forked from genewildish/Mainline
fix: resolve terminal display wobble and effect dimension stability
- Fix TerminalDisplay: add screen clear each frame (cursor home + erase down) - Fix CameraStage: use set_canvas_size instead of read-only viewport properties - Fix Glitch effect: preserve visible line lengths, remove cursor positioning - Fix Fade effect: return original line when fade=0 instead of empty string - Fix Noise effect: use input line length instead of terminal_width - Remove HUD effect from all presets (redundant with border FPS display) - Add regression tests for effect dimension stability - Add docs/ARCHITECTURE.md with Mermaid diagrams - Add mise tasks: diagram-ascii, diagram-validate, diagram-check - Move markdown docs to docs/ (ARCHITECTURE, Refactor, hardware specs) - Remove redundant requirements files (use pyproject.toml) - Add *.dot and *.png to .gitignore Closes #25
This commit is contained in:
2
.gitignore
vendored
2
.gitignore
vendored
@@ -10,3 +10,5 @@ htmlcov/
|
||||
.pytest_cache/
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*.egg-info/
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coverage.xml
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*.dot
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*.png
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|
||||
78
.opencode/skills/mainline-architecture/SKILL.md
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78
.opencode/skills/mainline-architecture/SKILL.md
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@@ -0,0 +1,78 @@
|
||||
---
|
||||
name: mainline-architecture
|
||||
description: Pipeline stages, capability resolution, and core architecture patterns
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's pipeline architecture - the Stage-based system for dependency resolution, data flow, and component composition.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Stage Class (engine/pipeline/core.py)
|
||||
|
||||
The `Stage` ABC is the foundation. All pipeline components inherit from it:
|
||||
|
||||
```python
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||||
class Stage(ABC):
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||||
name: str
|
||||
category: str # "source", "effect", "overlay", "display", "camera"
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||||
optional: bool = False
|
||||
|
||||
@property
|
||||
def capabilities(self) -> set[str]:
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||||
"""What this stage provides (e.g., 'source.headlines')"""
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return set()
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||||
|
||||
@property
|
||||
def dependencies(self) -> list[str]:
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"""What this stage needs (e.g., ['source'])"""
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||||
return []
|
||||
```
|
||||
|
||||
### Capability-Based Dependencies
|
||||
|
||||
The Pipeline resolves dependencies using **prefix matching**:
|
||||
- `"source"` matches `"source.headlines"`, `"source.poetry"`, etc.
|
||||
- This allows flexible composition without hardcoding specific stage names
|
||||
|
||||
### DataType Enum
|
||||
|
||||
PureData-style data types for inlet/outlet validation:
|
||||
- `SOURCE_ITEMS`: List[SourceItem] - raw items from sources
|
||||
- `ITEM_TUPLES`: List[tuple] - (title, source, timestamp) tuples
|
||||
- `TEXT_BUFFER`: List[str] - rendered ANSI buffer
|
||||
- `RAW_TEXT`: str - raw text strings
|
||||
- `PIL_IMAGE`: PIL Image object
|
||||
|
||||
### Pipeline Execution
|
||||
|
||||
The Pipeline (engine/pipeline/controller.py):
|
||||
1. Collects all stages from StageRegistry
|
||||
2. Resolves dependencies using prefix matching
|
||||
3. Executes stages in dependency order
|
||||
4. Handles errors for non-optional stages
|
||||
|
||||
### Canvas & Camera
|
||||
|
||||
- **Canvas** (`engine/canvas.py`): 2D rendering surface with dirty region tracking
|
||||
- **Camera** (`engine/camera.py`): Viewport controller for scrolling content
|
||||
|
||||
Canvas tracks dirty regions automatically when content is written via `put_region`, `put_text`, `fill`, enabling partial buffer updates.
|
||||
|
||||
## Adding New Stages
|
||||
|
||||
1. Create a class inheriting from `Stage`
|
||||
2. Define `capabilities` and `dependencies` properties
|
||||
3. Implement required abstract methods
|
||||
4. Register in StageRegistry or use as adapter
|
||||
|
||||
## Common Patterns
|
||||
|
||||
- Use adapters (engine/pipeline/adapters.py) to wrap existing components as stages
|
||||
- Set `optional=True` for stages that can fail gracefully
|
||||
- Use `stage_type` and `render_order` for execution ordering
|
||||
86
.opencode/skills/mainline-display/SKILL.md
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86
.opencode/skills/mainline-display/SKILL.md
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@@ -0,0 +1,86 @@
|
||||
---
|
||||
name: mainline-display
|
||||
description: Display backend implementation and the Display protocol
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's display backend system - how to implement new display backends and how the Display protocol works.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Display Protocol
|
||||
|
||||
All backends implement a common Display protocol (in `engine/display/__init__.py`):
|
||||
|
||||
```python
|
||||
class Display(Protocol):
|
||||
def show(self, buf: list[str]) -> None:
|
||||
"""Display the buffer"""
|
||||
...
|
||||
|
||||
def clear(self) -> None:
|
||||
"""Clear the display"""
|
||||
...
|
||||
|
||||
def size(self) -> tuple[int, int]:
|
||||
"""Return (width, height)"""
|
||||
...
|
||||
```
|
||||
|
||||
### DisplayRegistry
|
||||
|
||||
Discovers and manages backends:
|
||||
|
||||
```python
|
||||
from engine.display import get_monitor
|
||||
display = get_monitor("terminal") # or "websocket", "sixel", "null", "multi"
|
||||
```
|
||||
|
||||
### Available Backends
|
||||
|
||||
| Backend | File | Description |
|
||||
|---------|------|-------------|
|
||||
| terminal | backends/terminal.py | ANSI terminal output |
|
||||
| websocket | backends/websocket.py | Web browser via WebSocket |
|
||||
| sixel | backends/sixel.py | Sixel graphics (pure Python) |
|
||||
| null | backends/null.py | Headless for testing |
|
||||
| multi | backends/multi.py | Forwards to multiple displays |
|
||||
|
||||
### WebSocket Backend
|
||||
|
||||
- WebSocket server: port 8765
|
||||
- HTTP server: port 8766 (serves client/index.html)
|
||||
- Client has ANSI color parsing and fullscreen support
|
||||
|
||||
### Multi Backend
|
||||
|
||||
Forwards to multiple displays simultaneously - useful for `terminal + websocket`.
|
||||
|
||||
## Adding a New Backend
|
||||
|
||||
1. Create `engine/display/backends/my_backend.py`
|
||||
2. Implement the Display protocol methods
|
||||
3. Register in `engine/display/__init__.py`'s `DisplayRegistry`
|
||||
|
||||
Required methods:
|
||||
- `show(buf: list[str])` - Display buffer
|
||||
- `clear()` - Clear screen
|
||||
- `size() -> tuple[int, int]` - Terminal dimensions
|
||||
|
||||
Optional methods:
|
||||
- `title(text: str)` - Set window title
|
||||
- `cursor(show: bool)` - Control cursor
|
||||
|
||||
## Usage
|
||||
|
||||
```bash
|
||||
python mainline.py --display terminal # default
|
||||
python mainline.py --display websocket
|
||||
python mainline.py --display sixel
|
||||
python mainline.py --display both # terminal + websocket
|
||||
```
|
||||
113
.opencode/skills/mainline-effects/SKILL.md
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113
.opencode/skills/mainline-effects/SKILL.md
Normal file
@@ -0,0 +1,113 @@
|
||||
---
|
||||
name: mainline-effects
|
||||
description: How to add new effect plugins to Mainline's effect system
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's effect plugin system - how to create, configure, and integrate visual effects into the pipeline.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### EffectPlugin ABC (engine/effects/types.py)
|
||||
|
||||
All effects must inherit from `EffectPlugin` and implement:
|
||||
|
||||
```python
|
||||
class EffectPlugin(ABC):
|
||||
name: str
|
||||
config: EffectConfig
|
||||
param_bindings: dict[str, dict[str, str | float]] = {}
|
||||
supports_partial_updates: bool = False
|
||||
|
||||
@abstractmethod
|
||||
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
|
||||
"""Process buffer with effect applied"""
|
||||
...
|
||||
|
||||
@abstractmethod
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
"""Configure the effect"""
|
||||
...
|
||||
```
|
||||
|
||||
### EffectContext
|
||||
|
||||
Passed to every effect's process method:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class EffectContext:
|
||||
terminal_width: int
|
||||
terminal_height: int
|
||||
scroll_cam: int
|
||||
ticker_height: int
|
||||
camera_x: int = 0
|
||||
mic_excess: float = 0.0
|
||||
grad_offset: float = 0.0
|
||||
frame_number: int = 0
|
||||
has_message: bool = False
|
||||
items: list = field(default_factory=list)
|
||||
_state: dict[str, Any] = field(default_factory=dict)
|
||||
```
|
||||
|
||||
Access sensor values via `ctx.get_sensor_value("sensor_name")`.
|
||||
|
||||
### EffectConfig
|
||||
|
||||
Configuration dataclass:
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class EffectConfig:
|
||||
enabled: bool = True
|
||||
intensity: float = 1.0
|
||||
params: dict[str, Any] = field(default_factory=dict)
|
||||
```
|
||||
|
||||
### Partial Updates
|
||||
|
||||
For performance optimization, set `supports_partial_updates = True` and implement `process_partial`:
|
||||
|
||||
```python
|
||||
class MyEffect(EffectPlugin):
|
||||
supports_partial_updates = True
|
||||
|
||||
def process_partial(self, buf, ctx, partial: PartialUpdate) -> list[str]:
|
||||
# Only process changed regions
|
||||
...
