fix: ListDataSource cache and camera dependency resolution

Two critical fixes:

1. ListDataSource Cache Bug
   - Previously, ListDataSource.__init__ cached raw tuples directly
   - get_items() would return cached raw tuples without converting to SourceItem
   - This caused SourceItemsToBufferStage to receive tuples and stringify them
   - Results: ugly tuple representations in terminal/pygame instead of formatted text
   - Fix: Store raw items in _raw_items, let fetch() convert to SourceItem
   - Cache now contains proper SourceItem objects

2. Camera Dependency Resolution
   - CameraStage declared dependency on 'source.items' exactly
   - DataSourceStage provides 'source.headlines' (or 'source.poetry', etc.)
   - Capability matching didn't trigger prefix match for exact dependency
   - Fix: Change CameraStage dependency to 'source' for prefix matching

3. Added app.py Camera Stage Support
   - Pipeline now adds camera stage from preset.camera config
   - Supports vertical, horizontal, omni, floating, bounce modes
   - Tests now passing with proper data flow through all stages

Tests: All 502 tests passing, 16 skipped
This commit is contained in:
2026-03-16 21:55:57 -07:00
parent 85d8b29bab
commit affafe810c
17 changed files with 708 additions and 1301 deletions

View File

@@ -152,8 +152,34 @@ def run_pipeline_mode(preset_name: str = "demo"):
list_source = ListDataSource(items, name=preset.source)
pipeline.add_stage("source", DataSourceStage(list_source, name=preset.source))
# Add render stage - convert items to buffer
pipeline.add_stage("render", SourceItemsToBufferStage(name="items-to-buffer"))
# Add FontStage for headlines/poetry (default for demo)
if preset.source in ["headlines", "poetry"]:
from engine.pipeline.adapters import FontStage
pipeline.add_stage("font", FontStage(name="font"))
else:
# Fallback to simple conversion for other sources
pipeline.add_stage("render", SourceItemsToBufferStage(name="items-to-buffer"))
# Add camera stage if specified in preset
if preset.camera:
from engine.camera import Camera
from engine.pipeline.adapters import CameraStage
camera = None
if preset.camera == "vertical":
camera = Camera.vertical()
elif preset.camera == "horizontal":
camera = Camera.horizontal()
elif preset.camera == "omni":
camera = Camera.omni()
elif preset.camera == "floating":
camera = Camera.floating()
elif preset.camera == "bounce":
camera = Camera.bounce()
if camera:
pipeline.add_stage("camera", CameraStage(camera, name=preset.camera))
for effect_name in preset.effects:
effect = effect_registry.get(effect_name)

View File

@@ -124,7 +124,8 @@ class ListDataSource(DataSource):
"""
def __init__(self, items, name: str = "list"):
self._items = items
self._raw_items = items # Store raw items separately
self._items = None # Cache for converted SourceItem objects
self._name = name
@property
@@ -138,7 +139,7 @@ class ListDataSource(DataSource):
def fetch(self) -> list[SourceItem]:
# Convert tuple items to SourceItem if needed
result = []
for item in self._items:
for item in self._raw_items:
if isinstance(item, SourceItem):
result.append(item)
elif isinstance(item, tuple) and len(item) >= 3:

View File

@@ -18,13 +18,6 @@ from engine.effects.types import (
create_effect_context,
)
def get_effect_chain():
from engine.legacy.layers import get_effect_chain as _chain
return _chain()
__all__ = [
"EffectChain",
"EffectRegistry",
@@ -34,7 +27,6 @@ __all__ = [
"create_effect_context",
"get_registry",
"set_registry",
"get_effect_chain",
"get_monitor",
"set_monitor",
"PerformanceMonitor",

View File

@@ -6,14 +6,7 @@ _effect_chain_ref = None
def _get_effect_chain():
global _effect_chain_ref
if _effect_chain_ref is not None:
return _effect_chain_ref
try:
from engine.legacy.layers import get_effect_chain as _chain
return _chain()
except Exception:
return None
return _effect_chain_ref
def set_effect_chain_ref(chain) -> None:

View File

@@ -1,15 +0,0 @@
"""
Legacy rendering modules for backwards compatibility.
This package contains deprecated rendering code from the old pipeline architecture.
These modules are maintained for backwards compatibility with adapters and tests,
but should not be used in new code.
New code should use the Stage-based pipeline architecture instead.
Modules:
- render: Legacy font/gradient rendering functions
- layers: Legacy layer compositing and effect application
All modules in this package are marked deprecated and will be removed in a future version.
"""

