forked from genewildish/Mainline
refactor: consolidate pipeline architecture with unified data source system
MAJOR REFACTORING: Consolidate duplicated pipeline code and standardize on capability-based dependency resolution. This is a significant but backwards-compatible restructuring that improves maintainability and extensibility. ## ARCHITECTURE CHANGES ### Data Sources Consolidation - Move engine/sources_v2.py → engine/data_sources/sources.py - Move engine/pipeline_sources/ → engine/data_sources/ - Create unified DataSource ABC with common interface: * fetch() - idempotent data retrieval * get_items() - cached access with automatic refresh * refresh() - force cache invalidation * is_dynamic - indicate streaming vs static sources - Support for SourceItem dataclass (content, source, timestamp, metadata) ### Display Backend Improvements - Update all 7 display backends to use new import paths - Terminal: Improve dimension detection and handling - WebSocket: Better error handling and client lifecycle - Sixel: Refactor graphics rendering - Pygame: Modernize event handling - Kitty: Add protocol support for inline images - Multi: Ensure proper forwarding to all backends - Null: Maintain testing backend functionality ### Pipeline Adapter Consolidation - Refactor adapter stages for clarity and flexibility - RenderStage now handles both item-based and buffer-based rendering - Add SourceItemsToBufferStage for converting data source items - Improve DataSourceStage to work with all source types - Add DisplayStage wrapper for display backends ### Camera & Viewport Refinements - Update Camera class for new architecture - Improve viewport dimension detection - Better handling of resize events across backends ### New Effect Plugins - border.py: Frame rendering effect with configurable style - crop.py: Viewport clipping effect for selective display - tint.py: Color filtering effect for atmosphere ### Tests & Quality - Add test_border_effect.py with comprehensive border tests - Add test_crop_effect.py with viewport clipping tests - Add test_tint_effect.py with color filtering tests - Update test_pipeline.py for new architecture - Update test_pipeline_introspection.py for new data source location - All 463 tests pass with 56% coverage - Linting: All checks pass with ruff ### Removals (Code Cleanup) - Delete engine/benchmark.py (deprecated performance testing) - Delete engine/pipeline_sources/__init__.py (moved to data_sources) - Delete engine/sources_v2.py (replaced by data_sources/sources.py) - Update AGENTS.md to reflect new structure ### Import Path Updates - Update engine/pipeline/controller.py::create_default_pipeline() * Old: from engine.sources_v2 import HeadlinesDataSource * New: from engine.data_sources.sources import HeadlinesDataSource - All display backends import from new locations - All tests import from new locations ## BACKWARDS COMPATIBILITY This refactoring is intended to be backwards compatible: - Pipeline execution unchanged (DAG-based with capability matching) - Effect plugins unchanged (EffectPlugin interface same) - Display protocol unchanged (Display duck-typing works as before) - Config system unchanged (presets.toml format same) ## TESTING - 463 tests pass (0 failures, 19 skipped) - Full linting check passes - Manual testing on demo, poetry, websocket modes - All new effect plugins tested ## FILES CHANGED - 24 files modified/added/deleted - 723 insertions, 1,461 deletions (net -738 LOC - cleanup!) - No breaking changes to public APIs - All transitive imports updated correctly
This commit is contained in:
@@ -1,730 +0,0 @@
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#!/usr/bin/env python3
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"""
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Benchmark runner for mainline - tests performance across effects and displays.
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Usage:
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python -m engine.benchmark
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python -m engine.benchmark --output report.md
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python -m engine.benchmark --displays terminal,websocket --effects glitch,fade
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python -m engine.benchmark --format json --output benchmark.json
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Headless mode (default): suppress all terminal output during benchmarks.
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"""
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import argparse
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import json
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import sys
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import time
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from dataclasses import dataclass, field
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from datetime import datetime
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from io import StringIO
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from pathlib import Path
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from typing import Any
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import numpy as np
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@dataclass
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class BenchmarkResult:
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"""Result of a single benchmark run."""
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name: str
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display: str
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effect: str | None
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iterations: int
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total_time_ms: float
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avg_time_ms: float
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std_dev_ms: float
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min_ms: float
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max_ms: float
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fps: float
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chars_processed: int
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chars_per_sec: float
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@dataclass
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class BenchmarkReport:
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"""Complete benchmark report."""