|
||||
```
|
||||
|
||||
## Adding a New Effect
|
||||
|
||||
1. Create file in `effects_plugins/my_effect.py`
|
||||
2. Inherit from `EffectPlugin`
|
||||
3. Implement `process()` and `configure()`
|
||||
4. Add to `effects_plugins/__init__.py` (runtime discovery via issubclass checks)
|
||||
|
||||
## Param Bindings
|
||||
|
||||
Declarative sensor-to-param mappings:
|
||||
|
||||
```python
|
||||
param_bindings = {
|
||||
"intensity": {"sensor": "mic", "transform": "linear"},
|
||||
"rate": {"sensor": "oscillator", "transform": "exponential"},
|
||||
}
|
||||
```
|
||||
|
||||
Transforms: `linear`, `exponential`, `threshold`
|
||||
|
||||
## Effect Chain
|
||||
|
||||
Effects are chained via `engine/effects/chain.py` - processes each effect in order, passing output to next.
|
||||
|
||||
## Existing Effects
|
||||
|
||||
See `effects_plugins/`:
|
||||
- noise.py, fade.py, glitch.py, firehose.py
|
||||
- border.py, crop.py, tint.py, hud.py
|
||||
103
.opencode/skills/mainline-presets/SKILL.md
Normal file
103
.opencode/skills/mainline-presets/SKILL.md
Normal file
@@ -0,0 +1,103 @@
|
||||
---
|
||||
name: mainline-presets
|
||||
description: Creating pipeline presets in TOML format for Mainline
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers how to create pipeline presets in TOML format for Mainline's rendering pipeline.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Preset Loading Order
|
||||
|
||||
Presets are loaded from multiple locations (later overrides earlier):
|
||||
1. Built-in: `engine/presets.toml`
|
||||
2. User config: `~/.config/mainline/presets.toml`
|
||||
3. Local override: `./presets.toml`
|
||||
|
||||
### PipelinePreset Dataclass
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class PipelinePreset:
|
||||
name: str
|
||||
description: str = ""
|
||||
source: str = "headlines" # Data source
|
||||
display: str = "terminal" # Display backend
|
||||
camera: str = "scroll" # Camera mode
|
||||
effects: list[str] = field(default_factory=list)
|
||||
border: bool = False
|
||||
```
|
||||
|
||||
### TOML Format
|
||||
|
||||
```toml
|
||||
[presets.my-preset]
|
||||
description = "My custom pipeline"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "scroll"
|
||||
effects = ["noise", "fade"]
|
||||
border = true
|
||||
```
|
||||
|
||||
## Creating a Preset
|
||||
|
||||
### Option 1: User Config
|
||||
|
||||
Create/edit `~/.config/mainline/presets.toml`:
|
||||
|
||||
```toml
|
||||
[presets.my-cool-preset]
|
||||
description = "Noise and glitch effects"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
effects = ["noise", "glitch"]
|
||||
```
|
||||
|
||||
### Option 2: Local Override
|
||||
|
||||
Create `./presets.toml` in project root:
|
||||
|
||||
```toml
|
||||
[presets.dev-inspect]
|
||||
description = "Pipeline introspection for development"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
effects = ["hud"]
|
||||
```
|
||||
|
||||
### Option 3: Built-in
|
||||
|
||||
Edit `engine/presets.toml` (requires PR to repository).
|
||||
|
||||
## Available Sources
|
||||
|
||||
- `headlines` - RSS news feeds
|
||||
- `poetry` - Literature mode
|
||||
- `pipeline-inspect` - Live DAG visualization
|
||||
|
||||
## Available Displays
|
||||
|
||||
- `terminal` - ANSI terminal
|
||||
- `websocket` - Web browser
|
||||
- `sixel` - Sixel graphics
|
||||
- `null` - Headless
|
||||
|
||||
## Available Effects
|
||||
|
||||
See `effects_plugins/`:
|
||||
- noise, fade, glitch, firehose
|
||||
- border, crop, tint, hud
|
||||
|
||||
## Validation Functions
|
||||
|
||||
Use these from `engine/pipeline/presets.py`:
|
||||
- `validate_preset()` - Validate preset structure
|
||||
- `validate_signal_path()` - Detect circular dependencies
|
||||
- `generate_preset_toml()` - Generate skeleton preset
|
||||
136
.opencode/skills/mainline-sensors/SKILL.md
Normal file
136
.opencode/skills/mainline-sensors/SKILL.md
Normal file
@@ -0,0 +1,136 @@
|
||||
---
|
||||
name: mainline-sensors
|
||||
description: Sensor framework for real-time input in Mainline
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers Mainline's sensor framework - how to use, create, and integrate sensors for real-time input.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Sensor Base Class (engine/sensors/__init__.py)
|
||||
|
||||
```python
|
||||
class Sensor(ABC):
|
||||
name: str
|
||||
unit: str = ""
|
||||
|
||||
@property
|
||||
def available(self) -> bool:
|
||||
"""Whether sensor is currently available"""
|
||||
return True
|
||||
|
||||
@abstractmethod
|
||||
def read(self) -> SensorValue | None:
|
||||
"""Read current sensor value"""
|
||||
...
|
||||
|
||||
def start(self) -> None:
|
||||
"""Initialize sensor (optional)"""
|
||||
pass
|
||||
|
||||
def stop(self) -> None:
|
||||
"""Clean up sensor (optional)"""
|
||||
pass
|
||||
```
|
||||
|
||||
### SensorValue Dataclass
|
||||
|
||||
```python
|
||||
@dataclass
|
||||
class SensorValue:
|
||||
sensor_name: str
|
||||
value: float
|
||||
timestamp: float
|
||||
unit: str = ""
|
||||
```
|
||||
|
||||
### SensorRegistry
|
||||
|
||||
Discovers and manages sensors globally:
|
||||
|
||||
```python
|
||||
from engine.sensors import SensorRegistry
|
||||
registry = SensorRegistry()
|
||||
sensor = registry.get("mic")
|
||||
```
|
||||
|
||||
### SensorStage
|
||||
|
||||
Pipeline adapter that provides sensor values to effects:
|
||||
|
||||
```python
|
||||
from engine.pipeline.adapters import SensorStage
|
||||
stage = SensorStage(sensor_name="mic")
|
||||
```
|
||||
|
||||
## Built-in Sensors
|
||||
|
||||
| Sensor | File | Description |
|
||||
|--------|------|-------------|
|
||||
| MicSensor | sensors/mic.py | Microphone input (RMS dB) |
|
||||
| OscillatorSensor | sensors/oscillator.py | Test sine wave generator |
|
||||
| PipelineMetricsSensor | sensors/pipeline_metrics.py | FPS, frame time, etc. |
|
||||
|
||||
## Param Bindings
|
||||
|
||||
Effects declare sensor-to-param mappings:
|
||||
|
||||
```python
|
||||
class GlitchEffect(EffectPlugin):
|
||||
param_bindings = {
|
||||
"intensity": {"sensor": "mic", "transform": "linear"},
|
||||
}
|
||||
```
|
||||
|
||||
### Transform Functions
|
||||
|
||||
- `linear` - Direct mapping to param range
|
||||
- `exponential` - Exponential scaling
|
||||
- `threshold` - Binary on/off
|
||||
|
||||
## Adding a New Sensor
|
||||
|
||||
1. Create `engine/sensors/my_sensor.py`
|
||||
2. Inherit from `Sensor` ABC
|
||||
3. Implement required methods
|
||||
4. Register in `SensorRegistry`
|
||||
|
||||
Example:
|
||||
```python
|
||||
class MySensor(Sensor):
|
||||
name = "my-sensor"
|
||||
unit = "units"
|
||||
|
||||
def read(self) -> SensorValue | None:
|
||||
return SensorValue(
|
||||
sensor_name=self.name,
|
||||
value=self._read_hardware(),
|
||||
timestamp=time.time(),
|
||||
unit=self.unit
|
||||
)
|
||||
```
|
||||
|
||||
## Using Sensors in Effects
|
||||
|
||||
Access sensor values via EffectContext:
|
||||
|
||||
```python
|
||||
def process(self, buf, ctx):
|
||||
mic_level = ctx.get_sensor_value("mic")
|
||||
if mic_level and mic_level > 0.5:
|
||||
# Apply intense effect
|
||||
...
|
||||
```
|
||||
|
||||
Or via param_bindings (automatic):
|
||||
|
||||
```python
|
||||
# If intensity is bound to "mic", it's automatically
|
||||
# available in self.config.intensity
|
||||
```
|
||||
87
.opencode/skills/mainline-sources/SKILL.md
Normal file
87
.opencode/skills/mainline-sources/SKILL.md
Normal file
@@ -0,0 +1,87 @@
|
||||
---
|
||||
name: mainline-sources
|
||||
description: Adding new RSS feeds and data sources to Mainline
|
||||
compatibility: opencode
|
||||
metadata:
|
||||
audience: developers
|
||||
source_type: codebase
|
||||
---
|
||||
|
||||
## What This Skill Covers
|
||||
|
||||
This skill covers how to add new data sources (RSS feeds, poetry) to Mainline.