View File

@@ -1,272 +0,0 @@
"""
Layer compositing — message overlay, ticker zone, firehose, noise.
Depends on: config, render, effects.
.. deprecated::
This module contains legacy rendering code. New pipeline code should
use the Stage-based pipeline architecture instead. This module is
maintained for backwards compatibility with the demo mode.
"""
import random
import re
import time
from datetime import datetime
from engine import config
from engine.effects import (
EffectChain,
EffectContext,
fade_line,
firehose_line,
glitch_bar,
noise,
vis_offset,
vis_trunc,
)
from engine.legacy.render import big_wrap, lr_gradient, lr_gradient_opposite
from engine.terminal import RST, W_COOL
MSG_META = "\033[38;5;245m"
MSG_BORDER = "\033[2;38;5;37m"
def render_message_overlay(
msg: tuple[str, str, float] | None,
w: int,
h: int,
msg_cache: tuple,
) -> tuple[list[str], tuple]:
"""Render ntfy message overlay.
Args:
msg: (title, body, timestamp) or None
w: terminal width
h: terminal height
msg_cache: (cache_key, rendered_rows) for caching
Returns:
(list of ANSI strings, updated cache)
"""
overlay = []
if msg is None:
return overlay, msg_cache
m_title, m_body, m_ts = msg
display_text = m_body or m_title or "(empty)"
display_text = re.sub(r"\s+", " ", display_text.upper())
cache_key = (display_text, w)
if msg_cache[0] != cache_key:
msg_rows = big_wrap(display_text, w - 4)
msg_cache = (cache_key, msg_rows)
else:
msg_rows = msg_cache[1]
msg_rows = lr_gradient_opposite(
msg_rows, (time.monotonic() * config.GRAD_SPEED) % 1.0
)
elapsed_s = int(time.monotonic() - m_ts)
remaining = max(0, config.MESSAGE_DISPLAY_SECS - elapsed_s)
ts_str = datetime.now().strftime("%H:%M:%S")
panel_h = len(msg_rows) + 2
panel_top = max(0, (h - panel_h) // 2)
row_idx = 0
for mr in msg_rows:
ln = vis_trunc(mr, w)
overlay.append(f"\033[{panel_top + row_idx + 1};1H {ln}\033[0m\033[K")
row_idx += 1
meta_parts = []
if m_title and m_title != m_body:
meta_parts.append(m_title)
meta_parts.append(f"ntfy \u00b7 {ts_str} \u00b7 {remaining}s")
meta = (
" " + " \u00b7 ".join(meta_parts)
if len(meta_parts) > 1
else " " + meta_parts[0]
)
overlay.append(f"\033[{panel_top + row_idx + 1};1H{MSG_META}{meta}\033[0m\033[K")
row_idx += 1
bar = "\u2500" * (w - 4)
overlay.append(f"\033[{panel_top + row_idx + 1};1H {MSG_BORDER}{bar}\033[0m\033[K")
return overlay, msg_cache
def render_ticker_zone(
active: list,
scroll_cam: int,
camera_x: int = 0,
ticker_h: int = 0,
w: int = 80,
noise_cache: dict | None = None,
grad_offset: float = 0.0,
) -> tuple[list[str], dict]:
"""Render the ticker scroll zone.
Args:
active: list of (content_rows, color, canvas_y, meta_idx)
scroll_cam: camera position (viewport top)
camera_x: horizontal camera offset
ticker_h: height of ticker zone
w: terminal width
noise_cache: dict of cy -> noise string
grad_offset: gradient animation offset
Returns:
(list of ANSI strings, updated noise_cache)
"""
if noise_cache is None:
noise_cache = {}
buf = []
top_zone = max(1, int(ticker_h * 0.25))
bot_zone = max(1, int(ticker_h * 0.10))
def noise_at(cy):
if cy not in noise_cache:
noise_cache[cy] = noise(w) if random.random() < 0.15 else None
return noise_cache[cy]
for r in range(ticker_h):
scr_row = r + 1
cy = scroll_cam + r
top_f = min(1.0, r / top_zone) if top_zone > 0 else 1.0
bot_f = min(1.0, (ticker_h - 1 - r) / bot_zone) if bot_zone > 0 else 1.0
row_fade = min(top_f, bot_f)
drawn = False
for content, hc, by, midx in active:
cr = cy - by
if 0 <= cr < len(content):
raw = content[cr]
if cr != midx:
colored = lr_gradient([raw], grad_offset)[0]
else:
colored = raw
ln = vis_trunc(vis_offset(colored, camera_x), w)
if row_fade < 1.0:
ln = fade_line(ln, row_fade)
if cr == midx:
buf.append(f"\033[{scr_row};1H{W_COOL}{ln}{RST}\033[K")
elif ln.strip():
buf.append(f"\033[{scr_row};1H{ln}{RST}\033[K")
else:
buf.append(f"\033[{scr_row};1H\033[K")
drawn = True
break
if not drawn:
n = noise_at(cy)
if row_fade < 1.0 and n:
n = fade_line(n, row_fade)
if n:
buf.append(f"\033[{scr_row};1H{n}")
else:
buf.append(f"\033[{scr_row};1H\033[K")
return buf, noise_cache
def apply_glitch(
buf: list[str],
ticker_buf_start: int,
mic_excess: float,
w: int,
) -> list[str]:
"""Apply glitch effect to ticker buffer.
Args:
buf: current buffer
ticker_buf_start: index where ticker starts in buffer
mic_excess: mic level above threshold
w: terminal width
Returns:
Updated buffer with glitches applied
"""
glitch_prob = 0.32 + min(0.9, mic_excess * 0.16)
n_hits = 4 + int(mic_excess / 2)
ticker_buf_len = len(buf) - ticker_buf_start
if random.random() < glitch_prob and ticker_buf_len > 0:
for _ in range(min(n_hits, ticker_buf_len)):
gi = random.randint(0, ticker_buf_len - 1)
scr_row = gi + 1
buf[ticker_buf_start + gi] = f"\033[{scr_row};1H{glitch_bar(w)}"
return buf
def render_firehose(items: list, w: int, fh: int, h: int) -> list[str]:
"""Render firehose strip at bottom of screen."""
buf = []
if fh > 0:
for fr in range(fh):
scr_row = h - fh + fr + 1
fline = firehose_line(items, w)
buf.append(f"\033[{scr_row};1H{fline}\033[K")
return buf
_effect_chain = None
def init_effects() -> None:
"""Initialize effect plugins and chain."""
global _effect_chain
from engine.effects import EffectChain, get_registry
registry = get_registry()
import effects_plugins
effects_plugins.discover_plugins()
chain = EffectChain(registry)
chain.set_order(["noise", "fade", "glitch", "firehose"])
_effect_chain = chain
def process_effects(
buf: list[str],
w: int,
h: int,
scroll_cam: int,
ticker_h: int,
camera_x: int = 0,
mic_excess: float = 0.0,
grad_offset: float = 0.0,
frame_number: int = 0,
has_message: bool = False,
items: list | None = None,
) -> list[str]:
"""Process buffer through effect chain."""
if _effect_chain is None:
init_effects()
ctx = EffectContext(
terminal_width=w,
terminal_height=h,
scroll_cam=scroll_cam,
camera_x=camera_x,
ticker_height=ticker_h,
mic_excess=mic_excess,
grad_offset=grad_offset,
frame_number=frame_number,
has_message=has_message,
items=items or [],
)
return _effect_chain.process(buf, ctx)
def get_effect_chain() -> EffectChain | None:
"""Get the effect chain instance."""
global _effect_chain
if _effect_chain is None:
init_effects()
return _effect_chain