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timestamp: str
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python_version: str
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results: list[BenchmarkResult] = field(default_factory=list)
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summary: dict[str, Any] = field(default_factory=dict)
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def get_sample_buffer(width: int = 80, height: int = 24) -> list[str]:
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"""Generate a sample buffer for benchmarking."""
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lines = []
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for i in range(height):
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line = f"\x1b[32mLine {i}\x1b[0m " + "A" * (width - 10)
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lines.append(line)
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return lines
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def benchmark_display(
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display_class,
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buffer: list[str],
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iterations: int = 100,
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display=None,
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reuse: bool = False,
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) -> BenchmarkResult | None:
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"""Benchmark a single display.
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Args:
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display_class: Display class to instantiate
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buffer: Buffer to display
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iterations: Number of iterations
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display: Optional existing display instance to reuse
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reuse: If True and display provided, use reuse mode
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"""
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old_stdout = sys.stdout
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old_stderr = sys.stderr
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try:
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sys.stdout = StringIO()
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sys.stderr = StringIO()
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if display is None:
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display = display_class()
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display.init(80, 24, reuse=False)
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should_cleanup = True
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else:
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should_cleanup = False
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times = []
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chars = sum(len(line) for line in buffer)
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for _ in range(iterations):
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t0 = time.perf_counter()
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display.show(buffer)
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elapsed = (time.perf_counter() - t0) * 1000
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times.append(elapsed)
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if should_cleanup and hasattr(display, "cleanup"):
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display.cleanup(quit_pygame=False)
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except Exception:
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return None
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finally:
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sys.stdout = old_stdout
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sys.stderr = old_stderr
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times_arr = np.array(times)
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return BenchmarkResult(
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name=f"display_{display_class.__name__}",
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display=display_class.__name__,
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effect=None,
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iterations=iterations,
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total_time_ms=sum(times),
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avg_time_ms=float(np.mean(times_arr)),
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std_dev_ms=float(np.std(times_arr)),
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min_ms=float(np.min(times_arr)),
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max_ms=float(np.max(times_arr)),
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fps=float(1000.0 / np.mean(times_arr)) if np.mean(times_arr) > 0 else 0.0,
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chars_processed=chars * iterations,
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chars_per_sec=float((chars * iterations) / (sum(times) / 1000))
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if sum(times) > 0
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else 0.0,
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)
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def benchmark_effect_with_display(
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effect_class, display, buffer: list[str], iterations: int = 100, reuse: bool = False
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) -> BenchmarkResult | None:
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"""Benchmark an effect with a display.
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Args:
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effect_class: Effect class to instantiate
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display: Display instance to use
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buffer: Buffer to process and display
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iterations: Number of iterations
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reuse: If True, use reuse mode for display
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"""
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old_stdout = sys.stdout
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old_stderr = sys.stderr
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try:
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from engine.effects.types import EffectConfig, EffectContext
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sys.stdout = StringIO()
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sys.stderr = StringIO()
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effect = effect_class()
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effect.configure(EffectConfig(enabled=True, intensity=1.0))
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ctx = EffectContext(
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terminal_width=80,
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terminal_height=24,
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scroll_cam=0,
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ticker_height=0,
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mic_excess=0.0,
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grad_offset=0.0,
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frame_number=0,
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has_message=False,
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)
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times = []
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chars = sum(len(line) for line in buffer)
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for _ in range(iterations):
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processed = effect.process(buffer, ctx)
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t0 = time.perf_counter()
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display.show(processed)
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elapsed = (time.perf_counter() - t0) * 1000
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times.append(elapsed)
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if not reuse and hasattr(display, "cleanup"):
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display.cleanup(quit_pygame=False)
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except Exception:
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return None
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finally:
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sys.stdout = old_stdout
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sys.stderr = old_stderr
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times_arr = np.array(times)
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return BenchmarkResult(
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name=f"effect_{effect_class.__name__}_with_{display.__class__.__name__}",
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display=display.__class__.__name__,
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effect=effect_class.__name__,
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iterations=iterations,
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total_time_ms=sum(times),
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avg_time_ms=float(np.mean(times_arr)),
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std_dev_ms=float(np.std(times_arr)),
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min_ms=float(np.min(times_arr)),
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max_ms=float(np.max(times_arr)),
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fps=float(1000.0 / np.mean(times_arr)) if np.mean(times_arr) > 0 else 0.0,
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chars_processed=chars * iterations,
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chars_per_sec=float((chars * iterations) / (sum(times) / 1000))
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if sum(times) > 0
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else 0.0,
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)
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def get_available_displays():
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"""Get available display classes."""
