refactor(Style): Add font abstraction and CSS-like styling constants

This commit is contained in:
2026-02-19 14:48:25 -08:00
parent 59b2bf01b7
commit ec8ec4cd18
20 changed files with 492 additions and 82 deletions

View File

@@ -58,6 +58,16 @@ int DisplayDriverGFX::width() { return _gfx ? _gfx->width() : DISP_W; }
int DisplayDriverGFX::height() { return _gfx ? _gfx->height() : DISP_H; }
// ── Fonts ──
// LovyanGFX built-in fonts for 800x480 display
void DisplayDriverGFX::setTitleFont() { _gfx->setFont(&fonts::FreeSansBold24pt7b); }
void DisplayDriverGFX::setBodyFont() { _gfx->setFont(&fonts::FreeSans18pt7b); }
void DisplayDriverGFX::setLabelFont() { _gfx->setFont(&fonts::FreeSans12pt7b); }
void DisplayDriverGFX::setDefaultFont() { _gfx->setFont(&fonts::Font2); }
// Transform touch coordinates to match display orientation
// GT911 touch panel on this board is rotated 180° relative to display
void DisplayDriverGFX::transformTouch(int* x, int* y) {
@@ -121,9 +131,12 @@ bool DisplayDriverGFX::parseTestTouch(int* outX, int* outY, bool* outPressed) {
Serial.printf("[TEST] Injecting touch: (%d,%d) %s\n", x, y, pressed ? "press" : "release");
if(outX) *outX = x;
if(outY) *outY = y;
if(outPressed) *outPressed = pressed;
if(outX)
*outX = x;
if(outY)
*outY = y;
if(outPressed)
*outPressed = pressed;
_testMode = true;
return true;
@@ -323,18 +336,19 @@ void DisplayDriverGFX::render(const ScreenState& state) {
void DisplayDriverGFX::drawBoot(const ScreenState& state) {
BootStage stage = state.bootStage;
_gfx->fillScreen(0x000000);
_gfx->setTextColor(0xFFFF);
_gfx->setTextSize(2);
_gfx->setCursor(10, 10);
_gfx->fillScreen(TFT_BLACK);
_gfx->setTextColor(STYLE_COLOR_FG);
setTitleFont();
_gfx->setCursor(STYLE_SPACING_X, STYLE_SPACING_Y);
_gfx->print("KLUBHAUS");
_gfx->setTextSize(1);
_gfx->setCursor(10, 50);
setBodyFont();
_gfx->setCursor(STYLE_SPACING_X, STYLE_SPACING_Y + STYLE_HEADER_HEIGHT);
_gfx->print(BOARD_NAME);
// Show boot stage status
_gfx->setCursor(10, 80);
setLabelFont();
_gfx->setCursor(STYLE_SPACING_X, STYLE_SPACING_Y + STYLE_HEADER_HEIGHT + 30);
switch(stage) {
case BootStage::SPLASH:
_gfx->print("Initializing...");
@@ -363,30 +377,29 @@ void DisplayDriverGFX::drawAlert(const ScreenState& state) {
uint16_t bg = _gfx->color565(pulse, 0, 0);
_gfx->fillScreen(bg);
_gfx->setTextColor(0xFFFF, bg);
_gfx->setTextColor(STYLE_COLOR_FG, bg);
_gfx->setTextSize(3);
_gfx->setCursor(10, 20);
setTitleFont();
_gfx->setCursor(STYLE_SPACING_X, STYLE_HEADER_HEIGHT);
_gfx->print(state.alertTitle.length() > 0 ? state.alertTitle.c_str() : "ALERT");
_gfx->setTextSize(2);
_gfx->setCursor(10, 80);
setBodyFont();
_gfx->setCursor(STYLE_SPACING_X, STYLE_HEADER_HEIGHT + 50);
_gfx->print(state.alertBody);
_gfx->setTextSize(1);
_gfx->setCursor(10, DISP_H - 20);
setLabelFont();
_gfx->setCursor(STYLE_SPACING_X, DISP_H - STYLE_SPACING_Y);
_gfx->print("Hold to silence...");
}
void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
_gfx->fillScreen(0x001030); // Dark blue
_gfx->fillScreen(STYLE_COLOR_BG);
// Header
_gfx->fillRect(0, 0, DISP_W, 40, 0x1A1A); // Dark gray
_gfx->setFont(&fonts::Font2);
_gfx->setTextColor(0xFFFF);
_gfx->setTextSize(1);
_gfx->setCursor(10, 12);
_gfx->fillRect(0, 0, DISP_W, STYLE_HEADER_HEIGHT, STYLE_COLOR_HEADER);
setBodyFont();
_gfx->setTextColor(STYLE_COLOR_FG);
_gfx->setCursor(STYLE_SPACING_X, 12);
_gfx->printf("KLUBHAUS");
// WiFi status
@@ -407,15 +420,15 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
int h = lay.h;
// Tile background
_gfx->fillRoundRect(x, y, w, h, 8, 0x0220);
_gfx->fillRoundRect(x, y, w, h, STYLE_TILE_RADIUS, 0x0220);
// Tile border
_gfx->drawRoundRect(x, y, w, h, 8, 0xFFFF);
_gfx->drawRoundRect(x, y, w, h, STYLE_TILE_RADIUS, STYLE_COLOR_FG);
// Tile label
_gfx->setTextColor(0xFFFF);
_gfx->setTextSize(2);
_gfx->setCursor(x + w / 2 - 10, y + h / 2 - 10);
_gfx->setTextColor(STYLE_COLOR_FG);
setBodyFont();
_gfx->setCursor(x + w / 2 - 30, y + h / 2 - 10);
_gfx->print(tileLabels[i]);
}
}