View File

@@ -1,563 +0,0 @@
"""
Pipeline introspection - generates self-documenting diagrams of the render pipeline.
Pipeline Architecture:
- Sources: Data providers (RSS, Poetry, Ntfy, Mic) - static or dynamic
- Fetch: Retrieve data from sources
- Prepare: Transform raw data (make_block, strip_tags, translate)
- Scroll: Camera-based viewport rendering (ticker zone, message overlay)
- Effects: Post-processing chain (noise, fade, glitch, firehose, hud)
- Render: Final line rendering and layout
- Display: Output backends (terminal, pygame, websocket, sixel, kitty)
Key abstractions:
- DataSource: Sources can be static (cached) or dynamic (idempotent fetch)
- Camera: Viewport controller (vertical, horizontal, omni, floating, trace)
- EffectChain: Ordered effect processing pipeline
- Display: Pluggable output backends
- SourceRegistry: Source discovery and management
- AnimationController: Time-based parameter animation
- Preset: Package of initial params + animation for demo modes
"""
from __future__ import annotations
from dataclasses import dataclass
@dataclass
class PipelineNode:
"""Represents a node in the pipeline."""
name: str
module: str
class_name: str | None = None
func_name: str | None = None
description: str = ""
inputs: list[str] | None = None
outputs: list[str] | None = None
metrics: dict | None = None # Performance metrics (avg_ms, min_ms, max_ms)
class PipelineIntrospector:
"""Introspects the render pipeline and generates documentation."""
def __init__(self):
self.nodes: list[PipelineNode] = []
def add_node(self, node: PipelineNode) -> None:
self.nodes.append(node)
def generate_mermaid_flowchart(self) -> str:
"""Generate a Mermaid flowchart of the pipeline."""
lines = ["```mermaid", "flowchart TD"]
subgraph_groups = {
"Sources": [],
"Fetch": [],
"Prepare": [],
"Scroll": [],
"Effects": [],
"Display": [],
"Async": [],
"Animation": [],
"Viz": [],
}
other_nodes = []
for node in self.nodes:
node_id = node.name.replace("-", "_").replace(" ", "_").replace(":", "_")
label = node.name
if node.class_name:
label = f"{node.name}\\n({node.class_name})"
elif node.func_name:
label = f"{node.name}\\n({node.func_name})"
if node.description:
label += f"\\n{node.description}"
if node.metrics:
avg = node.metrics.get("avg_ms", 0)
if avg > 0:
label += f"\\n⏱ {avg:.1f}ms"
impact = node.metrics.get("impact_pct", 0)
if impact > 0:
label += f" ({impact:.0f}%)"
node_entry = f' {node_id}["{label}"]'
if "DataSource" in node.name or "SourceRegistry" in node.name:
subgraph_groups["Sources"].append(node_entry)
elif "fetch" in node.name.lower():
subgraph_groups["Fetch"].append(node_entry)
elif (
"make_block" in node.name
or "strip_tags" in node.name
or "translate" in node.name
):
subgraph_groups["Prepare"].append(node_entry)
elif (
"StreamController" in node.name
or "render_ticker" in node.name
or "render_message" in node.name
or "Camera" in node.name
):
subgraph_groups["Scroll"].append(node_entry)
elif "Effect" in node.name or "effect" in node.module:
subgraph_groups["Effects"].append(node_entry)
elif "Display:" in node.name:
subgraph_groups["Display"].append(node_entry)
elif "Ntfy" in node.name or "Mic" in node.name:
subgraph_groups["Async"].append(node_entry)
elif "Animation" in node.name or "Preset" in node.name:
subgraph_groups["Animation"].append(node_entry)
else:
other_nodes.append(node_entry)
for group_name, nodes in subgraph_groups.items():
if nodes:
lines.append(f" subgraph {group_name}")
for node in nodes:
lines.append(node)
lines.append(" end")
for node in other_nodes:
lines.append(node)
lines.append("")
for node in self.nodes:
node_id = node.name.replace("-", "_").replace(" ", "_").replace(":", "_")
if node.inputs:
for inp in node.inputs:
inp_id = inp.replace("-", "_").replace(" ", "_").replace(":", "_")
lines.append(f" {inp_id} --> {node_id}")
lines.append("```")
return "\n".join(lines)
def generate_mermaid_sequence(self) -> str:
"""Generate a Mermaid sequence diagram of message flow."""
lines = ["```mermaid", "sequenceDiagram"]
lines.append(" participant Sources")
lines.append(" participant Fetch")
lines.append(" participant Scroll")
lines.append(" participant Effects")
lines.append(" participant Display")
lines.append(" Sources->>Fetch: headlines")
lines.append(" Fetch->>Scroll: content blocks")
lines.append(" Scroll->>Effects: buffer")
lines.append(" Effects->>Effects: process chain")
