Files
klubhaus-doorbell/libraries/FastLED/src/lib8tion/scale8.h
2026-02-12 00:45:31 -08:00

761 lines
26 KiB
C++

#include "fl/compiler_control.h"
#pragma once
#include "lib8tion/config.h"
#include "crgb.h"
#include "fl/namespace.h"
#include "fastled_config.h"
#include "lib8static.h"
FL_DISABLE_WARNING_PUSH
FL_DISABLE_WARNING_UNUSED_PARAMETER
FL_DISABLE_WARNING_RETURN_TYPE
FL_DISABLE_WARNING_IMPLICIT_INT_CONVERSION
FASTLED_NAMESPACE_BEGIN
/// @file scale8.h
/// Fast, efficient 8-bit scaling functions specifically
/// designed for high-performance LED programming.
/// @addtogroup lib8tion
/// @{
/// @defgroup Scaling Scaling Functions
/// Fast, efficient 8-bit scaling functions specifically
/// designed for high-performance LED programming.
///
/// Because of the AVR(Arduino) and ARM assembly language
/// implementations provided, using these functions often
/// results in smaller and faster code than the equivalent
/// program using plain "C" arithmetic and logic.
/// @{
/// Scale one byte by a second one, which is treated as
/// the numerator of a fraction whose denominator is 256.
///
/// In other words, it computes i * (scale / 256)
/// @param i input value to scale
/// @param scale scale factor, in n/256 units
/// @returns scaled value
/// @note Takes 4 clocks on AVR with MUL, 2 clocks on ARM
LIB8STATIC_ALWAYS_INLINE uint8_t scale8(uint8_t i, fract8 scale) {
#if SCALE8_C == 1
#if (FASTLED_SCALE8_FIXED == 1)
return (((uint16_t)i) * (1 + (uint16_t)(scale))) >> 8;
#else
return ((uint16_t)i * (uint16_t)(scale)) >> 8;
#endif
#elif SCALE8_AVRASM == 1
#if defined(LIB8_ATTINY)
#if (FASTLED_SCALE8_FIXED == 1)
uint8_t work = i;
#else
uint8_t work = 0;
#endif
uint8_t cnt = 0x80;
asm volatile(
#if (FASTLED_SCALE8_FIXED == 1)
" inc %[scale] \n\t"
" breq DONE_%= \n\t"
" clr %[work] \n\t"
#endif
"LOOP_%=: \n\t"
/*" sbrc %[scale], 0 \n\t"
" add %[work], %[i] \n\t"
" ror %[work] \n\t"
" lsr %[scale] \n\t"
" clc \n\t"*/
" sbrc %[scale], 0 \n\t"
" add %[work], %[i] \n\t"
" ror %[work] \n\t"
" lsr %[scale] \n\t"
" lsr %[cnt] \n\t"
"brcc LOOP_%= \n\t"
"DONE_%=: \n\t"
: [work] "+r"(work), [cnt] "+r"(cnt)
: [scale] "r"(scale), [i] "r"(i)
:);
return work;
#else
asm volatile(
#if (FASTLED_SCALE8_FIXED == 1)
// Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0
"mul %0, %1 \n\t"
// Add i to r0, possibly setting the carry flag
"add r0, %0 \n\t"
// load the immediate 0 into i (note, this does _not_ touch any flags)
"ldi %0, 0x00 \n\t"
// walk and chew gum at the same time
"adc %0, r1 \n\t"
#else
/* Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0 */
"mul %0, %1 \n\t"
/* Move the high 8-bits of the product (r1) back to i */
"mov %0, r1 \n\t"
/* Restore r1 to "0"; it's expected to always be that */
#endif
"clr __zero_reg__ \n\t"
: "+d"(i) /* writes to i; r16-r31, restricted by ldi */
: "r"(scale) /* uses scale */
: "r0", "r1" /* clobbers r0, r1 */
);
/* Return the result */
return i;
#endif
#else
#error "No implementation for scale8 available."
