forked from genewildish/Mainline
refactor(display): extract shared rendering logic into renderer.py
- Add renderer.py with parse_ansi(), get_default_font_path(), render_to_pil() - Update KittyDisplay and SixelDisplay to use shared renderer - Enhance parse_ansi to handle full ANSI color codes (4-bit, 256-color) - Update tests to use shared renderer functions
This commit is contained in:
@@ -1,98 +1,10 @@
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"""
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Kitty graphics display backend - renders using kitty's graphics protocol.
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Kitty graphics display backend - renders using kitty's native graphics protocol.
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"""
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import time
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def _parse_ansi(
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text: str,
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) -> list[tuple[str, tuple[int, int, int], tuple[int, int, int], bool]]:
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"""Parse ANSI text into tokens with fg/bg colors.
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Returns list of (text, fg_rgb, bg_rgb, bold).
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"""
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tokens = []
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current_text = ""
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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bold = False
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i = 0
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ANSI_COLORS = {
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0: (0, 0, 0),
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1: (205, 49, 49),
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2: (13, 188, 121),
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3: (229, 229, 16),
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4: (36, 114, 200),
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5: (188, 63, 188),
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6: (17, 168, 205),
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7: (229, 229, 229),
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8: (102, 102, 102),
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9: (241, 76, 76),
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10: (35, 209, 139),
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11: (245, 245, 67),
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12: (59, 142, 234),
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13: (214, 112, 214),
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14: (41, 184, 219),
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15: (255, 255, 255),
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}
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while i < len(text):
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char = text[i]
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if char == "\x1b" and i + 1 < len(text) and text[i + 1] == "[":
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if current_text:
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tokens.append((current_text, fg, bg, bold))
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current_text = ""
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i += 2
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code = ""
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while i < len(text):
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c = text[i]
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if c.isalpha():
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break
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code += c
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i += 1
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if code:
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codes = code.split(";")
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for c in codes:
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if c == "0":
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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bold = False
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elif c == "1":
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bold = True
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elif c.isdigit():
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color_idx = int(c)
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if color_idx in ANSI_COLORS:
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fg = ANSI_COLORS[color_idx]
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elif c.startswith("38;5;"):
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idx = int(c.split(";")[-1])
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if idx < 256:
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fg = (
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(idx >> 5) * 51,
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((idx >> 2) & 7) * 51,
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(idx & 3) * 85,
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)
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elif c.startswith("48;5;"):
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idx = int(c.split(";")[-1])
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if idx < 256:
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bg = (
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(idx >> 5) * 51,
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((idx >> 2) & 7) * 51,
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(idx & 3) * 85,
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)
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i += 1
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else:
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current_text += char
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i += 1
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if current_text:
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tokens.append((current_text, fg, bg, bold))
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return tokens
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from engine.display.renderer import get_default_font_path, parse_ansi
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def _encode_kitty_graphic(image_data: bytes, width: int, height: int) -> bytes:
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@@ -141,8 +53,6 @@ class KittyDisplay:
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def _get_font_path(self) -> str | None:
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"""Get font path from env or detect common locations."""