lines.append(" Effects->>Display: rendered buffer")
lines.append("```")
return "\n".join(lines)
def generate_mermaid_state(self) -> str:
"""Generate a Mermaid state diagram of camera modes."""
lines = ["```mermaid", "stateDiagram-v2"]
lines.append(" [*] --> Vertical")
lines.append(" Vertical --> Horizontal: set_mode()")
lines.append(" Horizontal --> Omni: set_mode()")
lines.append(" Omni --> Floating: set_mode()")
lines.append(" Floating --> Trace: set_mode()")
lines.append(" Trace --> Vertical: set_mode()")
lines.append(" state Vertical {")
lines.append(" [*] --> ScrollUp")
lines.append(" ScrollUp --> ScrollUp: +y each frame")
lines.append(" }")
lines.append(" state Horizontal {")
lines.append(" [*] --> ScrollLeft")
lines.append(" ScrollLeft --> ScrollLeft: +x each frame")
lines.append(" }")
lines.append(" state Omni {")
lines.append(" [*] --> Diagonal")
lines.append(" Diagonal --> Diagonal: +x, +y")
lines.append(" }")
lines.append(" state Floating {")
lines.append(" [*] --> Bobbing")
lines.append(" Bobbing --> Bobbing: sin(time)")
lines.append(" }")
lines.append(" state Trace {")
lines.append(" [*] --> FollowPath")
lines.append(" FollowPath --> FollowPath: node by node")
lines.append(" }")
lines.append("```")
return "\n".join(lines)
def generate_full_diagram(self) -> str:
"""Generate full pipeline documentation."""
lines = [
"# Render Pipeline",
"",
"## Data Flow",
"",
self.generate_mermaid_flowchart(),
"",
"## Message Sequence",
"",
self.generate_mermaid_sequence(),
"",
"## Camera States",
"",
self.generate_mermaid_state(),
]
return "\n".join(lines)
def introspect_sources(self) -> None:
"""Introspect data sources."""
from engine import sources
for name in dir(sources):
obj = getattr(sources, name)
if isinstance(obj, dict):
self.add_node(
PipelineNode(
name=f"Data Source: {name}",
module="engine.sources",
description=f"{len(obj)} feeds configured",
)
)
def introspect_sources_v2(self) -> None:
"""Introspect data sources v2 (new abstraction)."""
from engine.data_sources.sources import SourceRegistry, init_default_sources
init_default_sources()
SourceRegistry()
self.add_node(
PipelineNode(
name="SourceRegistry",
module="engine.data_sources.sources",
class_name="SourceRegistry",
description="Source discovery and management",
)
)
for name, desc in [
("HeadlinesDataSource", "RSS feed headlines"),
("PoetryDataSource", "Poetry DB"),
("PipelineDataSource", "Pipeline viz (dynamic)"),
]:
self.add_node(
PipelineNode(
name=f"DataSource: {name}",
module="engine.sources_v2",
class_name=name,
description=f"{desc}",
)
)
def introspect_prepare(self) -> None:
"""Introspect prepare layer (transformation)."""
self.add_node(
PipelineNode(
name="make_block",
module="engine.render",
func_name="make_block",
description="Transform headline into display block",
inputs=["title", "source", "timestamp", "width"],
outputs=["block"],
)
)
self.add_node(
PipelineNode(
name="strip_tags",
module="engine.filter",
func_name="strip_tags",
description="Remove HTML tags from content",
inputs=["html"],
outputs=["plain_text"],
)
)
self.add_node(
PipelineNode(
name="translate_headline",
module="engine.translate",
func_name="translate_headline",
description="Translate headline to target language",
inputs=["title", "target_lang"],
outputs=["translated_title"],
)
)
def introspect_fetch(self) -> None:
"""Introspect fetch layer."""
self.add_node(
PipelineNode(
name="fetch_all",
module="engine.fetch",
func_name="fetch_all",
description="Fetch RSS feeds",
outputs=["items"],
)
)
self.add_node(
PipelineNode(
name="fetch_poetry",
module="engine.fetch",
func_name="fetch_poetry",
description="Fetch Poetry DB",
outputs=["items"],
)
)
def introspect_scroll(self) -> None:
"""Introspect scroll engine (legacy - replaced by pipeline architecture)."""
self.add_node(
PipelineNode(
name="render_ticker_zone",
module="engine.layers",
func_name="render_ticker_zone",
description="Render scrolling ticker content",
inputs=["active", "camera"],
outputs=["buffer"],
)
)
self.add_node(
PipelineNode(
name="render_message_overlay",
module="engine.layers",
func_name="render_message_overlay",
description="Render ntfy message overlay",
inputs=["msg", "width", "height"],
outputs=["overlay", "cache"],
)
)
def introspect_render(self) -> None:
"""Introspect render layer."""
self.add_node(
PipelineNode(
name="big_wrap",
module="engine.render",
