/** * @file base-audiokit-a2dp.ino * @author Phil Schatzmann * @brief We play the input from the ADC to an A2DP speaker * @copyright GPLv3 */ #include "AudioTools.h" #include "AudioTools/AudioLibs/AudioBoardStream.h" #include "AudioTools/Communication/A2DPStream.h" AudioInfo info(44100, 2, 16); BluetoothA2DPSource a2dp_source; AudioBoardStream i2s(AudioKitEs8388V1); const int16_t BYTES_PER_FRAME = 4; // callback used by A2DP to provide the sound data - usually len is 128 2 channel int16 frames int32_t get_sound_data(Frame* data, int32_t frameCount) { return i2s.readBytes((uint8_t*)data, frameCount*BYTES_PER_FRAME)/BYTES_PER_FRAME; } // Arduino Setup void setup(void) { Serial.begin(115200); AudioToolsLogger.begin(Serial, AudioToolsLogLevel::Info); // start i2s input with default configuration Serial.println("starting I2S..."); auto cfg = i2s.defaultConfig(RX_MODE); cfg.i2s_format = I2S_STD_FORMAT; // or try with I2S_LSB_FORMAT cfg.copyFrom(info); cfg.input_device = ADC_INPUT_LINE2; // microphone i2s.begin(cfg); // start the bluetooth Serial.println("starting A2DP..."); a2dp_source.set_data_callback_in_frames(get_sound_data); a2dp_source.start("LEXON MINO L"); } // Arduino loop - repeated processing void loop() { delay(1000); }