#endif
}
constexpr uint8_t scale8_constexpr(uint8_t i, fract8 scale) {
return (((uint16_t)i) * (1 + (uint16_t)(scale))) >> 8;
}
/// The "video" version of scale8() guarantees that the output will
/// be only be zero if one or both of the inputs are zero.
/// If both inputs are non-zero, the output is guaranteed to be non-zero.
/// This makes for better "video"/LED dimming, at the cost of
/// several additional cycles.
/// @param i input value to scale
/// @param scale scale factor, in n/256 units
/// @returns scaled value
/// @see scale8()
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_video(uint8_t i, fract8 scale) {
#if SCALE8_C == 1 || defined(LIB8_ATTINY)
uint8_t j = (((int)i * (int)scale) >> 8) + ((i && scale) ? 1 : 0);
// uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
// uint8_t j = (i == 0) ? 0 : (((int)i * (int)(scale) ) >> 8) +
// nonzeroscale;
return j;
#elif SCALE8_AVRASM == 1
uint8_t j = 0;
asm volatile(" tst %[i]\n\t"
" breq L_%=\n\t"
" mul %[i], %[scale]\n\t"
" mov %[j], r1\n\t"
" clr __zero_reg__\n\t"
" cpse %[scale], r1\n\t"
" subi %[j], 0xFF\n\t"
"L_%=: \n\t"
: [j] "+d"(j) // r16-r31, restricted by subi
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
return j;
// uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
// asm volatile(
// " tst %0 \n"
// " breq L_%= \n"
// " mul %0, %1 \n"
// " mov %0, r1 \n"
// " add %0, %2 \n"
// " clr __zero_reg__ \n"
// "L_%=: \n"
// : "+a" (i)
// : "a" (scale), "a" (nonzeroscale)
// : "r0", "r1");
// // Return the result
// return i;
#else
#error "No implementation for scale8_video available."
#endif
}
/// @defgroup ScalingDirty Scaling Functions that Leave R1 Dirty
/// These functions are more efficient for scaling multiple
/// bytes at once, but require calling cleanup_R1() afterwards.
/// @{
/// This version of scale8() does not clean up the R1 register on AVR.
/// If you are doing several "scale8()'s" in a row, use this, and
/// then explicitly call cleanup_R1().
/// @warning You **MUST** call cleanup_R1() after using this function!
/// @param i input value to scale
/// @param scale scale factor, in n/256 units
/// @returns scaled value
/// @see scale8()
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_LEAVING_R1_DIRTY(uint8_t i,
fract8 scale) {
#if SCALE8_C == 1
#if (FASTLED_SCALE8_FIXED == 1)
return (((uint16_t)i) * ((uint16_t)(scale) + 1)) >> 8;
#else
return ((int)i * (int)(scale)) >> 8;
#endif
#elif SCALE8_AVRASM == 1
asm volatile(
#if (FASTLED_SCALE8_FIXED == 1)
// Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0
"mul %0, %1 \n\t"
// Add i to r0, possibly setting the carry flag
"add r0, %0 \n\t"
// load the immediate 0 into i (note, this does _not_ touch any flags)
"ldi %0, 0x00 \n\t"
// walk and chew gum at the same time
"adc %0, r1 \n\t"
#else
/* Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0 */
"mul %0, %1 \n\t"
/* Move the high 8-bits of the product (r1) back to i */
"mov %0, r1 \n\t"
#endif
/* R1 IS LEFT DIRTY HERE; YOU MUST ZERO IT OUT YOURSELF */
/* "clr __zero_reg__ \n\t" */
: "+d"(i) /* writes to i; r16-r31, restricted by ldi */
: "r"(scale) /* uses scale */
: "r0", "r1" /* clobbers r0, r1 */
);
// Return the result
return i;
#else
#error "No implementation for scale8_LEAVING_R1_DIRTY available."