func_name="big_wrap",
description="Word-wrap text to width",
inputs=["text", "width"],
outputs=["lines"],
)
)
self.add_node(
PipelineNode(
name="lr_gradient",
module="engine.render",
func_name="lr_gradient",
description="Apply left-right gradient to lines",
inputs=["lines", "position"],
outputs=["styled_lines"],
)
)
def introspect_async_sources(self) -> None:
"""Introspect async data sources (ntfy, mic)."""
self.add_node(
PipelineNode(
name="NtfyPoller",
module="engine.ntfy",
class_name="NtfyPoller",
description="Poll ntfy for messages (async)",
inputs=["topic"],
outputs=["message"],
)
)
self.add_node(
PipelineNode(
name="MicMonitor",
module="engine.mic",
class_name="MicMonitor",
description="Monitor microphone input (async)",
outputs=["audio_level"],
)
)
def introspect_eventbus(self) -> None:
"""Introspect event bus for decoupled communication."""
self.add_node(
PipelineNode(
name="EventBus",
module="engine.eventbus",
class_name="EventBus",
description="Thread-safe event publishing",
inputs=["event"],
outputs=["subscribers"],
)
)
def introspect_animation(self) -> None:
"""Introspect animation system."""
self.add_node(
PipelineNode(
name="AnimationController",
module="engine.animation",
class_name="AnimationController",
description="Time-based parameter animation",
inputs=["dt"],
outputs=["params"],
)
)
self.add_node(
PipelineNode(
name="Preset",
module="engine.animation",
class_name="Preset",
description="Package of initial params + animation",
)
)
def introspect_camera(self) -> None:
"""Introspect camera system."""
self.add_node(
PipelineNode(
name="Camera",
module="engine.camera",
class_name="Camera",
description="Viewport position controller",
inputs=["dt"],
outputs=["x", "y"],
)
)
def introspect_effects(self) -> None:
"""Introspect effect system."""
self.add_node(
PipelineNode(
name="EffectChain",
module="engine.effects",
class_name="EffectChain",
description="Process effects in sequence",
inputs=["buffer", "context"],
outputs=["buffer"],
)
)
self.add_node(
PipelineNode(
name="EffectRegistry",
module="engine.effects",
class_name="EffectRegistry",
description="Manage effect plugins",
)
)
def introspect_display(self) -> None:
"""Introspect display backends."""
from engine.display import DisplayRegistry
DisplayRegistry.initialize()
backends = DisplayRegistry.list_backends()
for backend in backends:
self.add_node(
PipelineNode(
name=f"Display: {backend}",
module="engine.display.backends",
class_name=f"{backend.title()}Display",
description=f"Render to {backend}",
inputs=["buffer"],
)
)
def introspect_new_pipeline(self, pipeline=None) -> None:
"""Introspect new unified pipeline stages with metrics.
Args:
pipeline: Optional Pipeline instance to collect metrics from
"""
stages_info = [
(
"Effect",
"engine.pipeline.adapters",
"EffectPluginStage",
"Applies effect",
),
(
"Display",
"engine.pipeline.adapters",
"DisplayStage",
"Outputs to display",
),
]
metrics = None
if pipeline and hasattr(pipeline, "get_metrics_summary"):
metrics = pipeline.get_metrics_summary()
if "error" in metrics:
metrics = None
total_avg = metrics.get("pipeline", {}).get("avg_ms", 0) if metrics else 0
for stage_name, module, class_name, desc in stages_info:
node_metrics = None
if metrics and "stages" in metrics:
for name, stats in metrics["stages"].items():
if stage_name.lower() in name.lower():
impact_pct = (
(stats.get("avg_ms", 0) / total_avg * 100)
if total_avg > 0
else 0
)
node_metrics = {
"avg_ms": stats.get("avg_ms", 0),
"min_ms": stats.get("min_ms", 0),
"max_ms": stats.get("max_ms", 0),
"impact_pct": impact_pct,
}
break
self.add_node(
PipelineNode(
name=f"Pipeline: {stage_name}",
module=module,
class_name=class_name,
description=desc,
inputs=["data"],
outputs=["data"],
metrics=node_metrics,
)
)
def run(self) -> str:
"""Run full introspection."""
self.introspect_sources()
self.introspect_sources_v2()
self.introspect_fetch()
self.introspect_prepare()
self.introspect_scroll()
self.introspect_render()
self.introspect_camera()
self.introspect_effects()
self.introspect_display()
self.introspect_async_sources()
self.introspect_eventbus()
self.introspect_animation()
return self.generate_full_diagram()
def generate_pipeline_diagram() -> str:
"""Generate a self-documenting pipeline diagram."""
introspector = PipelineIntrospector()
return introspector.run()
if __name__ == "__main__":
print(generate_pipeline_diagram())

