviewed and tested before
further refinement.
This commit is contained in:
2026-03-20 04:41:23 -07:00
parent 42aa6f16cc
commit ef98add0c5
179 changed files with 27649 additions and 6552 deletions

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presets.toml Normal file
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# Mainline Presets Configuration
# Human- and machine-readable preset definitions
#
# Format: TOML
# Usage: mainline --preset <name>
#
# Built-in presets can be overridden by user presets in:
# - ~/.config/mainline/presets.toml
# - ./presets.toml (local override)
# ============================================
# TEST PRESETS (for CI and development)
# ============================================
[presets.test-basic]
description = "Test: Basic pipeline with no effects"
source = "empty"
display = "null"
camera = "feed"
effects = []
viewport_width = 100 # Custom size for testing
viewport_height = 30
[presets.test-border]
description = "Test: Single item with border effect"
source = "empty"
display = "null"
camera = "feed"
effects = ["border"]
viewport_width = 80
viewport_height = 24
[presets.test-scroll-camera]
description = "Test: Scrolling camera movement"
source = "empty"
display = "null"
camera = "scroll"
effects = []
camera_speed = 0.5
viewport_width = 80
viewport_height = 24
# ============================================
# DEMO PRESETS (for demonstration and exploration)
# ============================================
[presets.demo-base]
description = "Demo: Base preset for effect hot-swapping"
source = "headlines"
display = "terminal"
camera = "feed"
effects = [] # Demo script will add/remove effects dynamically
camera_speed = 0.1
viewport_width = 80
viewport_height = 24
[presets.demo-pygame]
description = "Demo: Pygame display version"
source = "headlines"
display = "pygame"
camera = "feed"
effects = [] # Demo script will add/remove effects dynamically
camera_speed = 0.1
viewport_width = 80
viewport_height = 24
[presets.demo-camera-showcase]
description = "Demo: Camera mode showcase"
source = "headlines"
display = "terminal"
camera = "feed"
effects = [] # Demo script will cycle through camera modes
camera_speed = 0.5
viewport_width = 80
viewport_height = 24
# ============================================
# SENSOR CONFIGURATION
# ============================================
[sensors.mic]
enabled = false
threshold_db = 50.0
[sensors.oscillator]
enabled = true # Enable for demo script gentle oscillation
waveform = "sine"
frequency = 0.05 # ~20 second cycle (gentle)
amplitude = 0.5 # 50% modulation
# ============================================
# EFFECT CONFIGURATIONS
# ============================================
[effect_configs.noise]
enabled = true
intensity = 1.0
[effect_configs.fade]
enabled = true
intensity = 1.0
[effect_configs.glitch]
enabled = true
intensity = 0.5
[effect_configs.firehose]
enabled = true
intensity = 1.0
[effect_configs.hud]
enabled = true
intensity = 1.0
[effect_configs.tint]
enabled = true
intensity = 1.0
[effect_configs.border]
enabled = true
intensity = 1.0
[effect_configs.crop]
enabled = true
intensity = 1.0