38 lines
1014 B
C++
38 lines
1014 B
C++
/**
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* @file communications-ble-client-send.ino
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* @author Phil Schatzmann
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* @brief Sending audio via BLE: the client acts as audio source
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* Please not that the thruput in this scenario is very limited!
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* @version 0.1
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* @date 2022-11-04
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*
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* @copyright Copyright (c) 2022
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*/
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#include "AudioTools.h"
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#include "AudioTools/AudioCodecs/CodecADPCM.h" // https://github.com/pschatzmann/adpcm
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#include "AudioTools/Sandbox/BLE/AudioBLE.h"
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AudioInfo info(16000, 1, 16);
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SineWaveGenerator<int16_t> sineWave(32000);
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GeneratedSoundStream<int16_t> sound(sineWave);
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Throttle throttle(sound);
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AudioBLEClient ble;
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ADPCMEncoder adpcm(AV_CODEC_ID_ADPCM_IMA_WAV);
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EncodedAudioStream encoder(&ble, &adpcm);
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StreamCopy copier(encoder, throttle);
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void setup() {
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Serial.begin(115200);
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AudioToolsLogger.begin(Serial, AudioToolsLogLevel::Info);
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sineWave.begin(info, N_B4);
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throttle.begin(info);
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encoder.begin(info);
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ble.begin("ble-send", 60 * 10);
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Serial.println("started...");
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}
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void loop() { copier.copy(); } |