forked from genewildish/Mainline
feat(integration): Complete feature rewrite with pipeline architecture, effects system, and display improvements
Major changes: - Pipeline architecture with capability-based dependency resolution - Effects plugin system with performance monitoring - Display abstraction with multiple backends (terminal, null, websocket) - Camera system for viewport scrolling - Sensor framework for real-time input - Command-and-control system via ntfy - WebSocket display backend for browser clients - Comprehensive test suite and documentation Issue #48: ADR for preset scripting language included This commit consolidates 110 individual commits into a single feature integration that can be reviewed and tested before further refinement.
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105
engine/effects/plugins/border.py
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105
engine/effects/plugins/border.py
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from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
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class BorderEffect(EffectPlugin):
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"""Simple border effect for terminal display.
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Draws a border around the buffer and optionally displays
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performance metrics in the border corners.
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Internally crops to display dimensions to ensure border fits.
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"""
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name = "border"
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config = EffectConfig(enabled=True, intensity=1.0)
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def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
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if not buf:
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return buf
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# Get actual display dimensions from context
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display_w = ctx.terminal_width
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display_h = ctx.terminal_height
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# If dimensions are reasonable, crop first - use slightly smaller to ensure fit
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if display_w >= 10 and display_h >= 3:
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# Subtract 2 for border characters (left and right)
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crop_w = display_w - 2
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crop_h = display_h - 2
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buf = self._crop_to_size(buf, crop_w, crop_h)
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w = display_w
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h = display_h
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else:
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# Use buffer dimensions
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h = len(buf)
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w = max(len(line) for line in buf) if buf else 0
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if w < 3 or h < 3:
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return buf
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inner_w = w - 2
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# Get metrics from context
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fps = 0.0
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frame_time = 0.0
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metrics = ctx.get_state("metrics")
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if metrics:
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avg_ms = metrics.get("avg_ms")
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frame_count = metrics.get("frame_count", 0)
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if avg_ms and frame_count > 0:
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fps = 1000.0 / avg_ms
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frame_time = avg_ms
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# Build borders
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# Top border: ┌────────────────────┐ or with FPS
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if fps > 0:
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fps_str = f" FPS:{fps:.0f}"
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if len(fps_str) < inner_w:
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right_len = inner_w - len(fps_str)
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top_border = "┌" + "─" * right_len + fps_str + "┐"
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else:
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top_border = "┌" + "─" * inner_w + "┐"
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else:
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top_border = "┌" + "─" * inner_w + "┐"
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# Bottom border: └────────────────────┘ or with frame time
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if frame_time > 0:
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ft_str = f" {frame_time:.1f}ms"
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if len(ft_str) < inner_w:
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right_len = inner_w - len(ft_str)
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bottom_border = "└" + "─" * right_len + ft_str + "┘"
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else:
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bottom_border = "└" + "─" * inner_w + "┘"
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else:
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bottom_border = "└" + "─" * inner_w + "┘"
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# Build result with left/right borders
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result = [top_border]
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for line in buf[: h - 2]:
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if len(line) >= inner_w:
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result.append("│" + line[:inner_w] + "│")
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else:
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result.append("│" + line + " " * (inner_w - len(line)) + "│")
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result.append(bottom_border)
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return result
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def _crop_to_size(self, buf: list[str], w: int, h: int) -> list[str]:
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"""Crop buffer to fit within w x h."""
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result = []
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for i in range(min(h, len(buf))):
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line = buf[i]
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if len(line) > w:
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result.append(line[:w])
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else:
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result.append(line + " " * (w - len(line)))
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# Pad with empty lines if needed (for border)
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while len(result) < h:
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result.append(" " * w)
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return result
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def configure(self, config: EffectConfig) -> None:
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self.config = config
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