|
||||
|
||||
## Key Concepts
|
||||
|
||||
### Feeds Dictionary (engine/sources.py)
|
||||
|
||||
All feeds are defined in a simple dictionary:
|
||||
|
||||
```python
|
||||
FEEDS = {
|
||||
"Feed Name": "https://example.com/feed.xml",
|
||||
# Category comments help organize:
|
||||
# Science & Technology
|
||||
# Economics & Business
|
||||
# World & Politics
|
||||
# Culture & Ideas
|
||||
}
|
||||
```
|
||||
|
||||
### Poetry Sources
|
||||
|
||||
Project Gutenberg URLs for public domain literature:
|
||||
|
||||
```python
|
||||
POETRY_SOURCES = {
|
||||
"Author Name": "https://www.gutenberg.org/cache/epub/1234/pg1234.txt",
|
||||
}
|
||||
```
|
||||
|
||||
### Language & Script Mapping
|
||||
|
||||
The sources.py also contains language/script detection mappings used for auto-translation and font selection.
|
||||
|
||||
## Adding a New RSS Feed
|
||||
|
||||
1. Edit `engine/sources.py`
|
||||
2. Add entry to `FEEDS` dict under appropriate category:
|
||||
```python
|
||||
"My Feed": "https://example.com/feed.xml",
|
||||
```
|
||||
3. The feed will be automatically discovered on next run
|
||||
|
||||
### Feed Requirements
|
||||
|
||||
- Must be valid RSS or Atom XML
|
||||
- Should have `<title>` elements for items
|
||||
- Must be HTTP/HTTPS accessible
|
||||
|
||||
## Adding Poetry Sources
|
||||
|
||||
1. Edit `engine/sources.py`
|
||||
2. Add to `POETRY_SOURCES` dict:
|
||||
```python
|
||||
"Author": "https://www.gutenberg.org/cache/epub/XXXX/pgXXXX.txt",
|
||||
```
|
||||
|
||||
### Poetry Requirements
|
||||
|
||||
- Plain text (UTF-8)
|
||||
- Project Gutenberg format preferred
|
||||
- No DRM-protected sources
|
||||
|
||||
## Data Flow
|
||||
|
||||
Feeds are fetched via `engine/fetch.py`:
|
||||
- `fetch_feed(url)` - Fetches and parses RSS/Atom
|
||||
- Results cached for fast restarts
|
||||
- Filtered via `engine/filter.py` for content cleaning
|
||||
|
||||
## Categories
|
||||
|
||||
Organize new feeds by category using comments:
|
||||
- Science & Technology
|
||||
- Economics & Business
|
||||
- World & Politics
|
||||
- Culture & Ideas
|
||||
156
docs/ARCHITECTURE.md
Normal file
156
docs/ARCHITECTURE.md
Normal file
@@ -0,0 +1,156 @@
|
||||
# Mainline Architecture Diagrams
|
||||
|
||||
> These diagrams use Mermaid. Render with: `npx @mermaid-js/mermaid-cli -i ARCHITECTURE.md` or view in GitHub/GitLab/Notion.
|
||||
|
||||
## Class Hierarchy (Mermaid)
|
||||
|
||||
```mermaid
|
||||
classDiagram
|
||||
class Stage {
|
||||
<<abstract>>
|
||||
+str name
|
||||
+set[str] capabilities
|
||||
+set[str] dependencies
|
||||
+process(data, ctx) Any
|
||||
}
|
||||
|
||||
Stage <|-- DataSourceStage
|
||||
Stage <|-- CameraStage
|
||||
Stage <|-- FontStage
|
||||
Stage <|-- ViewportFilterStage
|
||||
Stage <|-- EffectPluginStage
|
||||
Stage <|-- DisplayStage
|
||||
Stage <|-- SourceItemsToBufferStage
|
||||
Stage <|-- PassthroughStage
|
||||
Stage <|-- ImageToTextStage
|
||||
Stage <|-- CanvasStage
|
||||
|
||||
class EffectPlugin {
|
||||
<<abstract>>
|
||||
+str name
|
||||
+EffectConfig config
|
||||
+process(buf, ctx) list[str]
|
||||
+configure(config) None
|
||||
}
|
||||
|
||||
EffectPlugin <|-- NoiseEffect
|
||||
EffectPlugin <|-- FadeEffect
|
||||
EffectPlugin <|-- GlitchEffect
|
||||
EffectPlugin <|-- FirehoseEffect
|
||||
EffectPlugin <|-- CropEffect
|
||||
EffectPlugin <|-- TintEffect
|
||||
|
||||
class Display {
|
||||
<<protocol>>
|
||||
+int width
|
||||
+int height
|
||||
+init(width, height, reuse)
|
||||
+show(buffer, border)
|
||||
+clear() None
|
||||
+cleanup() None
|
||||
}
|
||||
|
||||
Display <|.. TerminalDisplay
|
||||
Display <|.. NullDisplay
|
||||
Display <|.. PygameDisplay
|
||||
Display <|.. WebSocketDisplay
|
||||
Display <|.. SixelDisplay
|
||||
|
||||
class Camera {
|
||||
+int viewport_width
|
||||
+int viewport_height
|
||||
+CameraMode mode
|
||||
+apply(buffer, width, height) list[str]
|
||||
}
|
||||
|
||||
class Pipeline {
|
||||
+dict[str, Stage] stages
|
||||
+PipelineContext context
|
||||
+execute(data) StageResult
|
||||
}
|
||||
|
||||
Pipeline --> Stage
|
||||
Stage --> Display
|
||||
```
|
||||
|
||||
## Data Flow (Mermaid)
|
||||
|
||||
```mermaid
|
||||
flowchart LR
|
||||
DataSource[Data Source] --> DataSourceStage
|
||||
DataSourceStage --> FontStage
|
||||
FontStage --> CameraStage
|
||||
CameraStage --> EffectStages
|
||||
EffectStages --> DisplayStage
|
||||
DisplayStage --> TerminalDisplay
|
||||
DisplayStage --> BrowserWebSocket
|
||||
DisplayStage --> SixelDisplay
|
||||
DisplayStage --> NullDisplay
|
||||
```
|
||||
|
||||
## Effect Chain (Mermaid)
|
||||
|
||||
```mermaid
|
||||
flowchart LR
|
||||
InputBuffer --> NoiseEffect
|
||||
NoiseEffect --> FadeEffect
|
||||
FadeEffect --> GlitchEffect
|
||||
GlitchEffect --> FirehoseEffect
|
||||
FirehoseEffect --> Output
|
||||
```
|
||||
|
||||
> **Note:** Each effect must preserve buffer dimensions (line count and visible width).
|
||||
|
||||
## Stage Capabilities
|
||||
|
||||
```mermaid
|
||||
flowchart TB
|
||||
subgraph "Capability Resolution"
|
||||
D[DataSource<br/>provides: source.*]
|
||||
C[Camera<br/>provides: render.output]
|
||||
E[Effects<br/>provides: render.effect]
|
||||
DIS[Display<br/>provides: display.output]
|
||||
end
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Legacy ASCII Diagrams
|
||||
|
||||
### Stage Inheritance
|
||||
```
|
||||
Stage(ABC)
|
||||
├── DataSourceStage
|
||||
├── CameraStage
|
||||
├── FontStage
|
||||
├── ViewportFilterStage
|
||||
├── EffectPluginStage
|
||||
├── DisplayStage
|
||||
├── SourceItemsToBufferStage
|
||||
├── PassthroughStage
|
||||
├── ImageToTextStage
|
||||
└── CanvasStage
|
||||
```
|
||||
|
||||
### Display Backends
|
||||
```
|
||||
Display(Protocol)
|
||||
├── TerminalDisplay
|
||||
├── NullDisplay
|
||||
├── PygameDisplay
|
||||
├── WebSocketDisplay
|
||||
├── SixelDisplay
|
||||
├── KittyDisplay
|
||||
└── MultiDisplay
|
||||
```
|
||||
|
||||
### Camera Modes
|
||||
```
|
||||
Camera
|
||||
├── FEED # Static view
|
||||
├── SCROLL # Horizontal scroll
|
||||
├── VERTICAL # Vertical scroll
|
||||
├── HORIZONTAL # Same as scroll
|
||||
├── OMNI # Omnidirectional
|
||||
├── FLOATING # Floating particles
|
||||
└── BOUNCE # Bouncing camera
|
||||
@@ -1,11 +1,18 @@
|
||||
# Refactor mainline\.py into modular package
|
||||
#
|
||||
|
||||
Refactor mainline\.py into modular package
|
||||
|
||||
## Problem
|
||||
|
||||
`mainline.py` is a single 1085\-line file with ~10 interleaved concerns\. This prevents:
|
||||
|
||||
* Reusing the ntfy doorbell interrupt in other visualizers
|
||||
* Importing the render pipeline from `serve.py` \(future ESP32 HTTP server\)
|
||||
* Testing any concern in isolation
|
||||
* Porting individual layers to Rust independently
|
||||
|
||||
## Target structure
|
||||
|
||||
```warp-runnable-command
|
||||
mainline.py # thin entrypoint: venv bootstrap → engine.app.main()
|
||||
engine/
|
||||
@@ -23,8 +30,11 @@ engine/
|
||||
scroll.py # stream() frame loop + message rendering
|
||||
app.py # main(), TITLE art, boot sequence, signal handler
|
||||
```
|
||||
|
||||
The package is named `engine/` to avoid a naming conflict with the `mainline.py` entrypoint\.
