cmake_minimum_required(VERSION 3.20) # set the project name project(mp3-helix) set (CMAKE_CXX_STANDARD 11) set (DCMAKE_CXX_FLAGS "-Werror") # add_compile_options(-Wstack-usage=1024) include(FetchContent) # Add Portaduio for desktop build add_compile_options(-DIS_DESKTOP) FetchContent_Declare(portaudio GIT_REPOSITORY "https://github.com/PortAudio/portaudio.git" GIT_TAG v19.7.0 ) FetchContent_GetProperties(portaudio) if(NOT portaudio_POPULATED) FetchContent_Populate(portaudio) add_subdirectory(${portaudio_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/portaudio) endif() # Build with arduino-audio-tools if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../../.. ${CMAKE_CURRENT_BINARY_DIR}/arduino-audio-tools ) endif() # Build with helix FetchContent_Declare(helix GIT_REPOSITORY "https://github.com/pschatzmann/arduino-libhelix.git" GIT_TAG main ) FetchContent_GetProperties(helix) if(NOT helix_POPULATED) FetchContent_Populate(helix) add_subdirectory(${helix_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/helix) endif() # build sketch as executable add_executable (mp3-helix mp3-helix.cpp) # set preprocessor defines target_compile_definitions(mp3-helix PUBLIC -DARDUINO -DUSE_PORTAUDIO -DIS_DESKTOP) # OS/X might need this setting for core audio #target_compile_definitions(portaudio PUBLIC -DPA_USE_COREAUDIO=1) # specify libraries target_link_libraries(mp3-helix portaudio arduino_emulator arduino_helix arduino-audio-tools)