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import os
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import sys
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from pathlib import Path
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if self._font_path:
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return self._font_path
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@@ -152,49 +62,11 @@ class KittyDisplay:
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self._font_path = env_font
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return env_font
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def search_dir(base_path: str) -> str | None:
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if not os.path.exists(base_path):
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return None
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if os.path.isfile(base_path):
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return base_path
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for font_file in Path(base_path).rglob("*"):
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if font_file.suffix.lower() in (".ttf", ".otf", ".ttc"):
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name = font_file.stem.lower()
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if "geist" in name and ("nerd" in name or "mono" in name):
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return str(font_file)
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return None
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font_path = get_default_font_path()
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if font_path:
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self._font_path = font_path
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search_dirs = []
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if sys.platform == "darwin":
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search_dirs.extend(
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[os.path.expanduser("~/Library/Fonts/"), "/System/Library/Fonts/"]
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)
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elif sys.platform == "win32":
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search_dirs.extend(
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[
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os.path.expanduser(
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"~\\AppData\\Local\\Microsoft\\Windows\\Fonts\\"
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),
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"C:\\Windows\\Fonts\\",
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]
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)
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else:
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search_dirs.extend(
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[
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os.path.expanduser("~/.local/share/fonts/"),
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os.path.expanduser("~/.fonts/"),
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"/usr/share/fonts/",
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]
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)
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for search_dir_path in search_dirs:
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found = search_dir(search_dir_path)
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if found:
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self._font_path = found
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return found
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return None
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return self._font_path
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def show(self, buffer: list[str]) -> None:
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import sys
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@@ -230,7 +102,7 @@ class KittyDisplay:
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if row_idx >= self.height:
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break
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tokens = _parse_ansi(line)
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tokens = parse_ansi(line)
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x_pos = 0
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y_pos = row_idx * self.cell_height
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@@ -4,6 +4,8 @@ Pygame display backend - renders to a native application window.
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import time
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from engine.display.renderer import parse_ansi
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class PygameDisplay:
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"""Pygame display backend - renders to native window.
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@@ -141,10 +143,10 @@ class PygameDisplay:
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if row_idx >= self.height:
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break
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tokens = self._parse_ansi(line)
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tokens = parse_ansi(line)
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x_pos = 0
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for text, fg, bg in tokens:
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for text, fg, bg, _bold in tokens:
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if not text:
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continue
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@@ -168,72 +170,6 @@ class PygameDisplay:
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chars_in = sum(len(line) for line in buffer)
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monitor.record_effect("pygame_display", elapsed_ms, chars_in, chars_in)
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def _parse_ansi(
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self, text: str
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) -> list[tuple[str, tuple[int, int, int], tuple[int, int, int]]]:
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"""Parse ANSI text into tokens with fg/bg colors."""
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tokens = []
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current_text = ""
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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i = 0
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ANSI_COLORS = {
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0: (0, 0, 0),
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1: (205, 49, 49),
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2: (13, 188, 121),
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3: (229, 229, 16),
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4: (36, 114, 200),
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5: (188, 63, 188),
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6: (17, 168, 205),
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7: (229, 229, 229),
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8: (102, 102, 102),
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9: (241, 76, 76),
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10: (35, 209, 139),
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11: (245, 245, 67),
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12: (59, 142, 234),
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13: (214, 112, 214),
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14: (41, 184, 219),
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15: (255, 255, 255),
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}
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while i < len(text):
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char = text[i]
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if char == "\x1b" and i + 1 < len(text) and text[i + 1] == "[":
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if current_text:
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tokens.append((current_text, fg, bg))
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current_text = ""
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i += 2
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code = ""
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while i < len(text):
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c = text[i]
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if c.isalpha():
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break
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code += c
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i += 1
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if code:
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codes = code.split(";")
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for c in codes:
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if c == "0":
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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elif c.isdigit():
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color_idx = int(c)
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if color_idx in ANSI_COLORS:
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fg = ANSI_COLORS[color_idx]
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i += 1
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else:
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current_text += char
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i += 1
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if current_text:
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tokens.append((current_text, fg, bg))
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return tokens
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def clear(self) -> None:
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if self._screen and self._pygame:
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self._screen.fill((0, 0, 0))
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@@ -4,105 +4,7 @@ Sixel graphics display backend - renders to sixel graphics in terminal.
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import time
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def _parse_ansi(
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text: str,
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) -> list[tuple[str, tuple[int, int, int], tuple[int, int, int], bool]]:
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"""Parse ANSI text into tokens with fg/bg colors.
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Returns list of (text, fg_rgb, bg_rgb, bold).
