forked from genewildish/Mainline
refactor: move effects_plugins to engine/effects/plugins
- Move effects_plugins/ to engine/effects/plugins/ - Update imports in engine/app.py - Update imports in all test files - Follows capability-based deps architecture Closes #27
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58
engine/effects/plugins/fade.py
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58
engine/effects/plugins/fade.py
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import random
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from engine.effects.types import EffectConfig, EffectContext, EffectPlugin
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class FadeEffect(EffectPlugin):
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name = "fade"
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config = EffectConfig(enabled=True, intensity=1.0)
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def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
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if not ctx.ticker_height:
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return buf
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result = list(buf)
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intensity = self.config.intensity
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top_zone = max(1, int(ctx.ticker_height * 0.25))
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bot_zone = max(1, int(ctx.ticker_height * 0.10))
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for r in range(len(result)):
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if r >= ctx.ticker_height:
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continue
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top_f = min(1.0, r / top_zone) if top_zone > 0 else 1.0
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bot_f = (
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min(1.0, (ctx.ticker_height - 1 - r) / bot_zone)
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if bot_zone > 0
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else 1.0
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)
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row_fade = min(top_f, bot_f) * intensity
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if row_fade < 1.0 and result[r].strip():
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result[r] = self._fade_line(result[r], row_fade)
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return result
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def _fade_line(self, s: str, fade: float) -> str:
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if fade >= 1.0:
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return s
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if fade <= 0.0:
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return s # Preserve original line length - don't return empty
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result = []
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i = 0
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while i < len(s):
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if s[i] == "\033" and i + 1 < len(s) and s[i + 1] == "[":
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j = i + 2
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while j < len(s) and not s[j].isalpha():
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j += 1
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result.append(s[i : j + 1])
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i = j + 1
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elif s[i] == " ":
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result.append(" ")
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i += 1
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else:
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result.append(s[i] if random.random() < fade else " ")
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i += 1
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return "".join(result)
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def configure(self, config: EffectConfig) -> None:
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self.config = config
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