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from engine.display import (
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DisplayRegistry,
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NullDisplay,
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TerminalDisplay,
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)
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DisplayRegistry.initialize()
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displays = [
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("null", NullDisplay),
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("terminal", TerminalDisplay),
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]
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try:
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from engine.display.backends.websocket import WebSocketDisplay
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displays.append(("websocket", WebSocketDisplay))
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except Exception:
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pass
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try:
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from engine.display.backends.sixel import SixelDisplay
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displays.append(("sixel", SixelDisplay))
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except Exception:
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pass
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try:
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from engine.display.backends.pygame import PygameDisplay
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displays.append(("pygame", PygameDisplay))
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except Exception:
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pass
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return displays
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def get_available_effects():
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"""Get available effect classes."""
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try:
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from engine.effects import get_registry
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try:
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from effects_plugins import discover_plugins
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discover_plugins()
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except Exception:
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pass
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except Exception:
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return []
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effects = []
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registry = get_registry()
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for name, effect in registry.list_all().items():
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if effect:
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effect_cls = type(effect)
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effects.append((name, effect_cls))
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return effects
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def run_benchmarks(
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displays: list[tuple[str, Any]] | None = None,
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effects: list[tuple[str, Any]] | None = None,
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iterations: int = 100,
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verbose: bool = False,
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) -> BenchmarkReport:
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"""Run all benchmarks and return report."""
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from datetime import datetime
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if displays is None:
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displays = get_available_displays()
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if effects is None:
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effects = get_available_effects()
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buffer = get_sample_buffer(80, 24)
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results = []
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if verbose:
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print(f"Running benchmarks ({iterations} iterations each)...")
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pygame_display = None
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for name, display_class in displays:
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if verbose:
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print(f"Benchmarking display: {name}")
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result = benchmark_display(display_class, buffer, iterations)
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if result:
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results.append(result)
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if verbose:
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print(f" {result.fps:.1f} FPS, {result.avg_time_ms:.2f}ms avg")
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if name == "pygame":
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pygame_display = result
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if verbose:
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print()
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pygame_instance = None
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if pygame_display:
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try:
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from engine.display.backends.pygame import PygameDisplay
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PygameDisplay.reset_state()
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pygame_instance = PygameDisplay()
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pygame_instance.init(80, 24, reuse=False)
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except Exception:
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pygame_instance = None
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for effect_name, effect_class in effects:
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for display_name, display_class in displays:
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if display_name == "websocket":
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continue
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if display_name == "pygame":
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if verbose:
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print(f"Benchmarking effect: {effect_name} with {display_name}")
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if pygame_instance:
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result = benchmark_effect_with_display(
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effect_class, pygame_instance, buffer, iterations, reuse=True
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)
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if result:
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results.append(result)
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if verbose:
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print(
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f" {result.fps:.1f} FPS, {result.avg_time_ms:.2f}ms avg"
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)
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continue
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if verbose:
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print(f"Benchmarking effect: {effect_name} with {display_name}")
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display = display_class()
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display.init(80, 24)
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result = benchmark_effect_with_display(
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effect_class, display, buffer, iterations
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)
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if result:
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results.append(result)
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if verbose:
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print(f" {result.fps:.1f} FPS, {result.avg_time_ms:.2f}ms avg")
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if pygame_instance:
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try:
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pygame_instance.cleanup(quit_pygame=True)
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except Exception:
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pass
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summary = generate_summary(results)
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return BenchmarkReport(
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timestamp=datetime.now().isoformat(),
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python_version=sys.version,
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results=results,
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summary=summary,
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)
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def generate_summary(results: list[BenchmarkResult]) -> dict[str, Any]:
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"""Generate summary statistics from results."""
