forked from genewildish/Mainline
feat(effects): add plugin architecture with performance monitoring
This commit is contained in:
42
engine/effects/__init__.py
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42
engine/effects/__init__.py
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@@ -0,0 +1,42 @@
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from engine.effects.chain import EffectChain
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from engine.effects.controller import handle_effects_command, show_effects_menu
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from engine.effects.legacy import (
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fade_line,
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firehose_line,
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glitch_bar,
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next_headline,
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noise,
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vis_trunc,
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)
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from engine.effects.performance import PerformanceMonitor, get_monitor, set_monitor
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from engine.effects.registry import EffectRegistry, get_registry, set_registry
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from engine.effects.types import EffectConfig, EffectContext, PipelineConfig
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def get_effect_chain():
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from engine.layers import get_effect_chain as _chain
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return _chain()
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__all__ = [
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"EffectChain",
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"EffectRegistry",
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"EffectConfig",
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"EffectContext",
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"PipelineConfig",
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"get_registry",
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"set_registry",
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"get_effect_chain",
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"get_monitor",
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"set_monitor",
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"PerformanceMonitor",
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"handle_effects_command",
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"show_effects_menu",
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"fade_line",
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"firehose_line",
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"glitch_bar",
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"noise",
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"next_headline",
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"vis_trunc",
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]
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71
engine/effects/chain.py
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71
engine/effects/chain.py
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@@ -0,0 +1,71 @@
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import time
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from engine.effects.performance import PerformanceMonitor, get_monitor
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from engine.effects.registry import EffectRegistry
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from engine.effects.types import EffectContext
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class EffectChain:
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def __init__(
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self, registry: EffectRegistry, monitor: PerformanceMonitor | None = None
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):
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self._registry = registry
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self._order: list[str] = []
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self._monitor = monitor
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def _get_monitor(self) -> PerformanceMonitor:
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if self._monitor is not None:
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return self._monitor
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return get_monitor()
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def set_order(self, names: list[str]) -> None:
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self._order = list(names)
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def get_order(self) -> list[str]:
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return self._order.copy()
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def add_effect(self, name: str, position: int | None = None) -> bool:
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if name not in self._registry.list_all():
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return False
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if position is None:
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self._order.append(name)
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else:
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self._order.insert(position, name)
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return True
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def remove_effect(self, name: str) -> bool:
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if name in self._order:
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self._order.remove(name)
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return True
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return False
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def reorder(self, new_order: list[str]) -> bool:
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all_plugins = set(self._registry.list_all().keys())
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if not all(name in all_plugins for name in new_order):
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return False
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self._order = list(new_order)
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return True
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def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
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monitor = self._get_monitor()
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frame_number = ctx.frame_number
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monitor.start_frame(frame_number)
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frame_start = time.perf_counter()
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result = list(buf)
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for name in self._order:
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plugin = self._registry.get(name)
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if plugin and plugin.config.enabled:
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chars_in = sum(len(line) for line in result)
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effect_start = time.perf_counter()
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try:
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result = plugin.process(result, ctx)
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except Exception:
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plugin.config.enabled = False
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elapsed = time.perf_counter() - effect_start
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chars_out = sum(len(line) for line in result)
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monitor.record_effect(name, elapsed * 1000, chars_in, chars_out)
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total_elapsed = time.perf_counter() - frame_start
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monitor.end_frame(frame_number, total_elapsed * 1000)
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return result
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144
engine/effects/controller.py
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144
engine/effects/controller.py
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@@ -0,0 +1,144 @@
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from engine.effects.performance import get_monitor
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from engine.effects.registry import get_registry
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_effect_chain_ref = None
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def _get_effect_chain():
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global _effect_chain_ref
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if _effect_chain_ref is not None:
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return _effect_chain_ref
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try:
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from engine.layers import get_effect_chain as _chain
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return _chain()
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except Exception:
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return None
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def set_effect_chain_ref(chain) -> None:
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global _effect_chain_ref
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_effect_chain_ref = chain
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def handle_effects_command(cmd: str) -> str:
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"""Handle /effects command from NTFY message.
