forked from genewildish/Mainline
feat(figment): complete pipeline integration with native effect plugin
- Add engine/effects/plugins/figment.py (native pipeline implementation) - Add engine/figment_render.py, engine/figment_trigger.py, engine/themes.py - Add 3 SVG assets in figments/ (Mexican/Aztec motif) - Add engine/display/backends/animation_report.py for debugging - Add engine/pipeline/adapters/frame_capture.py for frame capture - Add test-figment preset to presets.toml - Add cairosvg optional dependency to pyproject.toml - Update EffectPluginStage to support is_overlay attribute (for overlay effects) - Add comprehensive tests: test_figment_effect.py, test_figment_pipeline.py, test_figment_render.py - Remove obsolete test_ui_simple.py - Update TODO.md with test cleanup plan - Refactor test_adapters.py to use real components instead of mocks This completes the figment SVG overlay feature integration using the modern pipeline architecture, avoiding legacy effects_plugins. All tests pass (758 total).
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@@ -40,6 +40,9 @@ pygame = [
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browser = [
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"playwright>=1.40.0",
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]
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figment = [
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"cairosvg>=2.7.0",
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]
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dev = [
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"pytest>=8.0.0",
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"pytest-benchmark>=4.0.0",
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