Files
klubhaus-doorbell/sketches/doorbell-touch-esp32-32e/doorbell-touch-esp32-32e.ino
2026-02-16 19:05:13 -08:00

81 lines
1.9 KiB
C++

#include <SPI.h>
#include "Config.h"
#include "DoorbellLogic.h"
#include "DisplayManager.h"
#define HOLD_TO_SILENCE_MS 1000
DoorbellLogic logic;
DisplayManager display;
void setup() {
Serial.begin(115200);
delay(1000);
Serial.println("\n=== KLUBHAUS ALERT v5.1 ===");
display.begin();
logic.begin();
display.render(logic.getScreenState());
delay(2000);
logic.beginWiFi();
display.render(logic.getScreenState());
logic.connectWiFiBlocking();
display.render(logic.getScreenState());
delay(1500);
logic.finishBoot();
display.render(logic.getScreenState());
}
void loop() {
logic.update();
const ScreenState& state = logic.getScreenState();
// ---- Touch handling (varies by screen) ----
if (state.screen == ScreenID::ALERT) {
// Hold-to-silence: progress bar drawn by render()
HoldState hold = display.updateHold(HOLD_TO_SILENCE_MS);
if (hold.completed) {
Serial.println("[HOLD] Silence hold completed");
logic.onTouch(TouchEvent{true, hold.x, hold.y});
}
} else if (state.screen == ScreenID::DASHBOARD) {
// Dashboard: tile taps don't dismiss, outside taps dismiss
TouchEvent evt = display.readTouch();
if (evt.pressed) {
int tile = display.dashboardTouch(evt.x, evt.y);
if (tile >= 0) {
Serial.printf("[DASH] Tile %d tapped\n", tile);
// Tile-specific actions go here later
} else {
// Tap outside tiles — dismiss dashboard
logic.onTouch(evt);
}
}
} else {
// All other screens (OFF, boot, etc): simple touch
TouchEvent evt = display.readTouch();
if (evt.pressed) {
logic.onTouch(evt);
}
}
// ---- Render ----
display.render(logic.getScreenState());
// ---- Serial commands ----
if (Serial.available()) {
String cmd = Serial.readStringUntil('\n');
cmd.trim();
if (cmd.length() > 0) logic.onSerialCommand(cmd);
}
}