|
||||
|
||||
## Module dependency graph
|
||||
|
||||
```warp-runnable-command
|
||||
config ← (nothing)
|
||||
sources ← (nothing)
|
||||
@@ -39,64 +49,92 @@ mic ← (nothing — sounddevice only)
|
||||
scroll ← config, terminal, render, effects, ntfy, mic
|
||||
app ← everything above
|
||||
```
|
||||
|
||||
Critical property: **ntfy\.py and mic\.py have zero internal dependencies**, making ntfy reusable by any visualizer\.
|
||||
|
||||
## Module details
|
||||
|
||||
### mainline\.py \(entrypoint — slimmed down\)
|
||||
|
||||
Keeps only the venv bootstrap \(lines 10\-38\) which must run before any third\-party imports\. After bootstrap, delegates to `engine.app.main()`\.
|
||||
|
||||
### engine/config\.py
|
||||
|
||||
From current mainline\.py:
|
||||
|
||||
* `HEADLINE_LIMIT`, `FEED_TIMEOUT`, `MIC_THRESHOLD_DB` \(lines 55\-57\)
|
||||
* `MODE`, `FIREHOSE` CLI flag parsing \(lines 58\-59\)
|
||||
* `NTFY_TOPIC`, `NTFY_POLL_INTERVAL`, `MESSAGE_DISPLAY_SECS` \(lines 62\-64\)
|
||||
* `_FONT_PATH`, `_FONT_SZ`, `_RENDER_H` \(lines 147\-150\)
|
||||
* `_SCROLL_DUR`, `_FRAME_DT`, `FIREHOSE_H` \(lines 505\-507\)
|
||||
* `GLITCH`, `KATA` glyph tables \(lines 143\-144\)
|
||||
|
||||
### engine/sources\.py
|
||||
|
||||
Pure data, no logic:
|
||||
|
||||
* `FEEDS` dict \(lines 102\-140\)
|
||||
* `POETRY_SOURCES` dict \(lines 67\-80\)
|
||||
* `SOURCE_LANGS` dict \(lines 258\-266\)
|
||||
* `_LOCATION_LANGS` dict \(lines 269\-289\)
|
||||
* `_SCRIPT_FONTS` dict \(lines 153\-165\)
|
||||
* `_NO_UPPER` set \(line 167\)
|
||||
|
||||
### engine/terminal\.py
|
||||
|
||||
ANSI primitives and terminal I/O:
|
||||
|
||||
* All ANSI constants: `RST`, `BOLD`, `DIM`, `G_HI`, `G_MID`, `G_LO`, `G_DIM`, `W_COOL`, `W_DIM`, `W_GHOST`, `C_DIM`, `CLR`, `CURSOR_OFF`, `CURSOR_ON` \(lines 83\-99\)
|
||||
* `tw()`, `th()` \(lines 223\-234\)
|
||||
* `type_out()`, `slow_print()`, `boot_ln()` \(lines 355\-386\)
|
||||
|
||||
### engine/filter\.py
|
||||
|
||||
* `_Strip` HTML parser class \(lines 205\-214\)
|
||||
* `strip_tags()` \(lines 217\-220\)
|
||||
* `_SKIP_RE` compiled regex \(lines 322\-346\)
|
||||
* `_skip()` predicate \(lines 349\-351\)
|
||||
|
||||
### engine/translate\.py
|
||||
|
||||
* `_TRANSLATE_CACHE` \(line 291\)
|
||||
* `_detect_location_language()` \(lines 294\-300\) — imports `_LOCATION_LANGS` from sources
|
||||
* `_translate_headline()` \(lines 303\-319\)
|
||||
|
||||
### engine/render\.py
|
||||
|
||||
The OTF→terminal pipeline\. This is exactly what `serve.py` will import to produce 1\-bit bitmaps for the ESP32\.
|
||||
|
||||
* `_GRAD_COLS` gradient table \(lines 169\-182\)
|
||||
* `_font()`, `_font_for_lang()` with lazy\-load \+ cache \(lines 185\-202\)
|
||||
* `_render_line()` — OTF text → half\-block terminal rows \(lines 567\-605\)
|
||||
* `_big_wrap()` — word\-wrap \+ render \(lines 608\-636\)
|
||||
* `_lr_gradient()` — apply left→right color gradient \(lines 639\-656\)
|
||||
* `_make_block()` — composite: translate → render → colorize a headline \(lines 718\-756\)\. Imports from translate, sources\.
|
||||
|
||||
### engine/effects\.py
|
||||
|
||||
Visual effects applied during the frame loop:
|
||||
|
||||
* `noise()` \(lines 237\-245\)
|
||||
* `glitch_bar()` \(lines 248\-252\)
|
||||
* `_fade_line()` — probabilistic character dissolve \(lines 659\-680\)
|
||||
* `_vis_trunc()` — ANSI\-aware width truncation \(lines 683\-701\)
|
||||
* `_firehose_line()` \(lines 759\-801\) — imports config\.MODE, sources\.FEEDS/POETRY\_SOURCES
|
||||
* `_next_headline()` — pool management \(lines 704\-715\)
|
||||
|
||||
### engine/fetch\.py
|
||||
|
||||
* `fetch_feed()` \(lines 390\-396\)
|
||||
* `fetch_all()` \(lines 399\-426\) — imports filter\.\_skip, filter\.strip\_tags, terminal\.boot\_ln
|
||||
* `_fetch_gutenberg()` \(lines 429\-456\)
|
||||
* `fetch_poetry()` \(lines 459\-472\)
|
||||
* `_cache_path()`, `_load_cache()`, `_save_cache()` \(lines 476\-501\)
|
||||
|
||||
### engine/ntfy\.py — standalone, reusable
|
||||
|
||||
Refactored from the current globals \+ thread \(lines 531\-564\) and the message rendering section of `stream()` \(lines 845\-909\) into a class:
|
||||
|
||||
```python
|
||||
class NtfyPoller:
|
||||
def __init__(self, topic_url, poll_interval=15, display_secs=30):
|
||||
@@ -108,8 +146,10 @@ class NtfyPoller:
|
||||
def dismiss(self):
|
||||
"""Manually dismiss current message."""
|
||||
```
|
||||
|
||||
Dependencies: `urllib.request`, `json`, `threading`, `time` — all stdlib\. No internal imports\.
|
||||
Other visualizers use it like:
|
||||
|
||||
```python
|
||||
from engine.ntfy import NtfyPoller
|
||||
poller = NtfyPoller("https://ntfy.sh/my_topic/json?since=20s&poll=1")
|
||||
@@ -120,8 +160,11 @@ if msg:
|
||||
title, body, ts = msg
|
||||
render_my_message(title, body) # visualizer-specific
|
||||
```
|
||||
|
||||
### engine/mic\.py — standalone
|
||||
|
||||
Refactored from the current globals \(lines 508\-528\) into a class:
|
||||
|
||||
```python
|
||||
class MicMonitor:
|
||||
def __init__(self, threshold_db=50):
|
||||
@@ -137,41 +180,75 @@ class MicMonitor:
|
||||
def excess(self) -> float:
|
||||
"""dB above threshold (clamped to 0)."""
|
||||
```
|
||||
|
||||
Dependencies: `sounddevice`, `numpy` \(both optional — graceful fallback\)\.
|
||||
|
||||
### engine/scroll\.py
|
||||
|
||||
The `stream()` function \(lines 804\-990\)\. Receives its dependencies via arguments or imports:
|
||||
|
||||
* `stream(items, ntfy_poller, mic_monitor, config)` or similar
|
||||
* Message rendering \(lines 855\-909\) stays here since it's terminal\-display\-specific — a different visualizer would render messages differently
|
||||
|
||||
### engine/app\.py
|
||||
|
||||
The orchestrator:
|
||||
|
||||
* `TITLE` ASCII art \(lines 994\-1001\)
|
||||
* `main()` \(lines 1004\-1084\): CLI handling, signal setup, boot animation, fetch, wire up ntfy/mic/scroll
|
||||
|
||||
## Execution order
|
||||
|
||||
### Step 1: Create engine/ package skeleton
|
||||
|
||||
Create `engine/__init__.py` and all empty module files\.
|
||||
|
||||
### Step 2: Extract pure data modules \(zero\-dep\)
|
||||
|
||||
Move constants and data dicts into `config.py`, `sources.py`\. These have no logic dependencies\.
|
||||
|
||||
### Step 3: Extract terminal\.py
|
||||
|
||||
Move ANSI codes and terminal I/O helpers\. No internal deps\.
|
||||
|
||||
### Step 4: Extract filter\.py and translate\.py
|
||||
|
||||
Both are small, self\-contained\. translate imports from sources\.
|
||||
|
||||
### Step 5: Extract render\.py
|
||||
|
||||
Font loading \+ the OTF→half\-block pipeline\. Imports from config, terminal, sources\. This is the module `serve.py` will later import\.
|
||||
|
||||
### Step 6: Extract effects\.py
|
||||
|
||||
Visual effects\. Imports from config, terminal, sources\.
|
||||
|
||||
### Step 7: Extract fetch\.py
|
||||
|
||||
Feed/Gutenberg fetching \+ caching\. Imports from config, sources, filter, terminal\.
|
||||
|
||||
### Step 8: Extract ntfy\.py and mic\.py
|
||||
|
||||
Refactor globals\+threads into classes\. Zero internal deps\.
|
||||
|
||||
### Step 9: Extract scroll\.py
|
||||
|
||||
The frame loop\. Last to extract because it depends on everything above\.
|
||||
|
||||
### Step 10: Extract app\.py
|
||||
|
||||
The `main()` function, boot sequence, signal handler\. Wire up all modules\.
