Files
klubhaus-doorbell/libraries/audio-tools/examples/examples-communication/a2dp/basic-audiokit-a2dp/basic-audiokit-a2dp.ino
2026-02-16 19:05:11 -08:00

45 lines
1.3 KiB
C++

/**
* @file base-audiokit-a2dp.ino
* @author Phil Schatzmann
* @brief We play the input from the ADC to an A2DP speaker
* @copyright GPLv3
*/
#include "AudioTools.h"
#include "AudioTools/AudioLibs/AudioBoardStream.h"
#include "AudioTools/Communication/A2DPStream.h"
AudioInfo info(44100, 2, 16);
BluetoothA2DPSource a2dp_source;
AudioBoardStream i2s(AudioKitEs8388V1);
const int16_t BYTES_PER_FRAME = 4;
// callback used by A2DP to provide the sound data - usually len is 128 2 channel int16 frames
int32_t get_sound_data(Frame* data, int32_t frameCount) {
return i2s.readBytes((uint8_t*)data, frameCount*BYTES_PER_FRAME)/BYTES_PER_FRAME;
}
// Arduino Setup
void setup(void) {
Serial.begin(115200);
AudioToolsLogger.begin(Serial, AudioToolsLogLevel::Info);
// start i2s input with default configuration
Serial.println("starting I2S...");
auto cfg = i2s.defaultConfig(RX_MODE);
cfg.i2s_format = I2S_STD_FORMAT; // or try with I2S_LSB_FORMAT
cfg.copyFrom(info);
cfg.input_device = ADC_INPUT_LINE2; // microphone
i2s.begin(cfg);
// start the bluetooth
Serial.println("starting A2DP...");
a2dp_source.set_data_callback_in_frames(get_sound_data);
a2dp_source.start("LEXON MINO L");
}
// Arduino loop - repeated processing
void loop() {
delay(1000);
}