/** * @file communications-ble-server-receive.ino * @author Phil Schatzmann * @brief Receiving audio via BLE: the server acts as audio sink * Please not that the thruput in this scenario is very limited! * @version 0.1 * @date 2022-11-04 * * @copyright Copyright (c) 2022 */ #include "AudioTools.h" #include "AudioTools/AudioCodecs/CodecADPCM.h" // https://github.com/pschatzmann/adpcm #include "AudioTools/Sandbox/BLE/AudioBLE.h" //#include "AudioTools/AudioLibs/AudioBoardStream.h" AudioInfo info(16000, 1, 16); ADPCMDecoder adpcm(AV_CODEC_ID_ADPCM_IMA_WAV); I2SStream i2s; // or AudioBoardStream ... EncodedAudioStream decoder(&i2s, &adpcm); AudioBLEServer ble; StreamCopy copier(decoder, ble); void setup() { Serial.begin(115200); AudioToolsLogger.begin(Serial, AudioToolsLogLevel::Warning); decoder.begin(info); auto cfg = i2s.defaultConfig(); cfg.copyFrom(info); i2s.begin(cfg); ble.begin("ble-receive"); } void loop() { copier.copy(); }