|
||||
|
||||
### Step 11: Slim down mainline\.py
|
||||
|
||||
Keep only venv bootstrap \+ `from engine.app import main; main()`\.
|
||||
|
||||
### Step 12: Verify
|
||||
|
||||
Run `python3 mainline.py`, `python3 mainline.py --poetry`, and `python3 mainline.py --firehose` to confirm identical behavior\. No behavioral changes in this refactor\.
|
||||
|
||||
## What this enables
|
||||
|
||||
* **serve\.py** \(future\): `from engine.render import _render_line, _big_wrap` \+ `from engine.fetch import fetch_all` — imports the pipeline directly
|
||||
* **Other visualizers**: `from engine.ntfy import NtfyPoller` — doorbell feature with no coupling to mainline's scroll engine
|
||||
* **Rust port**: Clear boundaries for what to port first \(ntfy client, render pipeline\) vs what stays in Python \(fetching, caching — the server side\)
|
||||
@@ -36,7 +36,7 @@ class FadeEffect(EffectPlugin):
|
||||
if fade >= 1.0:
|
||||
return s
|
||||
if fade <= 0.0:
|
||||
return ""
|
||||
return s # Preserve original line length - don't return empty
|
||||
result = []
|
||||
i = 0
|
||||
while i < len(s):
|
||||
|
||||
@@ -21,17 +21,33 @@ class GlitchEffect(EffectPlugin):
|
||||
n_hits = int(n_hits * intensity)
|
||||
|
||||
if random.random() < glitch_prob:
|
||||
# Store original visible lengths before any modifications
|
||||
# Strip ANSI codes to get visible length
|
||||
import re
|
||||
|
||||
ansi_pattern = re.compile(r"\x1b\[[0-9;]*[a-zA-Z]")
|
||||
original_lengths = [len(ansi_pattern.sub("", line)) for line in result]
|
||||
for _ in range(min(n_hits, len(result))):
|
||||
gi = random.randint(0, len(result) - 1)
|
||||
scr_row = gi + 1
|
||||
result[gi] = f"\033[{scr_row};1H{self._glitch_bar(ctx.terminal_width)}"
|
||||
original_line = result[gi]
|
||||
target_len = original_lengths[gi] # Use stored original length
|
||||
glitch_bar = self._glitch_bar(target_len)
|
||||
result[gi] = glitch_bar
|
||||
return result
|
||||
|
||||
def _glitch_bar(self, w: int) -> str:
|
||||
def _glitch_bar(self, target_len: int) -> str:
|
||||
c = random.choice(["░", "▒", "─", "\xc2"])
|
||||
n = random.randint(3, w // 2)
|
||||
o = random.randint(0, w - n)
|
||||
return " " * o + f"{G_LO}{DIM}" + c * n + RST
|
||||
n = random.randint(3, max(3, target_len // 2))
|
||||
o = random.randint(0, max(0, target_len - n))
|
||||
|
||||
glitch_chars = c * n
|
||||
trailing_spaces = target_len - o - n
|
||||
trailing_spaces = max(0, trailing_spaces)
|
||||
|
||||
glitch_part = f"{G_LO}{DIM}" + glitch_chars + RST
|
||||
result = " " * o + glitch_part + " " * trailing_spaces
|
||||
|
||||
return result
|
||||
|
||||
def configure(self, config: EffectConfig) -> None:
|
||||
self.config = config
|
||||
|
||||
@@ -19,7 +19,8 @@ class NoiseEffect(EffectPlugin):
|
||||
for r in range(len(result)):
|
||||
cy = ctx.scroll_cam + r
|
||||
if random.random() < probability:
|
||||
result[r] = self._generate_noise(ctx.terminal_width, cy)
|
||||
original_line = result[r]
|
||||
result[r] = self._generate_noise(len(original_line), cy)
|
||||
return result
|
||||
|
||||
def _generate_noise(self, w: int, cy: int) -> str:
|
||||
|
||||
@@ -9,11 +9,16 @@ class NullDisplay:
|
||||
"""Headless/null display - discards all output.
|
||||
|
||||
This display does nothing - useful for headless benchmarking
|
||||
or when no display output is needed.
|
||||
or when no display output is needed. Captures last buffer
|
||||
for testing purposes.
|
||||
"""
|
||||
|
||||
width: int = 80
|
||||
height: int = 24
|
||||
_last_buffer: list[str] | None = None
|
||||
|
||||
def __init__(self):
|
||||
self._last_buffer = None
|
||||
|
||||
def init(self, width: int, height: int, reuse: bool = False) -> None:
|
||||
"""Initialize display with dimensions.
|
||||
@@ -25,10 +30,12 @@ class NullDisplay:
|
||||
"""
|
||||
self.width = width
|
||||
self.height = height
|
||||
self._last_buffer = None
|
||||
|
||||
def show(self, buffer: list[str], border: bool = False) -> None:
|
||||
from engine.display import get_monitor
|
||||
|
||||
self._last_buffer = buffer
|
||||
monitor = get_monitor()
|
||||
if monitor:
|
||||
t0 = time.perf_counter()
|
||||
@@ -49,3 +56,11 @@ class NullDisplay:
|
||||
(width, height) in character cells
|
||||
"""
|
||||
return (self.width, self.height)
|
||||
|
||||
def is_quit_requested(self) -> bool:
|
||||
"""Check if quit was requested (optional protocol method)."""
|
||||
return False
|
||||
|
||||
def clear_quit_request(self) -> None:
|
||||
"""Clear quit request (optional protocol method)."""
|
||||
pass
|
||||
|
||||
@@ -22,6 +22,7 @@ class TerminalDisplay:
|
||||
self.target_fps = target_fps
|
||||
self._frame_period = 1.0 / target_fps if target_fps > 0 else 0
|
||||
self._last_frame_time = 0.0
|
||||
self._cached_dimensions: tuple[int, int] | None = None
|
||||
|
||||
def init(self, width: int, height: int, reuse: bool = False) -> None:
|
||||
"""Initialize display with dimensions.
|
||||
@@ -62,14 +63,26 @@ class TerminalDisplay:
|
||||
def get_dimensions(self) -> tuple[int, int]:
|
||||
"""Get current terminal dimensions.
|
||||
|
||||
Returns cached dimensions to avoid querying terminal every frame,
|
||||
which can cause inconsistent results. Dimensions are only refreshed
|
||||
when they actually change.
|
||||
|
||||
Returns:
|
||||
(width, height) in character cells
|
||||
"""
|
||||
try:
|
||||
term_size = os.get_terminal_size()
|
||||
return (term_size.columns, term_size.lines)
|
||||
new_dims = (term_size.columns, term_size.lines)
|
||||
except OSError:
|
||||
return (self.width, self.height)
|
||||
new_dims = (self.width, self.height)
|
||||
|
||||
# Only update cached dimensions if they actually changed
|
||||
if self._cached_dimensions is None or self._cached_dimensions != new_dims:
|
||||
self._cached_dimensions = new_dims
|
||||
self.width = new_dims[0]
|
||||
self.height = new_dims[1]
|
||||
|
||||
return self._cached_dimensions
|
||||
|
||||
def show(self, buffer: list[str], border: bool = False) -> None:
|
||||
import sys
|
||||
@@ -103,10 +116,9 @@ class TerminalDisplay:
|
||||
if border:
|
||||
buffer = render_border(buffer, self.width, self.height, fps, frame_time)
|
||||
|
||||
# Clear screen and home cursor before each frame
|
||||
from engine.terminal import CLR
|
||||
|
||||
output = CLR + "".join(buffer)
|
||||
# Write buffer with cursor home + erase down to avoid flicker
|
||||
# \033[H = cursor home, \033[J = erase from cursor to end of screen
|
||||
output = "\033[H\033[J" + "".join(buffer)
|
||||
sys.stdout.buffer.write(output.encode())
|
||||
sys.stdout.flush()
|
||||
elapsed_ms = (time.perf_counter() - t0) * 1000
|
||||
@@ -124,3 +136,11 @@ class TerminalDisplay:
|
||||
from engine.terminal import CURSOR_ON
|
||||
|
||||
print(CURSOR_ON, end="", flush=True)
|
||||
|
||||
def is_quit_requested(self) -> bool:
|
||||
"""Check if quit was requested (optional protocol method)."""
|
||||
return False
|
||||
|
||||
def clear_quit_request(self) -> None:
|
||||
"""Clear quit request (optional protocol method)."""
