35 lines
891 B
C++
35 lines
891 B
C++
#pragma once
|
|
|
|
#include "fl/stdint.h"
|
|
|
|
#include "fl/namespace.h"
|
|
#include "fl/memory.h"
|
|
#include "fl/xymap.h"
|
|
#include "fx/fx.h"
|
|
|
|
namespace fl {
|
|
|
|
FASTLED_SMART_PTR(Fx2d);
|
|
|
|
// Abstract base class for 2D effects that use a grid, which is defined
|
|
// by an XYMap.
|
|
class Fx2d : public Fx {
|
|
public:
|
|
// XYMap holds either a function or a look up table to map x, y coordinates
|
|
// to a 1D index.
|
|
Fx2d(const XYMap &xyMap) : Fx(xyMap.getTotal()), mXyMap(xyMap) {}
|
|
uint16_t xyMap(uint16_t x, uint16_t y) const {
|
|
return mXyMap.mapToIndex(x, y);
|
|
}
|
|
uint16_t getHeight() const { return mXyMap.getHeight(); }
|
|
uint16_t getWidth() const { return mXyMap.getWidth(); }
|
|
void setXYMap(const XYMap &xyMap) { mXyMap = xyMap; }
|
|
XYMap &getXYMap() { return mXyMap; }
|
|
const XYMap &getXYMap() const { return mXyMap; }
|
|
|
|
protected:
|
|
XYMap mXyMap;
|
|
};
|
|
|
|
} // namespace fl
|