Files
klubhaus-doorbell/sketches/doorbell-touch-esp32-32e/DisplayManager.h
2026-02-16 03:36:04 -08:00

76 lines
2.5 KiB
C++

#pragma once
#include <TFT_eSPI.h>
#include "ScreenData.h"
#include "Dashboard.h"
// Hold gesture result
struct HoldState {
bool active = false; // finger currently down
bool charged = false; // hold duration met, waiting for release
bool completed = false; // finger RELEASED after being charged → act now
bool cancelled = false; // finger released before charge completed
uint16_t x = 0;
uint16_t y = 0;
unsigned long holdMs = 0;
unsigned long targetMs = 0;
float progress = 0.0f; // 0.0 to 1.0
};
class DisplayManager {
public:
DisplayManager();
void begin();
void render(const ScreenState& state);
void setBacklight(bool on);
TouchEvent readTouch();
int dashboardTouch(uint16_t x, uint16_t y);
HoldState updateHold(unsigned long requiredMs);
private:
TFT_eSPI _tft;
Dashboard _dash;
ScreenID _lastScreen = ScreenID::BOOT_SPLASH;
bool _needsFullRedraw = true;
bool _lastBlink = false;
bool _dashSpriteReady = false;
unsigned long _lastDashRefresh = 0;
// Hold tracking
bool _holdActive = false;
bool _holdCharged = false; // bar is full, waiting for release
unsigned long _holdStartMs = 0;
unsigned long _holdChargeMs = 0; // when charge completed
uint16_t _holdX = 0;
uint16_t _holdY = 0;
float _holdProgress = 0.0f;
// Colors
static constexpr uint16_t COL_NEON_TEAL = 0x07D7;
static constexpr uint16_t COL_HOT_FUCHSIA = 0xF81F;
static constexpr uint16_t COL_WHITE = 0xFFDF;
static constexpr uint16_t COL_BLACK = 0x0000;
static constexpr uint16_t COL_MINT = 0x67F5;
static constexpr uint16_t COL_DARK_GRAY = 0x2104;
static constexpr uint16_t COL_GREEN = 0x07E0;
static constexpr uint16_t COL_RED = 0xF800;
static constexpr uint16_t COL_YELLOW = 0xFFE0;
// Screen renderers
void drawBootSplash(const ScreenState& s);
void drawWifiConnecting();
void drawWifiConnected(const ScreenState& s);
void drawWifiFailed();
void drawAlertScreen(const ScreenState& s);
void drawStatusScreen(const ScreenState& s);
void drawDashboard(const ScreenState& s);
void drawSilenceProgress(float progress, bool charged);
// Helpers
void drawCentered(const char* txt, int y, int sz, uint16_t col);
void drawInfoLine(int x, int y, uint16_t col, const char* text);
void drawHeaderBar(uint16_t col, const char* label, const char* timeStr);
};