cmake_minimum_required(VERSION 3.20) # set the project name project(mp3-lame) set (CMAKE_CXX_STANDARD 11) set (DCMAKE_CXX_FLAGS "-Werror") #if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang") # set (CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -fno-omit-frame-pointer -fsanitize=address") # set (CMAKE_LINKER_FLAGS_DEBUG "${CMAKE_LINKER_FLAGS_DEBUG} -fno-omit-frame-pointer -fsanitize=address") #endif() include(FetchContent) # Build with arduino-audio-tools if(CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR) add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../../.. ${CMAKE_CURRENT_BINARY_DIR}/arduino-audio-tools ) endif() # Build with liblame FetchContent_Declare(arduino_liblame GIT_REPOSITORY "https://github.com/pschatzmann/arduino-liblame.git" GIT_TAG main ) FetchContent_GetProperties(arduino_liblame) if(NOT arduino_liblame_POPULATED) FetchContent_Populate(arduino_liblame) add_subdirectory(${arduino_liblame_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/arduino_liblame) endif() # build sketch as executable add_executable (mp3-lame mp3-lame.cpp) # set preprocessor defines target_compile_definitions(mp3-lame PUBLIC -DARDUINO -DUSE_PORTAUDIO -DIS_DESKTOP) # specify libraries target_link_libraries(mp3-lame portaudio arduino_emulator arduino_liblame arduino-audio-tools)