|
||||
pass
|
||||
|
||||
@@ -347,9 +347,12 @@ class CameraStage(Stage):
|
||||
)
|
||||
|
||||
# Update camera's viewport dimensions so it knows its actual bounds
|
||||
if hasattr(self._camera, "viewport_width"):
|
||||
self._camera.viewport_width = viewport_width
|
||||
self._camera.viewport_height = viewport_height
|
||||
# Set canvas size to achieve desired viewport (viewport = canvas / zoom)
|
||||
if hasattr(self._camera, "set_canvas_size"):
|
||||
self._camera.set_canvas_size(
|
||||
width=int(viewport_width * self._camera.zoom),
|
||||
height=int(viewport_height * self._camera.zoom),
|
||||
)
|
||||
|
||||
# Set canvas to full layout height so camera can scroll through all content
|
||||
self._camera.set_canvas_size(width=canvas_width, height=total_layout_height)
|
||||
|
||||
@@ -32,7 +32,7 @@ class PipelineParams:
|
||||
|
||||
# Effect config
|
||||
effect_order: list[str] = field(
|
||||
default_factory=lambda: ["noise", "fade", "glitch", "firehose", "hud"]
|
||||
default_factory=lambda: ["noise", "fade", "glitch", "firehose"]
|
||||
)
|
||||
effect_enabled: dict[str, bool] = field(default_factory=dict)
|
||||
effect_intensity: dict[str, float] = field(default_factory=dict)
|
||||
@@ -127,19 +127,19 @@ DEFAULT_HEADLINE_PARAMS = PipelineParams(
|
||||
source="headlines",
|
||||
display="terminal",
|
||||
camera_mode="vertical",
|
||||
effect_order=["noise", "fade", "glitch", "firehose", "hud"],
|
||||
effect_order=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
DEFAULT_PYGAME_PARAMS = PipelineParams(
|
||||
source="headlines",
|
||||
display="pygame",
|
||||
camera_mode="vertical",
|
||||
effect_order=["noise", "fade", "glitch", "firehose", "hud"],
|
||||
effect_order=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
DEFAULT_PIPELINE_PARAMS = PipelineParams(
|
||||
source="pipeline",
|
||||
display="pygame",
|
||||
camera_mode="trace",
|
||||
effect_order=["hud"], # Just HUD for pipeline viz
|
||||
effect_order=[], # No effects for pipeline viz
|
||||
)
|
||||
|
||||
@@ -19,7 +19,7 @@ DEFAULT_PRESET: dict[str, Any] = {
|
||||
"source": "headlines",
|
||||
"display": "terminal",
|
||||
"camera": "vertical",
|
||||
"effects": ["hud"],
|
||||
"effects": [],
|
||||
"viewport": {"width": 80, "height": 24},
|
||||
"camera_speed": 1.0,
|
||||
"firehose_enabled": False,
|
||||
@@ -263,7 +263,7 @@ def generate_preset_toml(
|
||||
"""
|
||||
|
||||
if effects is None:
|
||||
effects = ["fade", "hud"]
|
||||
effects = ["fade"]
|
||||
|
||||
output = []
|
||||
output.append(f"[presets.{name}]")
|
||||
|
||||
@@ -80,7 +80,7 @@ DEMO_PRESET = PipelinePreset(
|
||||
source="headlines",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch", "firehose", "hud"],
|
||||
effects=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
POETRY_PRESET = PipelinePreset(
|
||||
@@ -89,7 +89,7 @@ POETRY_PRESET = PipelinePreset(
|
||||
source="poetry",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["fade", "hud"],
|
||||
effects=["fade"],
|
||||
)
|
||||
|
||||
PIPELINE_VIZ_PRESET = PipelinePreset(
|
||||
@@ -98,7 +98,7 @@ PIPELINE_VIZ_PRESET = PipelinePreset(
|
||||
source="pipeline",
|
||||
display="terminal",
|
||||
camera="trace",
|
||||
effects=["hud"],
|
||||
effects=[],
|
||||
)
|
||||
|
||||
WEBSOCKET_PRESET = PipelinePreset(
|
||||
@@ -107,7 +107,7 @@ WEBSOCKET_PRESET = PipelinePreset(
|
||||
source="headlines",
|
||||
display="websocket",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch", "hud"],
|
||||
effects=["noise", "fade", "glitch"],
|
||||
)
|
||||
|
||||
SIXEL_PRESET = PipelinePreset(
|
||||
@@ -116,7 +116,7 @@ SIXEL_PRESET = PipelinePreset(
|
||||
source="headlines",
|
||||
display="sixel",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch", "hud"],
|
||||
effects=["noise", "fade", "glitch"],
|
||||
)
|
||||
|
||||
FIREHOSE_PRESET = PipelinePreset(
|
||||
@@ -125,7 +125,7 @@ FIREHOSE_PRESET = PipelinePreset(
|
||||
source="headlines",
|
||||
display="pygame",
|
||||
camera="scroll",
|
||||
effects=["noise", "fade", "glitch", "firehose", "hud"],
|
||||
effects=["noise", "fade", "glitch", "firehose"],
|
||||
)
|
||||
|
||||
|
||||
|
||||
16
mise.toml
16
mise.toml
@@ -59,5 +59,21 @@ topics-init = "curl -s -d 'init' https://ntfy.sh/klubhaus_terminal_mainline_cc_c
|
||||
|
||||
pre-commit = "hk run pre-commit"
|
||||
|
||||
# =====================
|
||||
# Diagrams
|
||||
# =====================
|
||||
|
||||
# Render Mermaid diagrams to ASCII art
|
||||
diagram-ascii = "python3 scripts/render-diagrams.py docs/ARCHITECTURE.md"
|
||||
|
||||
# Validate Mermaid syntax in docs (check all diagrams parse)
|
||||
# Note: classDiagram not supported by mermaid-ascii but works in GitHub/GitLab
|
||||
diagram-validate = """
|
||||
python3 scripts/validate-diagrams.py
|
||||
"""
|
||||
|
||||
# Render diagrams and check they match expected output
|
||||
diagram-check = "mise run diagram-validate"
|
||||
|
||||
[env]
|
||||
KAGI_API_KEY = "lOp6AGyX6TUB0kGzAli1BlAx5-VjlIN1OPCPYEXDdQc.FOKLieOa7NgWUUZi4mTZvHmrW2uNnOr8hfgv7jMvRQM"
|
||||
|
||||
54
presets.toml
54
presets.toml
@@ -8,6 +8,60 @@
|
||||
# - ~/.config/mainline/presets.toml
|
||||
# - ./presets.toml (local override)
|
||||
|
||||
# ============================================
|
||||
# TEST PRESETS
|
||||
# ============================================
|
||||
|
||||
[presets.test-single-item]
|
||||
description = "Test: Single item to isolate rendering stage issues"
|
||||
source = "empty"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = []
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-single-item-border]
|
||||
description = "Test: Single item with border effect only"
|
||||
source = "empty"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["border"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-headlines]
|
||||
description = "Test: Headlines from cache with border effect"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["border"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-headlines-noise]
|
||||
description = "Test: Headlines from cache with noise effect"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["noise"]
|
||||
camera_speed = 0.1
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
[presets.test-demo-effects]
|
||||
description = "Test: All demo effects with terminal display"
|
||||
source = "headlines"
|
||||
display = "terminal"
|
||||
camera = "feed"
|
||||
effects = ["noise", "fade", "firehose"]
|
||||
camera_speed = 0.3
|
||||
viewport_width = 80
|
||||
viewport_height = 24
|
||||
|
||||
# ============================================
|
||||
# DATA SOURCE GALLERY
|
||||
# ============================================
|
||||
|
||||
@@ -1,4 +0,0 @@
|
||||
pytest>=8.0.0
|
||||
pytest-cov>=4.1.0
|
||||
pytest-mock>=3.12.0
|
||||
ruff>=0.1.0
|
||||
@@ -1,4 +0,0 @@
|
||||
feedparser>=6.0.0
|
||||
Pillow>=10.0.0
|
||||
sounddevice>=0.4.0
|
||||
numpy>=1.24.0
|
||||
49
scripts/render-diagrams.py
Normal file
49
scripts/render-diagrams.py
Normal file
@@ -0,0 +1,49 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Render Mermaid diagrams in markdown files to ASCII art."""
|
||||
|
||||
import re
|
||||
import subprocess
|
||||
import sys
|
||||
|
||||
|
||||
def extract_mermaid_blocks(content: str) -> list[str]:
|
||||
"""Extract mermaid blocks from markdown."""
|
||||
return re.findall(r"```mermaid\n(.*?)\n```", content, re.DOTALL)
|
||||
|
||||
|
||||
def render_diagram(block: str) -> str:
|
||||
"""Render a single mermaid block to ASCII."""
|
||||
result = subprocess.run(
|
||||
["mermaid-ascii", "-f", "-"],
|
||||
input=block,
|
||||
capture_output=True,
|
||||
text=True,
|
||||
)
|
||||
if result.returncode != 0:
|
||||
return f"ERROR: {result.stderr}"
|
||||
return result.stdout
|
||||
|
||||
|
||||
def main():
|
||||
if len(sys.argv) < 2:
|
||||
print("Usage: render-diagrams.py <markdown-file>")
|
||||
sys.exit(1)
|
||||
|
||||
filename = sys.argv[1]
|
||||
content = open(filename).read()
|
||||
blocks = extract_mermaid_blocks(content)
|
||||
|
||||
print(f"Found {len(blocks)} mermaid diagram(s) in {filename}")
|
||||
print()
|
||||
|
||||
for i, block in enumerate(blocks):
|
||||
# Skip if empty
|
||||
if not block.strip():
|
||||
continue
|
||||
|
||||
print(f"=== Diagram {i + 1} ===")
|
||||
print(render_diagram(block))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
64
scripts/validate-diagrams.py
Normal file
64
scripts/validate-diagrams.py
Normal file
@@ -0,0 +1,64 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Validate Mermaid diagrams in markdown files."""
|
||||
|
||||
import glob
|
||||
import re
|
||||
import sys
|
||||
|
||||
|
||||
# Diagram types that are valid in Mermaid
|
||||
VALID_TYPES = {
|
||||
"flowchart",
|
||||
"graph",
|
||||
"classDiagram",
|
||||
"sequenceDiagram",
|
||||
"stateDiagram",
|
||||
"stateDiagram-v2",
|
||||
"erDiagram",
|
||||
"gantt",
|
||||
"pie",
|
||||
"mindmap",
|
||||
"journey",
|
||||
"gitGraph",
|
||||
"requirementDiagram",
|
||||
}
|
||||
|
||||
|
||||
def extract_mermaid_blocks(content: str) -> list[tuple[int, str]]:
|
||||
"""Extract mermaid blocks with their positions."""