View File

@@ -18,6 +18,12 @@ public:
int width() override;
int height() override;
// Fonts
void setTitleFont() override;
void setBodyFont() override;
void setLabelFont() override;
void setDefaultFont() override;
// Transform touch coordinates (handles rotated touch panels)
void transformTouch(int* x, int* y) override;

View File

@@ -1,4 +1,4 @@
FQBN="esp32:esp32:waveshare_esp32_s3_touch_lcd_43:PSRAM=enabled,FlashSize=16M,USBMode=hwcdc,PartitionScheme=app3M_fat9M_16MB"
PORT="/dev/ttyACM0"
LIBS="--libraries ~/Arduino/libraries/LovyanGFX"
OPTS="-DDEBUG_MODE -DBOARD_HAS_PSRAM -DLGFX_USE_V1"
OPTS="-DDEBUG_MODE -DBOARD_HAS_PSRAM -DLGFX_USE_V1 -DLOCAL_SECRETS"

View File

@@ -38,3 +38,22 @@
// ── GT911 Touch ──
#define GT911_ADDR 0x5D
// #define TOUCH_INT -1
// ── Style Constants (CSS-like) ────────────────────────────────────────
// Spacing
#define STYLE_SPACING_X 10
#define STYLE_SPACING_Y 10
#define STYLE_HEADER_HEIGHT 40
#define STYLE_TILE_GAP 8
#define STYLE_TILE_PADDING 16
#define STYLE_TILE_RADIUS 8
// Colors
#define STYLE_COLOR_BG 0x001030 // Dark blue
#define STYLE_COLOR_HEADER 0x1A1A // Dark gray
#define STYLE_COLOR_FG TFT_WHITE
#define STYLE_COLOR_ALERT TFT_RED
#define STYLE_COLOR_TILE_1 0x0280 // Green
#define STYLE_COLOR_TILE_2 0x0400 // Dark green
#define STYLE_COLOR_TILE_3 0x0440 // Teal
#define STYLE_COLOR_TILE_4 0x0100 // Dark red