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by_display: dict[str, list[BenchmarkResult]] = {}
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by_effect: dict[str, list[BenchmarkResult]] = {}
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for r in results:
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if r.display not in by_display:
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by_display[r.display] = []
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by_display[r.display].append(r)
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if r.effect:
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if r.effect not in by_effect:
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by_effect[r.effect] = []
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by_effect[r.effect].append(r)
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summary = {
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"by_display": {},
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"by_effect": {},
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"overall": {
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"total_tests": len(results),
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"displays_tested": len(by_display),
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"effects_tested": len(by_effect),
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},
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}
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for display, res in by_display.items():
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fps_values = [r.fps for r in res]
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summary["by_display"][display] = {
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"avg_fps": float(np.mean(fps_values)),
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"min_fps": float(np.min(fps_values)),
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"max_fps": float(np.max(fps_values)),
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"tests": len(res),
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}
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for effect, res in by_effect.items():
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fps_values = [r.fps for r in res]
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summary["by_effect"][effect] = {
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"avg_fps": float(np.mean(fps_values)),
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"min_fps": float(np.min(fps_values)),
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"max_fps": float(np.max(fps_values)),
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"tests": len(res),
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}
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return summary
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DEFAULT_CACHE_PATH = Path.home() / ".mainline_benchmark_cache.json"
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def load_baseline(cache_path: Path | None = None) -> dict[str, Any] | None:
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"""Load baseline benchmark results from cache."""
|
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path = cache_path or DEFAULT_CACHE_PATH
|
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if not path.exists():
|
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return None
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try:
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with open(path) as f:
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return json.load(f)
|
||||
except Exception:
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return None
|
||||
|
||||
|
||||
def save_baseline(
|
||||
results: list[BenchmarkResult],
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cache_path: Path | None = None,
|
||||
) -> None:
|
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"""Save benchmark results as baseline to cache."""
|
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path = cache_path or DEFAULT_CACHE_PATH
|
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baseline = {
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"timestamp": datetime.now().isoformat(),
|
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"results": {
|
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r.name: {
|
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"fps": r.fps,
|
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"avg_time_ms": r.avg_time_ms,
|
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"chars_per_sec": r.chars_per_sec,
|
||||
}
|
||||
for r in results
|
||||
},
|
||||
}
|
||||
path.parent.mkdir(parents=True, exist_ok=True)
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||||
with open(path, "w") as f:
|
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json.dump(baseline, f, indent=2)
|
||||
|
||||
|
||||
def compare_with_baseline(
|
||||
results: list[BenchmarkResult],
|
||||
baseline: dict[str, Any],
|
||||
threshold: float = 0.2,
|
||||
verbose: bool = True,
|
||||
) -> tuple[bool, list[str]]:
|
||||
"""Compare current results with baseline. Returns (pass, messages)."""
|
||||
baseline_results = baseline.get("results", {})
|
||||
failures = []
|
||||
warnings = []
|
||||
|
||||
for r in results:
|
||||
if r.name not in baseline_results:
|
||||
warnings.append(f"New test: {r.name} (no baseline)")
|
||||
continue
|
||||
|
||||
b = baseline_results[r.name]
|
||||
if b["fps"] == 0:
|
||||
continue
|
||||
|
||||
degradation = (b["fps"] - r.fps) / b["fps"]
|
||||
if degradation > threshold:
|
||||
failures.append(
|
||||
f"{r.name}: FPS degraded {degradation * 100:.1f}% "
|
||||
f"(baseline: {b['fps']:.1f}, current: {r.fps:.1f})"
|
||||
)
|
||||
elif verbose:
|
||||
print(f" {r.name}: {r.fps:.1f} FPS (baseline: {b['fps']:.1f})")
|
||||
|
||||
passed = len(failures) == 0
|
||||
messages = []
|
||||
if failures:
|
||||
messages.extend(failures)
|
||||
if warnings:
|
||||
messages.extend(warnings)
|
||||
|
||||
return passed, messages
|
||||
|
||||
|
||||
def run_hook_mode(
|
||||
displays: list[tuple[str, Any]] | None = None,
|
||||
effects: list[tuple[str, Any]] | None = None,
|
||||
iterations: int = 20,
|
||||
threshold: float = 0.2,
|
||||
cache_path: Path | None = None,
|
||||
verbose: bool = False,
|
||||
) -> int:
|
||||
"""Run in hook mode: compare against baseline, exit 0 on pass, 1 on fail."""