#endif
}
/// In place modifying version of scale8() that does not clean up the R1
/// register on AVR. If you are doing several "scale8()'s" in a row, use this,
/// and then explicitly call cleanup_R1().
/// @warning You **MUST** call cleanup_R1() after using this function!
/// @par
/// @warning This function always modifies its arguments in place!
/// @param i input value to scale
/// @param scale scale factor, in n/256 units
/// @see scale8()
LIB8STATIC_ALWAYS_INLINE void nscale8_LEAVING_R1_DIRTY(uint8_t &i,
fract8 scale) {
#if SCALE8_C == 1
#if (FASTLED_SCALE8_FIXED == 1)
i = (((uint16_t)i) * ((uint16_t)(scale) + 1)) >> 8;
#else
i = ((int)i * (int)(scale)) >> 8;
#endif
#elif SCALE8_AVRASM == 1
asm volatile(
#if (FASTLED_SCALE8_FIXED == 1)
// Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0
"mul %0, %1 \n\t"
// Add i to r0, possibly setting the carry flag
"add r0, %0 \n\t"
// load the immediate 0 into i (note, this does _not_ touch any flags)
"ldi %0, 0x00 \n\t"
// walk and chew gum at the same time
"adc %0, r1 \n\t"
#else
/* Multiply 8-bit i * 8-bit scale, giving 16-bit r1,r0 */
"mul %0, %1 \n\t"
/* Move the high 8-bits of the product (r1) back to i */
"mov %0, r1 \n\t"
#endif
/* R1 IS LEFT DIRTY HERE; YOU MUST ZERO IT OUT YOURSELF */
/* "clr __zero_reg__ \n\t" */
: "+d"(i) /* writes to i; r16-r31, restricted by ldi */
: "r"(scale) /* uses scale */
: "r0", "r1" /* clobbers r0, r1 */
);
#else
#error "No implementation for nscale8_LEAVING_R1_DIRTY available."
#endif
}
/// This version of scale8_video() does not clean up the R1 register on AVR.
/// If you are doing several "scale8_video()'s" in a row, use this, and
/// then explicitly call cleanup_R1().
/// @warning You **MUST** call cleanup_R1() after using this function!
/// @param i input value to scale
/// @param scale scale factor, in n/256 units
/// @returns scaled value
/// @see scale8_video()
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_video_LEAVING_R1_DIRTY(uint8_t i,
fract8 scale) {
#if SCALE8_C == 1 || defined(LIB8_ATTINY)
uint8_t j = (((int)i * (int)scale) >> 8) + ((i && scale) ? 1 : 0);
// uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
// uint8_t j = (i == 0) ? 0 : (((int)i * (int)(scale) ) >> 8) +
// nonzeroscale;
return j;
#elif SCALE8_AVRASM == 1
uint8_t j = 0;
asm volatile(" tst %[i]\n\t"
" breq L_%=\n\t"
" mul %[i], %[scale]\n\t"
" mov %[j], r1\n\t"
" breq L_%=\n\t"
" subi %[j], 0xFF\n\t"
"L_%=: \n\t"
: [j] "+d"(j) // r16-r31, restricted by subi
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
return j;
// uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
// asm volatile(
// " tst %0 \n"
// " breq L_%= \n"
// " mul %0, %1 \n"
// " mov %0, r1 \n"
// " add %0, %2 \n"
// " clr __zero_reg__ \n"
// "L_%=: \n"
// : "+a" (i)
// : "a" (scale), "a" (nonzeroscale)
// : "r0", "r1");
// // Return the result
// return i;
#else
#error "No implementation for scale8_video_LEAVING_R1_DIRTY available."
#endif
}
/// In place modifying version of scale8_video() that does not clean up the R1
/// register on AVR. If you are doing several "scale8_video()'s" in a row, use
/// this, and then explicitly call cleanup_R1().