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"""
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tokens = []
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current_text = ""
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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bold = False
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i = 0
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ANSI_COLORS = {
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0: (0, 0, 0),
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1: (205, 49, 49),
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2: (13, 188, 121),
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3: (229, 229, 16),
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4: (36, 114, 200),
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5: (188, 63, 188),
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6: (17, 168, 205),
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7: (229, 229, 229),
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8: (102, 102, 102),
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9: (241, 76, 76),
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10: (35, 209, 139),
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11: (245, 245, 67),
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12: (59, 142, 234),
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13: (214, 112, 214),
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14: (41, 184, 219),
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15: (255, 255, 255),
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}
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while i < len(text):
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char = text[i]
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if char == "\x1b" and i + 1 < len(text) and text[i + 1] == "[":
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if current_text:
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tokens.append((current_text, fg, bg, bold))
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current_text = ""
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i += 2
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code = ""
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while i < len(text):
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c = text[i]
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if c.isalpha():
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break
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code += c
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i += 1
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if code:
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codes = code.split(";")
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for c in codes:
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try:
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n = int(c) if c else 0
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except ValueError:
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continue
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if n == 0:
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fg = (204, 204, 204)
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bg = (0, 0, 0)
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bold = False
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elif n == 1:
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bold = True
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elif n == 22:
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bold = False
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elif n == 39:
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fg = (204, 204, 204)
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elif n == 49:
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bg = (0, 0, 0)
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elif 30 <= n <= 37:
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fg = ANSI_COLORS.get(n - 30 + (8 if bold else 0), fg)
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elif 40 <= n <= 47:
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bg = ANSI_COLORS.get(n - 40, bg)
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elif 90 <= n <= 97:
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fg = ANSI_COLORS.get(n - 90 + 8, fg)
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elif 100 <= n <= 107:
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bg = ANSI_COLORS.get(n - 100 + 8, bg)
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elif 1 <= n <= 256:
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if n < 16:
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fg = ANSI_COLORS.get(n, fg)
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elif n < 232:
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c = n - 16
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r = (c // 36) * 51
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g = ((c % 36) // 6) * 51
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b = (c % 6) * 51
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fg = (r, g, b)
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else:
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gray = (n - 232) * 10 + 8
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fg = (gray, gray, gray)
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else:
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current_text += char
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i += 1
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if current_text:
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tokens.append((current_text, fg, bg, bold))
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return tokens if tokens else [("", fg, bg, bold)]
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from engine.display.renderer import get_default_font_path, parse_ansi
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def _encode_sixel(image) -> str:
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@@ -191,10 +93,8 @@ class SixelDisplay:
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self._font_path = None
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def _get_font_path(self) -> str | None:
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"""Get font path from env or detect common locations (cross-platform)."""
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"""Get font path from env or detect common locations."""
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import os
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import sys
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from pathlib import Path
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if self._font_path:
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return self._font_path
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@@ -204,72 +104,11 @@ class SixelDisplay:
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self._font_path = env_font
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return env_font
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def search_dir(base_path: str) -> str | None:
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"""Search directory for Geist font."""
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if not os.path.exists(base_path):
|
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return None
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if os.path.isfile(base_path):
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return base_path
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for font_file in Path(base_path).rglob("*"):
|
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if font_file.suffix.lower() in (".ttf", ".otf", ".ttc"):
|
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name = font_file.stem.lower()
|
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if "geist" in name and ("nerd" in name or "mono" in name):
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return str(font_file)
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return None
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font_path = get_default_font_path()
|
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if font_path:
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self._font_path = font_path
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search_dirs: list[str] = []
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|
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if sys.platform == "darwin":
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search_dirs.extend(
|
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[
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os.path.expanduser("~/Library/Fonts/"),
|
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"/System/Library/Fonts/",
|
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]
|
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)
|
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elif sys.platform == "win32":
|
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search_dirs.extend(
|
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[
|
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os.path.expanduser(
|
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"~\\AppData\\Local\\Microsoft\\Windows\\Fonts\\"
|
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),
|
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"C:\\Windows\\Fonts\\",
|
||||
]
|
||||
)
|
||||
else:
|
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search_dirs.extend(
|
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[
|
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os.path.expanduser("~/.local/share/fonts/"),
|
||||
os.path.expanduser("~/.fonts/"),
|
||||
"/usr/share/fonts/",
|
||||
]
|
||||
)
|
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|
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for search_dir_path in search_dirs:
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found = search_dir(search_dir_path)
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if found:
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self._font_path = found
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return found
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|
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if sys.platform != "win32":
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try:
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import subprocess
|
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|
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for pattern in ["GeistMono", "Geist-Mono", "Geist"]:
|
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result = subprocess.run(
|
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["fc-match", "-f", "%{file}", pattern],
|
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capture_output=True,
|
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text=True,
|
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timeout=5,
|
||||
)
|
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if result.returncode == 0 and result.stdout.strip():
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font_file = result.stdout.strip()
|
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if os.path.exists(font_file):
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self._font_path = font_file
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return font_file
|
||||
except Exception:
|
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pass
|
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|
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return None
|
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return self._font_path
|
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|
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def init(self, width: int, height: int, reuse: bool = False) -> None:
|
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"""Initialize display with dimensions.
