feat(integration): Complete feature rewrite with pipeline architecture, effects system, and display improvements

Major changes:
- Pipeline architecture with capability-based dependency resolution
- Effects plugin system with performance monitoring
- Display abstraction with multiple backends (terminal, null, websocket)
- Camera system for viewport scrolling
- Sensor framework for real-time input
- Command-and-control system via ntfy
- WebSocket display backend for browser clients
- Comprehensive test suite and documentation

Issue #48: ADR for preset scripting language included

This commit consolidates 110 individual commits into a single
feature integration that can be reviewed and tested before
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# ADR: Preset Scripting Language for Mainline
## Status: Draft
## Context
We need to evaluate whether to add a scripting language for authoring presets in Mainline, replacing or augmenting the current TOML-based preset system. The goals are:
1. **Expressiveness**: More powerful than TOML for describing dynamic, procedural, or dataflow-based presets
2. **Live coding**: Support hot-reloading of presets during runtime (like TidalCycles or Sonic Pi)
3. **Testing**: Include assertion language to package tests alongside presets
4. **Toolchain**: Consider packaging and build processes
### Current State
The current preset system uses TOML files (`presets.toml`) with a simple structure:
```toml
[presets.demo-base]
description = "Demo: Base preset for effect hot-swapping"
source = "headlines"
display = "terminal"
camera = "feed"
effects = [] # Demo script will add/remove effects dynamically
camera_speed = 0.1
viewport_width = 80
viewport_height = 24
```
This is declarative and static. It cannot express:
- Conditional logic based on runtime state
- Dataflow between pipeline stages
- Procedural generation of stage configurations
- Assertions or validation of preset behavior
### Problems with TOML
- No way to express dependencies between effects or stages
- Cannot describe temporal/animated behavior
- No support for sensor bindings or parametric animations
- Static configuration cannot adapt to runtime conditions
- No built-in testing/assertion mechanism
## Approaches
### 1. Visual Dataflow Language (PureData-style)
Inspired by Pure Data (Pd), Max/MSP, and TouchDesigner:
**Pros:**
- Intuitive for creative coding and live performance
- Strong model for real-time parameter modulation
- Matches the "patcher" paradigm already seen in pipeline architecture
- Rich ecosystem of visual programming tools
**Cons:**
- Complex to implement from scratch
- Requires dedicated GUI editor
- Harder to version control (binary/graph formats)
- Mermaid diagrams alone aren't sufficient for this
**Tools to explore:**
- libpd (Pure Data bindings for other languages)
- Node-based frameworks (node-red, various DSP tools)
- TouchDesigner-like approaches
### 2. Textual DSL (TidalCycles-style)
Domain-specific language focused on pattern transformation:
**Pros:**
- Lightweight, fast iteration
- Easy to version control (text files)
- Can express complex patterns with minimal syntax
- Proven in livecoding community
**Cons:**
- Learning curve for non-programmers
- Less visual than PureData approach
**Example (hypothetical):**
```
preset my-show {
source: headlines
every 8s {
effect noise: intensity = (0.5 <-> 1.0)
}
on mic.level > 0.7 {
effect glitch: intensity += 0.2
}
}
```
### 3. Embed Existing Language
Embed Lua, Python, or JavaScript:
**Pros:**
- Full power of general-purpose language
- Existing tooling, testing frameworks
- Easy to integrate (many embeddable interpreters)
**Cons:**
- Security concerns with running user code
- May be overkill for simple presets
- Testing/assertion system must be built on top
**Tools:**
- Lua (lightweight, fast)
- Python (rich ecosystem, but heavier)
- QuickJS (small, embeddable JS)
### 4. Hybrid Approach
Visual editor generates textual DSL that compiles to Python:
**Pros:**
- Best of both worlds
- Can start with simple DSL and add editor later
**Cons:**
- More complex initial implementation
## Requirements Analysis
### Must Have
- [ ] Express pipeline stage configurations (source, effects, camera, display)
- [ ] Support parameter bindings to sensors
- [ ] Hot-reloading during runtime
- [ ] Integration with existing Pipeline architecture
### Should Have
- [ ] Basic assertion language for testing
- [ ] Ability to define custom abstractions/modules
- [ ] Version control friendly (text-based)
### Could Have
- [ ] Visual node-based editor
- [ ] Real-time visualization of dataflow
- [ ] MIDI/OSC support for external controllers
## User Stories (Proposed)
### Spike Stories (Investigation)
**Story 1: Evaluate DSL Parsing Tools**
> As a developer, I want to understand the available Python DSL parsing libraries (Lark, parsy, pyparsing) so that I can choose the right tool for implementing a preset DSL.
>
> **Acceptance**: Document pros/cons of 3+ parsing libraries with small proof-of-concept experiments
**Story 2: Research Livecoding Languages**
> As a developer, I want to understand how TidalCycles, Sonic Pi, and PureData handle hot-reloading and pattern generation so that I can apply similar techniques to Mainline.
>
> **Acceptance**: Document key architectural patterns from 2+ livecoding systems
**Story 3: Prototype Textual DSL**
> As a preset author, I want to write presets in a simple textual DSL that supports basic conditionals and sensor bindings.
>
> **Acceptance**: Create a prototype DSL that can parse a sample preset and convert to PipelineConfig
**Story 4: Investigate Assertion/Testing Approaches**
> As a quality engineer, I want to include assertions with presets so that preset behavior can be validated automatically.
>
> **Acceptance**: Survey testing patterns in livecoding and propose assertion syntax
### Implementation Stories (Future)
**Story 5: Implement Core DSL Parser**
> As a preset author, I want to write presets in a textual DSL that supports sensors, conditionals, and parameter bindings.
>
> **Acceptance**: DSL parser handles the core syntax, produces valid PipelineConfig
**Story 6: Hot-Reload System**
> As a performer, I want to edit preset files and see changes reflected in real-time without restarting.
>
> **Acceptance**: File watcher + pipeline mutation API integration works
**Story 7: Assertion Language**
> As a preset author, I want to include assertions that validate sensor values or pipeline state.
>
> **Acceptance**: Assertions can run as part of preset execution and report pass/fail
**Story 8: Toolchain/Packaging**
> As a preset distributor, I want to package presets with dependencies for easy sharing.
>
> **Acceptance**: Can create, build, and install a preset package
## Decision
**Recommend: Start with textual DSL approach (Option 2/4)**
Rationale:
- Lowest barrier to entry (text files, version control)
- Can evolve to hybrid later if visual editor is needed
- Strong precedents in livecoding community (TidalCycles, Sonic Pi)
- Enables hot-reloading naturally
- Assertion language can be part of the DSL syntax
**Not recommending Mermaid**: Mermaid is excellent for documentation and visualization, but it's a diagramming tool, not a programming language. It cannot express the logic, conditionals, and sensor bindings we need.
## Next Steps
1. Execute Spike Stories 1-4 to reduce uncertainty
2. Create minimal viable DSL syntax
3. Prototype hot-reloading with existing preset system
4. Evaluate whether visual editor adds sufficient value to warrant complexity
## References
- Pure Data: https://puredata.info/
- TidalCycles: https://tidalcycles.org/
- Sonic Pi: https://sonic-pi.net/
- Lark parser: https://lark-parser.readthedocs.io/
- Mainline Pipeline Architecture: `engine/pipeline/`
- Current Presets: `presets.toml`