/// @warning You **MUST** call cleanup_R1() after using this function!
/// @par
/// @warning This function always modifies its arguments in place!
/// @param i input value to scale
/// @param scale scale factor, in n/256 units
/// @see scale8_video()
LIB8STATIC_ALWAYS_INLINE void nscale8_video_LEAVING_R1_DIRTY(uint8_t &i,
fract8 scale) {
#if SCALE8_C == 1 || defined(LIB8_ATTINY)
i = (((int)i * (int)scale) >> 8) + ((i && scale) ? 1 : 0);
#elif SCALE8_AVRASM == 1
asm volatile(" tst %[i]\n\t"
" breq L_%=\n\t"
" mul %[i], %[scale]\n\t"
" mov %[i], r1\n\t"
" breq L_%=\n\t"
" subi %[i], 0xFF\n\t"
"L_%=: \n\t"
: [i] "+d"(i) // r16-r31, restricted by subi
: [scale] "r"(scale)
: "r0", "r1");
#else
#error "No implementation for scale8_video_LEAVING_R1_DIRTY available."
#endif
}
/// Clean up the r1 register after a series of *LEAVING_R1_DIRTY calls
/// @ingroup ScalingDirty
LIB8STATIC_ALWAYS_INLINE void cleanup_R1() {
#if CLEANUP_R1_AVRASM == 1
// Restore r1 to "0"; it's expected to always be that
asm volatile("clr __zero_reg__ \n\t" : : : "r1");
#endif
}
constexpr CRGB nscale8x3_constexpr(uint8_t r, uint8_t g, uint8_t b, fract8 scale) {
return CRGB(((int)r * (int)(scale)) >> 8, ((int)g * (int)(scale)) >> 8,
((int)b * (int)(scale)) >> 8);
}
/// @} ScalingDirty
/// Scale three one-byte values by a fourth one, which is treated as
/// the numerator of a fraction whose demominator is 256.
///
/// In other words, it computes r,g,b * (scale / 256)
///
/// @warning This function always modifies its arguments in place!
/// @param r first value to scale
/// @param g second value to scale
/// @param b third value to scale
/// @param scale scale factor, in n/256 units
LIB8STATIC void nscale8x3(uint8_t &r, uint8_t &g, uint8_t &b, fract8 scale) {
#if SCALE8_C == 1
#if (FASTLED_SCALE8_FIXED == 1)
uint16_t scale_fixed = scale + 1;
r = (((uint16_t)r) * scale_fixed) >> 8;
g = (((uint16_t)g) * scale_fixed) >> 8;
b = (((uint16_t)b) * scale_fixed) >> 8;
#else
r = ((int)r * (int)(scale)) >> 8;
g = ((int)g * (int)(scale)) >> 8;
b = ((int)b * (int)(scale)) >> 8;
#endif
#elif SCALE8_AVRASM == 1
r = scale8_LEAVING_R1_DIRTY(r, scale);
g = scale8_LEAVING_R1_DIRTY(g, scale);
b = scale8_LEAVING_R1_DIRTY(b, scale);
cleanup_R1();
#else
#error "No implementation for nscale8x3 available."
#endif
}
/// Scale three one-byte values by a fourth one, which is treated as
/// the numerator of a fraction whose demominator is 256.
///
/// In other words, it computes r,g,b * (scale / 256), ensuring
/// that non-zero values passed in remain non-zero, no matter how low the scale
/// argument.
///
/// @warning This function always modifies its arguments in place!