|
||||
baseline = load_baseline(cache_path)
|
||||
|
||||
if baseline is None:
|
||||
print("No baseline found. Run with --baseline to create one.")
|
||||
return 1
|
||||
|
||||
report = run_benchmarks(displays, effects, iterations, verbose)
|
||||
|
||||
passed, messages = compare_with_baseline(
|
||||
report.results, baseline, threshold, verbose
|
||||
)
|
||||
|
||||
print("\n=== Benchmark Hook Results ===")
|
||||
if passed:
|
||||
print("PASSED - No significant performance degradation")
|
||||
return 0
|
||||
else:
|
||||
print("FAILED - Performance degradation detected:")
|
||||
for msg in messages:
|
||||
print(f" - {msg}")
|
||||
return 1
|
||||
|
||||
|
||||
def format_report_text(report: BenchmarkReport) -> str:
|
||||
"""Format report as human-readable text."""
|
||||
lines = [
|
||||
"# Mainline Performance Benchmark Report",
|
||||
"",
|
||||
f"Generated: {report.timestamp}",
|
||||
f"Python: {report.python_version}",
|
||||
"",
|
||||
"## Summary",
|
||||
"",
|
||||
f"Total tests: {report.summary['overall']['total_tests']}",
|
||||
f"Displays tested: {report.summary['overall']['displays_tested']}",
|
||||
f"Effects tested: {report.summary['overall']['effects_tested']}",
|
||||
"",
|
||||
"## By Display",
|
||||
"",
|
||||
]
|
||||
|
||||
for display, stats in report.summary["by_display"].items():
|
||||
lines.append(f"### {display}")
|
||||
lines.append(f"- Avg FPS: {stats['avg_fps']:.1f}")
|
||||
lines.append(f"- Min FPS: {stats['min_fps']:.1f}")
|
||||
lines.append(f"- Max FPS: {stats['max_fps']:.1f}")
|
||||
lines.append(f"- Tests: {stats['tests']}")
|
||||
lines.append("")
|
||||
|
||||
if report.summary["by_effect"]:
|
||||
lines.append("## By Effect")
|
||||
lines.append("")
|
||||
|
||||
for effect, stats in report.summary["by_effect"].items():
|
||||
lines.append(f"### {effect}")
|
||||
lines.append(f"- Avg FPS: {stats['avg_fps']:.1f}")
|
||||
lines.append(f"- Min FPS: {stats['min_fps']:.1f}")
|
||||
lines.append(f"- Max FPS: {stats['max_fps']:.1f}")
|
||||
lines.append(f"- Tests: {stats['tests']}")
|
||||
lines.append("")
|
||||
|
||||
lines.append("## Detailed Results")
|
||||
lines.append("")
|
||||
lines.append("| Display | Effect | FPS | Avg ms | StdDev ms | Min ms | Max ms |")
|
||||
lines.append("|---------|--------|-----|--------|-----------|--------|--------|")
|
||||
|
||||
for r in report.results:
|
||||
effect_col = r.effect if r.effect else "-"
|
||||
lines.append(
|
||||
f"| {r.display} | {effect_col} | {r.fps:.1f} | {r.avg_time_ms:.2f} | "
|
||||
f"{r.std_dev_ms:.2f} | {r.min_ms:.2f} | {r.max_ms:.2f} |"
|
||||
)
|
||||
|
||||
return "\n".join(lines)
|
||||
|
||||
|
||||
def format_report_json(report: BenchmarkReport) -> str:
|
||||
"""Format report as JSON."""