View File

@@ -254,7 +254,9 @@ class CameraStage(Stage):
@property
def dependencies(self) -> set[str]:
return {"source.items"}
return {
"source"
} # Prefix match any source (source.headlines, source.poetry, etc.)
def process(self, data: Any, ctx: PipelineContext) -> Any:
"""Apply camera transformation to data."""
@@ -334,7 +336,7 @@ class FontStage(Stage):
if data is None:
return None
from engine.legacy.render import make_block
from engine.render import make_block
w = ctx.params.viewport_width if ctx.params else 80
@@ -361,8 +363,8 @@ class FontStage(Stage):
ts = "0"
try:
block = make_block(title, src, ts, w)
result.extend(block)
block_lines, color_code, meta_idx = make_block(title, src, ts, w)
result.extend(block_lines)
except Exception:
result.append(title)
@@ -403,10 +405,14 @@ class ImageToTextStage(Stage):
return "transform"
@property
def capabilities(self) -> set[str]:
def outlet_types(self) -> set:
from engine.pipeline.core import DataType
return {f"transform.{self.name}", DataType.TEXT_BUFFER}
return {DataType.TEXT_BUFFER}
@property
def capabilities(self) -> set[str]:
return {f"transform.{self.name}", "render.output"}
@property
def dependencies(self) -> set[str]:

37
engine/render/__init__.py Normal file
View File

@@ -0,0 +1,37 @@
"""Modern block rendering system - OTF font to terminal half-block conversion.
This module provides the core rendering capabilities for big block letters
and styled text output using PIL fonts and ANSI terminal rendering.
Exports:
- make_block: Render a headline into a content block with color
- big_wrap: Word-wrap text and render with OTF font
- render_line: Render a line of text as terminal rows using half-blocks
- font_for_lang: Get appropriate font for a language
- clear_font_cache: Reset cached font objects
- lr_gradient: Color block characters with left-to-right gradient
- lr_gradient_opposite: Complementary gradient coloring
"""
from engine.render.blocks import (
big_wrap,
clear_font_cache,
font_for_lang,
list_font_faces,
load_font_face,
make_block,
render_line,
)
from engine.render.gradient import lr_gradient, lr_gradient_opposite
__all__ = [
"big_wrap",
"clear_font_cache",
"font_for_lang",
"list_font_faces",
"load_font_face",
"lr_gradient",
"lr_gradient_opposite",
"make_block",
"render_line",
]

View File

@@ -1,12 +1,6 @@
"""
OTF terminal half-block rendering pipeline.
Font loading, text rasterization, word-wrap, gradient coloring, headline block assembly.
Depends on: config, terminal, sources, translate.
"""Block rendering core - Font loading, text rasterization, word-wrap, and headline assembly.
.. deprecated::
This module contains legacy rendering code. New pipeline code should
use the Stage-based pipeline architecture instead. This module is
maintained for backwards compatibility with the demo mode.
Provides PIL font-based rendering to terminal half-block characters.
"""
import random
@@ -17,42 +11,8 @@ from PIL import Image, ImageDraw, ImageFont
from engine import config
from engine.sources import NO_UPPER, SCRIPT_FONTS, SOURCE_LANGS
from engine.terminal import RST
from engine.translate import detect_location_language, translate_headline
# ─── GRADIENT ─────────────────────────────────────────────
# Left → right: white-hot leading edge fades to near-black
GRAD_COLS = [
"\033[1;38;5;231m", # white
"\033[1;38;5;195m", # pale cyan-white
"\033[38;5;123m", # bright cyan
"\033[38;5;118m", # bright lime
"\033[38;5;82m", # lime
"\033[38;5;46m", # bright green
"\033[38;5;40m", # green
"\033[38;5;34m", # medium green
"\033[38;5;28m", # dark green
"\033[38;5;22m", # deep green
"\033[2;38;5;22m", # dim deep green
"\033[2;38;5;235m", # near black
]
# Complementary sweep for queue messages (opposite hue family from ticker greens)
MSG_GRAD_COLS = [
"\033[1;38;5;231m", # white
"\033[1;38;5;225m", # pale pink-white
"\033[38;5;219m", # bright pink
"\033[38;5;213m", # hot pink
"\033[38;5;207m", # magenta
"\033[38;5;201m", # bright magenta
"\033[38;5;165m", # orchid-red
"\033[38;5;161m", # ruby-magenta
"\033[38;5;125m", # dark magenta
"\033[38;5;89m", # deep maroon-magenta
"\033[2;38;5;89m", # dim deep maroon-magenta
"\033[2;38;5;235m", # near black
]
# ─── FONT LOADING ─────────────────────────────────────────
_FONT_OBJ = None
_FONT_OBJ_KEY = None
@@ -194,36 +154,22 @@ def big_wrap(text, max_w, fnt=None):
return out
def lr_gradient(rows, offset=0.0, grad_cols=None):
"""Color each non-space block character with a shifting left-to-right gradient."""
cols = grad_cols or GRAD_COLS
n = len(cols)
max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
out = []
for row in rows:
if not row.strip():
out.append(row)
continue
buf = []
for x, ch in enumerate(row):
if ch == " ":
buf.append(" ")
else:
shifted = (x / max(max_x - 1, 1) + offset) % 1.0
idx = min(round(shifted * (n - 1)), n - 1)
buf.append(f"{cols[idx]}{ch}{RST}")
out.append("".join(buf))
return out
def lr_gradient_opposite(rows, offset=0.0):
"""Complementary (opposite wheel) gradient used for queue message panels."""
return lr_gradient(rows, offset, MSG_GRAD_COLS)
# ─── HEADLINE BLOCK ASSEMBLY ─────────────────────────────
def make_block(title, src, ts, w):
"""Render a headline into a content block with color."""
"""Render a headline into a content block with color.
Args:
title: Headline text to render
src: Source identifier (for metadata)
ts: Timestamp string (for metadata)
w: Width constraint in terminal characters
Returns:
tuple: (content_lines, color_code, meta_row_index)
- content_lines: List of rendered text lines
- color_code: ANSI color code for display
- meta_row_index: Row index of metadata line
"""
target_lang = (
(SOURCE_LANGS.get(src) or detect_location_language(title))
if config.MODE == "news"