/// @param r first value to scale
/// @param g second value to scale
/// @param b third value to scale
/// @param scale scale factor, in n/256 units
LIB8STATIC void nscale8x3_video(uint8_t &r, uint8_t &g, uint8_t &b,
fract8 scale) {
#if SCALE8_C == 1
uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
r = (r == 0) ? 0 : (((int)r * (int)(scale)) >> 8) + nonzeroscale;
g = (g == 0) ? 0 : (((int)g * (int)(scale)) >> 8) + nonzeroscale;
b = (b == 0) ? 0 : (((int)b * (int)(scale)) >> 8) + nonzeroscale;
#elif SCALE8_AVRASM == 1
nscale8_video_LEAVING_R1_DIRTY(r, scale);
nscale8_video_LEAVING_R1_DIRTY(g, scale);
nscale8_video_LEAVING_R1_DIRTY(b, scale);
cleanup_R1();
#else
#error "No implementation for nscale8x3 available."
#endif
}
/// Scale two one-byte values by a third one, which is treated as
/// the numerator of a fraction whose demominator is 256.
///
/// In other words, it computes i,j * (scale / 256).
///
/// @warning This function always modifies its arguments in place!
/// @param i first value to scale
/// @param j second value to scale
/// @param scale scale factor, in n/256 units
LIB8STATIC void nscale8x2(uint8_t &i, uint8_t &j, fract8 scale) {
#if SCALE8_C == 1
#if FASTLED_SCALE8_FIXED == 1
uint16_t scale_fixed = scale + 1;
i = (((uint16_t)i) * scale_fixed) >> 8;
j = (((uint16_t)j) * scale_fixed) >> 8;
#else
i = ((uint16_t)i * (uint16_t)(scale)) >> 8;
j = ((uint16_t)j * (uint16_t)(scale)) >> 8;
#endif
#elif SCALE8_AVRASM == 1
i = scale8_LEAVING_R1_DIRTY(i, scale);
j = scale8_LEAVING_R1_DIRTY(j, scale);
cleanup_R1();
#else
#error "No implementation for nscale8x2 available."
#endif
}
/// Scale two one-byte values by a third one, which is treated as
/// the numerator of a fraction whose demominator is 256.
///
/// In other words, it computes i,j * (scale / 256), ensuring
/// that non-zero values passed in remain non zero, no matter how low the scale
/// argument.
///
/// @warning This function always modifies its arguments in place!
/// @param i first value to scale
/// @param j second value to scale
/// @param scale scale factor, in n/256 units
LIB8STATIC void nscale8x2_video(uint8_t &i, uint8_t &j, fract8 scale) {
#if SCALE8_C == 1
uint8_t nonzeroscale = (scale != 0) ? 1 : 0;
i = (i == 0) ? 0 : (((int)i * (int)(scale)) >> 8) + nonzeroscale;
j = (j == 0) ? 0 : (((int)j * (int)(scale)) >> 8) + nonzeroscale;
#elif SCALE8_AVRASM == 1
nscale8_video_LEAVING_R1_DIRTY(i, scale);
nscale8_video_LEAVING_R1_DIRTY(j, scale);
cleanup_R1();
#else
#error "No implementation for nscale8x2 available."
#endif
}
/// Scale a 16-bit unsigned value by an 8-bit value, which is treated
/// as the numerator of a fraction whose denominator is 256.