|
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@@ -317,7 +156,7 @@ class SixelDisplay:
|
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if row_idx >= self.height:
|
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break
|
||||
|
||||
tokens = _parse_ansi(line)
|
||||
tokens = parse_ansi(line)
|
||||
x_pos = 0
|
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y_pos = row_idx * self.cell_height
|
||||
|
||||
|
||||
280
engine/display/renderer.py
Normal file
280
engine/display/renderer.py
Normal file
@@ -0,0 +1,280 @@
|
||||
"""
|
||||
Shared display rendering utilities.
|
||||
|
||||
Provides common functionality for displays that render text to images
|
||||
(Pygame, Sixel, Kitty displays).
|
||||
"""
|
||||
|
||||
from typing import Any
|
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|
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ANSI_COLORS = {
|
||||
0: (0, 0, 0),
|
||||
1: (205, 49, 49),
|
||||
2: (13, 188, 121),
|
||||
3: (229, 229, 16),
|
||||
4: (36, 114, 200),
|
||||
5: (188, 63, 188),
|
||||
6: (17, 168, 205),
|
||||
7: (229, 229, 229),
|
||||
8: (102, 102, 102),
|
||||
9: (241, 76, 76),
|
||||
10: (35, 209, 139),
|
||||
11: (245, 245, 67),
|
||||
12: (59, 142, 234),
|
||||
13: (214, 112, 214),
|
||||
14: (41, 184, 219),
|
||||
15: (255, 255, 255),
|
||||
}
|
||||
|
||||
|
||||
def parse_ansi(
|
||||
text: str,
|
||||
) -> list[tuple[str, tuple[int, int, int], tuple[int, int, int], bool]]:
|
||||
"""Parse ANSI escape sequences into text tokens with colors.
|
||||
|
||||
Args:
|
||||
text: Text containing ANSI escape sequences
|
||||
|
||||
Returns:
|
||||
List of (text, fg_rgb, bg_rgb, bold) tuples
|
||||
"""
|
||||
tokens = []
|
||||
current_text = ""
|
||||
fg = (204, 204, 204)
|
||||
bg = (0, 0, 0)
|
||||
bold = False
|
||||
i = 0
|
||||
|
||||
ANSI_COLORS_4BIT = {
|
||||
0: (0, 0, 0),
|
||||
1: (205, 49, 49),
|
||||
2: (13, 188, 121),
|
||||
3: (229, 229, 16),
|
||||
4: (36, 114, 200),
|
||||
5: (188, 63, 188),
|
||||
6: (17, 168, 205),
|
||||
7: (229, 229, 229),
|
||||
8: (102, 102, 102),
|
||||
9: (241, 76, 76),
|
||||
10: (35, 209, 139),
|
||||
11: (245, 245, 67),
|
||||
12: (59, 142, 234),
|
||||
13: (214, 112, 214),
|
||||
14: (41, 184, 219),
|
||||
15: (255, 255, 255),
|
||||
}
|
||||
|
||||
while i < len(text):