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Commands:
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/effects list - list all effects and their status
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/effects <name> on - enable an effect
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/effects <name> off - disable an effect
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/effects <name> intensity <0.0-1.0> - set intensity
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/effects reorder <name1>,<name2>,... - reorder pipeline
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/effects stats - show performance statistics
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"""
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parts = cmd.strip().split()
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if not parts or parts[0] != "/effects":
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return "Unknown command"
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registry = get_registry()
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chain = _get_effect_chain()
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if len(parts) == 1 or parts[1] == "list":
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result = ["Effects:"]
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for name, plugin in registry.list_all().items():
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status = "ON" if plugin.config.enabled else "OFF"
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intensity = plugin.config.intensity
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result.append(f" {name}: {status} (intensity={intensity})")
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if chain:
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result.append(f"Order: {chain.get_order()}")
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return "\n".join(result)
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if parts[1] == "stats":
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return _format_stats()
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if parts[1] == "reorder" and len(parts) >= 3:
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new_order = parts[2].split(",")
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if chain and chain.reorder(new_order):
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return f"Reordered pipeline: {new_order}"
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return "Failed to reorder pipeline"
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if len(parts) < 3:
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return "Usage: /effects <name> on|off|intensity <value>"
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effect_name = parts[1]
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action = parts[2]
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if effect_name not in registry.list_all():
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return f"Unknown effect: {effect_name}"
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if action == "on":
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registry.enable(effect_name)
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return f"Enabled: {effect_name}"
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if action == "off":
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registry.disable(effect_name)
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return f"Disabled: {effect_name}"
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if action == "intensity" and len(parts) >= 4:
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try:
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value = float(parts[3])
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if not 0.0 <= value <= 1.0:
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return "Intensity must be between 0.0 and 1.0"
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plugin = registry.get(effect_name)
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if plugin:
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plugin.config.intensity = value
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return f"Set {effect_name} intensity to {value}"
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except ValueError:
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return "Invalid intensity value"
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return f"Unknown action: {action}"
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def _format_stats() -> str:
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monitor = get_monitor()
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stats = monitor.get_stats()
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if "error" in stats:
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return stats["error"]
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lines = ["Performance Stats:"]
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pipeline = stats["pipeline"]
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lines.append(
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f" Pipeline: avg={pipeline['avg_ms']:.2f}ms min={pipeline['min_ms']:.2f}ms max={pipeline['max_ms']:.2f}ms (over {stats['frame_count']} frames)"
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)
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if stats["effects"]:
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lines.append(" Per-effect (avg ms):")
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for name, effect_stats in stats["effects"].items():
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lines.append(
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f" {name}: avg={effect_stats['avg_ms']:.2f}ms min={effect_stats['min_ms']:.2f}ms max={effect_stats['max_ms']:.2f}ms"
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)
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return "\n".join(lines)
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def show_effects_menu() -> str:
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"""Generate effects menu text for display."""
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registry = get_registry()
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chain = _get_effect_chain()
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lines = [
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"\033[1;38;5;231m=== EFFECTS MENU ===\033[0m",
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"",
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"Effects:",
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]
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for name, plugin in registry.list_all().items():
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status = "ON" if plugin.config.enabled else "OFF"
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intensity = plugin.config.intensity
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lines.append(f" [{status:3}] {name}: intensity={intensity:.2f}")
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if chain:
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lines.append("")
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lines.append(f"Pipeline order: {' -> '.join(chain.get_order())}")
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lines.append("")
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lines.append("Controls:")
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lines.append(" /effects <name> on|off")
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lines.append(" /effects <name> intensity <0.0-1.0>")
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lines.append(" /effects reorder name1,name2,...")
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lines.append("")
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return "\n".join(lines)
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134
engine/effects/legacy.py
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134
engine/effects/legacy.py
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@@ -0,0 +1,134 @@
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"""
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Visual effects: noise, glitch, fade, ANSI-aware truncation, firehose, headline pool.
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Depends on: config, terminal, sources.
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"""
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import random
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from datetime import datetime
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from engine import config
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from engine.sources import FEEDS, POETRY_SOURCES
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from engine.terminal import C_DIM, DIM, G_DIM, G_LO, RST, W_GHOST
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def noise(w):
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d = random.choice([0.15, 0.25, 0.35, 0.12])
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return "".join(
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f"{random.choice([G_LO, G_DIM, C_DIM, W_GHOST])}"
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f"{random.choice(config.GLITCH + config.KATA)}{RST}"
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if random.random() < d
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else " "
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for _ in range(w)
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)
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def glitch_bar(w):
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c = random.choice(["░", "▒", "─", "╌"])
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n = random.randint(3, w // 2)
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o = random.randint(0, w - n)
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return " " * o + f"{G_LO}{DIM}" + c * n + RST
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def fade_line(s, fade):
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"""Dissolve a rendered line by probabilistically dropping characters."""
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if fade >= 1.0:
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return s
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if fade <= 0.0:
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return ""
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result = []
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i = 0
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while i < len(s):
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if s[i] == "\033" and i + 1 < len(s) and s[i + 1] == "[":
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j = i + 2
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while j < len(s) and not s[j].isalpha():
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j += 1
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result.append(s[i : j + 1])
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i = j + 1
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elif s[i] == " ":
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result.append(" ")
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i += 1
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else:
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result.append(s[i] if random.random() < fade else " ")
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i += 1
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return "".join(result)
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def vis_trunc(s, w):
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"""Truncate string to visual width w, skipping ANSI escape codes."""