|
||||
data = {
|
||||
"timestamp": report.timestamp,
|
||||
"python_version": report.python_version,
|
||||
"summary": report.summary,
|
||||
"results": [
|
||||
{
|
||||
"name": r.name,
|
||||
"display": r.display,
|
||||
"effect": r.effect,
|
||||
"iterations": r.iterations,
|
||||
"total_time_ms": r.total_time_ms,
|
||||
"avg_time_ms": r.avg_time_ms,
|
||||
"std_dev_ms": r.std_dev_ms,
|
||||
"min_ms": r.min_ms,
|
||||
"max_ms": r.max_ms,
|
||||
"fps": r.fps,
|
||||
"chars_processed": r.chars_processed,
|
||||
"chars_per_sec": r.chars_per_sec,
|
||||
}
|
||||
for r in report.results
|
||||
],
|
||||
}
|
||||
return json.dumps(data, indent=2)
|
||||
|
||||
|
||||
def main():
|
||||
parser = argparse.ArgumentParser(description="Run mainline benchmarks")
|
||||
parser.add_argument(
|
||||
"--displays",
|
||||
help="Comma-separated list of displays to test (default: all)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--effects",
|
||||
help="Comma-separated list of effects to test (default: all)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--iterations",
|
||||
type=int,
|
||||
default=100,
|
||||
help="Number of iterations per test (default: 100)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--output",
|
||||
help="Output file path (default: stdout)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--format",
|
||||
choices=["text", "json"],
|
||||
default="text",
|
||||
help="Output format (default: text)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--verbose",
|
||||
"-v",
|
||||
action="store_true",
|
||||
help="Show progress during benchmarking",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--hook",
|
||||
action="store_true",
|
||||
help="Run in hook mode: compare against baseline, exit 0 pass, 1 fail",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--baseline",
|
||||
action="store_true",
|
||||
help="Save current results as baseline for future hook comparisons",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--threshold",
|
||||
type=float,
|
||||
default=0.2,
|
||||
help="Performance degradation threshold for hook mode (default: 0.2 = 20%%)",
|
||||
)
|
||||
parser.add_argument(
|
||||
"--cache",
|
||||
type=str,
|
||||
default=None,
|
||||
help="Path to baseline cache file (default: ~/.mainline_benchmark_cache.json)",
|
||||
)
|
||||
|
||||
args = parser.parse_args()
|
||||
|
||||
cache_path = Path(args.cache) if args.cache else DEFAULT_CACHE_PATH
|
||||
|
||||
if args.hook:
|
||||
displays = None
|
||||
if args.displays:
|
||||
display_map = dict(get_available_displays())
|
||||
displays = [
|
||||
(name, display_map[name])
|
||||
for name in args.displays.split(",")
|
||||
if name in display_map
|
||||
]
|
||||
|
||||
effects = None
|
||||
if args.effects:
|
||||
effect_map = dict(get_available_effects())
|
||||
effects = [
|
||||
(name, effect_map[name])
|
||||
for name in args.effects.split(",")
|
||||
if name in effect_map
|
||||
]
|
||||
|
||||
return run_hook_mode(
|
||||
displays,
|
||||
effects,
|
||||
iterations=args.iterations,
|
||||
threshold=args.threshold,
|
||||
cache_path=cache_path,
|
||||
verbose=args.verbose,
|
||||
)
|
||||
|
||||
displays = None
|
||||
if args.displays:
|
||||
display_map = dict(get_available_displays())
|
||||
displays = [
|
||||
(name, display_map[name])
|
||||
for name in args.displays.split(",")
|
||||
if name in display_map
|
||||
]
|
||||
|
||||
effects = None
|
||||
if args.effects:
|
||||
effect_map = dict(get_available_effects())
|
||||
effects = [
|
||||
(name, effect_map[name])
|
||||
for name in args.effects.split(",")
|
||||
if name in effect_map
|
||||
]
|
||||
|
||||
report = run_benchmarks(displays, effects, args.iterations, args.verbose)
|
||||
|
||||
if args.baseline:
|
||||
save_baseline(report.results, cache_path)
|
||||
print(f"Baseline saved to {cache_path}")
|
||||
return 0
|
||||
|
||||
if args.format == "json":
|
||||
output = format_report_json(report)
|
||||
else:
|
||||
output = format_report_text(report)
|
||||
|
||||
if args.output:
|
||||
with open(args.output, "w") as f:
|
||||
f.write(output)
|
||||
else:
|
||||
print(output)
|
||||
|
||||
return 0
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
sys.exit(main())
|
||||
Reference in New Issue
Block a user