|
||||
char = text[i]
|
||||
|
||||
if char == "\x1b" and i + 1 < len(text) and text[i + 1] == "[":
|
||||
if current_text:
|
||||
tokens.append((current_text, fg, bg, bold))
|
||||
current_text = ""
|
||||
|
||||
i += 2
|
||||
code = ""
|
||||
while i < len(text):
|
||||
c = text[i]
|
||||
if c.isalpha():
|
||||
break
|
||||
code += c
|
||||
i += 1
|
||||
|
||||
if code:
|
||||
codes = code.split(";")
|
||||
for c in codes:
|
||||
if c == "0":
|
||||
fg = (204, 204, 204)
|
||||
bg = (0, 0, 0)
|
||||
bold = False
|
||||
elif c == "1":
|
||||
bold = True
|
||||
elif c == "22":
|
||||
bold = False
|
||||
elif c == "39":
|
||||
fg = (204, 204, 204)
|
||||
elif c == "49":
|
||||
bg = (0, 0, 0)
|
||||
elif c.isdigit():
|
||||
color_idx = int(c)
|
||||
if color_idx in ANSI_COLORS_4BIT:
|
||||
fg = ANSI_COLORS_4BIT[color_idx]
|
||||
elif 30 <= color_idx <= 37:
|
||||
fg = ANSI_COLORS_4BIT.get(color_idx - 30, fg)
|
||||
elif 40 <= color_idx <= 47:
|
||||
bg = ANSI_COLORS_4BIT.get(color_idx - 40, bg)
|
||||
elif 90 <= color_idx <= 97:
|
||||
fg = ANSI_COLORS_4BIT.get(color_idx - 90 + 8, fg)
|
||||
elif 100 <= color_idx <= 107:
|
||||
bg = ANSI_COLORS_4BIT.get(color_idx - 100 + 8, bg)
|
||||
elif c.startswith("38;5;"):
|
||||
idx = int(c.split(";")[-1])
|
||||
if idx < 256:
|
||||
if idx < 16:
|
||||
fg = ANSI_COLORS_4BIT.get(idx, fg)
|
||||
elif idx < 232:
|
||||
c_idx = idx - 16
|
||||
fg = (
|
||||
(c_idx >> 4) * 51,
|
||||
((c_idx >> 2) & 7) * 51,
|
||||
(c_idx & 3) * 85,
|
||||
)
|
||||
else:
|
||||
gray = (idx - 232) * 10 + 8
|
||||
fg = (gray, gray, gray)
|
||||
elif c.startswith("48;5;"):
|
||||
idx = int(c.split(";")[-1])
|
||||
if idx < 256:
|
||||
if idx < 16:
|
||||
bg = ANSI_COLORS_4BIT.get(idx, bg)
|
||||
elif idx < 232:
|
||||
c_idx = idx - 16
|
||||
bg = (
|
||||
(c_idx >> 4) * 51,
|
||||
((c_idx >> 2) & 7) * 51,
|
||||
(c_idx & 3) * 85,
|
||||
)
|
||||
else:
|
||||
gray = (idx - 232) * 10 + 8
|
||||
bg = (gray, gray, gray)
|
||||
i += 1
|
||||
else:
|
||||
current_text += char
|
||||
i += 1
|
||||
|
||||
if current_text:
|
||||
tokens.append((current_text, fg, bg, bold))
|
||||
|
||||
return tokens if tokens else [("", fg, bg, bold)]
|
||||
|
||||
|
||||
def get_default_font_path() -> str | None:
|
||||
"""Get the path to a default monospace font."""