82
engine/render/gradient.py Normal file
View File

@@ -0,0 +1,82 @@
"""Gradient coloring for rendered block characters.
Provides left-to-right and complementary gradient effects for terminal display.
"""
from engine.terminal import RST
# Left → right: white-hot leading edge fades to near-black
GRAD_COLS = [
"\033[1;38;5;231m", # white
"\033[1;38;5;195m", # pale cyan-white
"\033[38;5;123m", # bright cyan
"\033[38;5;118m", # bright lime
"\033[38;5;82m", # lime
"\033[38;5;46m", # bright green
"\033[38;5;40m", # green
"\033[38;5;34m", # medium green
"\033[38;5;28m", # dark green
"\033[38;5;22m", # deep green
"\033[2;38;5;22m", # dim deep green
"\033[2;38;5;235m", # near black
]
# Complementary sweep for queue messages (opposite hue family from ticker greens)
MSG_GRAD_COLS = [
"\033[1;38;5;231m", # white
"\033[1;38;5;225m", # pale pink-white
"\033[38;5;219m", # bright pink
"\033[38;5;213m", # hot pink
"\033[38;5;207m", # magenta
"\033[38;5;201m", # bright magenta
"\033[38;5;165m", # orchid-red
"\033[38;5;161m", # ruby-magenta
"\033[38;5;125m", # dark magenta
"\033[38;5;89m", # deep maroon-magenta
"\033[2;38;5;89m", # dim deep maroon-magenta
"\033[2;38;5;235m", # near black
]
def lr_gradient(rows, offset=0.0, grad_cols=None):
"""Color each non-space block character with a shifting left-to-right gradient.
Args:
rows: List of text lines with block characters
offset: Gradient offset (0.0-1.0) for animation
grad_cols: List of ANSI color codes (default: GRAD_COLS)
Returns:
List of lines with gradient coloring applied
"""
cols = grad_cols or GRAD_COLS
n = len(cols)
max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
out = []
for row in rows:
if not row.strip():
out.append(row)
continue
buf = []
for x, ch in enumerate(row):
if ch == " ":
buf.append(" ")
else:
shifted = (x / max(max_x - 1, 1) + offset) % 1.0
idx = min(round(shifted * (n - 1)), n - 1)
buf.append(f"{cols[idx]}{ch}{RST}")
out.append("".join(buf))
return out
def lr_gradient_opposite(rows, offset=0.0):
"""Complementary (opposite wheel) gradient used for queue message panels.
Args:
rows: List of text lines with block characters
offset: Gradient offset (0.0-1.0) for animation
Returns:
List of lines with complementary gradient coloring applied
"""
return lr_gradient(rows, offset, MSG_GRAD_COLS)