#pragma once #include #include "ScreenData.h" #include "Dashboard.h" class DisplayManager { public: DisplayManager(); void begin(); void render(const ScreenState& state); void setBacklight(bool on); TouchEvent readTouch(); // Dashboard tile touch — returns TileID or -1 int dashboardTouch(uint16_t x, uint16_t y); private: TFT_eSPI _tft; Dashboard _dash; ScreenID _lastScreen = ScreenID::BOOT_SPLASH; bool _needsFullRedraw = true; bool _lastBlink = false; bool _dashSpriteReady = false; unsigned long _lastDashRefresh = 0; // Colors static constexpr uint16_t COL_NEON_TEAL = 0x07D7; static constexpr uint16_t COL_HOT_FUCHSIA = 0xF81F; static constexpr uint16_t COL_WHITE = 0xFFDF; static constexpr uint16_t COL_BLACK = 0x0000; static constexpr uint16_t COL_MINT = 0x67F5; static constexpr uint16_t COL_DARK_GRAY = 0x2104; static constexpr uint16_t COL_GREEN = 0x07E0; static constexpr uint16_t COL_RED = 0xF800; static constexpr uint16_t COL_YELLOW = 0xFFE0; // Screen renderers void drawBootSplash(const ScreenState& s); void drawWifiConnecting(); void drawWifiConnected(const ScreenState& s); void drawWifiFailed(); void drawAlertScreen(const ScreenState& s); void drawStatusScreen(const ScreenState& s); void drawDashboard(const ScreenState& s); // Helpers void drawCentered(const char* txt, int y, int sz, uint16_t col); void drawInfoLine(int x, int y, uint16_t col, const char* text); void drawHeaderBar(uint16_t col, const char* label, const char* timeStr); };