|
||||
blocks = []
|
||||
for match in re.finditer(r"```mermaid\n(.*?)\n```", content, re.DOTALL):
|
||||
blocks.append((match.start(), match.group(1)))
|
||||
return blocks
|
||||
|
||||
|
||||
def validate_block(block: str) -> bool:
|
||||
"""Check if a mermaid block has a valid diagram type."""
|
||||
if not block.strip():
|
||||
return True # Empty block is OK
|
||||
first_line = block.strip().split("\n")[0]
|
||||
return any(first_line.startswith(t) for t in VALID_TYPES)
|
||||
|
||||
|
||||
def main():
|
||||
md_files = glob.glob("docs/*.md")
|
||||
|
||||
errors = []
|
||||
for filepath in md_files:
|
||||
content = open(filepath).read()
|
||||
blocks = extract_mermaid_blocks(content)
|
||||
|
||||
for i, (_, block) in enumerate(blocks):
|
||||
if not validate_block(block):
|
||||
errors.append(f"{filepath}: invalid diagram type in block {i + 1}")
|
||||
|
||||
if errors:
|
||||
for e in errors:
|
||||
print(f"ERROR: {e}")
|
||||
sys.exit(1)
|
||||
|
||||
print(f"Validated {len(md_files)} markdown files - all OK")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -2,6 +2,7 @@
|
||||
Tests for engine.display module.
|
||||
"""
|
||||
|
||||
import sys
|
||||
from unittest.mock import MagicMock
|
||||
|
||||
from engine.display import DisplayRegistry, NullDisplay, TerminalDisplay
|
||||
@@ -115,6 +116,83 @@ class TestTerminalDisplay:
|
||||
display = TerminalDisplay()
|
||||
display.cleanup()
|
||||
|
||||
def test_get_dimensions_returns_cached_value(self):
|
||||
"""get_dimensions returns cached dimensions for stability."""
|
||||
display = TerminalDisplay()
|
||||
display.init(80, 24)
|
||||
|
||||
# First call should set cache
|
||||
d1 = display.get_dimensions()
|
||||
assert d1 == (80, 24)
|
||||
|
||||
def test_show_clears_screen_before_each_frame(self):
|
||||
"""show clears previous frame to prevent visual wobble.
|
||||
|
||||
Regression test: Previously show() didn't clear the screen,
|
||||
causing old content to remain and creating visual wobble.
|
||||
The fix adds \\033[H\\033[J (cursor home + erase down) before each frame.
|
||||
"""
|
||||
from io import BytesIO
|
||||
from unittest.mock import patch
|
||||
|
||||
display = TerminalDisplay()
|
||||
display.init(80, 24)
|
||||
|
||||
buffer = ["line1", "line2", "line3"]
|
||||
|
||||
fake_buffer = BytesIO()
|
||||
fake_stdout = MagicMock()
|
||||
fake_stdout.buffer = fake_buffer
|
||||
with patch.object(sys, "stdout", fake_stdout):
|
||||
display.show(buffer)
|
||||
|
||||
output = fake_buffer.getvalue().decode("utf-8")
|
||||
assert output.startswith("\033[H\033[J"), (
|
||||
f"Output should start with clear sequence, got: {repr(output[:20])}"
|
||||
)
|
||||
|
||||
def test_show_clears_screen_on_subsequent_frames(self):
|
||||
"""show clears screen on every frame, not just the first.
|
||||
|
||||
Regression test: Ensures each show() call includes the clear sequence.
|
||||
"""
|
||||
from io import BytesIO
|
||||
from unittest.mock import patch
|
||||
|
||||
# Use target_fps=0 to disable frame skipping in test
|
||||
display = TerminalDisplay(target_fps=0)
|
||||
display.init(80, 24)
|
||||
|
||||
buffer = ["line1", "line2"]
|
||||
|
||||
for i in range(3):
|
||||
fake_buffer = BytesIO()
|
||||
fake_stdout = MagicMock()
|
||||
fake_stdout.buffer = fake_buffer
|
||||
with patch.object(sys, "stdout", fake_stdout):
|
||||
display.show(buffer)
|
||||
|
||||
output = fake_buffer.getvalue().decode("utf-8")
|
||||
assert output.startswith("\033[H\033[J"), (
|
||||
f"Frame {i} should start with clear sequence"
|
||||
)
|
||||
|
||||
def test_get_dimensions_stable_across_rapid_calls(self):
|
||||
"""get_dimensions should not fluctuate when called rapidly.
|
||||
|
||||
This test catches the bug where os.get_terminal_size() returns
|
||||
inconsistent values, causing visual wobble.
|
||||
"""
|
||||
display = TerminalDisplay()
|
||||
display.init(80, 24)
|
||||
|
||||
# Get dimensions 10 times rapidly (simulating frame loop)
|
||||
dims = [display.get_dimensions() for _ in range(10)]
|
||||
|
||||
# All should be the same - this would fail if os.get_terminal_size()
|
||||
# returns different values each call
|
||||
assert len(set(dims)) == 1, f"Dimensions should be stable, got: {set(dims)}"
|
||||
|
||||
|
||||
class TestNullDisplay:
|
||||
"""Tests for NullDisplay class."""
|
||||
@@ -141,6 +219,27 @@ class TestNullDisplay:
|
||||
display = NullDisplay()
|
||||
display.cleanup()
|
||||
|
||||
def test_show_stores_last_buffer(self):
|
||||
"""show stores last buffer for testing inspection."""
|
||||
display = NullDisplay()
|
||||
display.init(80, 24)
|
||||
|
||||
buffer = ["line1", "line2", "line3"]
|
||||
display.show(buffer)
|
||||
|
||||
assert display._last_buffer == buffer
|
||||
|
||||
def test_show_tracks_last_buffer_across_calls(self):
|
||||
"""show updates last_buffer on each call."""
|
||||
display = NullDisplay()
|
||||
display.init(80, 24)
|
||||
|
||||
display.show(["first"])
|
||||
assert display._last_buffer == ["first"]
|
||||
|
||||
display.show(["second"])
|
||||
assert display._last_buffer == ["second"]
|
||||
|
||||
|
||||
class TestMultiDisplay:
|
||||
"""Tests for MultiDisplay class."""
|
||||
|
||||
238
tests/test_glitch_effect.py
Normal file
238
tests/test_glitch_effect.py
Normal file
@@ -0,0 +1,238 @@
|
||||
"""
|
||||
Tests for Glitch effect - regression tests for stability issues.
|
||||
"""
|
||||
|
||||
import re
|
||||
|
||||
import pytest
|
||||
|
||||
from engine.display import NullDisplay
|
||||
from engine.effects.types import EffectConfig, EffectContext
|
||||
|
||||
|
||||
def strip_ansi(s: str) -> str:
|
||||
"""Remove ANSI escape sequences from string."""
|
||||
return re.sub(r"\x1b\[[0-9;]*[a-zA-Z]", "", s)
|
||||
|
||||
|
||||
class TestGlitchEffectStability:
|
||||
"""Regression tests for Glitch effect stability."""
|
||||
|
||||
@pytest.fixture
|
||||
def effect_context(self):
|
||||
"""Create a consistent effect context for testing."""
|
||||
return EffectContext(
|
||||
terminal_width=80,
|
||||
terminal_height=24,
|
||||
scroll_cam=0,
|
||||
ticker_height=20,
|
||||
frame_number=0,
|
||||
)
|
||||
|
||||
@pytest.fixture
|
||||
def stable_buffer(self):
|
||||
"""Create a stable buffer for testing."""
|
||||
return ["line" + str(i).zfill(2) + " " * 60 for i in range(24)]
|
||||
|
||||
def test_glitch_preserves_line_count(self, effect_context, stable_buffer):
|
||||
"""Glitch should not change the number of lines in buffer."""
|
||||
from effects_plugins.glitch import GlitchEffect
|
||||
|
||||
effect = GlitchEffect()
|
||||
result = effect.process(stable_buffer, effect_context)
|
||||
|
||||
assert len(result) == len(stable_buffer), (
|
||||
f"Line count changed from {len(stable_buffer)} to {len(result)}"
|
||||
)
|
||||
|
||||
def test_glitch_preserves_line_lengths(self, effect_context, stable_buffer):
|
||||
"""Glitch should not change individual line lengths - prevents viewport jumping.
|
||||
|
||||
Note: Effects may add ANSI color codes, so we check VISIBLE length (stripped).
|
||||
"""
|
||||
from effects_plugins.glitch import GlitchEffect
|
||||
|
||||
effect = GlitchEffect()
|
||||
|
||||
# Run multiple times to catch randomness
|
||||
for _ in range(10):
|
||||
result = effect.process(stable_buffer, effect_context)
|
||||
for i, (orig, new) in enumerate(zip(stable_buffer, result, strict=False)):
|
||||
visible_new = strip_ansi(new)
|
||||
assert len(visible_new) == len(orig), (
|
||||
f"Line {i} visible length changed from {len(orig)} to {len(visible_new)}"
|
||||
)
|
||||
|
||||
def test_glitch_no_cursor_positioning(self, effect_context, stable_buffer):
|
||||
"""Glitch should not use cursor positioning escape sequences.