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result = []
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vw = 0
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i = 0
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while i < len(s):
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if vw >= w:
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break
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if s[i] == "\033" and i + 1 < len(s) and s[i + 1] == "[":
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j = i + 2
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while j < len(s) and not s[j].isalpha():
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j += 1
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result.append(s[i : j + 1])
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i = j + 1
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else:
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result.append(s[i])
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vw += 1
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i += 1
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return "".join(result)
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def next_headline(pool, items, seen):
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"""Pull the next unique headline from pool, refilling as needed."""
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while True:
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if not pool:
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pool.extend(items)
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random.shuffle(pool)
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seen.clear()
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title, src, ts = pool.pop()
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sig = title.lower().strip()
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if sig not in seen:
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seen.add(sig)
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return title, src, ts
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def firehose_line(items, w):
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"""Generate one line of rapidly cycling firehose content."""
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r = random.random()
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if r < 0.35:
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# Raw headline text
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title, src, ts = random.choice(items)
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text = title[: w - 1]
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color = random.choice([G_LO, G_DIM, W_GHOST, C_DIM])
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return f"{color}{text}{RST}"
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elif r < 0.55:
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# Dense glitch noise
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d = random.choice([0.45, 0.55, 0.65, 0.75])
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return "".join(
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f"{random.choice([G_LO, G_DIM, C_DIM, W_GHOST])}"
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f"{random.choice(config.GLITCH + config.KATA)}{RST}"
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if random.random() < d
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else " "
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for _ in range(w)
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)
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elif r < 0.78:
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# Status / program output
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sources = FEEDS if config.MODE == "news" else POETRY_SOURCES
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src = random.choice(list(sources.keys()))
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msgs = [
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f" SIGNAL :: {src} :: {datetime.now().strftime('%H:%M:%S.%f')[:-3]}",
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f" ░░ FEED ACTIVE :: {src}",
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f" >> DECODE 0x{random.randint(0x1000, 0xFFFF):04X} :: {src[:24]}",
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f" ▒▒ ACQUIRE :: {random.choice(['TCP', 'UDP', 'RSS', 'ATOM', 'XML'])} :: {src}",
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f" {''.join(random.choice(config.KATA) for _ in range(3))} STRM "
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f"{random.randint(0, 255):02X}:{random.randint(0, 255):02X}",
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]
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text = random.choice(msgs)[: w - 1]
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color = random.choice([G_LO, G_DIM, W_GHOST])
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return f"{color}{text}{RST}"
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else:
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# Headline fragment with glitch prefix
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title, _, _ = random.choice(items)
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start = random.randint(0, max(0, len(title) - 20))
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frag = title[start : start + random.randint(10, 35)]
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pad = random.randint(0, max(0, w - len(frag) - 8))
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gp = "".join(random.choice(config.GLITCH) for _ in range(random.randint(1, 3)))
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text = (" " * pad + gp + " " + frag)[: w - 1]
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color = random.choice([G_LO, C_DIM, W_GHOST])
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return f"{color}{text}{RST}"
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103
engine/effects/performance.py
Normal file
103
engine/effects/performance.py
Normal file
@@ -0,0 +1,103 @@
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from collections import deque
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from dataclasses import dataclass
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@dataclass
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class EffectTiming:
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name: str
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duration_ms: float
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buffer_chars_in: int
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buffer_chars_out: int
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@dataclass
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class FrameTiming:
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frame_number: int
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total_ms: float
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effects: list[EffectTiming]
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class PerformanceMonitor:
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"""Collects and stores performance metrics for effect pipeline."""