|
||||
import os
|
||||
import sys
|
||||
from pathlib import Path
|
||||
|
||||
def search_dir(base_path: str) -> str | None:
|
||||
if not os.path.exists(base_path):
|
||||
return None
|
||||
if os.path.isfile(base_path):
|
||||
return base_path
|
||||
for font_file in Path(base_path).rglob("*"):
|
||||
if font_file.suffix.lower() in (".ttf", ".otf", ".ttc"):
|
||||
name = font_file.stem.lower()
|
||||
if "geist" in name and ("nerd" in name or "mono" in name):
|
||||
return str(font_file)
|
||||
if "mono" in name or "courier" in name or "terminal" in name:
|
||||
return str(font_file)
|
||||
return None
|
||||
|
||||
search_dirs = []
|
||||
if sys.platform == "darwin":
|
||||
search_dirs.extend(
|
||||
[
|
||||
os.path.expanduser("~/Library/Fonts/"),
|
||||
"/System/Library/Fonts/",
|
||||
]
|
||||
)
|
||||
elif sys.platform == "win32":
|
||||
search_dirs.extend(
|
||||
[
|
||||
os.path.expanduser("~\\AppData\\Local\\Microsoft\\Windows\\Fonts\\"),
|
||||
"C:\\Windows\\Fonts\\",
|
||||
]
|
||||
)
|
||||
else:
|
||||
search_dirs.extend(
|
||||
[
|
||||
os.path.expanduser("~/.local/share/fonts/"),
|
||||
os.path.expanduser("~/.fonts/"),
|
||||
"/usr/share/fonts/",
|
||||
]
|
||||
)
|
||||
|
||||
for search_dir_path in search_dirs:
|
||||
found = search_dir(search_dir_path)
|
||||
if found:
|
||||
return found
|
||||
|
||||
if sys.platform != "win32":
|
||||
try:
|
||||
import subprocess
|
||||
|
||||
for pattern in ["monospace", "DejaVuSansMono", "LiberationMono"]:
|
||||
result = subprocess.run(
|
||||
["fc-match", "-f", "%{file}", pattern],
|
||||
capture_output=True,
|
||||
text=True,
|
||||
timeout=5,
|
||||
)
|
||||
if result.returncode == 0 and result.stdout.strip():
|
||||
font_file = result.stdout.strip()
|
||||
if os.path.exists(font_file):
|
||||
return font_file
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
return None
|
||||
|
||||
|
||||
def render_to_pil(
|
||||
buffer: list[str],
|
||||
width: int,
|
||||
height: int,
|
||||
cell_width: int = 10,
|
||||
cell_height: int = 18,
|
||||
font_path: str | None = None,
|
||||
) -> Any:
|
||||
"""Render buffer to a PIL Image.
|
||||
|
||||
Args:
|
||||
buffer: List of text lines to render
|
||||
width: Terminal width in characters
|
||||
height: Terminal height in rows
|
||||
cell_width: Width of each character cell in pixels
|
||||
cell_height: Height of each character cell in pixels
|
||||
font_path: Path to TTF/OTF font file (optional)
|
||||
|
||||
Returns:
|
||||
PIL Image object
|
||||
"""
|
||||
from PIL import Image, ImageDraw, ImageFont
|
||||
|
||||
img_width = width * cell_width
|
||||
img_height = height * cell_height
|
||||
|
||||
img = Image.new("RGBA", (img_width, img_height), (0, 0, 0, 255))
|
||||
draw = ImageDraw.Draw(img)
|
||||
|
||||
if font_path:
|
||||
try:
|
||||
font = ImageFont.truetype(font_path, cell_height - 2)
|
||||
except Exception:
|
||||
font = ImageFont.load_default()
|
||||
else:
|
||||
font = ImageFont.load_default()
|
||||
|
||||
for row_idx, line in enumerate(buffer[:height]):
|
||||
if row_idx >= height:
|
||||
break
|
||||
|
||||
tokens = parse_ansi(line)
|
||||
x_pos = 0
|
||||
y_pos = row_idx * cell_height
|
||||
|
||||
for text, fg, bg, _bold in tokens:
|
||||
if not text:
|
||||
continue
|
||||
|
||||
if bg != (0, 0, 0):
|
||||
bbox = draw.textbbox((x_pos, y_pos), text, font=font)
|
||||
draw.rectangle(bbox, fill=(*bg, 255))
|
||||
|
||||
draw.text((x_pos, y_pos), text, fill=(*fg, 255), font=font)
|
||||
|
||||
if font:
|
||||
x_pos += draw.textlength(text, font=font)
|
||||
|
||||
return img
|
||||
Reference in New Issue
Block a user