|
||||
|
||||
Regression test: Previously glitch used \\033[{row};1H which caused
|
||||
conflicts with HUD and border rendering.
|
||||
"""
|
||||
from effects_plugins.glitch import GlitchEffect
|
||||
|
||||
effect = GlitchEffect()
|
||||
result = effect.process(stable_buffer, effect_context)
|
||||
|
||||
# Check no cursor positioning in output
|
||||
cursor_pos_pattern = re.compile(r"\033\[[0-9]+;[0-9]+H")
|
||||
for i, line in enumerate(result):
|
||||
match = cursor_pos_pattern.search(line)
|
||||
assert match is None, (
|
||||
f"Line {i} contains cursor positioning: {repr(line[:50])}"
|
||||
)
|
||||
|
||||
def test_glitch_output_deterministic_given_seed(
|
||||
self, effect_context, stable_buffer
|
||||
):
|
||||
"""Glitch output should be deterministic given the same random seed."""
|
||||
from effects_plugins.glitch import GlitchEffect
|
||||
|
||||
effect = GlitchEffect()
|
||||
effect.config = EffectConfig(enabled=True, intensity=1.0)
|
||||
|
||||
# With fixed random state, should get same result
|
||||
import random
|
||||
|
||||
random.seed(42)
|
||||
result1 = effect.process(stable_buffer, effect_context)
|
||||
|
||||
random.seed(42)
|
||||
result2 = effect.process(stable_buffer, effect_context)
|
||||
|
||||
assert result1 == result2, (
|
||||
"Glitch should be deterministic with fixed random seed"
|
||||
)
|
||||
|
||||
|
||||
class TestEffectViewportStability:
|
||||
"""Tests to catch effects that cause viewport instability."""
|
||||
|
||||
def test_null_display_stable_without_effects(self):
|
||||
"""NullDisplay should produce identical output without effects."""
|
||||
display = NullDisplay()
|
||||
display.init(80, 24)
|
||||
|
||||
buffer = ["test line " + "x" * 60 for _ in range(24)]
|
||||
|
||||
display.show(buffer)
|
||||
output1 = display._last_buffer
|
||||
|
||||
display.show(buffer)
|
||||
output2 = display._last_buffer
|
||||
|
||||
assert output1 == output2, (
|
||||
"NullDisplay output should be identical for identical inputs"
|
||||
)
|
||||
|
||||
def test_effect_chain_preserves_dimensions(self):
|
||||
"""Effect chain should preserve buffer dimensions."""
|
||||
from effects_plugins.fade import FadeEffect
|
||||
from effects_plugins.glitch import GlitchEffect
|
||||
from effects_plugins.noise import NoiseEffect
|
||||
|
||||
ctx = EffectContext(
|
||||
terminal_width=80,
|
||||
terminal_height=24,
|
||||
scroll_cam=0,
|
||||
ticker_height=20,
|
||||
)
|
||||
|
||||
buffer = ["x" * 80 for _ in range(24)]
|
||||
original_len = len(buffer)
|
||||
original_widths = [len(line) for line in buffer]
|
||||
|
||||
effects = [NoiseEffect(), FadeEffect(), GlitchEffect()]
|
||||
|
||||
for effect in effects:
|
||||
buffer = effect.process(buffer, ctx)
|
||||
|
||||
# Check dimensions preserved (check VISIBLE length, not raw)
|
||||
# Effects may add ANSI codes which increase raw length but not visible width
|
||||
assert len(buffer) == original_len, (
|
||||
f"{effect.name} changed line count from {original_len} to {len(buffer)}"
|
||||
)
|
||||
for i, (orig_w, new_line) in enumerate(zip(original_widths, buffer, strict=False)):
|
||||
visible_len = len(strip_ansi(new_line))
|
||||
assert visible_len == orig_w, (
|
||||
f"{effect.name} changed line {i} visible width from {orig_w} to {visible_len}"
|
||||
)
|
||||
|
||||
|
||||
class TestEffectTestMatrix:
|
||||
"""Effect test matrix - test each effect for stability."""
|
||||
|
||||
@pytest.fixture
|
||||
def effect_names(self):
|
||||
"""List of all effect names to test."""
|
||||
return ["noise", "fade", "glitch", "firehose", "border"]
|
||||
|
||||
@pytest.fixture
|
||||
def stable_input_buffer(self):
|
||||
"""A predictable buffer for testing."""
|
||||
return [f"row{i:02d}" + " " * 70 for i in range(24)]
|
||||
|
||||
@pytest.mark.parametrize("effect_name", ["noise", "fade", "glitch"])
|
||||
def test_effect_preserves_buffer_dimensions(self, effect_name, stable_input_buffer):
|
||||
"""Each effect should preserve input buffer dimensions."""
|
||||
try:
|
||||
if effect_name == "border":
|
||||
# Border is handled differently
|
||||
pytest.skip("Border handled by display")
|
||||
else:
|
||||
effect_module = __import__(
|
||||
f"effects_plugins.{effect_name}",
|
||||
fromlist=[f"{effect_name.title()}Effect"],
|
||||
)
|
||||
effect_class = getattr(effect_module, f"{effect_name.title()}Effect")
|
||||
effect = effect_class()
|
||||
except ImportError:
|
||||
pytest.skip(f"Effect {effect_name} not available")
|
||||
|
||||
ctx = EffectContext(
|
||||
terminal_width=80,
|
||||
terminal_height=24,
|
||||
scroll_cam=0,
|
||||
ticker_height=20,
|
||||
)
|
||||
|
||||
result = effect.process(stable_input_buffer, ctx)
|
||||
|
||||
# Check dimensions preserved (check VISIBLE length)
|
||||
assert len(result) == len(stable_input_buffer), (
|
||||
f"{effect_name} changed line count"
|
||||
)
|
||||
for i, (orig, new) in enumerate(zip(stable_input_buffer, result, strict=False)):
|
||||
visible_new = strip_ansi(new)
|
||||
assert len(visible_new) == len(orig), (
|
||||
f"{effect_name} changed line {i} visible length from {len(orig)} to {len(visible_new)}"
|
||||
)
|
||||
|
||||
@pytest.mark.parametrize("effect_name", ["noise", "fade", "glitch"])
|
||||
def test_effect_no_cursor_positioning(self, effect_name, stable_input_buffer):
|
||||
"""Effects should not use cursor positioning (causes display conflicts)."""
|
||||
try:
|
||||
effect_module = __import__(
|
||||
f"effects_plugins.{effect_name}",
|
||||
fromlist=[f"{effect_name.title()}Effect"],
|
||||
)
|
||||
effect_class = getattr(effect_module, f"{effect_name.title()}Effect")
|
||||
effect = effect_class()
|
||||
except ImportError:
|
||||
pytest.skip(f"Effect {effect_name} not available")
|
||||
|
||||
ctx = EffectContext(
|
||||
terminal_width=80,
|
||||
terminal_height=24,
|
||||
scroll_cam=0,
|
||||
ticker_height=20,
|
||||
)
|
||||
|
||||
result = effect.process(stable_input_buffer, ctx)
|
||||
|
||||
cursor_pos_pattern = re.compile(r"\033\[[0-9]+;[0-9]+H")
|
||||
for i, line in enumerate(result):
|
||||
match = cursor_pos_pattern.search(line)
|
||||
assert match is None, (
|
||||
f"{effect_name} uses cursor positioning on line {i}: {repr(line[:50])}"
|
||||
)
|
||||
@@ -483,7 +483,7 @@ class TestPipelineParams:
|
||||
assert params.source == "headlines"
|
||||
assert params.display == "terminal"
|
||||
assert params.camera_mode == "vertical"
|
||||
assert params.effect_order == ["noise", "fade", "glitch", "firehose", "hud"]
|
||||
assert params.effect_order == ["noise", "fade", "glitch", "firehose"]
|
||||
|
||||
def test_effect_config(self):
|
||||
"""PipelineParams effect config methods work."""
|
||||
@@ -634,6 +634,33 @@ class TestStageAdapters:
|
||||
assert "camera" in stage.capabilities
|
||||
assert "render.output" in stage.dependencies # Depends on rendered content
|
||||
|
||||
def test_camera_stage_does_not_error_on_process(self):
|
||||
"""CameraStage.process should not error when setting viewport.
|
||||
|
||||
Regression test: Previously CameraStage tried to set viewport_width
|
||||
and viewport_height as writable properties, but they are computed
|
||||
from canvas_size / zoom. This caused an AttributeError each frame.
|
||||
"""
|
||||
from engine.camera import Camera, CameraMode
|
||||
from engine.pipeline.adapters import CameraStage
|
||||
from engine.pipeline.core import PipelineContext
|
||||
from engine.pipeline.params import PipelineParams
|
||||
|
||||
camera = Camera(mode=CameraMode.FEED)
|
||||
stage = CameraStage(camera, name="vertical")
|
||||
|
||||
ctx = PipelineContext()
|
||||
ctx.params = PipelineParams(viewport_width=80, viewport_height=24)
|
||||
|
||||
buffer = ["line" + str(i) for i in range(24)]
|
||||
|
||||
# This should not raise AttributeError
|
||||
result = stage.process(buffer, ctx)
|
||||
|
||||
# Should return the buffer (unchanged for FEED mode)
|
||||
assert result is not None
|
||||
assert len(result) == 24
|
||||
|
||||
|
||||
class TestDataSourceStage:
|
||||
"""Tests for DataSourceStage adapter."""
|
||||
|
||||
Reference in New Issue
Block a user