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def __init__(self, max_frames: int = 60):
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self._max_frames = max_frames
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self._frames: deque[FrameTiming] = deque(maxlen=max_frames)
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self._current_frame: list[EffectTiming] = []
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def start_frame(self, frame_number: int) -> None:
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self._current_frame = []
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def record_effect(
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self, name: str, duration_ms: float, chars_in: int, chars_out: int
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) -> None:
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self._current_frame.append(
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EffectTiming(
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name=name,
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duration_ms=duration_ms,
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buffer_chars_in=chars_in,
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buffer_chars_out=chars_out,
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)
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)
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def end_frame(self, frame_number: int, total_ms: float) -> None:
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self._frames.append(
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FrameTiming(
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frame_number=frame_number,
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total_ms=total_ms,
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effects=self._current_frame,
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)
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)
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def get_stats(self) -> dict:
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if not self._frames:
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return {"error": "No timing data available"}
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total_times = [f.total_ms for f in self._frames]
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avg_total = sum(total_times) / len(total_times)
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min_total = min(total_times)
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max_total = max(total_times)
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effect_stats: dict[str, dict] = {}
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for frame in self._frames:
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for effect in frame.effects:
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if effect.name not in effect_stats:
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effect_stats[effect.name] = {"times": [], "total_chars": 0}
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effect_stats[effect.name]["times"].append(effect.duration_ms)
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effect_stats[effect.name]["total_chars"] += effect.buffer_chars_out
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for name, stats in effect_stats.items():
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times = stats["times"]
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stats["avg_ms"] = sum(times) / len(times)
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stats["min_ms"] = min(times)
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stats["max_ms"] = max(times)
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del stats["times"]
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return {
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"frame_count": len(self._frames),
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"pipeline": {
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"avg_ms": avg_total,
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"min_ms": min_total,
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"max_ms": max_total,
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},
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"effects": effect_stats,
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}
|
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def reset(self) -> None:
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self._frames.clear()
|
||||
self._current_frame = []
|
||||
|
||||
|
||||
_monitor: PerformanceMonitor | None = None
|
||||
|
||||
|
||||
def get_monitor() -> PerformanceMonitor:
|
||||
global _monitor
|
||||
if _monitor is None:
|
||||
_monitor = PerformanceMonitor()
|
||||
return _monitor
|
||||
|
||||
|
||||
def set_monitor(monitor: PerformanceMonitor) -> None:
|
||||
global _monitor
|
||||
_monitor = monitor
|
||||
59
engine/effects/registry.py
Normal file
59
engine/effects/registry.py
Normal file
@@ -0,0 +1,59 @@
|
||||
from engine.effects.types import EffectConfig, EffectPlugin
|
||||
|
||||
|
||||
class EffectRegistry:
|
||||
def __init__(self):
|
||||
self._plugins: dict[str, EffectPlugin] = {}
|
||||
self._discovered: bool = False
|
||||
|
||||
def register(self, plugin: EffectPlugin) -> None:
|
||||
self._plugins[plugin.name] = plugin
|
||||
|
||||
def get(self, name: str) -> EffectPlugin | None:
|
||||
return self._plugins.get(name)
|
||||
|
||||
def list_all(self) -> dict[str, EffectPlugin]:
|
||||
return self._plugins.copy()
|
||||
|
||||
def list_enabled(self) -> list[EffectPlugin]:
|
||||
return [p for p in self._plugins.values() if p.config.enabled]
|
||||
|
||||
def enable(self, name: str) -> bool:
|
||||
plugin = self._plugins.get(name)
|
||||
if plugin:
|
||||
plugin.config.enabled = True
|
||||
return True
|
||||
return False
|
||||
|
||||
def disable(self, name: str) -> bool:
|
||||
plugin = self._plugins.get(name)
|
||||
if plugin:
|
||||
plugin.config.enabled = False
|
||||
return True
|
||||
return False
|
||||
|
||||
def configure(self, name: str, config: EffectConfig) -> bool:
|
||||
plugin = self._plugins.get(name)
|
||||
if plugin:
|
||||
plugin.configure(config)
|
||||
return True
|
||||
return False
|
||||
|
||||
def is_enabled(self, name: str) -> bool:
|
||||
plugin = self._plugins.get(name)
|
||||
return plugin.config.enabled if plugin else False
|
||||
|
||||
|
||||
_registry: EffectRegistry | None = None
|
||||
|
||||
|
||||
def get_registry() -> EffectRegistry:
|
||||
global _registry
|
||||
if _registry is None:
|
||||
_registry = EffectRegistry()
|
||||
return _registry
|
||||
|
||||
|
||||
def set_registry(registry: EffectRegistry) -> None:
|
||||
global _registry
|
||||
_registry = registry
|
||||
39
engine/effects/types.py
Normal file
39
engine/effects/types.py
Normal file
@@ -0,0 +1,39 @@
|
||||
from dataclasses import dataclass, field
|
||||
from typing import Any
|
||||
|
||||
|
||||
@dataclass
|
||||
class EffectContext:
|
||||
terminal_width: int
|
||||
terminal_height: int
|
||||
scroll_cam: int
|
||||
ticker_height: int
|
||||
mic_excess: float
|
||||
grad_offset: float
|
||||
frame_number: int
|
||||
has_message: bool
|
||||
items: list = field(default_factory=list)
|
||||
|
||||
|
||||
@dataclass
|
||||
class EffectConfig:
|
||||
enabled: bool = True
|
||||
intensity: float = 1.0
|
||||
params: dict[str, Any] = field(default_factory=dict)
|
||||
|
||||
|
||||
class EffectPlugin:
|
||||
name: str
|
||||
config: EffectConfig
|
||||
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
raise NotImplementedError
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
raise NotImplementedError
|
||||
|
||||
|
||||
@dataclass
|
||||
class PipelineConfig:
|
||||
order: list[str] = field(default_factory=list)
|
||||
effects: dict[str, EffectConfig] = field(default_factory=dict)
|
||||
Reference in New Issue
Block a user