///
/// In other words, it computes i * (scale / 256)
/// @param i input value to scale
/// @param scale scale factor, in n/256 units
/// @returns scaled value
LIB8STATIC_ALWAYS_INLINE uint16_t scale16by8(uint16_t i, fract8 scale) {
if (scale == 0) {
return 0; // Fixes non zero output when scale == 0 and
// FASTLED_SCALE8_FIXED==1
}
#if SCALE16BY8_C == 1
uint16_t result;
#if FASTLED_SCALE8_FIXED == 1
result = (((uint32_t)(i) * (1 + ((uint32_t)scale))) >> 8);
#else
result = (i * scale) / 256;
#endif
return result;
#elif SCALE16BY8_AVRASM == 1
#if FASTLED_SCALE8_FIXED == 1
uint16_t result = 0;
asm volatile(
// result.A = HighByte( (i.A x scale) + i.A )
" mul %A[i], %[scale] \n\t"
" add r0, %A[i] \n\t"
// " adc r1, [zero] \n\t"
// " mov %A[result], r1 \n\t"
" adc %A[result], r1 \n\t"
// result.A-B += i.B x scale
" mul %B[i], %[scale] \n\t"
" add %A[result], r0 \n\t"
" adc %B[result], r1 \n\t"
// cleanup r1
" clr __zero_reg__ \n\t"
// result.A-B += i.B
" add %A[result], %B[i] \n\t"
" adc %B[result], __zero_reg__ \n\t"
: [result] "+r"(result)
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
return result;
#else
uint16_t result = 0;
asm volatile(
// result.A = HighByte(i.A x j )
" mul %A[i], %[scale] \n\t"
" mov %A[result], r1 \n\t"
//" clr %B[result] \n\t"
// result.A-B += i.B x j
" mul %B[i], %[scale] \n\t"
" add %A[result], r0 \n\t"
" adc %B[result], r1 \n\t"
// cleanup r1
" clr __zero_reg__ \n\t"
: [result] "+r"(result)
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
return result;
#endif
#else
#error "No implementation for scale16by8 available."
#endif
}
/// Scale a 16-bit unsigned value by an 16-bit value, which is treated
/// as the numerator of a fraction whose denominator is 65536.
/// In other words, it computes i * (scale / 65536)
/// @param i input value to scale
/// @param scale scale factor, in n/65536 units
/// @returns scaled value
LIB8STATIC uint16_t scale16(uint16_t i, fract16 scale) {
#if SCALE16_C == 1
uint16_t result;
#if FASTLED_SCALE8_FIXED == 1
result = ((uint32_t)(i) * (1 + (uint32_t)(scale))) / 65536;
#else
result = ((uint32_t)(i) * (uint32_t)(scale)) / 65536;
#endif
return result;
#elif SCALE16_AVRASM == 1
#if FASTLED_SCALE8_FIXED == 1
// implemented sort of like
// result = ((i * scale) + i ) / 65536
//
// why not like this, you may ask?
// result = (i * (scale+1)) / 65536
// the answer is that if scale is 65535, then scale+1
// will be zero, which is not what we want.
uint32_t result;
asm volatile(
// result.A-B = i.A x scale.A
" mul %A[i], %A[scale] \n\t"
// save results...
// basic idea:
//" mov %A[result], r0 \n\t"
//" mov %B[result], r1 \n\t"
// which can be written as...
" movw %A[result], r0 \n\t"
// Because we're going to add i.A-B to
// result.A-D, we DO need to keep both
// the r0 and r1 portions of the product
// UNlike in the 'unfixed scale8' version.
// So the movw here is needed.
: [result] "=r"(result)
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
asm volatile(
// result.C-D = i.B x scale.B
" mul %B[i], %B[scale] \n\t"
//" mov %C[result], r0 \n\t"
//" mov %D[result], r1 \n\t"
" movw %C[result], r0 \n\t"
: [result] "+r"(result)
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
const uint8_t zero = 0;
asm volatile(
// result.B-D += i.B x scale.A
" mul %B[i], %A[scale] \n\t"
" add %B[result], r0 \n\t"
" adc %C[result], r1 \n\t"
" adc %D[result], %[zero] \n\t"
// result.B-D += i.A x scale.B
" mul %A[i], %B[scale] \n\t"
" add %B[result], r0 \n\t"
" adc %C[result], r1 \n\t"
" adc %D[result], %[zero] \n\t"
// cleanup r1
" clr r1 \n\t"
: [result] "+r"(result)
: [i] "r"(i), [scale] "r"(scale), [zero] "r"(zero)
: "r0", "r1");
asm volatile(
// result.A-D += i.A-B
" add %A[result], %A[i] \n\t"
" adc %B[result], %B[i] \n\t"
" adc %C[result], %[zero] \n\t"
" adc %D[result], %[zero] \n\t"
: [result] "+r"(result)
: [i] "r"(i), [zero] "r"(zero));
result = result >> 16;
return result;
#else
uint32_t result;
asm volatile(
// result.A-B = i.A x scale.A
" mul %A[i], %A[scale] \n\t"
// save results...
// basic idea:
//" mov %A[result], r0 \n\t"
//" mov %B[result], r1 \n\t"
// which can be written as...
" movw %A[result], r0 \n\t"
// We actually don't need to do anything with r0,
// as result.A is never used again here, so we
// could just move the high byte, but movw is
// one clock cycle, just like mov, so might as
// well, in case we want to use this code for
// a generic 16x16 multiply somewhere.
: [result] "=r"(result)
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
asm volatile(
// result.C-D = i.B x scale.B
" mul %B[i], %B[scale] \n\t"
//" mov %C[result], r0 \n\t"
//" mov %D[result], r1 \n\t"
" movw %C[result], r0 \n\t"
: [result] "+r"(result)
: [i] "r"(i), [scale] "r"(scale)
: "r0", "r1");
const uint8_t zero = 0;
asm volatile(
// result.B-D += i.B x scale.A
" mul %B[i], %A[scale] \n\t"
" add %B[result], r0 \n\t"
" adc %C[result], r1 \n\t"
" adc %D[result], %[zero] \n\t"
// result.B-D += i.A x scale.B
" mul %A[i], %B[scale] \n\t"
" add %B[result], r0 \n\t"
" adc %C[result], r1 \n\t"
" adc %D[result], %[zero] \n\t"
// cleanup r1
" clr r1 \n\t"
: [result] "+r"(result)
: [i] "r"(i), [scale] "r"(scale), [zero] "r"(zero)
: "r0", "r1");
result = result >> 16;
return result;
#endif
#else
#error "No implementation for scale16 available."
#endif
}
/// @} Scaling
/// @defgroup Dimming Dimming and Brightening Functions
/// Functions to dim or brighten data.
///
/// The eye does not respond in a linear way to light.
/// High speed PWM'd LEDs at 50% duty cycle appear far
/// brighter then the "half as bright" you might expect.
///
/// If you want your midpoint brightness LEDs (128) to
/// appear half as bright as "full" brightness (255), you
/// have to apply a "dimming function".
///
/// @note These are approximations of gamma correction with
/// a gamma value of 2.0.
/// @see @ref GammaFuncs
/// @{
/// Adjust a scaling value for dimming.
/// @see scale8()
LIB8STATIC uint8_t dim8_raw(uint8_t x) { return scale8(x, x); }
/// Adjust a scaling value for dimming for video (value will never go below 1)
/// @see scale8_video()
LIB8STATIC uint8_t dim8_video(uint8_t x) { return scale8_video(x, x); }
/// Linear version of the dimming function that halves for values < 128
LIB8STATIC uint8_t dim8_lin(uint8_t x) {
if (x & 0x80) {
x = scale8(x, x);
} else {
x += 1;
x /= 2;
}
return x;
}
/// Brighten a value (inverse of dim8_raw())
LIB8STATIC uint8_t brighten8_raw(uint8_t x) {
uint8_t ix = 255 - x;
return 255 - scale8(ix, ix);
}
/// Brighten a value (inverse of dim8_video())
LIB8STATIC uint8_t brighten8_video(uint8_t x) {
uint8_t ix = 255 - x;
return 255 - scale8_video(ix, ix);
}
/// Brighten a value (inverse of dim8_lin())
LIB8STATIC uint8_t brighten8_lin(uint8_t x) {
uint8_t ix = 255 - x;
if (ix & 0x80) {
ix = scale8(ix, ix);
} else {
ix += 1;
ix /= 2;
}
return 255 - ix;
}
/// @} Dimming
/// @} lib8tion
FASTLED_NAMESPACE_END
#pragma GCC diagnostic pop